Hung,jui yang portfolio

Page 1

PORTFOLIO HUNG,JUI-YANG

2008-2012 Design Project Email:jackson00713@gmail.com Phone:+886-910136360


PERSONAL INFORMATION

2008-2012 Design Project


Education 09.2008 – 06.2012

Skill Yuan Ze University ,Taoyuan City, Taiwan

Computer Technical :

Department of Art & Design

•Arduino (Interactive Design) •Microsoft Office

Experience 07.2009 – 09.2009

07.2010 – 09.2010

08.2011 – 09.2011

09.2011 – 09.2012

•Adobe Illustrator San Ben Lu Interior Design Company (Taiwan)

•Adobe Photoshop

Position: Designer’s Assistant

•Adobe Premiere

Ho Tian Landscape Architecture Company (Taiwan)

•AutoCAD

Position: Designer’s Assistant

•Rhino

Bologna University / Italy

•Grasshopper

Design Summer School: Art, Society and Industry

•3D MAX

Position: Exchange Students

•V ray

Art in the Neighborhood Project,

Hung, Jui-Yang

(Jointly organized by Yuan Ze University and Ministry of Culture)

8th April,1990,Taipei ,Taiwan (R.O.C)

school and the nearby neighborhood by the collaborative art works.

jackson00713@gmail.com

This project was meant to build stronger ties between the

Extracurricular

+886-910136360 09.2010 – 06.2011

Student Association of Department of Art and Design Position: Acting chairman

10.2012 – 09.2013

Military service

Honors 12.2011 – 01.2012

Winning Award: “Youth, Innovation” Urban Rebirth Design Contest: Organized by the Department of Cultural Affairs, Taoyuan Country


FURNITURE DESIGN

PHYSICAL CHARACTERISTIC DESIGN

MECHANICAL & DESIGN

STRUCTURE & MATERIAL

BAEBEX

FIRE PHOENIX LAMP

2009

2010

2010

2010

2010

004

016

032

040

046

C CUBE

AMBIENCE

TRIENT

STRUCTURE & MATERIAL

IND


RED ENDS

LONELY TENT

MING X CHAIR ITALY EXPERIENCE

NEILI VILAGE / IN BETWEEN : PART 1

NEILI VILAGE / IN BETWEEN : PART 2

2011

2011

2011

2012

2012

054

066

072

080

088

BIOMIMETIC MICRO-ECOSYSTEM

DEX

STRUCTURE & MATERIAL

HOMESICNESS

GUARDIAN



CCUBE YZU AD101 C CLASS 981 DESIGN PROJECT

FURNITURE DESIGN


C C

BACKGROUND

How do I organize my toys?

006

The chaos of toys in my room


CONCEPT DEVELOPMENT

C C

Concept Using ‘Building Blocks’ as a concept, creating a limitless, stackable display cabinet set, starting from your dream space, find the favorite things to do, and using the shape of C to express a sense of safety between the ceiling,the walls and the floor, different orientation and combination will create different external shapes as well as internal spacing, it is a display space that the user can create in accordance to their individual preference and imagination.

007


C C

CONCEPT DEVELOPMENT

Model car

Porps

Alloy robot Child toy

How do I do?

Lego Gondam

CONVENIENCE

Transformer

About My Toys

008

Child toy Alloy robot Model car Props Figure Gondam Lego Transformer

Figure FUNCTIONAL INTERESTING Show Play Collection

Condition


SKETCH

C C

009


C C

010

MODEL


FINAL DESIGN

C C

Final Design

011


C C

012

FINAL DESIGN


FINAL DESIGN

C C

013


C C

014

FINAL DESIGN


FINAL DESIGN

C C

015



AMBIENCE YZU AD101 C CLASS 982 DESIGN PROJECT

PHYSICAL CHARACTERISTIC DESIGN


BACKGROUND

What’s your physical characteristic of body? Nasal Curve is a characteristic of my body.

018


CONCEPT DEVELOPMENT

Concept Using the nasal cavity resonation as a concept, taking the specific shape and resonation function to design different amplifiers, allowing the user to choose their own favorite music style and create different musical effects with the amplifiers. In the future I hope this concept can be used in the design of musical halls, using the change of the musical halls to offer the best performance environment to performers.

019


CONCEPT DEVELOPMENT

Resonance

Imitation

Nasal Cavity

Nose Breathe Smell

Air

Air Sound

Warm

Sound Sound

Sound

About Nose

020

Prototype


SKETCH

021


MODEL

Vote According to the vote, there are 13 people that joined the voting and selected their favorite type of music.

ROCK

CLASSICAL

ELECTRONIC

1.Capacity:2200cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:45

022

R&B

VOCAL

JAZZ

1.Capacity:2200cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:1.8cm 5.Angle:45

1.Capacity:3277cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm

1.Capacity:4798cc 2.Volume:X 3.Bottom material:1.8cm 4.Wall material:1.8cm


MODEL

1.Capacity:3780cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:45

1.Capacity:874cc 2.Volume:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:15

1.Capacity:5422cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:15 6.Central angle:45

1.Capacity:5180cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:25 6.Central angle:40

1.Capacity:6443cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:45 6.Central angle:45 023


MODEL

1.Capacity:4680cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:1.8cm 5.Angle:45

024

1.Capacity:3960cc 2.Volume:X 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:65

1.Capacity:8220cc 2.Volume:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:45 6.Central angle:90

1.Capacity:4000cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:65 6.Central angle:40

1.Capacity:3000cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:15 6.Central angle:100


MODEL

1.Capacity:4000cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:40 6.Central angle:35

1.Capacity:4299cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:20

1.Capacity:6620cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:15

6.Central angle:35

6.Central angle:75

1.Capacity:2800cc 2.Volume:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:30

1.Capacity:7000cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:17 6.Central angle:53

025


MODEL ANALYSIS

Analysis The critical factor that adds effect for different types of music 1.Capacity<4400cc 2.Two channel:V 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle<25

ROCK 026

1.Capacity<4400cc 2.Two channel:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle>25 6.Central angle<50

CLASSICAL

1.Capacity<4400cc 2.Two channel:V 3.Bottom material:1.8cm 4.Wall material:1.8cm 5.Angle<45 6.Central angle<45

ELECTRONIC

1.Capacity>4400cc 2.Two channel:V 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle>25 6.Central angle<50

R&B

1.Capacity>4400cc 2.Two channel:V 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle<25 6.Central angle<50

VOCAL

1.Capacity>4400cc 2.Two channel:V 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle<45 6.Central angle<40

JAZZ


FINAL DESIGN

027


FINAL DESIGN

028


FINAL DESIGN

The ideal blueprint of musical hall

029


FINAL DESIGN

030


FINAL DESIGN

031



TRIENT YZU AD101 A CLASS 991 DESIGN PROJECT

MECHANICAL & DESIGN


BACKGROUND

Robot ball shooting contest This is the logo our team has designed for the robot ball shooting contest.

034


CONCEPT DEVELOPMENT

Concept The robot ball shooting contest is a cross-industry collaboration between the engineering department and the art & design department, in which each art & design student will be paired with two engineering students and through the exchange of ideas co-design the ideal robot for each team. Through this project we were able to successfully combine engineering and design.

035


CONCEPT DEVELOPMENT

V.S.

The rules of this competition is that the robots of both sides need to be in a specific range, and the first robot that manages to align the ping pong ball into a line into a three by three grid wins.

036


MODEL

037


FINAL DESIGN

Power Source We used the motor a four wheel drive model car as the power source. We didn’t require the robot to have a hold on the direction, only needed it to go back and forth.

Limit Switch We use two limit switches set to the forefront in the body when it hit the wall of a body can start to hit the ball to the back and let the motor start.

038


FINAL DESIGN

039



BARBEX TOWER YZU AD101 A CLASS 991 DESIGN PROJECT

STRUCTURE & MATERIAL


BACKGROUND

Material

042

Prototype


CONCEPT DEVELOPMENT

Concept The Babel Tower is a story in the Old Testament. This project will rebuild the sky-high tower that once threatened to reach the sky, through the building of the tower we understand the structure and its construct, we choose to use clothes hangers as the main material, after many trials and calculations, we used over 8,000 clothes hangers to complete the Barbex Tower.

043


MODEL

044


FINAL DESIGN

Final Presentation My Work: 1.Prototype Making 2.Material Test 3.Presentation

045



FIRE PHOENIX LAMP YZU AD101 A CLASS 992 DESIGN PROJECT

STRUCTURE & MATERIAL


BACKGROUND

This is the beautiful reflection of light in my room.

048

Cantilever Lights


CONCEPT DEVELOPMENT

Concept Using the legendary rebirth of a phoenix as a concept; there are three means of rebirth, including an instant change and supernatural change, or a fundamental change, I used the transformation and the features of the change in the wall light designs, different formations creates different lights.

049


CONCEPT DEVELOPMENT

050


MODEL

051


FINAL DESIGN

052


FINAL DESIGN

053



RED ENDS YZU AD101 A CLASS 992 DESIGN PROJECT

BIOMIMETIC MICRO-ECOSYSTEM


BACKGROUND

Biological Observation - Snake competing

incorporation

豎向演化

occupying

symbiosis

;

橫向開展

evolving vertically

Biomimetic Prototype unfolding horizontally

Artificial Mutation negotiation

Biomimetic Micro-Ecosystem Micro - Ecosystem

056


CONCEPT DEVELOPMENT DKQNQI[ VTGG

M A

icr

m

o-

ic

ro

ec

ol

-e

co

og

sy

ica ls em yste di m vi si on

st

s

f rib

no

tio uta

Mutation of

ribs

Mu

tatio

no

f rib

s

M

s

on

of

rib

M

ti uta

M bs tat Mu

e ot yp Pr

on o

ro-e

Muta ti

Am ic

s

h rfis Sta

3

s

仿生原型 biomimetic prototype

rm

p16-p3

Mutation of rib

9

wo

rth

p36-p6

人工突變 artificial mutation

f rib

f rib

ot

s

cos

ro-e cos

yste

yste

m A

m

ion

B

of ri

C

m yste cos ro-e

no

A m ic

rib

tatio

A m ic

of

Mu

3

p16

02

ke

Ea

p72-p7

p36

n

e yp

5

sna

ot

p74-p7

微生系 micro-ecosystem

io

s

ot

7

p72

at

Pr

p76-p7

ut

Prototype

p2

p2-p13 生物觀察 biological observation

057


CONCEPT DEVELOPMENT

Biological Observation - Snake Snakes are elongate, limbless and carnivorous reptiles. They belong to the Order Squamata which is distinguished by their skins which are covered in scales. The eyes of snakes are covered by their clear scales rather than movable eyelids. With the help of horny scales, muscular contraction and movable joints and ribs , snakes have developed several different modes of locomotion to move on land. There are four basic modes of serpentine movements: rectilinear locomotion, lateral undulation, sidewinding and concertina locomotion.

Transversus ventralis

Transversus ventralis

Direction

Intercostal muscle

Transversus ventralis

Intercostal muscle

Intercostal muscle

Transversus ventralis

Abdominal scale

058

Intercostal muscle drivers the abdominal scale’s

Transversus ventralis pulls the upper bone structure

internal structure,causing itself to be stretched.

to move forward and causes itself to elongate.


CONCEPT DEVELOPMENT

Rib

Prototype

Belly Muscle A Muscle B

Press Up Down Space

A

Open

A

Close Path

A

A

A

A

A

A

A

A

Snake Mechanism After watching a film of snake locomotion, it showed that the intercostal muscles connect ribs and ventral skin. When the muscle contracts, ribs move forward and cause a series of ventralt scales to stand up, looking like millions of tiny feet stepping on the ground.At this moment, the body of snake is not moving. By the time the intercostals muscles relax, the back edge of ventral scales generate force to press against the ground and then the counterforce propel the body forward while keeping the entire body in a straight line.

059


MODEL

Observation of the Prototype Based on the previous research about the snake’s mechanism – the dynamic balance relation between intercostal muscle and transversus ventralis, the prototype is designed in a series of units, each one of which is composed of two octagons inclined and which can turn around and swing up and down, Footwall and connected at one side and equipped with a connecter for vertical and horizontal rotation. Also, between the upper and lower octagon plates is positioned a transmission mechanism, through which and the connecter in each unit, the prototype could wiggle up and down, swing left and right. Together the prototype can make locomotion like a straight line or an s-shaped curve. Upon observing the prototype, we found that the direction of its action is largely along the axes of x and y.Therefore,the dimension in Z axis was added to make the movement of the prototype more smoothly and dimensional, which enrich the way it turns and rotates.

060

Grasshopper Model

Model 01

Model 02

Model 03


MODEL

Model 04

Model 05

Model 06

Model 07

Model 08

Model 09

061


FINAL DESIGN

Artificial Mutation Motors were added as joints to connect each unit which is now composed of three prototype units, generating new constructs which are able to turn laterally. Combining this with the original movement in straight line, the “Red Ends� could produce more actions, such as rotation and lateral movement.

Top

Front

Top

Front

Turn Direction Top

Turn Axial Turn An Axis

Front

062


FINAL DEISGN

Movement Locus

063


FINAL DESIGN

http://www.deplace.net/biomimeticmicroecosystem/

064


0LFUR (FRV\VWHP ňTopographical map in space

FINAL DEISGN

D

D1

⽖䓇䲣 micro-ecosystem

A1 D1

E

D

B1

Micro - Ecosystem

A

䨢攻⛘娴

B

A 䲭刚䔘䪗㳣≽嶗⼹䭬⚵ The range of activities of the Red end

A1䲭刚䔘䪗嶗⼹㓡嬲䭬⚵

H

E F

The range of the changes of the pathway of the Red end

B ᶱ㇊块攳⎰⋨➇嬲⊾ The opening and closing areas of Trinity

B

1ᶱ㇊块德⃱䭬⚵ The range of light emitted from the Trinity

G1

C 㗇䓚⍵⮬⃱㸸䭬⚵⍲嶗⼹

I

The range and pathway of light reflected from the Shining armor

D 忚↢⃱⋨⛘氇忇䌯㓡嬲

B1

The speed of Earth Limulidae changes when it enters into the light zone

D

ˢ

Topographical map in space

F1

1怲䓴⛘氇嶗⼹㓡嬲 The Earth Limulidae changes its pathway

E 㗇㤝⃱㸸䄏⮬䭬⚵⍲⻟⹎ The range and intensity of light illuminated from the Polar Star

F 㩆䴚⫸嘃⻙攫⃱䄏⮬䭬⚵ The range of faint light from the Mistletoe

F1㩆䴚⫸⻟⃱䄏⮬䭬⚵ The range of strong light from the Mistletoe

G 墠剙⏠㓞傥慷⻟䁰⋨➇ The area where the Dynamic flowers absorb energy

G1墠剙冒橼傥慷便⻙⋨➇ The area where the Dynamic flowers consumes their own energy

H 囟⼙囟㚚ỵ伖 The location of the Curling shadow

I 㢀圭喌ỵ伖

C

C G

H

G1 G1

I

H

The location of the Toxic polypous worm

065 82

83 ‫ݙ‬2



多餘的人的內心,永遠都是寂寞的 一個人去旅行時 期待旅行中 能夠找到屬於我們多餘人的那一塊 也許哪一天 多餘與多餘的人會在哪個多餘的地方相遇

LONELY TENT 孤築一詞從字面解釋就是 獨自的構築一個空間 我們希望這個帳棚 以最簡單的搭建方式和材料組成

Most people would always be lonely When traveling alone We expect to find in the journey The missing piece that is missing from our hearts Maybe someday Such people will meet at a place somewhere

孤築 The lone construct is, in its literal explanation A single construct of a space We hope that this tent Using the simplest construction method and material

005


BACKGROUND

068


CONCEPT DEVELOPMENT

Concept Using a futuristic spaceship as a concept, using ordinary water pipes as material, using the tension and traction of pipes and the flexibility of the fabric of umbrellas, designing a single tent that is easy to carry and can be set up by one person.

069


MODEL

Prototype

070


FINAL DESIGN

Three - View Diagram

071



MING X CHAIR YZU AD101 A CLASS 992 DESIGN PROJECT

ITALY EXPERIENCE


BACKGROUND

Bologna University / Italy - Exchange Students

Ghost Chair West Industry Design V.S. East Traditional Design

074


CONCEPT DEVELOPMENT

Concept Using traditional Chinese Ming Dynasty common chairs as a concept, we added space at the bottom for storage, and a back to the chair to make it more comfortable.

075


CONCEPT DEVELOPMENT

Philippe Starck

GHOST CHAIR

MIX FUNCTIONAL

Model My work: 1.3D Model Making 2.Clay Model Making

076

MING DYNASTY CHAIR

Traditional Ming Dynasty Common Chairs


SKETCH

Hung,jui-yang /Taiwan

Lin,yi-jin /Taiwan

Huang,qun-qian /China

Eri /Japan

Kenji /Japan

077


FINAL DESIGN

Wood

078

Glass


FINAL DESIGN

079



HOMESICKNESS YZU AD101 A CLASS 1001 DESIGN PROJECT

NEILI / IN BETWEEN : PART 1


BACKGROUND

Neili - In Between 2011 Art in the Neighborhood Project, Ministry of Culture, Executive Yuan (Jointly organized by Yuan Ze University, rt & Design Department and Ministry of Culture, Executive Yuan) Through this project, we brought art into the neighborhood of Neili, Taoyuan country .It was hoped that stronger ties between the school and the neighborhood could be created through the collaborative art between residents of the neighborhood and the university students, and that a local consensus of beauty would lead the art deco style of the neighborhood.

082


CONCEPT DEVELOPMENT Mr. Zhu - My partner of this project

Map of Neili

Cheng Gong Road Zhonghua Road Zhongli City

Taoyuan City

083


CONCEPT DEVELOPMENT

What’s the characteristic of your hometown?

Taipei is my hometown

084

The characteristic of my hometown


CONCEPT DEVELOPMENT

Concept Using automatic iron roll-up doors as a concept, and utilizing air pipes as material, through the shaping of the material we hope to express a transformation of the roll-up doors, transforming the cold iron into an armor of protection. The hometown is a quiet little road, at the ends of the road are the most busy streets of the region, the stark contrast between these street and the quiet side street, the closing of the iron door is a symbol of safety.

085


CONCEPT DEVELOPMENT

Material

086


FINAL DESIGN

087



GUARDIAN YZU AD101 A CLASS 1002 DESIGN PROJECT

NEILI / IN BETWEEN : PART 2


BACKGROUND

CHENG GONG ROAD

It was Mr.Zhu’s door of his house 30 years ago.

ZHONGHUA ROAD TAOYUAN CITY

ZHONGLI CITY

Map of Neili

090


CONCEPT DEVELOPMENT

Concept Using a boat as a concept, my partner of this project has spent the past 30 years on the sea, while his wife and child wait for his return at home. I developed this story into a boat mooring image in my design. The door is the entrance and exit of a space, in Taiwan we are used to cold, emotionless metal doors, a convenient and purposeful device, therefore I’ve designed a special door, forming a pair that collaborates with the original door, it reduces the protectiveness of the door, and attempts to increase the communication between neighbors. It also echoes the topic In Between and evokes a deeper reflection between people and the space of a door.

091


CONCEPT DEVELOPMENT Mr. Zhu - My partner of this project

My partner of this project, Mr. Zhu has lived in Taoyuan county for over 40 years, he’s 75 years old this year, he used to be a chief engineer on a boat and spent most of his time on the sea, while the wife and child waited for him at home.

My Homesickness

MIX Base: Mr.Zhu’s home

092


SKETCH

093


SKETCH

094


ANALYSIS

People

Plant

Sun

Road Map

Base Analysis Method of use

Top

Entrence

Entrence

Canopy

Entrence

Front

Plant

Gathering point

Tree

Sun

Motorcycle line

Movement

Plant

Shadow

Car line

Base

Base

Base

Base

Right

Entrence Section

Model Wall Plant Car Building House

095


MODEL

096


MODEL

097


MODEL

110

098

250

90

110

250

90

150

150

200 150

200 150

Prototype

110

250

90

110

250

90


FINAL DESIGN

099


FINAL DESIGN

100


FINAL DESIGN

30 years ago

2012 / 09 / 30

101


FINAL DESIGN

102


FINAL DESIGN

102

FINAL DESIGN

103


OTHERS

Calligraphy Poetry of the Tang Dynasty

Basic Design

AuToCAD 3D render

3d MAX render

Material: Paper

My room

Single room

THANK


OTHERS

Picture and Creation

Picture and Creation

Oil Painting

Rhinoceros 4.0

Me

My

30F:Chaos

NDS

K YOU



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