PORTFOLIO HUNG,JUI-YANG
2008-2012 Design Project Email:jackson00713@gmail.com Phone:+886-910136360
PERSONAL INFORMATION
2008-2012 Design Project
Education 09.2008 – 06.2012
Skill Yuan Ze University ,Taoyuan City, Taiwan
Computer Technical :
Department of Art & Design
•Arduino (Interactive Design) •Microsoft Office
Experience 07.2009 – 09.2009
07.2010 – 09.2010
08.2011 – 09.2011
09.2011 – 09.2012
•Adobe Illustrator San Ben Lu Interior Design Company (Taiwan)
•Adobe Photoshop
Position: Designer’s Assistant
•Adobe Premiere
Ho Tian Landscape Architecture Company (Taiwan)
•AutoCAD
Position: Designer’s Assistant
•Rhino
Bologna University / Italy
•Grasshopper
Design Summer School: Art, Society and Industry
•3D MAX
Position: Exchange Students
•V ray
Art in the Neighborhood Project,
Hung, Jui-Yang
(Jointly organized by Yuan Ze University and Ministry of Culture)
8th April,1990,Taipei ,Taiwan (R.O.C)
school and the nearby neighborhood by the collaborative art works.
jackson00713@gmail.com
This project was meant to build stronger ties between the
Extracurricular
+886-910136360 09.2010 – 06.2011
Student Association of Department of Art and Design Position: Acting chairman
10.2012 – 09.2013
Military service
Honors 12.2011 – 01.2012
Winning Award: “Youth, Innovation” Urban Rebirth Design Contest: Organized by the Department of Cultural Affairs, Taoyuan Country
FURNITURE DESIGN
PHYSICAL CHARACTERISTIC DESIGN
MECHANICAL & DESIGN
STRUCTURE & MATERIAL
BAEBEX
FIRE PHOENIX LAMP
2009
2010
2010
2010
2010
004
016
032
040
046
C CUBE
AMBIENCE
TRIENT
STRUCTURE & MATERIAL
IND
RED ENDS
LONELY TENT
MING X CHAIR ITALY EXPERIENCE
NEILI VILAGE / IN BETWEEN : PART 1
NEILI VILAGE / IN BETWEEN : PART 2
2011
2011
2011
2012
2012
054
066
072
080
088
BIOMIMETIC MICRO-ECOSYSTEM
DEX
STRUCTURE & MATERIAL
HOMESICNESS
GUARDIAN
CCUBE YZU AD101 C CLASS 981 DESIGN PROJECT
FURNITURE DESIGN
C C
BACKGROUND
How do I organize my toys?
006
The chaos of toys in my room
CONCEPT DEVELOPMENT
C C
Concept Using ‘Building Blocks’ as a concept, creating a limitless, stackable display cabinet set, starting from your dream space, find the favorite things to do, and using the shape of C to express a sense of safety between the ceiling,the walls and the floor, different orientation and combination will create different external shapes as well as internal spacing, it is a display space that the user can create in accordance to their individual preference and imagination.
007
C C
CONCEPT DEVELOPMENT
Model car
Porps
Alloy robot Child toy
How do I do?
Lego Gondam
CONVENIENCE
Transformer
About My Toys
008
Child toy Alloy robot Model car Props Figure Gondam Lego Transformer
Figure FUNCTIONAL INTERESTING Show Play Collection
Condition
SKETCH
C C
009
C C
010
MODEL
FINAL DESIGN
C C
Final Design
011
C C
012
FINAL DESIGN
FINAL DESIGN
C C
013
C C
014
FINAL DESIGN
FINAL DESIGN
C C
015
AMBIENCE YZU AD101 C CLASS 982 DESIGN PROJECT
PHYSICAL CHARACTERISTIC DESIGN
BACKGROUND
What’s your physical characteristic of body? Nasal Curve is a characteristic of my body.
018
CONCEPT DEVELOPMENT
Concept Using the nasal cavity resonation as a concept, taking the specific shape and resonation function to design different amplifiers, allowing the user to choose their own favorite music style and create different musical effects with the amplifiers. In the future I hope this concept can be used in the design of musical halls, using the change of the musical halls to offer the best performance environment to performers.
019
CONCEPT DEVELOPMENT
Resonance
Imitation
Nasal Cavity
Nose Breathe Smell
Air
Air Sound
Warm
Sound Sound
Sound
About Nose
020
Prototype
SKETCH
021
MODEL
Vote According to the vote, there are 13 people that joined the voting and selected their favorite type of music.
ROCK
CLASSICAL
ELECTRONIC
1.Capacity:2200cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:45
022
R&B
VOCAL
JAZZ
1.Capacity:2200cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:1.8cm 5.Angle:45
1.Capacity:3277cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm
1.Capacity:4798cc 2.Volume:X 3.Bottom material:1.8cm 4.Wall material:1.8cm
MODEL
1.Capacity:3780cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:45
1.Capacity:874cc 2.Volume:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:15
1.Capacity:5422cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:15 6.Central angle:45
1.Capacity:5180cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:25 6.Central angle:40
1.Capacity:6443cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:45 6.Central angle:45 023
MODEL
1.Capacity:4680cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:1.8cm 5.Angle:45
024
1.Capacity:3960cc 2.Volume:X 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:65
1.Capacity:8220cc 2.Volume:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:45 6.Central angle:90
1.Capacity:4000cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:65 6.Central angle:40
1.Capacity:3000cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:15 6.Central angle:100
MODEL
1.Capacity:4000cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:40 6.Central angle:35
1.Capacity:4299cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:20
1.Capacity:6620cc 2.Volume:↑ 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:15
6.Central angle:35
6.Central angle:75
1.Capacity:2800cc 2.Volume:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle:30
1.Capacity:7000cc 2.Volume:↑ 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle:17 6.Central angle:53
025
MODEL ANALYSIS
Analysis The critical factor that adds effect for different types of music 1.Capacity<4400cc 2.Two channel:V 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle<25
ROCK 026
1.Capacity<4400cc 2.Two channel:X 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle>25 6.Central angle<50
CLASSICAL
1.Capacity<4400cc 2.Two channel:V 3.Bottom material:1.8cm 4.Wall material:1.8cm 5.Angle<45 6.Central angle<45
ELECTRONIC
1.Capacity>4400cc 2.Two channel:V 3.Bottom material:0.3cm 4.Wall material:1.8cm 5.Angle>25 6.Central angle<50
R&B
1.Capacity>4400cc 2.Two channel:V 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle<25 6.Central angle<50
VOCAL
1.Capacity>4400cc 2.Two channel:V 3.Bottom material:1.8cm 4.Wall material:0.3cm 5.Angle<45 6.Central angle<40
JAZZ
FINAL DESIGN
027
FINAL DESIGN
028
FINAL DESIGN
The ideal blueprint of musical hall
029
FINAL DESIGN
030
FINAL DESIGN
031
TRIENT YZU AD101 A CLASS 991 DESIGN PROJECT
MECHANICAL & DESIGN
BACKGROUND
Robot ball shooting contest This is the logo our team has designed for the robot ball shooting contest.
034
CONCEPT DEVELOPMENT
Concept The robot ball shooting contest is a cross-industry collaboration between the engineering department and the art & design department, in which each art & design student will be paired with two engineering students and through the exchange of ideas co-design the ideal robot for each team. Through this project we were able to successfully combine engineering and design.
035
CONCEPT DEVELOPMENT
V.S.
The rules of this competition is that the robots of both sides need to be in a specific range, and the first robot that manages to align the ping pong ball into a line into a three by three grid wins.
036
MODEL
037
FINAL DESIGN
Power Source We used the motor a four wheel drive model car as the power source. We didnâ&#x20AC;&#x2122;t require the robot to have a hold on the direction, only needed it to go back and forth.
Limit Switch We use two limit switches set to the forefront in the body when it hit the wall of a body can start to hit the ball to the back and let the motor start.
038
FINAL DESIGN
039
BARBEX TOWER YZU AD101 A CLASS 991 DESIGN PROJECT
STRUCTURE & MATERIAL
BACKGROUND
Material
042
Prototype
CONCEPT DEVELOPMENT
Concept The Babel Tower is a story in the Old Testament. This project will rebuild the sky-high tower that once threatened to reach the sky, through the building of the tower we understand the structure and its construct, we choose to use clothes hangers as the main material, after many trials and calculations, we used over 8,000 clothes hangers to complete the Barbex Tower.
043
MODEL
044
FINAL DESIGN
Final Presentation My Work: 1.Prototype Making 2.Material Test 3.Presentation
045
FIRE PHOENIX LAMP YZU AD101 A CLASS 992 DESIGN PROJECT
STRUCTURE & MATERIAL
BACKGROUND
This is the beautiful reflection of light in my room.
048
Cantilever Lights
CONCEPT DEVELOPMENT
Concept Using the legendary rebirth of a phoenix as a concept; there are three means of rebirth, including an instant change and supernatural change, or a fundamental change, I used the transformation and the features of the change in the wall light designs, different formations creates different lights.
049
CONCEPT DEVELOPMENT
050
MODEL
051
FINAL DESIGN
052
FINAL DESIGN
053
RED ENDS YZU AD101 A CLASS 992 DESIGN PROJECT
BIOMIMETIC MICRO-ECOSYSTEM
BACKGROUND
Biological Observation - Snake competing
incorporation
豎向演化
occupying
symbiosis
;
橫向開展
evolving vertically
Biomimetic Prototype unfolding horizontally
Artificial Mutation negotiation
Biomimetic Micro-Ecosystem Micro - Ecosystem
056
CONCEPT DEVELOPMENT DKQNQI[ VTGG
M A
icr
m
o-
ic
ro
ec
ol
-e
co
og
sy
ica ls em yste di m vi si on
st
s
f rib
no
tio uta
Mutation of
ribs
Mu
tatio
no
f rib
s
M
s
on
of
rib
M
ti uta
M bs tat Mu
e ot yp Pr
on o
ro-e
Muta ti
Am ic
s
h rfis Sta
3
s
仿生原型 biomimetic prototype
rm
p16-p3
Mutation of rib
9
wo
rth
p36-p6
人工突變 artificial mutation
f rib
f rib
ot
s
cos
ro-e cos
yste
yste
m A
m
ion
B
of ri
C
m yste cos ro-e
no
A m ic
rib
tatio
A m ic
of
Mu
3
p16
02
ke
Ea
p72-p7
p36
n
e yp
5
sna
ot
p74-p7
微生系 micro-ecosystem
io
s
ot
7
p72
at
Pr
p76-p7
ut
Prototype
p2
p2-p13 生物觀察 biological observation
057
CONCEPT DEVELOPMENT
Biological Observation - Snake Snakes are elongate, limbless and carnivorous reptiles. They belong to the Order Squamata which is distinguished by their skins which are covered in scales. The eyes of snakes are covered by their clear scales rather than movable eyelids. With the help of horny scales, muscular contraction and movable joints and ribs , snakes have developed several different modes of locomotion to move on land. There are four basic modes of serpentine movements: rectilinear locomotion, lateral undulation, sidewinding and concertina locomotion.
Transversus ventralis
Transversus ventralis
Direction
Intercostal muscle
Transversus ventralis
Intercostal muscle
Intercostal muscle
Transversus ventralis
Abdominal scale
058
Intercostal muscle drivers the abdominal scaleâ&#x20AC;&#x2122;s
Transversus ventralis pulls the upper bone structure
internal structure,causing itself to be stretched.
to move forward and causes itself to elongate.
CONCEPT DEVELOPMENT
Rib
Prototype
Belly Muscle A Muscle B
Press Up Down Space
A
Open
A
Close Path
A
A
A
A
A
A
A
A
Snake Mechanism After watching a film of snake locomotion, it showed that the intercostal muscles connect ribs and ventral skin. When the muscle contracts, ribs move forward and cause a series of ventralt scales to stand up, looking like millions of tiny feet stepping on the ground.At this moment, the body of snake is not moving. By the time the intercostals muscles relax, the back edge of ventral scales generate force to press against the ground and then the counterforce propel the body forward while keeping the entire body in a straight line.
059
MODEL
Observation of the Prototype Based on the previous research about the snakeâ&#x20AC;&#x2122;s mechanism â&#x20AC;&#x201C; the dynamic balance relation between intercostal muscle and transversus ventralis, the prototype is designed in a series of units, each one of which is composed of two octagons inclined and which can turn around and swing up and down, Footwall and connected at one side and equipped with a connecter for vertical and horizontal rotation. Also, between the upper and lower octagon plates is positioned a transmission mechanism, through which and the connecter in each unit, the prototype could wiggle up and down, swing left and right. Together the prototype can make locomotion like a straight line or an s-shaped curve. Upon observing the prototype, we found that the direction of its action is largely along the axes of x and y.Therefore,the dimension in Z axis was added to make the movement of the prototype more smoothly and dimensional, which enrich the way it turns and rotates.
060
Grasshopper Model
Model 01
Model 02
Model 03
MODEL
Model 04
Model 05
Model 06
Model 07
Model 08
Model 09
061
FINAL DESIGN
Artificial Mutation Motors were added as joints to connect each unit which is now composed of three prototype units, generating new constructs which are able to turn laterally. Combining this with the original movement in straight line, the â&#x20AC;&#x153;Red Endsâ&#x20AC;? could produce more actions, such as rotation and lateral movement.
Top
Front
Top
Front
Turn Direction Top
Turn Axial Turn An Axis
Front
062
FINAL DEISGN
Movement Locus
063
FINAL DESIGN
http://www.deplace.net/biomimeticmicroecosystem/
064
0LFUR (FRV\VWHP ňTopographical map in space
FINAL DEISGN
D
D1
⽖䓇䲣 micro-ecosystem
A1 D1
E
D
B1
Micro - Ecosystem
A
䨢攻⛘娴
B
A 䲭刚䔘䪗㳣≽嶗⼹䭬⚵ The range of activities of the Red end
A1䲭刚䔘䪗嶗⼹㓡嬲䭬⚵
H
E F
The range of the changes of the pathway of the Red end
B ᶱ㇊块攳⎰⋨➇嬲⊾ The opening and closing areas of Trinity
B
1ᶱ㇊块德䭬⚵ The range of light emitted from the Trinity
G1
C 㗇䓚⍵⮬㸸䭬⚵⍲嶗⼹
I
The range and pathway of light reflected from the Shining armor
D 忚↢⋨⛘氇忇䌯㓡嬲
B1
The speed of Earth Limulidae changes when it enters into the light zone
D
ˢ
Topographical map in space
F1
1怲䓴⛘氇嶗⼹㓡嬲 The Earth Limulidae changes its pathway
E 㗇㤝㸸䄏⮬䭬⚵⍲⻟⹎ The range and intensity of light illuminated from the Polar Star
F 㩆䴚⫸嘃⻙攫䄏⮬䭬⚵ The range of faint light from the Mistletoe
F1㩆䴚⫸⻟䄏⮬䭬⚵ The range of strong light from the Mistletoe
G 墠剙⏠㓞傥慷⻟䁰⋨➇ The area where the Dynamic flowers absorb energy
G1墠剙冒橼傥慷便⻙⋨➇ The area where the Dynamic flowers consumes their own energy
H 囟⼙囟㚚ỵ伖 The location of the Curling shadow
I 㢀圭喌ỵ伖
C
C G
H
G1 G1
I
H
The location of the Toxic polypous worm
065 82
83 ݙ2
多餘的人的內心,永遠都是寂寞的 一個人去旅行時 期待旅行中 能夠找到屬於我們多餘人的那一塊 也許哪一天 多餘與多餘的人會在哪個多餘的地方相遇
LONELY TENT 孤築一詞從字面解釋就是 獨自的構築一個空間 我們希望這個帳棚 以最簡單的搭建方式和材料組成
Most people would always be lonely When traveling alone We expect to find in the journey The missing piece that is missing from our hearts Maybe someday Such people will meet at a place somewhere
孤築 The lone construct is, in its literal explanation A single construct of a space We hope that this tent Using the simplest construction method and material
005
BACKGROUND
068
CONCEPT DEVELOPMENT
Concept Using a futuristic spaceship as a concept, using ordinary water pipes as material, using the tension and traction of pipes and the flexibility of the fabric of umbrellas, designing a single tent that is easy to carry and can be set up by one person.
069
MODEL
Prototype
070
FINAL DESIGN
Three - View Diagram
071
MING X CHAIR YZU AD101 A CLASS 992 DESIGN PROJECT
ITALY EXPERIENCE
BACKGROUND
Bologna University / Italy - Exchange Students
Ghost Chair West Industry Design V.S. East Traditional Design
074
CONCEPT DEVELOPMENT
Concept Using traditional Chinese Ming Dynasty common chairs as a concept, we added space at the bottom for storage, and a back to the chair to make it more comfortable.
075
CONCEPT DEVELOPMENT
Philippe Starck
GHOST CHAIR
MIX FUNCTIONAL
Model My work: 1.3D Model Making 2.Clay Model Making
076
MING DYNASTY CHAIR
Traditional Ming Dynasty Common Chairs
SKETCH
Hung,jui-yang /Taiwan
Lin,yi-jin /Taiwan
Huang,qun-qian /China
Eri /Japan
Kenji /Japan
077
FINAL DESIGN
Wood
078
Glass
FINAL DESIGN
079
HOMESICKNESS YZU AD101 A CLASS 1001 DESIGN PROJECT
NEILI / IN BETWEEN : PART 1
BACKGROUND
Neili - In Between 2011 Art in the Neighborhood Project, Ministry of Culture, Executive Yuan (Jointly organized by Yuan Ze University, rt & Design Department and Ministry of Culture, Executive Yuan) Through this project, we brought art into the neighborhood of Neili, Taoyuan country .It was hoped that stronger ties between the school and the neighborhood could be created through the collaborative art between residents of the neighborhood and the university students, and that a local consensus of beauty would lead the art deco style of the neighborhood.
082
CONCEPT DEVELOPMENT Mr. Zhu - My partner of this project
Map of Neili
Cheng Gong Road Zhonghua Road Zhongli City
Taoyuan City
083
CONCEPT DEVELOPMENT
Whatâ&#x20AC;&#x2122;s the characteristic of your hometown?
Taipei is my hometown
084
The characteristic of my hometown
CONCEPT DEVELOPMENT
Concept Using automatic iron roll-up doors as a concept, and utilizing air pipes as material, through the shaping of the material we hope to express a transformation of the roll-up doors, transforming the cold iron into an armor of protection. The hometown is a quiet little road, at the ends of the road are the most busy streets of the region, the stark contrast between these street and the quiet side street, the closing of the iron door is a symbol of safety.
085
CONCEPT DEVELOPMENT
Material
086
FINAL DESIGN
087
GUARDIAN YZU AD101 A CLASS 1002 DESIGN PROJECT
NEILI / IN BETWEEN : PART 2
BACKGROUND
CHENG GONG ROAD
It was Mr.Zhu’s door of his house 30 years ago.
ZHONGHUA ROAD TAOYUAN CITY
ZHONGLI CITY
Map of Neili
090
CONCEPT DEVELOPMENT
Concept Using a boat as a concept, my partner of this project has spent the past 30 years on the sea, while his wife and child wait for his return at home. I developed this story into a boat mooring image in my design. The door is the entrance and exit of a space, in Taiwan we are used to cold, emotionless metal doors, a convenient and purposeful device, therefore Iâ&#x20AC;&#x2122;ve designed a special door, forming a pair that collaborates with the original door, it reduces the protectiveness of the door, and attempts to increase the communication between neighbors. It also echoes the topic In Between and evokes a deeper reflection between people and the space of a door.
091
CONCEPT DEVELOPMENT Mr. Zhu - My partner of this project
My partner of this project, Mr. Zhu has lived in Taoyuan county for over 40 years, heâ&#x20AC;&#x2122;s 75 years old this year, he used to be a chief engineer on a boat and spent most of his time on the sea, while the wife and child waited for him at home.
My Homesickness
MIX Base: Mr.Zhuâ&#x20AC;&#x2122;s home
092
SKETCH
093
SKETCH
094
ANALYSIS
People
Plant
Sun
Road Map
Base Analysis Method of use
Top
Entrence
Entrence
Canopy
Entrence
Front
Plant
Gathering point
Tree
Sun
Motorcycle line
Movement
Plant
Shadow
Car line
Base
Base
Base
Base
Right
Entrence Section
Model Wall Plant Car Building House
095
MODEL
096
MODEL
097
MODEL
110
098
250
90
110
250
90
150
150
200 150
200 150
Prototype
110
250
90
110
250
90
FINAL DESIGN
099
FINAL DESIGN
100
FINAL DESIGN
30 years ago
2012 / 09 / 30
101
FINAL DESIGN
102
FINAL DESIGN
102
FINAL DESIGN
103
OTHERS
Calligraphy Poetry of the Tang Dynasty
Basic Design
AuToCAD 3D render
3d MAX render
Material: Paper
My room
Single room
THANK
OTHERS
Picture and Creation
Picture and Creation
Oil Painting
Rhinoceros 4.0
Me
My
30F:Chaos
NDS
K YOU