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Tale VI: Mall City
It is a huge, centered, square city. There are only five elements in the city: housing, working areas, a towered mall in the center of the city, a high wall that completely separates the working and living areas, and one and only one passage that connects the working and living areas.
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The presence of high walls and passageways makes it certain that people will pass through the central mall on their way to their work areas (or back). Like the usual shopping malls, this one is filled with novelty advertisements and a wide range of products. All the windows in this city face the malls, and people live and work outside of them, never escaping the publicity and advertising of the malls 24 hours a day, seven days a week, as if their job is to consume.
This is a reflection of the fact that in a consumerist world, the architectural industry and urban planning are no longer centered on culture but on consumption itself. This manifestation of consumerism also reflects the fact that people no longer have the power to make their own choices under the control of big data. Their choices are forever influenced by propaganda and inescapable brainwashing.