Chih Yi Kuo Architectural Portfolio

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SCI-ARC 2018

25.066395, 121.560586

CHIH YI KUO

ARCHITECTURE

PORTFOLIO

34.043571, -118.232798


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Chih Yi, Kuo Southern California Institute of Architecture M.Arch II 100S Santa Fe Ave, Apt 1-532 Los Angeles, CA 90013 1 + 805-872-9116 bull1218@hotmail.com https://issuu.com/523889 Š 2018 All rights reserved. No part of this book may be reproduced in any form without written permission of copyright owner.


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STATMENT C.V

CONTENTS

SCI-Arc

06-07 08-09

Replica

10-27

Design of the City

28-41

The shape of Knowledge

42-51

Re: Beakman Tower

52-63

Containing Volume

64-71

The Gestural Line

72-79

Coding Form

80-87

Profession Work

88-91

PROFESSIONAL WORK Community Kindergarten and Playground

92-95

Residential Activity Center

96-99

Rongxing Collective Housing

100-101

TAIPEI DESIGN MATERIALS CENTER

102-105

New Taipei City / Taiwan /2014 Completion

New Taipei City / Taiwan /2015 Completion

Taipei City / Taiwan /2016 Completion

Taipei City / Taiwan /2017 Completion


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Chih-Yi, Kuo received his Bachelor of Architecture degree from Chung Yung Christian University in Taiwan. After few years full time working to accumulated practical experience in architecture ďŹ rm. Currently, he started the M.arch II program at the Southern California Institute of Architecture (SCI-Arc). After graduating, he took up a position with Liren Hsiao and Associates in Taipei,Taiwan, where he worked as an architecture designer involved in all aspects of the design process, from initial schematics to budgeting, gaining valuable experience. Those projects he worked on saw involved in landscape planning for public facilities, working to integrate architecture and the environment. Architecture, to him, is a tool for bringing together people and their environments, as well as being a valuable entry point for trying to understand other cultures. By cultivating his architectural knowledge and pursuing practical experience through the SCI-Arc’s program, he will be better equipped to create such spaces.


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Chih-Yi Kuo 100S Santa Fe Ave, Apt1-532, Los Angeles, CA, 90013,US Mobil: (1)-805-372-9116 E-mail: bull1218@hotmail.com

EDUCATION Southern California Institute of Architecture, Los Angeles. US (Aug 2016-Sep 2018) Degree: Master of Architecture Major: Architecture

Chung Yuan Christian University, Zhongli, Taiwan (Sep 2004 – Jun 2010) Degree: Bachelor of Architecture Major: Architecture

WORK EXPERIENCE Shao& Partner Architect and Associates Taipei, Taiwan (May 2015 – May 2016 ) Project Designer—“Liam-Hong Commercial Building. (Harvest Construction Company project)

Liren Hsiao Architect and Associates Taipei, Taiwan (Nov 2012 – Apr 2014) Project Designer—Shenkeng District Community Kindergarten and Underground Parking (New Taipei City Government project) Project Designer—Luzhou District Mixed-Use Residential Activity Center and Parking Lot (New Taipei City Government project) Project Designer—Rongxing Collective Housing (Harvest Construction Company project)

AWARDS AND SCHOLARSHIPS First Place, Sun Yat-Sen Memorial Hall Undergraduate Passage with Exhibition Taipei City Government (in Liren Hsiao Architect and Associates) (Dec 2013) Second Place, Xiulang Local Police Station with Youth Residential New Taipei City Government (in Liren Hsiao Architect and Associates) (Nov 2013) Special Mention, Competition of Wang Chung-Hai Memorial Foundation-Plant and Architecture Chung Yuan Christian University (Apr 2005)

ADDITIONAL SKILLS 2D graphic software: AutoCAD, Photoshop, Illustrator, In design, Corel draw, Processing

3D modeling software: Rhino, Maya, Revit, Keyshot, Z-Brush, Sketch Up, V-Ray


Replica Design Studio FALL 2016 DS 1200 ( 2GAX ): Instructor: Herwig Baumgartner Team: ChihYi_Kuo, Minah_Kim This studio will interrogate the potential of the r​eplica in architecture. Advancing recent debates regarding influence, affinity and appropriation in architecture, we will adopt an approach that exploits the potential for architectural ​acts of appropriation to engender new forms of authenticity and to challenge context and type within an architectural project. Quotation as a postmodern form of referencing an ‘original’ and subsequent forays into sampling including kitbashing and the mash-up are various forms through which appropriation has surfaced in architectural discourse and practice. A more contemporary notion of the replica ties it to the status of the object in architecture and its inherent potential to engender multiple and coexisting forms of legibility; raising ​questions of scalability ranging from the ​colossus to the ​miniature. This approach involves the selection of copies (​found objects) instead of the creation of originals. Giventhatthestudiowillinterrogatethepotentialofther​ eplicainarchitecture, the first exercise will focus on the replication of a source object, the Thonet chair, through a series of digital models that explore various mereological relationships. Each student will produce three models that alter the partto-whole logics inherent to the piece of furniture. The source object is based on three-dimensional curves which produce a range of silhouettes. These silhouettes will be used to produce both massive and linear forms.



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Orignal Thornet Chair

The first exercise will focus on the replication of a source object, the Thonet chair, through a series of digital models that explore various mereological relationships. Produce three models that alter the partto-whole logics inherent to the piece of furniture. The source object is based on three-dimensional curves which produce a range of silhouettes. These silhouettes will be used to produce both massive and linear forms.


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Chair Translation

Throughout this process, chair’s leg structure remained as core for the building and some of the pipes went through inside of the pillow and made void space in the middle.


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Chair Translation

In case of designing outer surfaces of the building, pillow surfaces divided into few small surface and interacting with pipes. For the shaping its form, pipes are pushing surfaces hard and some of them ul-timately engraved their traces on the surfaces. Because of this attemmpt, each surfaces has raised volume and which created hilighting relationship between pipes and spherical outer surfaces.


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Texture

Texture and brise-soleil of the building created from deformed images from the Processing. Some sur-faces applied as full colored one and some of them has half washed out which enables each pieces look more smoothly connected with eachother. Based on this colorful pixelized images, some of the pixel extruded on the surface and some of them are deleted and then became openings for the building. adhere to its original form.


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TOP VIEW FROM THE SITE


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1. Restaurant 2. Lounge 3. Collaborative Workspace 4. Kitchen 5. Breakroom 6. Copyroom 7. Maintenance Office

Level 03 Floor Plan [Maintenance Office + Collaborative Workspaces]


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1. Restaurant / Coffee Shop 2. Collaborative Workspace

Level 02 Floor Plan [Restaurant/Coffee shop + Collaborative Workspaces]


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GREEN HOUSE

FRP CLADDING PANELS FRPs used to reinforce and strengthen structures are extremely strong, up to eight times stronger than typical reinforcing steel. FRPs used for internal reinforcement and strengthening of structures use synthetic fibers in a polymeric matrix to provide excellent tensile strength in the direction of the fibers. Members can be customized to different shapes with low lifecycle costs. It contributes to the texture quality as how it is designed.

SHOTCRETE WATERPROOFING Shotcrete is commonly applied to a blind-wall form and there is no access to apply a membrane. Membranes that are hung on the form and shot against risk damage and/or torn seams. Membrane installation adds time and money. It is difficult to reliably waterproof around pipes and other penetrations. Shotcrete is known to shrink and crack more than cast-in-place.

STRUCTURE PIPE This variation of the framed tube consists of an outer frame tube, the “Hull�, together with an internal core. The Hull and core act jointly in resisting both gravity and laateral loading.

CONCRETE CORE


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CENTER ALTRIUM

UNITIZED WINDOW SYSTEM It has verious ways to fix and provides with fresh air and light. It meets the demands of the verious shapes of the windows as it is designed.It is used for the rich surface textures that can be achieved with relatively soft materials applied to a continuous supporting substract. This method does not provide the sharp lines and flat surfaces associated with rainscreen panels or composite panel construction. There are three fixing methods for continuously supported sheet metal walls: continuous sheet, lapped tiles and recessed joints.

STRUCTURAL STEEL FRAME Steel I-sections and flat sections are used to create a diagrid mesh that acts as a support for the FRP panels above. The steel support system acts as a form active system and partially holds its own weight. It is additionally supported on ground.

ARCHITECTURE STAIRCASE


20 FIBERGLASS REINFORCED PLASTIC PANEL [EXTERIOR FINISHED FACE] SHOTCRETE AND WATER RESISTIVE BARRIER

GLASS FIBER REINFORCED CONCRETE PANELS PLATES FOR ALUMINUM FRAMING EGG STRUCTURE FRAME FRP PIN

GFRC FINISHING

FRP PANEL

SHOTCRETE

EGG STRUCTURE

STRUCTURAL PIPE GLASS TILES


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FIBERGLASS REINFORCED PLASTIC PANEL [EXTERIOR FINISHED FACE]

2” THICK GFRC PANELS MADE TO SIZE

EGG CRATE STRUCTURE

SHOTCRETE AND WATER RESISTIVE BARRIER

STEEL BEAM STRUCTURE CONCRETE SLAB/ STEEL COMPOSITE DECKING PIPE STRUCTURE

GLASS TILES


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East Elevation


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South Elevation


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PRIMARY VERTICAL AND LITERAL RESISTIVE SYSTEM

SECONDARY STCUTURAL SYSTEM


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TERRITORY SUB-FRAME FOR CLADDING


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GREEN HOUSE

LEVEL 6 +82’-00”

GREEN HOUSE

LEVEL 5 +67’-00”

OPEN OFFICE SPACE

LEVEL 4 +52’-00”

RESTAURANT / C

LEVEL 3 +40’-00”

LOUNGE

LEVEL 2 +28’-00”

LANDSAPE AREA

1 A15

BUILDING SECTION SCALE: 1’=1/8”


27 1 A4

B WINDOW FRAME AND DOUBLE LOW-E GLASS

PRIVATE SPACE

FIBERGLASS REINFORCED PLASTIC PANEL [EXTERIOR FINISHED FACE]

CHIHYI KUO HE YANG MINAH KIM RACHEL CHEN YO TOMURA

CONSULTAN

MATTHEW ME JAMEY LYZUN

SHOTCRETE AND WATER RESISTIVE BARRIER

COMPUTER LAB

GLASS TILES 1 A4

PIPE STRUCTURE SYSTEM COLLABORATIVE WORKSPACE

STEEL STRUCTURE FRAME GLASS FIBER REINFORCED CONCRETE PANELS COLLABORATIVE WORKSPACE

1 A6

COFFEE SHOP

EGG STRUCTURE FRAME

TITLE :

BUILDING SE

SCALE : 1’=1/8”

1 A3

NOTE : LANDSAPE AREA

ISSUE DATE No.

AUDIYORIUM SPACE

Desc

UNDERGROUND PARKING IOT

UNDERGROUND PARKING IOT

S

A


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DESIGN OF CITIES VERTICO Studio FALL 2017: Instructor : Peter Trummer Team : ChihYi_Kuo, Song_Qiu This course will explore the mutual influences of ideas of theories of city design and planning, and practices of urban design, construction, and management. We will use one of the masterplans to study there characteristic, and find out three different building has the same characteristic. By rebuild, those three constructions by projection and coincidence. We can recreate the masterplan with the same feature. To create a new kind of the master plan.


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Side View From Hudson River


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COMBINATION CHARACTERISTICS By analysis SOM’s Yujiapu Financial District. We get three references have similar characteristic,Die Groszstadt Plan Vienna, Chicago Tribune Tower and Lever house. Blending each other’s planes and elevation,we can get some new geometry for our next step.


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LEVER HOUSE(1952)_SOM CHIHYI_KUO & QIU_SONG

LEVER HOUSE(1952)_SOM

LEVER HOUSE(1952)_SOM

CHIHYI_KUO & QIU_SONG

CHIHYI_KUO & QIU_SONG

LEVER HOUSE(1952)_SOM

LEVER HOUSE(1952)_SOM CHIHYI_KUO & QIU_SONG

LEVER HOUSE(1952)_SOM

CHIHYI_KUO & QIU_SONG

CHIHYI_KUO & QIU_SONG

LEVER HOUSE(1952)_SOM

LEVER HOUSE(1952)_SOM

Mixed City Each of the New geometry shapes generates intersection together. Makes the whole building block create some void space and circulation inside the building. Those forms create some new public space to produce the entire city deformation. CHIHYI_KUO & QIU_SONG

CHIHYI_KUO & QIU_SONG

LEVER HOUSE(1952)_SOM CHIHYI_KUO & QIU_SONG


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VERTICAL TOWERVERTICAL TOWER There are totally 36 towers in this site, The building area is 1,063,000 Square meters. The whole city incloude residential, office,school , hotel , shopping mall,retile and public buildings.


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VERTICAL GARDEN Each of the verical garden arethe core space for each of the mini city. Is also create a horizontial space under the city to connect all the tower together.


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PLAN VIENNA

HYBIRD.1

HYBIR

CENTRIAL GARDEN AND ARTIFICIAL GARDEN Combine two type of landscape idea by using Die Groszstadt Plan Vienna design by Otto Wagner and the Renaissance Garden. To create a new order by the array building and nature central park and the artifical geometry garden together to create the mini city combine by the tower. Those tower divided by the pattern mix with two type of garden design idea.

CHIHYI_KUO &


RD.2

& QIU_SONG

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HYBIRD.3

RENAISSANCE GARDEN

1:200 0

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100

200


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Model Picture .II


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Model Picture .III


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The shape of Knowledge Spring 2017 : Complex Morphologies Instructor : Elena Manferdini Team : ChihYi_Kuo, Langaojie_Ma

The SCI¯Arc_hive provides an opportunity for students to read, interface and reflect. Our proposal aims to support the idea of the library and rethink the convention of the archive. The SCI¯Arc_hive tends to play a greater role in the school than that of a mere store of books & models: the key intent is a shared space for concept, idea & innovation. The library will also act as a new urban phenomenon bridging LA’s public with the ethos & mission of the school. Same to the model tower, the garage is automatic for drivers to park their vehicles, and the parking is also an exhibition area, which shows the advanced design of SCI¯Arc. The transparent model tower attracts people come to new SCI¯Arc building and know about architecture learning and study. Automatic transported system in the model tower also helps people research model easily and offers communication opportunities for students and public. The pioneering spirit and advanced methodologies of SCI¯Arc will be made available to the public to provide teaching programs & workshops where public & private zones may exist. In the future, architectural & design education may become more customized, which means citizens need to be well versed to join the design discussion.


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FIR

E

TR

UC

K

2

+0' 0"

+0"

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6

+0' 6"

-8' 5"

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-0' 3"

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-0' 2"

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7 1 +0' 0"

5 8 +0' 2"

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1. Bridge 2. Reading room 3. Browsing area 4. Library 5. Model Exhibition Space 6. Admission Office 7. Animaiton Exhibition Space 8. Supply Shop 9. Parking Tower

01. Entry 02. Parking Entry 03. Outdoor Square 04. Rentable Space 05. Print Center 06. Admission Office 07. Coffee Shop 08. Model Tower 09. Parking Tower

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Square, L F F T : Plan- Ground Floor [Landscape Ground Floor Coffee shop and Print Center ] Scale 1’=32” tower and Parking tower ] M I D D L E : Plan- Second Floor [Library, Model R I G H T : Plan- Standard Floor [Apartment and Office ] 0 10

25

50

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10

25

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6 +15' 0"

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1

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1 +15' 0"

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+15' 0"

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01. Apartment 02. Office 03. Rooftop Square

N 0 10

Second Floor Scale 1’=32”

25

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Standard Floor Scale 1’=32”


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Building Line

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Section 02 Scale 1’=16”

Section A-A’ 01. Entry Square 02. Model Tower 03. Library 04. Lecture hall 05. Outside Square 06. Admission office 07. Underground Parking 08. Lobby 09. Apartment

0

5

10

25ft


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B-B’

Building Line

3

3 2 1

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01. Entry Square 02. Model Tower 03. Library 04. Lecture hall 05. Outside Square 06. Admission office 07. Underground Parking 08. Lobby 09. Apartment


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Building Line

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Section 01 Scale 1’=16”

Section B-B’ 01. Entry Square 02. Model Tower 03. Library 04. Lecture hall 05. Outside Square 06. Admission office 07. Underground Parking 08. Lobby 09. Apartment

0

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25ft


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Building Line

A-A’

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01. Entry Square 02. Model Tower 03. Library 04. Parking Tower 05. Outside Square 06. Rental Office 07. Underground Parking 08. SCI-Arc 09. Lobby


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A B O V E : Semario.I [Parking tower and the office] B E L O W : Semario.II [Model tower and Library] R I G H T : Axiomatic View


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Standard Floor 4-13 Floor Rental Office, Apartment.

Second Floor Library, Model tower and Parking tower.

Ground Floor Landscape Square, Coffee shop and Print Center.

Basement Under ground parking, auditorium.


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Animation-SCI-Arc_hive https://www.youtube.com/watch?v=tsiweb_PeDg


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Re: Beakman Tower Adv Material/Tectonics

FALL 2016 3200 ( 2GAX ): Instructor: Maxi Spina Team: ChihYi Kuo , Yang He, Ruoya Li, Ge Wang

The class frames its object of study through the possibilities of a sectional approach. The primary mode of design and representation is the cut-away axonometric drawing -and the sectional model, its analogue material incarnation. These modes of dissectible analytical representation will tend to produce a sectional object of compelling spatial simultaneity, of which its purpose and merits lies in concurrently presenting the interior and exterior of the building alongside the pochĂŠ that separates them. The seminar culminates with each group reformulating their initial tectonic conjectures so as to adapt to a slightly altered design scenario. In re-informing the origins of the work, the class intends to search for a novel set of formal, geometrical and technological associations so as to yield a new tectonic coherence.


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64 To produce the tower’s wavy skin in a cost-efficient process, the facade concept is based on a flat, uninitialized curtain wall with a back-ventilated rain-screen cladding attached to its front. The curtain wall geometries were rationalized into three types of geometries—standard flat panels, moderately shaped panels, and highly shaped panels. Permasteelisa was selected as the facade contractor. You will read lots of papers about the computer design process, Rhino, Catia, etc.

1. 2. 3. 4. 5. 6.

7.

7.

8. 9.

01. Ring 02. Cent 03. Bord 04. Pane 05. Filled Clad 06. Doub 07. Steel 08. Eleva 09. Voide


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Panel channel and out side of the facade panel

Structure system ter Core Structure system dered aluminum facade panel el’s drainage channel d stainless steel external dding panel (18/10 mm) ble-glazing (6-12-6 mm) l deflectors (different dimensions) ated floor ed biaxial slab Voided biaxial slab and Styrofoam Ball


66 The structure is composed of cast-in-place, concrete flat plate floors supported by reinforced concrete columns and shear walls. The structure is made of individual elements made of reinforced concrete with the central core made of pre-fabricated concrete, typical of the North American construction system.

Connector of the facade system. Connecting bracket of the facade system


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Connecting system of the cladding to the facade system made of anodised aluminium cells Filled stainless steel external cladding panel(18/10mm)

This diagram shows the glazing connector of window.

Panel's drainage channel Panel's drainage channel Steel connection


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Shading system: Aluminum frame panels

60

30

Free solar heat gain

Internal Heat


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150 E

S

luminum frame panels

Light transmission 100% 60 210

Light Transmission 61% Solar transmission 100%

30

Heat generated internally is 240

Solar Transmission 49%

N

W 330

300

lux 78200.00<= 70380.00

Internal Heat

62560.00

150

54740.00

E

46920.00

S

39100.00 31280.00

60 210

23460.00 15640.00

30

7820.00

240

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W 330

300

<=0.00

Sun-Path Diagram- Latitude: 40.78 1 JUN Hourly Data: Direct Normal Luminance (luxe) NEW_YORK_CITY_NY_USA


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Attempt 1:

Attempt 2:

Using double-layer system,put the window in the internal wall. Extract the geometric lines from the Beekman tower. Using the Perforated aluminium Panel with the appropriate scale to satisfy the ventilation and lighting demands.

Maintaining the wave-shape in the faรง the metal panel into the vertical grid sy more angles for light, per different tim shadow changing in the interior space


รงade of Beekman tower and change system. The new system can pro-vide melines, people can feel the light and e.

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Attempt 3: Keeping the geometric lines from teh Beekman tower and using them as the vertical shad-ing system on the west side and add horizontal shading system on the east to meet the demands of sunlight from both direction.


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BEEKMAN TOWER The ďŹ nal option made use of the aluminum cladding panel, glass curtain system and the connection in The finalone option made useisoftothe aluminum cladding panel, glass curtain system the connection in between. between. Firstly, of attempts maintain the continuous and undulating curve in theand facade of the Firstly, one attempts to maintain the continuous and undulating in the ďŹ ns facade thebeBeekman Tower. In Beekman Tower. In of terms of theisshading design, the west facade is appliedcurve by vertical ableofto thethe shading design, facadeFor is applied byfacade, verticalthe finshorizontal able to beshading adjusted along with the change of adjustedterms alongof with change of thethe lightwest direction. the south system thetolight direction. For the south facade, the horizontal shadingthe system is applied to improve is applied improve the shading system. In terms of the ventilation, layered curtain wall systemthe is shading system. In of the ventilation, wallFor system is better forinthe heattoexchange and and the flow of the winds. For better forterms the heat exchange andthe thelayered ow of curtain the winds. the connection, order be adjusted in order to be adjusted and rotated, the shading panels are connected with the outside panel through rotated, the the connection, shading panels are connected with the outside panel through the hinges in the inside frame.

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the hinges in the inside frame.

Axonometric of Facade


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Steel Panels Windows Metal Fins

Steel Panels Windows

Metal Fins

Horizontal Shading Panels Horizontal Shading Panels

Southern Facade

Aluminum extrusion stent Panels

Aluminum extrusion stent

Ceiling Windows

Ceiling windows

Carpet

Carpet

Visor panel Ceiling Windows

Visor panel

Ceiling windows

Ceiling

Ceiling

Southern Side System

Panel SteelSteel Panels Fins MetalMetal Fins

West Side System

Fins Connection Fins Connection


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CONTAINING VOLUME Visual Studies SPRING 2018 VS: Instructor: Kristy Balliet Team: ChihYi_Kuo, Israel Guevara Sanchez containing of volume. Volume will be explored in relation to complex digital form and developed between physical and virtual space. The workflow will rely on design agility and decisions made in rapid succession across multiple mediums in order to subvert convention. The seminar will focus on the architectural topics of gesture, projection, and volumetric layering to create interiors larger than their exteriors. A concept of fullness will be explored through a designed contamination between three dimensional drawing, flat modeling and virtual reality. We will challenge convention by drawing on edges, modeling the in-between and stepping in and out of reality. Throughout the semester we will flip flop between modes of drawing and modeling and their impact on the production of lines, volumes and surfaces. Surfaces will be inflated and animated, lines will be drawn in two and three-dimensional virtual space. Precision and abstraction will be used to produce multiple effects between actual and perceptual interiors and exteriors of an object. The designed volume will elude visual containment to create multiple simultaneous interiors.


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The Gestural Line Visual Studies I

FALL 2016 4200 ( 2GAX ): Visual Studies 1 Instructor: Kristy Balliet & Casey Rehm Team: ChihYi_Kuo, Feng_Wang

The course will cover issues of contemporary representation and the development of splines in relation to complex digital form and physical and visual space. Visualization today encompasses the development, exploration and communication of information and ideas in multiple mediums. The course will engage recent techniques related to splines, gesture interfaces and virtual reality. The course will develop critical visual literacy and review methods for generating and evaluating lines, surfaces and volume. We will review modes of drawing and modeling in three dimensional space, including the importance of precision and abstraction. Exercises and associated tutorials provide opportunities to discover novel concepts through transformation and tactical work flows. Finally the course will foster the development of architectural character. You will be expected to develop expertise and execute your intentions with clarity.


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The Gestural Line Exercise 1 The first project will require the generation and design of lines through gestural animation. You will create a series of lines in space and then redesign their relationships and qualities. The initial digital models will engage two different techniques. The first model will be the result of the animation of lines in Maya and the second model, the generation of lines with through the use of a gesture tracking application.


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Evolution Both models will use an imaginary bounding box. The project will develop by evaluating and modifying the quality of the model in both digital and physical form. We will review modes of drawing and modeling in three dimensional space, including the importance of precision and abstraction. The character of a final model that is vessel-like will be designed and built by every team. The vessel should be open in at least two places. You will be expected to develop expertise and execute your intentions with clarity.


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Gestrual Spline

The conncept with different


t material

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Vessel Worm’s Eye Render


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The Agency of Images Exercise 2 The agency of images will explore how composition and aesthetics can be rethought by stripping the digital image to it’s base components, the pixel, and regenerating new compositions purely through defining the relationships of those pixels to each other.


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Texture-Processing The project will explore how ubiquitous image processing algorithms and methods which continuously mediate our contemporary visual experience can be opened up as a design territory for architects. By treating the pixel as material with it’s own agency and constraints, students will also test the relationships between synthesized material and form through texture mapping.


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Texture-Processing In order to engage the exponentially large number of elements in a pixel array, students will explore repositioning themselves as explicit authors of design, to the authors of machines which design. These techniques will allow us to restructure and rethink the formal relationships between spline and surface explored in project one at the micro level. It will allow us to test how the micro-manipulation of material can force visual transformations of form either subtle or violent.


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The Gestural Volume Exercise 3 The gestural volume will explore the potential and differences of the stroke, the gesture and the profile, this time within the space of Virtual Reality. This exercise will challenge the prioritized view of the designer, working outside in, and instead ask that you design a volume around you, within an immersive environment. You will continue to develop a control and sensibility for repetition, erratic character, structural integrity, whimsical moments and elegant form. Building on the trajectory of software such as, TiltBrush, a program that allows you to paint in virtual space, we will use a combination of the HTC Vive and beta version of Second Studio.


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CODING FORM Visual Studies FALL 2017 VS 2512: Instructor: Satoru Sugihara Team: ChihYi_Kuo introduces computational design mindset and provides versatile computation skills through various Grasshopper plug-ins and Gh Python coding. Students are not required to have prior experience in computation but expected to learn logical way of thinking, numerical sensibility, mathematical and geometrical curiosity and comprehension of coherence and articulated diversity in complexity. The seminar starts with quick introduction of regular Grasshopper for beginners and then move on to work with various Grasshopper plug-ins including LunchBox, Weaverbird and Kangaroo. In each session, students are expected to understand each tool’s strength, weakness and a certain type of tendency of design works generated from it. After that, the seminar teaches basics of coding in Python such as variables, iterations and conditioning. Then it goes through various general computational algorithms and algorithms for 3D vector operation and geometric manipulation on Python coding on Grasshopper to acquire fundamental understanding of computation. Students also learn geometric techniques and algorithms of polygon mesh subdivision in Gh Python to have understanding of recursive logic, scale-differentiated layers of design operations, and emergence of complexity through deepening recursive iterations.


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Fake Facades Graphic Facades for Contemporary Architecture Spring 2017 VS 2594 01 ( 2GBX ): Instructor: Ryan Tyler Martinez, Shawn Rassekh Team: ChihYi_Kuo, Langaojie_Ma

This course is in response to the recent US political elections. According to critics, the use of graphic design during the 2016 campaign and its ability to misrepresent information and truth through fake news, image making and exaggerations contributed to the spread of mass communication of information that over time changed the definition of those subjects’ correctness. During the post-2008 US election, Alejandro Zaera Polo wrote an essay in Log 17 titled, The Politics of the Envelope. This course is a prequel to similar notions of the building envelope and its role as a political tool in modern architecture. More specifically, we will focus on further developing “spherical envelopes” as a surface problem for contemporary practice. We will investigate an effective link between architectural graphics (2D images of windows, doors, textures, finishes, etc.) and architectural elements (geometry, corners, structure, shadows, form, etc.) through the making of Fake Facades. The ultimate aim of the course is to produce a conversation, through renderings and animations, around the use of images as a political tool within the built environment.


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L e f t : 2.5 Fake Facade Drawing.1 [Z Brush] M i d d l e : 2.5 Fake Facade Drawing.2 [Z Brush] R i g h t : 2.5 Fake Facade Drawing.3 [Z Brush]


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Animation-Materal and Space https://www.youtube.com/watch?v=yKRogGTQt-g


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L e f t : 2.5 Fake Facade sample.A Render R i g h t : Animation-Materal and Space sample. A https://www.youtube.com/watch?v=3qgnvD42U6Y


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L e f t : 2.5 Fake Facade sample.B Render R i g h t : Animation-Materal and Space sample. B https://www.youtube.com/watch?v=dKCrdSxnpHI


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Animation-Fake Facade animation [sample A and B] https://www.youtube.com/watch?v=-N_6j99OlLw


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RESIDENTIAL ACTIVITY CENTER [Luzhou District. Taiwan]

PROFESSIONAL WORK: Nov.201 2-UNDER CONSTRUCTION ARCHITECT: LI REN-HSIAO ARCHITECT AND ASSOCIATES POSITION: PROJECT MANAGER PROGRAM: PUBLIC CONSTRUCTION LOCATION: LUZHOU/NEW TAIPEI CITY AREA: 6339.4M facilities, and a continuation of newly completed landscape park.


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建築線

建築線

地界線

建築線

The Landscape Park with Lu-Zhau’ s characteristic

E

First,showthenaturalcharacteristicsofLu-zhouDistrict.Usesimple,extendinghorizontallylandscapedesign,sothattheconstructioncanintegrated intothelands­capeofthepark.Second,puttheactivitycenterintothelandscape,alsothesemi-outdoorplaza,pavilion,terrace,themultilevelofthespace with trees and combined with lawns.Third,we try to save the existing trees and sport facilities,and a continuation of newly completed landscape park.

地上一層基地


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Community Kindergarten and Playground [Shenkeng District. Taiwan]

PROFESSIONAL WORK: Nov.2012-0CT.201 4 ARCHITECT: LI REN-HSIAO ARCHITECT AND ASSOCIATES POSITION: PROJECT MANAGER PROGRAM: PUBLIC CONSTRUCTION LOCATION: SHENKENG/ NEW TAIPEI CITY AREA: 4447.7M2


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FUSION WITH LANDSCAPE’S COMMUNITY KINDERGARTENS The site is located at the eastern entrance of the famous Shen-keng old street. The old tree and the temple courtyard are located at the western entrance. The meandering street full of people on the weekends and holidays is just like a river of history with strong cultural atmosphere. In this case, we try to use the grass to cover the construction. In addition to reducing the amount of somatosensory outside, and shape Jing-mei River through the mountains of Wen-shan pit terrain imagery. And the kindergarten is under the shape, after the class, kids can exercise and play around in the landscape park.


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RONGXING COLLECTIVE HOUSING [Zhongshan District. Taiwan]

PROFESSIONAL WORK: Nov.201 2-UNDER CONSTRUCTION ARCHITECT: LI REN-HSIAO ARCHITECT AND ASSOCIATES POSITION: PROJECT MANAGER PROGRAM: PUBLIC CONSTRUCTION LOCATION: LUZHOU/NEW TAIPEI CITY AREA: 6339.4M2


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TAIPEI DESIGN MATERIALS CENTER [Neihu District. Taiwan]

PROFESSIONAL WORK: Nov.2015-UNDER CONSTRUCTION ARCHITECT: SHAO & Partner POSITION: DESIGN ASSIST PROGRAM: MATERIALS CENTER LOCATION: NEIHU / TAIPEI CITY AREA: 12393M 2


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