ACD New Release Newsletter - January Issue

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JANUARY 2014 ISSUE PRODUCTS SCHEDULED FOR MARCH 2014 RELEASE AND JUST ANNOUNCED PRODUCTS RELEASING IN FEBRUARY 2014





ASMODEE ASMCONT01

March 2014

1A GAMES Cross Hares: Testing Grounds

Cross Hares is an exciting new brand of adventure games from 1A Games. The first game in the line (each of which will be stand alone with its own expansions) is Cross Hares: Testing Ground. It’s a classic style board game with a modern day twist. Each step of the journey has the potential to mean fortune or failure. So tread lightly, use your items and abilities wisely, and never trust anyone. Traps, enemies and the land itself are against you. Lose your way and all is lost, but what lies at the end of the path is worth the risk. See you at the testing grounds. 2-4 players.

ATLAS GAMES

ACD DISTRIBUTION ACDMM015 Meeple Monthly Issue 15 March 2014

L5R: Book of Water

AEG5109

Love Letter: Boxed Edition

$39.99

The Book of Water Is the latest volume in the Elemental series of sourcebooks for the L5R 4th Edition RPG. Following in the footsteps of previous books in the series, the Book of Water examines the influence of Water on Rokugan, in every aspect from war to politics to the natural world. Includes a complete campaign setting, the Eternal Danger Islands. $9.99

In the wake of the queen’s arrest, all the eligible young men of Tempest (and many not so young) seek to woo Princess Annette. Unfortunately, she has locked herself in the palace, and everyone must rely on those within the palace to bring their romantic letters to her. Will yours reach her first? Love Letter is a game of risk, deduction, and luck. Designed by Seiji Kanai, the game features incredibly simple rules that create dynamic and exciting player interactions. Players attempt to deliver their love letter into the Princess’s hands while keeping other players’ letters away. Powerful cards lead to early gains, but make you a target. Rely on weaker cards for too long and your letter may be tossed in the fire! 2-4 players. Ages 10+. 20 minute play time. AEG5504

Smash Up: Science Fiction Double Feature

ATG0307

Ars Magica: Hooks, Scenario Supplement

$22.95

ATG1034

Once Upon A Time: Knightly Tales

$12.95

Mythic Europe is a place of wonders. Ancient spirits live in the rivers and sleep under towns and cities. Merchants travel between those cities, bringing the mundane population together, while nobles fight and hunt from their castles of stone. The dead do not all rest quietly, and the traces of ancient magics take an active interest in the present day. Yet still magi prefer to sit in their libraries and laboratories, oblivious to everything beyond the walls of their covenant. Get their attention. This book contains eight short scenarios for Ars Magica Fifth Edition tied to a previously released Ars Magica ATG0307 sourcebook. Each is designed to be played in a single session, and to draw the characters into some aspect of the rich background of Mythic Europe. Each scenario could serve as a single session's entertainment, or as the springboard for a saga arc.

$3.95

ALDERAC ENTERTAINMENT GROUP AEG3315

$14.99

As an employee of the “Continental Express” railroad company, you are in charge of the constant ballet of train cars at your station. You must complete each train in time for it to depart. But, the other “switchmen” want the same train cars as you…and in this yard there are no holds barred! As a railyard manager, players must “switch” the right train cars to the station in order to form their train. The cars will be worth victory points, depending on their number and ASMCONT01 rarity. The player with the most victory points at the end of the game is declared the winner! 2-4 players. Ages: 7+. 15 minute play time.

All dates of release are estimates by the manufacturer. Prices are listed as MSRP. √ = Check with your retailer about pricing.

1AGCH01

Continental Express

ATG1034

19.99

Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new decks to the base-smashing business with abilities unlike those seen before. Time Travelers allow you to reuse your cards time and time again. Cyborg Apes take actions that attach to your minions to a whole new level. Super Spies use their mojo in espionage to plot out the future of you and your opponents, while finally the Shapeshifters could be anyone. Science Fiction Double Feature is an expansion to the wildly popular card game Smash Up. This expansion features enough for two players right out of the box, and can be combined with any Smash Up set to support up to 4 players. Ages 14+. 45 minute play time.

In Once Upon a Time, players tell a story together using cards that show fairytale elements and endings. Now add more valorous deeds to your game with the Knightly Tales expansion. Inspired by legends of gallant knights and their ladies, the 38 Story Cards and 17 Ending Cards in this set can be shuffled into your Once Upon a Time storytelling card game deck to add chivalrous themes and more variety to your game. For an even stronger knightly feel, try removing some of the core Story or Ending Cards. This requires the base game to play.

BED BEARD GAMES BEB100

Civility

$55.00

Rise in status and lead your city to greatness in this unique game that combines wizards with wooly mammoths, thieves with tanks, and the absolute with the archaic. Use your city’s exclusive abilities to wage war, make allies, and achieve objectives while gaining power. Fantasy, Early Men, Thief, Modern, Utopian, and Medieval cities are all brought together in a race to victory while vying for the honor to lead this new extraordinary and strange world.Will you choose hostility or be the model of Civility?

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MARCH 2014 NEW RELEASES

NEW RELEASES


MARCH 2014 NEW RELEASES

BEB101

Civility: 5 to 6 Player Expansion

$35.00

GREEN RONIN

Clones?! Cthulhu?! ZOMBIES!?! These 3 new cities are here to vie for their places in the new world…and to eat some brains. Choose between a malevolent being, power hungry schemers, and a flesh addicted horde of monsters in this 5 to 6 player expansion to Civility! Cthulhu City manipulates the world, cards, and events; Clone City will take advantage of other city’s powers while exploiting weaknesses; and Zombie City starts out intimidating and dominating but will rot away to nothing if resources are not properly managed. Bring new dynamics and strategy to Civility with this expansion that includes everything needed to play 5 and 6 players when added to the base game.

GRR5507

Wargames Illustrated #316

COMPASS GAMES CPA1018

Enemy Action: Ardennes

CPA1018

Enemy Action is a new series of card-driven war games on pivotal military operations and campaigns in the twentieth century. The Enemy Action series features: two-player competition with low complexity and constant decision points for both sides; solitaire play of either side with systems governing all aspects of enemy command and tactics; carddriven impulse system, with multi-purpose cards played to activate formations, implement command events, or gain tactical advantages in combat; and diceless and chartless combat system where players draw combat chits that build a narrative of each combat. Ardennes is the first game in the series, portraying the German offensive against the western Allies in December 1944 -- the Battle of the Bulge.

GAME SALUTE GSAEPICD01

Shadowrun Crossfire: Base Game

Epic Death!

Epic Death! is a card game of fate, loot and meeting death in glorious battle! You control a rag-tag party of GSAEPICD01 hardened adventurers, looking to don the biggest, shiniest loot before going toe to toe with mighty dragons, scheming sorcerers and undead chickens in the hope of attaining Epic Death! Epic Death! is centered around weaving a story for your adventurers. Using piles of dice modified by fate cards, you strive to complete as many quests as possible, piling epic loot on to your characters, until the time comes to find death in the jaws of the most ferocious monster you can find. If only it was so easy. During your quests, rival adventurers will be using their own fate cards against you in the hopes of making your gain fail, detracting from your final epic score with shameful tales of botched deeds. In the worst cases this can lead to you suffering ignominious defeat and death against lesser creatures, forever stricken from the annals of history. 2-5 Players. Ages 12+. 30 minute play time.

CATALYST GAME LABS CYT27700

$32.95

The cosmos is a vast realm of primal powers, GRR5507 alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In its pages you will find advice and rules for creating characters and adventures in the depths of space. GMs get ready-to-use villains, from space tyrants and aliens to nigh-omnipotent cosmic beings, and an expanded look at the universe of Freedom City and Emerald City beyond the bounds of Earth. The Cosmic Handbook concludes with an adventure mini-series where the heroes struggle to save the Earth and the entire universe from an ancient menace using powerful artifacts coveted by factions throughout the cosmos! Get ready, heroes, infinity awaits!

BATTLE FRONT MINIATURES BFMWI316

Mutants & Masterminds: Cosmic Handbook

$49.95

Deck-building adventure card game set in Shadowrun 5th Edition. Up to 4 players choose roles in a co-op shadowrunning team on missions such as client extraction, escaping from a trap set by a traitorous Mr. Johnson, and fighting off a dragon. Runners upgrade their deck from the shadowy black market using resources earned by taking down enemies such as the Ork Bounty Hunter, Renraku Red Samurai, Chaos Sprites and the dreaded Guy in the Van. Working together is how you survive, but remember to always watch your back.

GAMES WORKSHOP GAWWD412

White Dwarf # 412 (April 2014)

$10.00

GREATER THAN GAMES

White Dwarf is the ultimate resource for any hobbyists new or existing, providing a monthly dose of pure hobby excitement and packed with new releases, painting guides, articles and more. Every issue is packed with exciting articles and features that keep you up-to-date with what's going on for games such as Warhammer Fantasy Battle and Warhammer 40k.

GTG0005

Firefly: Pirates & Bounty Hunters Expansion

$29.95

Vengeance is a stand-alone expansion for Sentinels of the Multiverse, in that it comes with a complete team of 5 heroes. It also features two very exciting environments. But the truly exciting part of Vengeance is the villain team: The Vengeful Five! Baron Blade has collected an impressive array of villains to take down the Freedom Five, but the primary 5 are himself and four other figures, who may be familiar to Sentinels fans. In GTG0005 Vengeance, you will play a team of heroes fighting a team of villains, each with their own abilities and synergies! The effective fighting style of the heroes of the multiverse will be seen in a villain team now! With team boosting effects, supporting actions, and coordinated attacks, the Vengeful Five will take on the hero teams! And, if Baron Blade has his way, the heroes will be defeated at last! Are you ready for Vengeance? Baron Blade is.

GALE FORCE 9 GF9FIRE004

Sentinels of the Multiverse: Vengeance

Pirates & Bounty Hunters, a Game Expansion for Firefly: The Game, introduces a heavy dose of player versus player interaction to the 'Verse. Raid rival's ships with piracy jobs. Hunt down wanted fugitives and collect bounties. Ready your crew for showdowns with brand new supply cards! Explore the 'Verse with two new ships. Aggressive new leaders specialize in anti-social strategies while Lawmen reward those bringing justice to the 'Verse.

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Galactic Strike Force

$39.95

IEL51136

Galactic Strike Force is a cooperative, tactical, deck-building game in which two to six players each take control of a ship and a crew in defense of the galaxy! Dangerous opposition forces threaten to overrun the entire galaxy, and the players must not only build up their ships, but also work together tactically to stop them! However, this Strike Force is not made up of stalwart defenders, space cops or Volnethian Guardians. In Galactic Strike Force, you play as scoundrels members of the galactic underworld! Smugglers, space pirates, gun runners, bounty hunters, and information brokers make up the ranks of the Strike Force which has come together to defend the galaxy! Each player begins the game with a Strike Force ship panel and a unique, eight-card deck which represents their ship and its crew. Arrayed against the Strike Force is one of five Opposition fleets, spread across a number of different sectors. Rather than players having individual turns, the game rounds proceed through five phases, in which the players act simultaneously. They use Travel Cards from sector to sector, Requisition Cards from various stations, and install their Tech Cards in hand to upgrade their ships. Then, the Strike Force may engage the Opposition in Battle across every sector; however, while the Strike Force has been preparing their assault, the Opposition has grown ever more powerful. Finally, in the Aftermath, the Opposition forces gain resources when unopposed and add strength and numbers to their fleet. Ultimately, the Strike Force must work together to drive the Opposition from their systems and to final defeat.

Guardians Chronicles is a superhero-themed miniatures game in which you play as one of the members of the Liberty Patrol or as the group's archnemesis, Professor Skarov. The Liberty Patrol is a group of superheroes fighting for justice and against all threats that could put the lives of honest citizens in danger. Its members are Sergeant Freedom, charismatic and fearless leader; Super Nova, unleashing destructive energy bursts; Golden Boy, unstoppable war machine; and Adam Spell, powerful and mysterious magician! Depending on the scenario, the players must achieve a certain number of objectives to attain victory, while the evil Pr. Skarov attempts to thwart their efforts. As the players complete (or fail to complete) objectives, the newspaper's report on who did what, and the sum of those reports determine who comes out on top. 2-5 players. Ages 14+.

$29.95

A set of 15 unpainted plastic (pvc) miniatures usable with the Galactic Strike Force core game. GTGGSFMIN1

IELLO IEL51114

Shinobi Wat-aah!!!

Piña Pirata

As captain of a pirate crew, your ultimate goal is to find the most incredible treasure of all times: the Golden Pineapple. The map leading to it has been cut in parts long time ago, and hidden in different places of the Caribbean Sea. In order to win the game, you will have to face and overcome all the other pirates also searching the Golden Pineapple map. Play your cards wisely to find the treasure and become a pirate of legends! Piña Pirata is played in rounds. At each round, every player receives 8 cards. IEL51144 The goal is to be the first to get rid of all your cards. At your turn, you must play one card, or draw one if you can’t. A card can be played if at least one of the pirates depicted on it is also on the top card of the play area. As soon as a player has no more cards in her hand, she wins the round and gets a part of the treasure map. If a player has as 4 map parts, he wins the game! The tricky part come from the Adventure tiles: At the beginning of the game, 2 tiles are revealed. Each of those Adventures is a new rule that will change the gameplay. There are more than 40 different tiles with a lot of different rules. Use them as their best to play more cards than you should or prevent the other players to play theirs! At the end of each round, the winner chooses a new Adventure and adds it to the previous ones. The more the game is going, the more special effects are triggered for more and more fun!

GTGGSFCORE Galactic Strike Force Miniatures Pack

√ IEL51136

IEL51144

GTGGSFMIN1

Guardians Chronicles

The Moon Empire faces numerous threats. The Rift is open again, letting out creatures that have been lurking in the dark for thousands of years. But danger also comes from inside the realm - the moon-born Emperor grows old and the once loyal lords are now coveting power. To this end, they turn to the elite ninja warriors following the path of Shinobi. Clans are now ready for war. As a blood-thirsty lord, you have every intention of resting your honorable behind on the imperial throne. So you will call on the great IEL51114 ninja clans to overpower your opponents. Basically, your goal is to WatAAAH your enemies in the face! There are 2 playing modes: the "Grasshopper" mode is perfect to easily learn the subtle art of Shinoby in quick, intense games; and with three tense rounds, the Grand Master mode will lead to an a stonishing finale!

IRON WIND METALS IWM20-5090 IWM20-5091 IWM20-5092 IWM20-5093 IWM20-5094

BattleTech: Stinger IIC Mech TRO Prototypes 20 ton BattleTech: Aithon Assault Transport TRO Prototypes 100 ton BattleTech: Dark Age: Doloire DLR-O TRO 3145 80 ton BattleTech: Dark Age: Lament LMT-2R TRO 3145 65 ton BattleTech: Dark Age: Jackalope Mech TRO 3145 30 ton

$8.95 $13.75 $14.95 $13.50 $9.95

KENZER + CO K+C208

4

Knights of the Dinner Table #208

$5.99

MARCH 2014 NEW RELEASES

GTGGSFCORE




MARCH 2014 NEW RELEASES

KONAMI KOI89771

Yu-Gi-Oh!: Legacy of the Valiant: Deluxe Edition

Duelists rejoice: Legacy of the Valiant: Deluxe Edition gives Duelists a second chance at getting their hands on Chronomaly, Bujin, Monarchs, Ghostricks, and Gravekeepers! Each Legacy of the Valiant: Deluxe Edition comes with nine Legacy of the Valiant Booster Packs. Included are 2 foil versions of common or rare cards from Legacy of the Valiant, 1 pack of 50 promotional sleeves, and 1 of 2 foil version preview cards from the next Yu-Gi-Oh! Trading Card Game Booster: Primal Origin!!! These cards will be chosen from a common or rare and will be legal to play with upon the release of the Legacy of the Valiant: Deluxe Edition.

MERCS

change up end of Story combat and grants the Heroes an optional new title. The Orcneas battle pushes Heroes to the edge and requires toughness, teamwork, and communication. MCX5901

Myth

$90.00

MERCS: CCC Reinforcement Pack MERCS: KemVar Reinforcement Pack MERCS: USCR Reinforcement Pack

$45.00 $45.00 $45.00

Myth is a fully cooperative fantasy game, featuring dynamic, hobby-quality miniatures. Players take control of a Hero and battle against the forces of the Darkness. Through traps, trials, and tests, the players create their own tales. And it is these stories that are the real myths, told and retold with friends and family at game tables and mead benches, earning warm smiles and treasured laughter. Welcome to the world of Myth. This fully cooperative fantasy board game allows players to play against the game. No longer will a person have to take up the role of the bad guy, Myth’s Darkness utilizes an intelligent priority system that changes and reacts to the players. No two games will ever be the same. Not merely a board game, Myth is also a serious miniatures game that brings with it the expandability and purchasing cycle of hard core tabletop games. Myth miniatures are made of hobby-level plastic and bring the game alive with dynamic sculpts. 2-5 players. Ages 12+. 120 minute play time.

MCX5001

Myth: Crawlers Minion Pack

$25.00

MCX5002

Myth: Grubber Minion Pack

$25.00

MCX711 MCX712 MCX713

MCX5101

Myth: Stalker Captain Pack

$20.00

OSPREY PUBLISHING

The Crawlers expand upon the Myth base game. Crawlers can poison, but in numbers can quickly overcome complacent Heroes, and in truly overwhelming numbers offer unique problems. Introducing Grubbers, brutes that specialize in melee combat. The Grubber Minion Pack is the second in the Myth Minion Expansion Series for the Myth base game. Introducing the Stalker Captain Pack, the first in the Myth Captain Expansion Series for the Myth base game. Stalkers lead the Crawlers and move around the tile much easier than other monsters and inject Heroes with formidable poisons that can quickly kill even the most stalwart Soldier. MCX5102

Myth: Mucker Captain Pack

$20.00

MCX5201

Myth: Orcneas, Master of Masters Boss

$25.00

Muckers lead the Grubbers and allow more Grubbers to spawn from Lairs and can knock Heroes prone. In addition, Muckers are more difficult to bring down. The Mucker Captain Pack is the second in the Myth Captain Expansion Series for the Myth base game. Orcneas, Master of Masters is the first expansion in the Myth Boss Series for the Myth base game. The new boss Orcneas, Master of Masters can be used to

OSPACE119

F6F Hellcat Aces of VF-9

$22.95

VF-9 was activated in March 1942 as part of Carrier Air Group (CAG) 9, one of the many air groups the US Navy was hurriedly forming in the aftermath of the Japanese attack on Pearl Harbor. Equipped with Grumman F4F Wildcats, VF9 first saw combat during the Allied invasion of North Africa in November 1942, where the squadron engaged Vichy French fighters over Morocco. Returning to the United States, VF-9 became one of the first squadrons to receive the Grumman F6F Hellcat and to deploy on the USS Essex, the first of its class of fleet carriers that would form the backbone of the US Navy’s Fast Carrier Task Force. VF-9, the Hellcat, and the Essex all entered combat in the fall of 1943. In the hands of the squadron’s pilots, and with other Navy fighter squadrons, the Hellcat proved superior to the Imperial Japanese Navy’s A6M Zero, which had heretofore been the world’s premier carrier fighter plane.


Albatros D.III: Johannisthal, OAW, and Oeffag variants

OSPGEN7264

In 1916, German aerial domination, once held sway by rotary-engined Fokker and Pfalz E-type wing-warping monoplanes, had been lost to the more nimble French Nieuports and British DH 2s which not only out-flew the German fighters but were present in greater numbers. Born-from-experience calls from German fighter pilots requested that, rather than compete with the maneuverability of these adversaries, new single-engine machines should be equipped with higher horsepower engines and armed with two rather than the then-standard single machine gun. The Robert Thelen-led Albatros design bureau set to work on what became the Albatros D.I and D.II and by April 1916, they had developed a sleek yet rugged machine that featured the usual Albatros semi-monocoque wooden construction and employed a 160hp Mercedes D.III engine with power enough to equip the aeroplane with two forward-firing machine guns. In all, 500 D.IIIs and 840 D.III(OAW)s were produced and saw heavy service throughout 1917. OSPCAM266

OSPAVG013

Rising Sun, Falling Skies: Java Sea WWII

$29.95

Following the attack on Pearl Harbor, the Japanese offensive in the Far East seemed unstoppable. Allied forces engaged in a futile attempt to halt their rapid advance, culminating in the massed fleet of American, British, Dutch, and Australian forces (ABDA) clashing with the Japanese at the battle of the Java Sea – the first major sea battle of World War II in the Pacific. But, in a campaign crippled by poor leadership and disastrous decisions, the Allied response was catastrophic, losing their largest warships and their tenuous toe-hold in the south Pacific within the first 72 hours of the battle. This defeat left ground troops cut off from reinforcement and supply, with obsolete equipment, no defense against endless Japanese air attacks, and with no chance of retreat. However, although command decisions were to condemn the Allies to defeat, the Allied goal was never an outright victory, simply a delaying action. Facing a relentless and thoroughly vicious enemy, the combined forces responded not by running or surrendering, but by defiantly holding on in a struggle that was as much a test of character, bravery, and determination as it was a test of arms, ultimately costing the Allies ten vessels and the lives of 2,100 brave sailors. In Rising Sun, Falling Skies, Jeffrey Cox examines the events and evidence surrounding the Java Sea Campaign, reconstructing battles that in hindsight were all but hopeless and revealing where fatal mistakes and missed opportunities condemned the Allied forces in an insightful and compelling study of the largely overlooked clash in the Java Sea.

$18.95

OSPGEN8286

OSPCAM266

Bayonne and Toulouse 1813-14

$21.95

The news of Wellington’s momentous victory at Vitoria on 21 June 1813 reached London in early July. Celebration spawned an expectation of a rapid conclusion to events in the Peninsula. His Majesty’s Government gave authority for Wellington to invade France and made noises and plans for the redeployment of the Peninsular Army in support of Russia and Prussia. Wellington, however, did not see things in quite the same way. His army was worn out and there remained sizeable French forces in Spain, so what followed had to be a carefully thought out and planned campaign. The invasion itself commenced with the daring Allied crossing of the Bidassoa estuary in early October 1813 and was followed by an operational pause prior to the Battle of Nivelle in November. The subsequent operations, which commenced early in 1814, provided the aftermath to the invasion and the conclusion to the Peninsular War. These actions focus primarily on the investment of Bayonne and the pursuit of Soult’s army east, and include the battles and engagements at Garris, Orthez, Aire, Tarbes and the final showdown at Toulouse in April 1814. OSPELI200

World War II Glider Assault Tactics

OSPGEN7264 OSPGEN8286

Hitler’s Fortresses: 1939-45

$40.00

OSPGNM3344

Letters from the Front: WWI to Present

$15.95

Hitler’s Fortresses: German Fortifications and Defences 1939–45 is a detailed guide to every level of defensive project in the Third Reich. It takes you inside Channel Islands pillboxes, Normandy coastal gun positions and emplaced tank turrets on the Gothic Line in Italy. The secretive world of Hitler’s command bunkers is revealed in detail, and the principles and engineering of basic frontline defences are explained, showing how the average German soldier prepared to stand his ground. There is also a dedicated chapter on special-purpose fortifications, including U-boat pens, V-weapon sites and flak towers. This complete journey into German wartime fortifications reveals much about the strategic and tactical thinking of Hitler and his Wehrmacht, and combat accounts explore how effective the defences were in practice. The book is illustrated throughout with more than 200 artworks, maps and photographs.

$18.95

Military gliders came of age in World War OSPELI200 II, when glider assault infantry were the forerunners of today’s helicopter-delivered airmobile troops. From the light pre-war sports and training machines, several nations developed troop-carrying gliders capable of getting a whole squad or more of infantry, with heavy weapons, onto the ground quickly, with the equipment that paratroopers simply could not carry. They made up at least one-third of the strength of US, British, and German airborne divisions in major battles, and they also carried out several daring coup de main raids and spearhead operations. However, the dangers were extreme, the techniques were difficult, the losses were heavy (particularly during night operations), and the day of the glider assault was relatively brief. This book explains the development and organization of glider troops, their mounts, and the air squadrons formed to tow them, the steep and costly learning-curve and the tactics that such troops learned to employ once they arrived on the battlefield.

OSPGNM3344

8

A legacy of an empire and a nation at war, Letters from the Front is a collection of letters housed at the Imperial War Museums sent by British and Commonwealth troops from Canada, Australia, New Zealand and South Africa from the front line of war to their loved ones at home. Poignant expressions of love, hope and fear sit alongside amusing anecdotes, grumbles about rations and thoughtful reflections, eloquently revealing how, despite the passage of time, many experiences of the fighting man are shared in countless wars and battles. From the muddy trenches of the Somme to frozen ground of the Falklands to the heat and dust of Iraq, these letters are the ordinary soldier’s testament to life on the front line.

MARCH 2014 NEW RELEASES

OSPAVG013


MARCH 2014 NEW RELEASES

OSPMYTH008

Troy: Last War of the Heroic Age

$17.95

When Paris, prince of Troy, ran off with Helen, wife of the king of Sparta, it launched the greatest war of the mythic age of Greece. Heroes and gods assembled on both sides, as the combined armies of Greece launched a siege that would last for ten years. During that time, famous heroes, such as Achilles, Ajax, and Hector, would find glory on the battlefield, before being cut down. Others, such as Agamemnon, Odysseus, and Aeneas, would survive the war, only to face even greater challenges afterwards. Thanks to the Iliad of Homer, and numerous other ancient sources, the story of the siege of Troy has survived over 3,000 years. In this new book in the Myths and Legends series, Professor Si Sheppard draws together all of these ancient writings to tell the complete story of the Trojan war, from the flight of the “face that launched a thousand ships” to the great wooden horse that brought the city to bloody ruin. OSPMYTH008

OSPNVG211

US Cold War Aircraft Carriers

PRIVATEER PRESS PIP1055 PIP1056

The Lewis Gun

$34.99 $44.99

The nations of Khador and Cygnar are still reeling from their defeat at the hands of Cryx’s armies within the Thornwood. Meanwhile, the Protectorate of Menoth’s Northern Crusade seizes the opportunity to push into Umbrey while the besieged elven nation of Ios struggles to repel the skorne invaders at their gates. For Cygnar, a chance to retake the initiative emerges when an unusual Cryxian column is discovered heading south. The newly promoted Lord General Coleman Stryker marches to intercept, unaware of the true danger that awaits him. WARMACHINE: Vengeance brings you the next thrilling chapter of the WARMACHINE saga. Answer the call to war with: •New warcasters, including new epic versions of some of WARMACHINE’s original warcasters. •Six new character novice warcasters who bring even more arcane support to their armies. •New units and solos to expand WARMACHINE armies with new strategic possibilities. •New narrative fiction picking up directly after the harrowing events of WARMACHINE: Colossals. •A painting and modeling guide to help you prepare your forces for battle. •Theme Force lists for each new warcaster, which allow you to create armies based on specialized forces found in the WARMACHINE world. Exact Vengeance and Punish your Foes! PIP1055

OSPNVG211

$17.95

PIP31105

The Forrestal class (Forrestal, Saratoga, Ranger, and Independence) was the first completed class of US Navy supercarriers, so-named for their 25 percent size increase over the World War II-era carriers such as the Midway class, and the strength of their air wings (80–100 aircraft, compared to 65–75 for the Midway, and fewer than 50 for the Essex class). Design-wise, the Forrestals were a huge improvement over their predecessors, being more stable and comfortable, while maintaining advancements such as the armored flight decks that had been introduced with the Midway. The Kitty Hawk class was an improvement on the Forrestal-class designs, and four were built in the 1960s – Kitty Hawk, Constellation, America and John F. Kennedy. These were even longer than the Forrestals, and fitted with advanced defensive weapons systems and an improved elevator layout. All nine of the carriers covered by this volume are icons, and hold a much-respected place in US naval history. They are also some of the more wellknown vessels outside of the military, for their long service histories, as well as for some of the more unfortunate events that seem to follow them. OSPWPN034

WARMACHINE: Vengeance (SC) WARMACHINE: Vengeance (HC)

WARMACHINE: Cygnar: Trencher Infantry w/3 Weapon(13)

$49.99

WARMACHINE: Cryx: Skarlock Commander

$16.99

Prepared for anything, Cygnar’s highly trained trenchers are the first on and the last off the battlefield. These combat-hardened soldiers dig in and make life hell for the enemy, with rifles and grenades softening up the opposition before the decisive bayonet charge. The Trencher Infantry with Three Weapon Attachments unit comes in a box (PIP 31105) and includes three Grenade Porter weapon attachments. A player may field up to two Trencher Infantry units for each warcaster in a Cygnar army. PIP31105

$18.95

During World War I, the British adopted the US-designed Lewis gun as an infantry weapon, realizing that its light weight and the fact that it could be fired both prone and on the move made it ideal for supporting advances and defending captured trenches. Later adopted by an array of countries from the Netherlands to Japan, the Lewis successfully served as the primary or secondary armament in armored fighting vehicles and in both ground-based anti-aircraft and aircraft-mounted roles. Although it was superseded by the Bren in British service in 1937, the outbreak of World War II meant that thousands returned to active service, and it OSPWPN034 played a key role as far afield as Libya, with the Long-Range Desert Group, and the Philippines, with the US Marine Corps. Written by an authority on this iconic weapon, this is the fascinating story of the innovative and influential Lewis gun, from the trenches of World War I to the Libyan desert and Pacific islands of World War II and beyond.

PIP34104

Skarlocks serve as extensions of PIP34104 the will of the lich lords and other generals of Cryx, and skarlock commanders are no exception. Reanimated to command simpler mechanithralls and bile thralls at the behest of their masters, skarlock commanders harvest the souls of those they slay. Soldiers assailed by a skarlock commander and its thralls are tormented by the sight of their comrades brutally slaughtered, only to have their souls used as fuel to power the commander’s dark magic. The Skarlock Commander comes in a blister (PIP 34104). A player may field up two Skarlock Commander unit attachments for each warcaster in a Cryx army.

9



MARCH 2014 NEW RELEASES

PIP41122

WARMACHINE: Merc: HammerfallHigh Shield Corp (10)

$61.99

HORDES: High Command: Elemental Rage

$15.99

PIP99116

A crack gun corps from the Rhulic fortress of Hammerfall, this armored phalanx steadily marches forward unleashing volleys of lethal shot. Working in unison, the Hammerfall High Shields form an impenetrable shell that brushes aside enemy fire as they bring their double-barreled war rifles to bear. The deadly rifles jut out along the notched wall of shielded dwarves to blast away at their unfortunate targets. The Hammerfall High Shield Gun Corps unit comes in a box (PIP 41122). A player may field up to two Hammerfall High Shield Gun Corps units for each warcaster in a Mercenary, Cygnar, or Khador army. PIP61014

PIP61014

Bolster your armies with Elemental Rage, an 84-card expansion for HORDES High Command! Elemental Rage contains 5 copies each of 16 different cards, plus 4 additional warlock cards, to bring new strategies to your Trollbloods, Circle Orboros, Legion of Everblight, and Skorne decks. Requires the HORDES High Command (PIP 61003) core set to play.

PIP99116

PIPNQ53

PIP71076

HORDES: Trollblood: Trollkin Sorcerer-Solo

WARMACHINE: Vengeance Book Release Event Kit √

Exact Vengeance and Punish your Foes! The WARMACHINE: Vengeance Book Release Event Kit contains eight metal coins—seven faction coins and a champion coin to celebrate this bold new chapter of the ongoing WARMACHINE saga! This kit (PIP 99116) allows any number of players to participate.

No Quarter Magazine #53

$7.50

With an additional 16 pages of content, No Quarter #53 comes out with a vengeance! In addition to coverage of the latest WARMACHINE release, No Quarter offers a sneak preview of the new board game Zombies Keep Out, a host of new material for the Iron Kingdoms Full Metal Fantasy Roleplaying Game, more behind-the-scenes coverage of the upcoming WARMACHINE: Tactics video game, and much more, including additional new features and columns. No Quarter #53, due out in March 2014, has something for every player in the Iron Kingdoms . . . and beyond. Never miss an issue!

$24.99

PIP71076

‘ POKEMON PKU10897

Pokémon: 2014 Legends of Kalos Spring Tin

$17.99

Two powerful new Pokémon roar their challenges as battle begins! Who will you choose: the magnificent Life Pokémon Xerneas or the terrifying Destruction Pokémon Yveltal? The choice is yours in the Pokémon Trading Card Game: Legends of Kalos Tin! PKU10897

The sorcerers of the trollkin are not timid lore masters but determined and lethal combatants. Typically born with the white skin and red eyes of albinos, making them easily recognized as trollkin sorcerers at birth, they often command powers associated with elements prevalent in the region of their birth. Thus, many originating from the north command the cold winds of winter as a powerful weapon that can be used to attack or defend. The Trollkin Sorcerer solo comes in a blister (PIP 71076). A player may field up to two Trollkin Sorcerer solos for each warlock in a Trollblood army. PIP75046

HORDES: Minions: Gatorman & Shamblers(21)

$74.99

Fearsome necromancers, gatorman bokors literally wield the powers of life and death. Stalking among the war parties of the gatormen, bokors command the walking slave-corpses of bog trogs, using the cadavers with the same ruthlessness that first cost the creatures their lives. Should any doubt the terrible power of the gatormen, they need only look upon the bokors and their undead minions. The Gatorman Bokor & Bog Trog Swamp Shamblers unit comes in a box (PIP 75046). A player may field one Gatorman Bokor & Bog Trog Swamp Shamblers unit for each warlock in a Minion or Hordes faction army.

PAIZO PUBLISHING PZO30057

Pathfinder Flip-Mat: Desert Ruins

$13.99

Whether your players are trekking through the barren wastes of the high desert or exploring the crumbling ruins of PZO30057 ancient god-kings, no Game Master wants to spend time drawing windswept dunes and crumbling temple walls. This line of gaming maps provides ready-to-use and captivatingly detailed fantasy set pieces for the busy Game Master. With one side featuring the ruins of an ancient temple and the other a mysterious desert edifice at the end of a twisting sandstone canyon, this double-sided map is the perfect place for adventure in the high desert! Don’t waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Desert Ruins, you’ll be ready next time your players step into the sand!

PIP75046

11



MARCH 2014 NEW RELEASES

PZO3040

Pathfinder Cards: Social Combat

PZO3040 PZO9080

$10.99

PZO9444

Where swords and spells may fail, a sharp mind and a quick tongue can triumph! This 52-card deck introduces an exciting new method to infuse social intrigue into any Pathfinder campaign. The Social Combat Deck uses a system similar to Chase Cards, but instead of catching or escaping foes, heroes use guile, charm, and even treachery to win friends and manipulate foes. Every card presents a social challenge to face, and a number of ways to win the day with words and charm instead of brute force and spell power. This is a perfect supplement for campaigns where intrigue, skullduggery, and rhetorical flourish take center stage!

Pathfinder Adventure Path: Mummy's Mask 2: Empty Graves

Pathfinder Campaign Setting: Inner Sea Gods (HC)

$12.99

Discover the secrets of battling the undead, mindless zombies and diabolical liches as you master the right tactics to identify and battle against all types of undying foes, and learn how to survive their varied deadly lairs. Join the ranks of the Inner Sea’s greatest undead hunters, discover their tested methods, adopt their lethal gear, and employ the powers of those who have faced death and survived.

PZO9444 $22.99

QUEEN GAMES

Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the mask of the Forgotten Pharaoh and the necromancer who is using it to create the undead uprising. But a group of mysterious masked cultists also seeks the artifact to bring a pharaoh from the ancient past back to life. Can the heroes defeat the evil necromancer and return the dead to their graves, or will the half-city of Wati truly become a city of the dead? “Empty Graves” is a Pathfinder PZO9080 Roleplaying Game adventure for 4th-level characters. A selection of new monsters, a double-length gazetteer presenting the gods of Ancient Osirion, and the next installment of the Pathfinder’s Journal written by Amber E. Scott round out this volume of the Pathfinder Adventure Path! PZO9267

Pathfinder Player Companion: Undead Slayer’s Handbook

QNG60773F

Fresco The Card Game

$29.95

The ceiling in the cathedral is getting on a bit and is in urgent need of restoration. The bishop is awaiting important visitors and wants to show off his church from its best side. The players slip into the role of the fresco painters in this colorful family game and have to prove their abilities: But only the player who plans cleverly can win! This fascinating game already contains 3 expansion modules which can be combined with the basic game in any desired manQNG60773F ner to influence the scope of the game. Elaborately structured game cards, additional colored pieces and lots of bonus counters provide even more excitement!

$39.99

STEVE JACKSON GAMES

Put your faith in any of dozens of aweinspiring deities with Pathfinder Campaign Setting: Inner Sea Gods. This 320 page hardcover sourcebook details the chief gods and goddesses of Golarion; hundreds of extraordinary demigods; the histories, dogmas, rituals, and secrets of faiths both righteous and profane; and much, much more. New prestige classes, subdomains, and spells empower characters to be champions of their deities, while dozens of new traits, feats, magic items, and more unlock the power of the gods for characters of every class. Or unleash legions of otherworldly enemies and allies on your game, PZO9267 from mighty divine servants to the unstoppable heralds of each deity. Make the power of the gods your own and bring the religions of Golarion to life with Pathfinder Campaign Setting: Inner Sea Gods!

SJG1493

Munchkin Zombies 4: Spare Parts

SJG1493

13

$10.95

Munchkin Zombies 4: Spare Parts includes 56 new cards for Munchkin Zombies. Players can take on a new Power, Solo, and show the other zombies on the block who’s boss. They get fun new Items like Spare Parts and Bowling Gloves, and take on hilarious new monsters like the Surgeon General and The LARPing Dead! This is an expansion for Munchkin Zombies. Ages 10+. 2-4 players. 1-2 hours play time.


$6.95

Show off your brain-eating munchkinosity in style! Use these six Munchkin zombie pawns in your Munchkin games or in any game! Use them to mark your place, and get some special munchkiny benefits while you’re at it. Based on the Munchkin Zombies illustrations by John Kovalic.

ULTRA PRO Play Mat Tube Caps Bright Case (16)

ULP84294C

ULP84294C SJG5568

Play Mat Tube Caps Standard Case (16)

ULP84295C

ULP84295C Munchkin Journal Pack

SJG5573

$9.95

Chronicle all your adventures, secret plots, and laundry lists in the Munchkin Journals! Three pocket journals, one each with covers from Munchkin, Star Munchkin, and Munchkin Cthulhu, plus a new Munchkin card! SJG5573

ULP84309

Deck Protector: Small: GD (60)

Deck Box: Magic The Gathering: Jace vs. Vraska

Solid Gold Deck Protectors with Ultra PRO's hologram quality seal. Stores and protects small (62mm x 89mm) sized cards. 60-count pack. Acid free, no PVC. Made in the USA.

TWILIGHT CREATIONS TLC2411

Zombies!!!: Deadtime Stories

$19.99

The zombie apocalypse creeps across the world like a cancer, gutting cities and driving survivors to find refuge beyond areas of previously dense population. This struggle is seen everywhere, but it’s not the whole story. Who are these survivors, and why do they fight to survive? Zombies!!!: Deadtime Stories is a story-driven expansion for the awardwinning Zombies!!! board game. For the first time, players can take on roles, achieve a variety of goals, and gain experience over multiple games. The box also contains variant rules, zombie types for a different flavor every time a new fig hits the table, and new ways to combine sets and even merge Zombies!!! with Humans!!! and Martians!!!

ULP84309 ULP86167

Large Duel Deck Box includes 2 Top Loading Deck Boxes with a matching Divider per box.

WIZARDS OF THE COAST WOCA72820000 Magic The Gathering: Battle the Horde Challenge Deck Display

$71.94

The Born of the Gods expansion returns Magic: The Gathering players to the majestic plane of Theros to experience even more of the triumphant heroes, terrifying monsters, and powerful gods that have made Theros one of the most compelling and popular Magic settings of all time.

TLC2411

WOCA72820000

14

MARCH 2014 NEW RELEASES

+6 Bag O Munchkin Zombies

SJG5568


JUST ANNOUNCED! February 2014 Additional Releases

CYT27003

Shadowrun: Shadowrun Combat

CYT27300

Shadowrun: Sybil Lockdown (SR Online Adventure) $44.99

CYT27402 CYT35143 CYT35234

Shadowrun: Denver 2 $19.99 Battletech: HexPack: Tactical Operations Counter $29.99 Battletech: Historical: Wars of the Republic $34.99

This is a plot book that allows you to play in the Shadowrun Online setting.

All dates of release are estimates by the manufacturer. Prices are listed as MSRP. √ = Check with your retailer about pricing.

DECISION GAMES DCG1627

ACD DISTRIBUTION ADDITIONAL FEBRUARY 2014 RELEASES

ACDMM014

Meeple Monthly Issue 14 February 2014

$49.99

$3.95

ARMY PAINTER AMYTL5012

Tools: Drill Bits (5 sizes)

$8.99

AMYTL5013

Self-Healing Cutting Mat

$6.99

The Army Painters Hobby & Model tool range has been tried and tested in the gaming community for many years. This set comes with 5 different sized drill bits along with 8 pins: 4 x 0.5mm, 2 x 1.2mm and 2 x 1.4mm. Army Painter's new cutting mat. A4 sized with imprinted logo, self-healing and with measure indicators.

Folio: Vimy Ridge: Arras Diversion

$19.95

Vimy Ridge was a keystone of German defenses on the northern flank of the western front. Numerous assaults had been made against; all were failures. In 1917, the task of taking the ridge was given to the newly-created Canadian Corps. Backed up by a huge concentration of artillery and aircraft, and benefiting from rehearsals down to company level, the Canadians pulled off one of the most successful attacks of the year. However, determined German defenders checked the Canadians to prevent any significant advance beyond the ridge.

DCG1627 DCG1710

BROTHERWISE GAMES BGM0002

Boss Monster: Tools of Hero-Kind Expansion

BGM0002

The adventurers strike back in this 26-card mini-expansion for Boss Monster! New Item cards power-up Heroes with abilities like Cheat Code and Extra Life. Can your Boss handle the challenge? Requires Boss Monster: the Dungeon-Building Card Game to play.

CUBICLE SEVEN CB77007

Advanced Fighting Fantasy: Blacksands

$24.99

Sprawling like the corpse of some giant creature, Port Blacksand is a festering den of pirates and brigands. Unforeseen dangers lurk around every street corner and in every dark alleyway. Devious plots and crimes are hatched in every tavern. Thieves and assassins slip through the shadows. Ancient mysteries lurk in the cellars and sewers. But the infamous City of Thieves is also home to excitement and adventure beyond compare! Now Advanced Fighting Fantasy allow you to enter the City of Thieves. As the game's director, you can guide your heroic friends through dozens of nerve-shattering adventures. Alternatively, as a courageous Hero you can seek your fortune in the City's labyrinth of thief-infested backstreets." You can start straight away and introduce more complex rules and scenarios as you and your friends gain experience as director and actors. So, are you ready? 128 pages, softcover.

Shadowrun: Runner's Toolkit 5th Edition

$9.95

DYSKAMI PUBLISHING COMPANY DYS102

CATALYST GAME LABS CYT27001

Molino Del Rey: Gateway to Mexico City

In September 1847, Winfield Scott began his assault on Mexico City by ordering the capture of Molino del Rey, where the Mexicans reputedly were casting cannon to strengthen the city’s defenses. Just beyond, the citadel of Chapultepec guarded the causeways to the city. A quick US victory at the Molino might turn into a war-ending pursuit. As it happened, heavy US casualties forced Scott to call off the battle after taking the buildings. This game covers both the actual and potential fighting: the US player may be satisfied with just the first objective or try for the big win, while the Mexican player must play for time and try to inflict maximum losses. Molino del Rey uses the QuickPlay version of the Musket & DCG1710 Saber system to simply yet accurately portray warfare during the muzzleloading era. Combat is based on unit quality rather than raw numbers, and rewards use of historical tactics. Infantry, tough and resilient, bears the brunt of battle. Artillery can smash attacks or open holes in enemy lines, but is vulnerable and brittle. Cavalry is weak in standup combat, but crucial for pursuit and the occasional charge against a broken foe. All units are susceptible to rout when weakened, so players must maintain reserves. Leaders enhance unit capabilities. Winning the battle depends on deployment, thoughtful maneuver to concentrate at the key points, the proper coordination of arms, careful use of leaders and special units, and an understanding of the strengths and weaknesses of each army.

$9.95

$49.99

The award-winning Runner's Toolkit made Shadowrun easier to play for both players and gamemasters, and the tools and aids it provides have been updated for Shadowrun, Fifth Edition. This edition of the game was designed to make it easier for new players to get involved in the Sixth World, and the Runner's Toolkit takes that effort a step further, helping players dive into the adventure of a shadowrun without obstacles. With maps, an introductory adventure, cheat sheets for common game processes, and other tools for players and gamemasters, the Runner's Toolkit is an essential collection for all Shadowrun players.

15

Upon a Fable: New Kingdoms Expansion

$29.99

Two new and growing kingdoms have recently been discovered in the land of the Fables, and now up to 7-8 players can explore the fairy tale realms in a single game. In addition to the extra game boards, player boards, and game tokens in this expansion, you'll also find over 100 new game cards, including two new card types: Enchantment cards that allow you to disrupt your opponents' strategies while defending your own, and Ever After cards that mimic game board spaces and earn you magical treasures each round. When combined with the Upon a Fable base board game, the New Kingdoms expansion adds even more exDYS102 citement and fun that'll keep your players coming back to the table again and again! Push your Upon a Fable board game to the next level with this magical mega-expansion pack! Requires base game to play. (DYS101) 7-8 players.


DYS103

Upon a Fable: Tree of Wonder Expansion

$29.99

FFGDJ23

Add a little enchantment to your Upon a Fable board game by upgrading its components with over 170 wooden game tokens for that distinct Euro-style game feel. Seemingly crafted from the magical Tree of Wonder in the heart of the fairy tale lands itself, these durable wooden tokens replace the cardboard pieces from both the Upon a Fable base game and the New Kingdoms 7-8 player expansion. A charming and beautiful addition to your Upon a Fable game that will evoke the majesty and power of fairy tale stories ... right on your gaming table!

Descent: Verminous Lieutenant Mini

$8.95

Bring your lieutenants to life with Lieutenant Packs for Descent: Journeys in the Dark Second Edition! The Rat-Thing King from Shadow of Nerekhall schemes in the darkness, waiting for the perfect moment to strike. The Verminous Lieutenant Pack includes a sculpted figure as well as a personalized Plot deck. The overlord can now bring Verminous into other campaigns, using his minions to attack from the shadows. Both overlord and heroes gain new options with the threat and fortune tokens in this Lieutenant Pack.

DYS103

FANTASY FLIGHT FFGDJ07

Descent: Shadow of Nerekhall Expansion

FFGDJ07

FFGDJ22 FFGDJ22

An ancient evil rises in Nerekhall, and each night heralds a series of sinister events. In Shadow of Nerekhall, the newest expansion for Descent: Journeys in the Dark Second Edition, players try to determine whether outside forces are corrupting the city, or if the city itself is rotten to the core. Shadow of Nerekhall introduces a riveting campaign, divided into nineteen quests filled with deadly monsters and traps. Four new heroes offer their aid as players work to uncover the truth behind the walls of Nerekhall!

Descent: Rylan Olliven Lieutenant Mini

FFGDJ24

Descent: Tristayne Olliven Lieutenant Mini

$8.95

FFGDJ25

Descent: Gargan Mirklace Lieutenant Mini

$8.95

Bring your lieutenants to life with Lieutenant Packs for Descent: Journeys in the Dark Second Edition! Necromantic magic explodes out of the Shadow of Nerekhall expansion with the Tristayne Olliven Lieutenant Pack. This expansion includes a detailed figure and a personalized Plot deck that highlights Tristayne’s chaotic energy. With his Plot deck, the overlord can also introduce Tristayne into other campaigns, using his dark powers to ruin the heroes. Both overlord and heroes gain new options for strategic play through the threat and fortune tokens included in this Lieutenant Pack.

$59.95

FFGDJ25

$8.95

Bring your lieutenants to life with Lieutenant Packs for Descent: Journeys in the Dark Second Edition! The Rylan Olliven Lieutenant Pack introduces a sculpted figure and personalized Plot deck for the corrupt politician from the Shadow of Nerekhall expansion. Use the Ryland Olliven figure to replace his lieutenant token, or use his Plot deck to undermine the heroes in any campaign with false informants and double agents. Both overlord and heroes gain new options for strategic play through the threat and fortune tokens included in this Lieutenant Pack.

Bring your lieutenants to life with Lieutenant Packs for Descent: Journeys in the Dark Second Edition! With the Mirklace Lieutenant Pack, the overlord can unleash the full power of the demon mage from the Shadow of Nerekhall. This expansion includes a detailed figure and a personalized Plot deck that highlights Mirklace’s scorching presence. The Plot deck also allows the overlord to summon Mirklace into other campaigns and use his evil magic to annihilate the heroes. Both overlord and heroes gain new options for strategic play through the threat and fortune tokens included in this Lieutenant Pack. FFGGOT102

Game of Thrones: LCG: Spoils of War

FFGGOT102

16

$14.95

Players can launch into the Conquest and Defiance cycle for A Game of Thrones: The Card Game with Spoils of War! Many of its new cards feature the “prized” keyword, which balances tremendous risks and rewards in deck building and play. Prized cards lend material, in-game value to the riches you plunder, the captives you seize, and the castles you successfully besiege. But can you hold them once you win them? You’ll find captives and spies, alongside vengeful schemes, righteous fury, and deadly, crippling treachery!

ADDITIONAL FEBRUARY 2014 RELEASES

FFGDJ24

FFGDJ23



FFGNAD04

FFGSWC12

Android: Rebel (Novel)

$8.99

Rebel is the thrilling conclusion to The Identity Trilogy, a series based in the futuristic, dystopian world of Android and Android: Netrunner. New Angeles Detective Drake 3GI2RC is wanted for a murder he didn’t commit. Haunted by another man’s memories, the NAPD’s most infamous android cop must quickly uncover the truth of his own past. Will Drake find his answers before he’s caught in the midst of an interplanetary civil war? In Rebel, Mel Odom concludes his tale of murder, intrigue, and the question of what it means to be human.

Star Wars: LCG: Knowledge and Defense

GOODMAN GAMES GMG5082

DCC #81: The One Who Watches from Below

GMG5082

$14.95

The Echoes of the Force cycle continues for Star Wars: The Card Game with Knowledge and Defense, the third Force Pack in the cycle. Players must harness the power of the Force in entirely new ways as the Rebel Alliance returns to Hoth and the Scum and Villainy of the galaxy engage in the lucrative slave trade. Meanwhile, a dark power is rising with Sariss, the Sith Prophetess, even as the Jedi draw strength from the power within the Valley of the Jedi.

MINION GAMES MNISD7BK

D7: 2" Squishy Dice Set BK (7)

PIP99117

Scars of Caen: Charsaug League Core Kit

$59.95

Recreate the drama of the Rebellion’s desperate escape from Hoth and explore new adventures in the Star Wars galaxy with the Rebel Transport Expansion Pack for X-Wing! It comes with one huge, pre-painted GR-75 medium transport miniature and an X wing escort. With rules for “energy” to fuel your shields and abilities, plus a new maneuver template that gives your transport the feel of a truly huge ship, the Rebel Transport Expansion Pack enhances your missions and Cinematic Play experience. It also opens all-new possibilities in the game’s Epic Play format! PIP99118

The 2014 WARMACHINE and HORDES year-long league, Scars of Caen, kicks off with the highly anticipated first season, Charsaug! This kit supports eight players and contains eight participation patches, a league poster, and two champion medals. The Scars of Caen: Charsaug league begins March 3, 2014 and runs until March 30, 2014.

PIP99117

Star Wars X-Wing: Rebel Transport

$19.99

PRIVATEER PRESS

FFGSWC12

FFGSWX11

$9.99

The rumors are true! The secret cave of the mystics holds a hoard of treasure vast enough to buy the kingdom seven times over. This adventure is the winner of the Mystery Map Adventure Design Competition and Jobe Bittman’s stood out above them all. This adventure has a strong Appendix N theme, unique encounters that your players will remember for a long time, many highly visual scenes that will stand out in your players’ minds, and some terrific twists and turns. It also features one of the most creative player handouts you have ever seen. DCC RPG is an OGL system that cross-breeds Appendix N with a streamlined version of 3E. Level 1 adventure module.

Scars of Caen: Charsaug League Reinforcement Kit √

The Scars of Caen: Charsaug league reinforcement kit contains four participation patches, allowing you to add four additional players to your league. The Scars of Caen: Charsaug league begins March 3, 2014 and runs until March 30, 2014.

‘ POKEMON PKU10895

Pokémon: XY Elite Trainer Box

$39.99

Kalos has been revealed, yet so much still remains unseen! New Trainers, new tactics, and the awe-inspiring Xerneas and Yveltal await as does something else. Something…different. Something to make even the mightiest of Pokémon-EX tremble! A new age begins in the Pokémon TCG with Mega Evolution! FFGSWX11

FFGSWX22

Star Wars X-Wing: Tantive IV

PKU10895

$89.95

The iconic Corellian CR90 comes to life in X-Wing with the Tantive IV Expansion Pack! Featuring one huge, pre-painted CR90 miniature, its maneuver dial, plus all the cards and tokens that you need to field it, the Tantive IV Expansion Pack adds fantastic depth to the game’s Cinematic Play and its massive, new Epic Play format. Moreover, rules for “energy” fuel your shields and weapons, and a new maneuver template ensure that the Tantive IV fights and flies in a manner as epic as the ship deserves!

18

ADDITIONAL FEBRUARY 2014 RELEASES

FFGNAD04


PKU12875

Pokémon: XY Blister

$3.99

Kalos has been revealed, yet so much still remains unseen! New Trainers, new tactics, and the awe-inspiring Xerneas and Yveltal await, as does something else. Something to make even the mightiest of Pokémon-EX tremble! A new age begins in the Pokémon TCG with Mega Evolution! Mega Evolution Pokémon evolve from Pokémon-EX, extremely powerful cards in their own right, creating a force that will change the way Pokémon TCG players build decks and create strategies for battle. Before playing a Mega Evolution Pokémon to evolve a Pokémon-EX, players must consider the situation carefully because playing a Pokémon-EX ends their turn immediately, which means they can’t attack that turn! The risky move is worth the reward, however, because Mega Evolution Pokémon exhibit a strength that surpasses that of Pokémon-EX. Hard-hitting attacks and high HP totals make Mega Evolution Pokémon dominant during Pokémon TCG matches.

STONEBLADE ENTERTAINMENT SBE201

Ascension: Year 1 Collector's Edition

$99.99

SBE201

ADDITIONAL FEBRUARY 2014 RELEASES

PKU12875

Gather your Heroes and Constructs to fight the fallen god Samael and his minions in style; all 322 cards feature updated card frames in a premium foil finish. Beautiful cards and premium components make this the perfect centerpiece for any Ascension collection. This set includes Ascension: Chronicle of the Godslayer, Ascension: Return of the Fallen King, Rat King Theme Pack, Leprechaun Theme Pack and the entire first year of promo cards! Playable as a stand-alone 1-6 player game and completely compatible with other Ascension expansions. 1-6+ players. Ages 13+. 30 minute play time.

STEVE JACKSON GAMES

PANDASAURUS GAMES PSUPAN03

Lost Valley

SJG3914

$59.95

Munchkin Zombies 4: Launch Kit

$57.70

SJG3914

PSUPAN03

Here is a chance to get in early on a pair of hot items: Munchkin Zombies 4: Spare Parts, the newest zombie-themed expansion, and the +6 Bag o’ Munchkin Zombies, the first set of Munchkin zombie pawns! The Launch Kit includes four copies of Munchkin Zombies 4 and two +6 Bags o’ Munchkin Zombies, as well as a spiffy Munchkin Zombies poster and 12 copies of the new promo card, Pitcher of Cheap Beer.

“Gold, Gold, Gold! A Ton of Gold;” this was the Seattle headline heard round the world announcing the discovery of great stores of gold in the Klondike. This was the beginning of an exodus of would-be prospectors dreaming of a better life; a chance to escape the toil caused by the financial recessions and bank failures of the 1890s. Gold Rush Hysteria was pulsing through the veins of the country and tens of thousands were willing to risk it all for the chance to “have it all”. Lost Valley is a game about the Klondike stampede that rushed North. It’s about the grueling journey: traversing Steep Mountain passes with heavy loads, through severe weather, and ever-dwindling resources. During the course of the game, players must explore the ever-expanding lost valley in hopes of discovering a gold vein in a mountain, a virgin forest to provide timber or a fishing spot along the river to provide food. The map will be different each time you play, so you never know what lurks around the corner. As you set out from the outfitters with everything you own strapped to your back, you must balance carefully the resources that you need. Of course you will need tools, dynamite and timber to extract mountain gold, but you’ll need to make sure you have room for food, rifles and fishing poles to help you survive in the wilderness. Grab your horse, your pack, and your whiskey because “The Gold Fever is Raging” in the Yukon. Hordes will go, many will turn back or die, but some will achieve their wildest dreams. 2-6 players. 45-90 minute play time.

TROLL LORD GAMES TLG8510

C&C Supplement: Rogues Gallery

$9.99

Every game has them; hosts of unnamed, faceless, personality-lacking brutes that mock both players and CKs with their amorphous shapes. Well wait no longer. C&C finally gets its first rogue’s gallery. Brought to you by the skilled hands of Shane Moore, the wildly popular author of the Abyss Walker novels, this rogue’s gallery is replete with an army of Non Players Character. All races. All classes. This rogues gallery has them all. Each NPC comes complete with statistics such as attributes, hit points and standard armor class. They also have names, alignments and all the other bones of a good NPC, but more than that these NPCs have faces, personalities, descriptions. Each NPC is individually treated, including goals and desires.

TASTY MINSTREL GAMES TTT5004

Dungeon Roll Hero Booster 2

$4.95

Hero Booster #2 expands the Dungeon Roll universe, providing 8 new characters to use. These new characters have new and powerful abilities to explore which adds to the fun of the game! 19



ULTRA PRO ULP84290

WYRD MINIATURES Deck Protector: Small: Cardfight! Vanguard: Garmore (55)

Deck Protector: Small: Cardfight! Vanguard: The Blood (55)

55 small-sized sleeves per pack. ULP84291

55 small-sized sleeves per pack.

ADDITIONAL FEBRUARY 2014 RELEASES

ULP84290 ULP84292

WYR20103

$45.00

WYR20105 WYR20103

ULP84291 Deck Protector: Small: Cardfight! Vanguard: Spectral Duke Dragon (55)

55 small-sized sleeves per pack.

IncrediBrawl

WYR20105

Guild: Witchling Stalkers (3)

$18.00

WYR20202

Resurrectionists: Open Graves (6)

$40.00

Guild Box Set, containing three 32mm 'heroic' scale miniatures made of high quality plastic. Will require some preparation and assembly.

Resurrectionist Box Set, containing six 32mm 'heroic' scale miniatures made of high quality plastic, Stat Cards and six Upgrades. Will require some preparation and assembly.

VISION3 GAMES V3G1000

Guild: Latigo Posse/Perdita Ortega (6)

Guild Box Set, containing six 32mm 'heroic' scale miniatures made of high quality plastic, Stat Cards and eight Upgrades. Will require some preparation and assembly.

$29.99

Welcome to the IncrediBrawl! Here each player will guide a colorful cast of characters from all corners of the imagination in an epic clash for glory! Summon the right characters at the right time to outwit your opponents; use whatever strategy you can muster to overcome the randomness of the brawl. Amass the most glory along the way to become the ultimate champion in this crazy contest of luck and wits. Will your Alien teleport away your oppoV3G1000 nent’s Zombie? Will his Pirate steal your hard-earned glory for the win? Will her Evil Genius outsmart your Wizard’s spells? Each card in IncrediBrawl has a unique ability, and each player will start the game with a copy of the same set of cards. Choosing which character to play and what ability to trigger at just the right time is key to collecting the most Glory and winning the game! This chaotic, casual card game combines quick combat with crazy abilities to create fun and fast gameplay for 2-4 players.

WIZKIDS WZK71186

Pathfinder Battles Miniatures: Reign of Winter Monsters Encounter Pack

It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to usher in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world? Included in the Reign of Winter Monsters Encounter Pack are two exclusive miniatures inspired by the Reign of Winter Adventure Path: the many-legged Svathurim, and the fearsome Frost Worm! Both the Svathurim and the Frost Worm are Huge-sized miniatures, and are sure to tower over their adversaries during your next icy encounter!

WZK71186

WIZARDS OF THE COAST YEMAIA GAMES YEM001

WOCA34460000 Magic The Gathering: Born of the Gods Booster WOCA34490000 Magic The Gathering: Born of the Gods Fat Pack WOCA34500000 Magic The Gathering: Born of the Gods Intro Pack WOCA8438NHDO

Kaijudo: Booster Brawl

Al Rashid

$65.00

Harun al-Rashid was the fifth Great Caliph of YEM001 the Abbasid Dynasty, and he ruled over the Middle East between the years 786 and 809. His reign was full of prosperity in all areas, like culture, science and politics. His life and his famous court are said to be the inspiration for the “One Thousand and One Nights” collection of folk stories. This game allows you to play the role of a faction whose life, trade and intrigues have only one purpose: to grow rich and powerful, and to ensure the favor of the mighty ruler. In Al Rashid, players will take the role of the heads of powerful families, and will use the members of their families for trading, traveling, and ultimately trying to exercise influence over the court of the powerful ruler. Of course, there are costs to sustain, so you will also have to turn part of your efforts to the trade of luxury wares: a profitable, albeit dangerous, activity! Will you have what it takes to turn the court in your favor? Al Rashid is a strategy game of trade, intrigue and power play for 2-5 players.

$143.64 $39.99 $149.90 $29.99

Booster Brawl is a brand new standalone product that introduces two exciting ways to play the Kaijudo trading card game: Booster Brawl and Flip Draft! Players use the booster packs inside to play one of the two new fast-paced limited formats and can experience the fun over and over again by purchasing additional booster packs! 21



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