Meeple Monthly Magazine - July Issue

Page 1

JULY 2014 ISSUE PRODUCTS SCHEDULED FOR SEPTEMBER 2014 RELEASE AND JUST ANNOUNCED PRODUCTS RELEASING IN AUGUST 2014




SEPTEMBER 2014 NEW RELEASES

NEW RELEASES

ALDERAC ENTERTAINMENT GROUP

September 2014

Smash Up Expansion 4: Monster Smash

$19.99

AEG5812

Trains 2: Rising Sun

$59.99

AEG5819

Cypher

AEG5506

Smash Up lets you bring together various groups from Geekdom to create decks that will smash your opponents! This expansion to Smash Up brings you four new creepy decks to scare your opponents to death! Or at least beat them to 15 points. Vampires drain power from their victims. Mad Scientists construct bizarre creations of great strength. Werewolves go berserk with power. Giant Ants swarm their victims. It's enough to make you run out of the theater in terror!

All dates of release are estimates by the manufacturer. Prices are listed as MSRP. √ = Check with your retailer about pricing.

1A GAMES 1AGTD01NW

Tide of Iron: Next Wave

This starting point into the series is the base game Tide of Iron that includes American and German forces that fought from D-Day across northwest Europe in 19441945. Expansions add plastic pieces representing soldiers, vehicles, and weapons of other nations, new map boards, special rules, plus new scenarios, strategy cards, markers, and tokens.

AEG5506

Welcome Aboard, Again! Trains returns with all-new cards and strategies for you to build the best rail system in Japan. Trains: Rising Sun not only features all new cards, it includes three entirely new boards. Two of the boards are designed specifically for 2 player games, while the Nagoya map is a new challenge for 2 to 4 players. This standalone game can mix easily with the original Trains game for even greater replay possibilities! Trains: Rising Sun also introduces Route Bonus Cards, allowing you to score additional points for being the first to connect specific stations. Route Bonus Cards are included for the original Trains game as well! You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Japan. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan!

1AGTD01NW

5TH STREET GAMES 5TH1005

Smash Monster Rampage!

$40.00

The ground shakes as a silhouette appears 5TH1005 against the city's skyline. A giant monster is attacking the city, crashing through buildings and terrorizing people in the streets! Mobilize the town's defense forces of tanks and helicopters to drive the monster out of town before every building is reduced to rubble. Of course, the monster doesn't appreciate you firing rockets at it; every successful attack leads to more mayhem as the monster fights back...The city won't save itself... are you ready to be a hero?

5TH10051 5TH10051

Smash Monster Rampage! Mega Monster Box

ACD DISTRIBUTION ACDMM021

ARES GAMES AREFG002

Dino Race

How did dinosaurs become extinct? Nobody knows for sure... But now you can try to save your species from extinction, running as fast as possible through the prehistoric landscape, while avoiding the nasty tricks of your opponents! Each player controls a couple of dinosaurs, running away from a raging volcano and a river of lava, toward safety. A precious dino egg must be carried out - And as precious as it is, it's quite a burden to carry while you are running! You AREFG002 will play cards from your hand to get your dinos to run through plains, swamps, woods and deserts, and to play tricks upon your opponents. The special event die will generate random effects, like card draws and the dreaded "Eruption", to make the race more fun and challenging.

$65.00

Just when you thought it was safe to come back to town, 16 more monsters are ready to wreck the place each with its own unique powers! Fortunately, you'll be prepared: five new unit types and special weapon tokens await deployment in defending everyone from these towering menaces. With new monsters, new units, new city boards, and more, the Mega Monster Box will bring more monster madness to Smash Monster Rampage!

Meeple Monthly Issue 21 September 2014

$9.99

Faced with constant hacker attacks, the corporations created an artificial intelligence that could learn from the hackers themselves. The AI, codenamed Cypher, evolved faster than its creators could have imagined. It gained sentience, went rogue, and became the ultimate hacker. Now Cypher is fighting the corporations themselves for control of the nexus.

$3.95

1



SEPTEMBER 2014 NEW RELEASES

ATLAS GAMES ATG0309

Ars Magica: Mythic Locations (Hardcover)

FGGER01

The magi of the Order of Hermes call some of the greatest supernatural places of Mythic Europe home, but there is still much that they do not know. Four realms of power touch the world, leaving their varied marks on the landscape. These places hold allies and enemies, peril and reward, power and mysteries, even secrets. Where do you want to go this season? From a toy fair to Purgatory, from wolves to truffles, from poisoned ground to healing baths, this book describes ten locations ready to be dropped into your saga. While grogs might be glad to get out with their lives, magi are likely to want to visit many times to plumb all of their secrets. They might even want to move in. These locations are waiting for the stories that your characters will tell.

ATG0309

BATTLE FRONT MINIATURES

BFMGBR705 BFMGGE560 BFMGGE570 BFMGGE705

FLOODGATE GAMES, LLC

$29.95

Trench Mortar Platoon 7.62cm Krupp IG (2) 7.7cm FK gun (2) Regimental Support Platoons

CUBICLE SEVEN

FGGER01

The One Ring: Ruins of the North

$34.99

CB71117

Dr. Who: Eighth Doctor Sourcebook

$34.99

FYF0701

Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Eighth Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed resource for fans of the show! After being shot in a gang war in San Francisco, the Doctor regenerates just in time to stop the Master one more time. His eighth incarnation had much to contend with, not least the Time War, during which he had a fateful encounter with the Sisterhood of Karn once more. As well as detailing the Eighth Doctor’s adventures, this sourcebook also contains a complete campaign – The Doom of the Daleks – that sees the Doctor’s deadliest foe erasing him from existence, forcing his companions into a race against time itself to save him! Rocket Age Lure of Venus

FYF0701

$29.99

The steamy jungles of Venus hide all manner of mysteries – and dangers – beneath their thick canopies, from ancient cities to deadly flora and fauna. Explorers look to penetrate their shady depths while corporations seek to exploit the bounty of the Ishtar Range, something the natives Venusians will savagely resist. Lure of Venus contains a complete gazetteer of the alien world, including an in-depth look at Venusian Concordats as well as the planet’s many colonies. There’s also a look at the savage Venusians’ high-tech forebears, the Erisians, and all manner of nasty wildlife, new equipment, occupations and more besides. Can our heroes survive Venus, or will they be lost forever in its jungles? Lure of Venus is a supplement for use with the Rocket Age roleplaying game.

DUST

DUSD403 DUSD504

Dust Tactics: SSU: Spetsnaz Command Team Dust Tactics: Allies USMC Army Box

Shadows of BrimStone: City of the Ancients Core Set A $99.95

Forming an adventuring posse, players take on the role of a variety of Old West Heroes that venture down into dark deserted mines determined to root out the awaiting otherwordly evil. With tactical gameplay, lots of dice, and a robust carddriven exploration system, no two games are ever the same.Throughout gameplay Heroes will explore and find Enemies, Loot, Gear, Artifacts and even Portals into other worlds where they are able to continue their adventure on the other side! Between adventures, the illustrious Heroes can visit frontier towns to spend Loot and gain experience.The experience is then used to level up, guiding the Heroes' paths through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their Hero to fit their own play style. So load up yer’ six shooter, throw on yer’ hat and poncho, and gather the posse, the darkness is coming, and all hell’s about to break loose... in the Shadows of Brimstone! FULLY Compatible with Core Set B.

To accompany Rivendell, Ruins of the North is an adventure anthology that takes your company from Wilderland and into Eriador, hunting Trolls, Barrow-wights and malignant spirits, and exploring the ruins of Fornost, Angmar and into the Barrow-downs. There's some great stuff in here, including some well-loved characters from Bilbo Baggins and Glorfindel to Tom Bombadil himself...

CB71654

$44.95

After a long run of dungeon delving and monster slaying, the heroes need a vacation -- you have set out to build an Epic Resort worthy of their presence. You'll leverage your workers' talents and attractions' abilities to draw in hapless tourists and fantasy heroes who are ready to spend some gold and get much needed rest. However, the more you lure in the more likely pirates, two-headed giants and other relentless monsters will attack! Heroes may defend your attractions (losing precious health), or dodge out of the way...letting the monsters devour a bevy of unsuspecting tourists. By earning points from attractions and heroes, cleverly managing your workers, and finding just the right time to throw your lazy peons into the jaws of a hungry dragon, you will be victorious by building the most Epic Resort!

FLYING FROG PRODUCTIONS

√ √ √ √

CB71010

Epic Resort

FYF0702

Shadows of Brimstone: Swamps of Death Core Set B

FULLY Compatible with Core Set A. FYF0702

√ √

3

$99.95




GAWWD032-60 GAWWD033-60 GAWWD034-60 GAWWD035-60

White White White White

Dwarf Dwarf Dwarf Dwarf

Weekly Weekly Weekly Weekly

#32 #33 #34 #35

(September (September (September (September

2014) 2014) 2014) 2014)

GAWWV08-05

Warhammer: Visions: #8 (September 2014) $12.00

GSLEGAMER01 Legends of the American Frontier

Patriot, Frontiersman, Southern Gentleman, Soldier, Trapper, Settler, Indian Scout, Statesman, or Explorer you decide the course of your character's life and tell the tales that tamed a continent. Legends of the American Frontier is an adventure game for 3 to 7 players in which you live the life of a newly-minted citizen in the colonial days of America, starting just after the Revolutionary War in the 1780s and running through the early 1800s. Over the course of the game, GSLEGAMER01 the history of your character will unfold through the adventures you choose to seek Status, Fame, Wealth, and Happiness and the story cues you collect or purchase to define your character's life and deeds. As you craft a tale of adventure, hardship, and discovery, you will be revealing your own Legends of the American Frontier. The objective of the game is to score the most points through completing Adventures and purchasing Rewards. All Adventures and Rewards are added to the characters Legend, so they are not hidden during the course of the game. At the end of the game in the Legend Phase, each player will tell his character's life story to the group based on their Legend developed over the course of play then proceed to the final scoring where -1 VP tokens, Failure tokens and unspent Reward tokens are calculated and added/subtracted to create the final scores.

$4.00 $4.00 $4.00 $4.00

Weekly White Dwarf contains everything you need to know about all the week's other new releases and latest Hobby news. You'll also find new features, new modelling and painting techniques, new rules, new Columnists and much more. Warhammer: Visions is a monthly magazine is a super high-quality, visual feast of Citadel Miniatures. In its 232 pages, you'll find a completely new take on the worlds of Warhammer and Warhammer 40,000 in a stunning new extended pictorial style. It also includes all of your favorite sections from the old monthly White Dwarf, from Army of the Month and Blanchitsu, to Kit Bash and Paint Splatter.

GALE FORCE 9

D&D: Tyranny of the Dragons: Sandesyl & Pharblexx (2)

GF973710 GF973713 GF973714

D&D Next: Barbarian Token Set D&D Next: Paladin Token Set D&D Next: Ranger Token Set

√ √ √

GF973905

D&D Next: Paladin Spell Deck (40 Cards)

GF973906

D&D Next: Ranger Spell Deck (38 Cards)

GF971035

Fulbolg Shaman and Vampire Elf from Tyranny of the Dragons campaign. Miniatures are supplied unpainted and assembly may be required.

HAREBRAINED SCHEMES

Each is a full colour 20 token pack with all the specific needs for that class.

Full colour double sided laminated 6 cm x 9 cm cards for every Ranger spell in the game. Firefly: Blue Sun Expansion

HBSGA005

Golem Arcana: Tile Set 2

$24.99

HBSGA105

Golem Arcana: Durani Jagara Colossus (170 mm)

$64.99

An additional set of six double-sided map tiles that can be used to expand the Golem Arcana battlefield. These tiles feature more "urban" terrain and can be combined with the tiles in Golem Arcana Basic Set.

Full colour double sided laminated 6 cm x 9 cm cards for every Paladin spell in the game.

GF9FIRE005

HBSGA105

Two new boards of space with two new ships and three new contacts to expand the game.

GAME SALUTE GSCLUSTER01

Clusterfight!

SEPTEMBER 2014 NEW RELEASES

GAMES WORKSHOP

Clusterfight is a party game of hypothetical battles for 3-12 players. If you've ever stayed up into the wee hours debating the GSCLUSTER01 finer points of Freddy vs. Jason, or Kirk vs. Picard, this game's for you. And seriously, who really thinks that the landmark case of Alien vs. Predator settled anything? Nobody even stopped to ask, "What if Predator had laser eyes?" Each round in Clusterfight, players throw combatants into the ring, then change the dynamics of the fight with "battle cards". Sure, Batman could beat up the Pope, but what if Batman was "Vomiting Uncontrollably" and the Pope was "Fighting Mad"? Everyone has a chance to bet on the outcome, then a judge decides the winner and bets are settled. When all players have judged twice, the player with the most points wins!

Standing at 170mm tall (6 1/2"), The Jagara Colossus is the largest Golem in the Durani arsenal! The Jagara not only wreaks havoc on enemies with its terrifying Apocalyptic Blast, it's so mighty that it destroys terrain and obstructions as it strides across the battlefield. Also included are ten Wake of Destruction cards, and two new Relic Cards that can be used to augment any Golem army: Hantra's Gems, which can be used to heal the Jagara in battle, and Zyama's Amulet, which allow the Jagara to dig a new mana well!

IDW PUBLISHING

IDW00683

Rattus Cartus

Innovation: Echoes

It's 1347. The Black Death is ravaging Europe. The plague has laid victim to the King and now you and your fellow gentries must fight to determine who will reign amidst the panic. To win, you must scour the land for loyal supporters be they peasantry, bourgeoisie, or mystics. You don't discriminate. Every day marks a new town to turn to your cause. Search through curious buildings belonging to different classes, recruit followers and reap the rewards. Perhaps enlist strangers on the street as well? But beware, more than just potential loyal subjects lurk within the cobblestone paths. But a rat or two won't kill you. Right?

IELLO

IEL51082

What would the world be without water-mills, pianos or emails? With 105 new innovations to discover and 5 new achievements to perfom, this first expansion for Innovation offers countless new possibilities to renew your games. Echoes adds astonishing new mechanisms for an even more thrilling and intense game experience. Master the Echo effect: Dogmas from the past still resonate in the present! Gather bonuses from special cards to increase your score. Control the future by playing foreshadowing cards that only come into play later in the game! Only when you master Time itself will you lead your civilization to glory... and victory! 6


SEPTEMBER 2014 NEW RELEASES

JAPANIME GAMES JPG216

Krosmaster Arena: Quest JPG216

Knights of the Dinner Table #214

KONAMI DIGITAL ENTERTAINMENT KOI89972

OSPACE122

Yu-Gi-Oh! Pendulum Powered Card Sleeves

MERCURY GAMES

$5.99 √

MCY1401

OSPACE122

The Walled City

$59.95

MCY1402

Foreclosed!

$29.95

Dragon Brigade Roleplaying Game

Bolt Action: Tank War

$29.95

OSPCAM272

Kursk 1943: The Northern Front

$21.95

OSPCAM273

Point Pleasant 1774: Prelude to the American Revolution

$21.95

In the summer of 1943, recoiling from defeat at Stalingrad, Hitler conducted a OSPCAM072 limited objective offensive to eliminate the Soviet Kursk salient. Operating a classic pincer attack of the kind that succeeded during the 1942 Kharkov campaign he hoped that the resulting heavy losses inflicted on the Red Army would give the Wehrmacht time to recover its strength. However, the Soviet anticipation of the attack led to extensive losses on both sides as Soviet anti-tank mines and fierce fighting pushed the Germans back, liberating the German-held Orel in the process. Focusing on the northern front of the battle with Generaloberst Walter Model's forces pitted against General Rokossovsky's Central Front between 5 July and 18 August, this volume will explore both the German offensive and the Soviet counteroffensive. Using documents from both sides, extensive photographs - both contemporary and modern, maps and bird's-eye-views this title will shed new light on this often ignored part of the battle.

Wealthy Uncle Moneybags has gone bankrupt, and his entire property must now be sold to the banks and creditors. Are you greedy enough to get more than your fair share? Can you negotiate your way to prosperity? Then Foreclosed! just might be a game for you. In the game, you are one of the creditors looking to reclaim your, ahem, "fair" share of this debtor's wealth. His property has been divided into five different categories: real estate, vehicles, luxury, antiques, and collector items. Cash is also available, and it's needed for negotiating with the other creditors. To start, you're awarded one item from Wealthy Uncle Moneybag's collection of property, but perhaps you'd like something else instead? If so, make the holder of that item an offer, and he'll be forced to either pay money to protect it or swap his item for yours. Once all players have had a chance to swap, the items they hold are added to their personal collections. The more property of one type you manage to acquire, the more valuable your share will be - and this is what counts in the end, so take your seat as the negotiations are about to begin. MWP1039

OSPBOLT008

Tank War, the new supplement for Bolt Action, gives players the option to expand their games to a whole new level - armoured warfare. Recreate such great engagements as the battle of Kursk with the scenarios, army options and special rules found in this book. Whether you want to add more armour to your existing armies or build an entirely armoured force, Tank War has you covered.

From empty crossroads to the first signs of a settlement the Walled City is coming to life! Your job is to grow this new city, settling citizens loyal to you alone, as both you and your worthy opponents vie to be declared the first mayor.

MARGARET WEIS PRODUCTIONS

$22.95

OSPBOLT008

The second half of 2014 brings new cards, new challenges, and new opponents to the Yu-Gi-Oh! TRADING CARD GAME, so power up your arsenal with the Yu-Gi-Oh! Pendulum-Powered Card Sleeves! Featuring the two flagship Pendulum Monsters from Super Starter: SpaceTime Showdown, Timegazer Magician and Stargazer Magician, these sleeves are sure to swing a highly contested Duel in your favor! 70 high-quality, tournament-legal card sleeves come in each pack - perfect for protecting any Duelist's 40-card Deck and 15-card Extra Deck! Each pack contains 70 card sleeves specifically designed for the Yu-GiOh! TRADING CARD GAME.

KOI89972

Spitfire Aces of Northwest Europe 1944-45

This book traces the achievements of the pilots flying the iconic Spitfire in Northwest Europe, and examines how the steady technological improvements that were made throughout the Spitfire's service life improved its capabilities in the air. Based at airfields throughout southern England, Merlin engine Spitfires provided the bulk of the air cover for the D-Day landings, and it was an RCAF Spitfire which claimed the first ever ME 262 jet kill. 36 colour profiles covering a broad spectrum of nationalities, units, pilots, theatres and markings complement thorough research throughout this comprehensive account of these crucial fighter aircraft.

Unlike the head-to-head battles of Krosmaster: Arena, this game can be played cooperatively or as a competition, as players look for treasures on tiled boards. The box includes 7 new Krosmaster figures with character cards (2 exclusive), more than 600 pieces, 16 terrain parts (which can be used in Arena), more than 40 settings, 6 special dice.

KENZER + CO K+C214

OSPREY PUBLISHING

√

The only major conflict of Lord Dunmore's War, the battle of Point Pleasant was fought between Virginian militia and American Indians from the Shawnee and Mingo tribes. Following increased tensions and a series of incidents between the American settlers and the natives, Dunmore, the last colonial governor of Virginia, and Colonel Andrew Lewis led two armies against the tribes. On October 10, 1774 Lewis and his men resisted a fierce attack, led by Shawnee chief Keigh-tughqua, or Cornstalk, at Point Pleasant, near the mouth of the Kanawha river. Despite significant losses on both sides, Lewis succeeded in forcing the Shawnee to retreat back to their settlements in the Scioto Valley. In the aftermath of the battle the Treaty of Camp Charlotte was signed in attempt to secure peace in the region and ultimately opened up Kentucky for American settlement. Illustrated with photographs, detailed maps and bird's-eye-views, this title brings to life one of the most significant preRevolutionary conflicts between American settlers and the native tribes.

$24.99

A swashbuckling, fantasy RPG based on the novels by Margaret Weis and Robert Krammes.

7


US Marine vs Japanese Infantryman: Guadalcanal 1942–43

OSPGNM9131

$18.95

Green on Blue: Helmand to the Himalayas

$15.95

SEPTEMBER 2014 NEW RELEASES

OSPCBT008

Framed around the horrific massacre of five British troops at a police station in Helmand Province in 2009, ‘Green On Blue: Helmand to the Himalayas’ tells the inspirational story of Captain David Wiseman, the first soldier on the scene after the events, who was subsequently shot and badly injured, and eventually found salvation on the slopes of Mount Everest as one of Prince Harry’s Mountain Heroes. This exhilarating memoir reveals what it was really like being one of the British Army’s senior mentors to the Afghan National Army and recounts the horrors, humor and occasional absurdities of the conflict. Wiseman tells how, after his injury and rehabilitation, frustration and chance led him to enlist to become one of an unlikely band of disabled ex-servicemen on a mission to climb Everest as part of the Walking with the Wounded charity. With warmth and humor, the story details his training on some of the world’s highest peaks and the friendships which were forged there. It exposes the crazy world of mountaineering, the parties on the peaks and culminates on the deadly slopes of the highest mountain in the world where Captain Wiseman discovered renewed purpose and pride.

The brutal fighting between US Marines and Japanese infantry on the island of Guadalcanal in many ways came to typify the island-hopping war in the Pacific. This book not only explores the differing tactics and equipment used by the two combatants but also shows how the challenges of fighting in inhospitable tropical jungles impacted soldiers on the ground, as combatants had to deal not only with their determined opponents but also the twin issues of disease and stretched supply lines. Written by a former special forces veteran with extensive knowledge of jungle warfare, this fully illustrated book lifts the veil on one of the most pivotal and ferocious close combat duels of World War II. OSPELI202

OSPGNM9320

OSPCBT008

OSPELI202

The British Army Since 2000

$18.95

In the past decade and a half the unique requirements of dual wars in Iraq and Afghanistan have radically altered the appearance and capabilities of the British Army's infantry soldiers. Gone are the tactics, uniforms and equipment of the Cold War, replaced by an elite fighting force, skilled in counterinsurgency operations and warfare in both urban and rural environments. Fully illustrated and written by an insider, this engaging book traces the major transformations in British Army doctrine, organisation, structures, units, uniforms and equipment, from the end of the Cold War in the 1990s up to today, revealing how despite being a small force in global terms, the British Army continues to be able to punch above its weight. OSPGNM6251

Where the Iron Crosses Grow: The Crimea 1941–44

OSPGNM9131

OSPGNM9320

$25.95

OSPMYTH011

OSPGNM7731

OSPMYTH011 OSPNVG214 OSPGNM6251 The Peninsular War Atlas (Revised)

$75.00

The Peninsular War saw some of the bloodiest fighting of the Napoleonic Wars. Despite the exposure given to this theatre the soldiers who fought there have received little public recognition. As the bicentennial commemorations of this war draw to a climax in 2014, this magnificent book has been re-released in a revised edition including five new maps giving a comprehensive view of all the combatant’s battles. The mapping by the author is of very high standard, and he has re-evaluated several battles in collaboration with Spanish authorities, and academics, and presents new interpretations of the sources.

$29.95

Sinbad the Sailor

$17.95

US Heavy Cruisers 1943–75: Wartime and Post-war Classes

$17.95

Just as the German blitzkrieg stunned the world in 1939-40, so too did the Japanese offensive of 1941-42. In just eight weeks following 7 December 1941, the Imperial Japanese Army captured Manila, almost all of the Philippines, Hong Kong, the Malay Peninsula and the great British bastion at Singapore before forcing the capitulation of Siam and occupying Burma. A month later, they had added the Netherlands East Indies, with an area and depth of natural resources more than twice that of Japan, to their trophy case. Based on Japanese sources and firsthand reports, this book examines these astonishing Japanese successes, revealing how victory after victory was won despite the huge logistical and geographical challenges presented by waging war in the Pacific.

In this remarkable work, acclaimed author, academic and ex US staff and armor officer Robert Forcyzk has diligently assembled new research to investigate the intense and sometimes barbaric fighting for the Crimea region in World War II, where first a German and then a Soviet army were surrounded and totally obliterated. This definitive work deals with the many unique characteristics of the conflict, such as the naval and amphibious actions of supply, attack and evacuation. It also explores the historical context of the region and the appalling policies of ethnic cleansing practiced by both sides. Featuring over 50 black and white images and maps of the campaign, the volume draws on a wealth of archival and secondary study to examine all the major operations of this immense and terrible conflict.

OSPGNM7731

The Imperial Japanese Army: The Invincible Years 1941–42

8

This book retells the story of Sinbad the Sailor and recounts tales of the voyages on which he acquired his wealth, of the strange peoples and monsters he encountered along the way and of lands beyond the horizon. It places the fiction of Sinbad, popularised in the collection of stories known as the Arabian Nights, into the context of medieval Cairo where these tales were originally told. By retracing the history of these stories and the Arabian voyages of exploration and trade which inspired them, and by examining modern incarnations of Sinbad that have appeared since his stories reached the West, this book breathes new life into these ancient tales of adventure, magic and mystery.

This title follows on from a companion book covering the US heavy cruisers that were built prior to the war, together forming the definitive guide to the US's heavy cruiser classes. Versatile warships, the heavy cruisers of the Baltimore class, and their successors in the Oregon City and Des Moines classes, commonly acted as carrier escorts throughout World War II, but also performed bombardment duties in support of amphibious landings. Post-World War II, the heavy cruisers continued to see service, chiefly in Korea and Vietnam. Even after the heyday of the heavy cruiser had passed, the ships continued to serve - several were converted into the earliest examples of guided missile cruisers, and created an enduring legacy in the US Navy. From an established expert on the US and Pacific naval history, this is an invaluable resource richly illustrated with artwork and photographs.



Lion Rampant: Medieval Wargaming Rules

PIP410

$17.95

Take Robin Hood, Richard the Lionheart, Gamelyn, William Wallace and other legends from the colorful, dangerous medieval period to the tabletop with Lion Rampant – a new set of rules designed for fighting medieval skirmish games. Ideal for players who wish to collect medieval miniatures and paint the pageantry without wanting to muster huge forces or spend time learning complex rules, this game allows players to game actual historical battles – or to delve into the archives of Hollywood to embark on more over-the-top pulp style clashes.

Iron Kingdoms: Full Metal Fantasy: Monsternomicon

In the Iron Kingdoms peril lurks at every turn, as fearsome and terrifying creatures both great and small look to turn unwary adventurers into their next meal or enslave them beyond death. From ferocious packs of ravenous burrow-mawgs to deadly ethereal pistol wraiths that haunt the back roads and forgotten cemeteries, the Monsternomicon is filled with creatures both mundane and supernatural to challenge even the most experienced adventuring parties. This essential full-color guide to the wicked denizens of the Iron Kingdoms gives you everything you need to introduce them into your own adventures. PIP410

Killing Bin Laden: Operation Neptune Spear 2011

$18.95

On May 2, 2011 a ten-year manhunt drew to a deadly end as the men of the US Naval Special Warfare Development Group (a.k.a. SEAL Team Six) closed in on their prey, Osama Bin Laden, the mastermind of the World Trade Center attack on September 11, 2001. Flown from Afghanistan by Army Special Operations Command’s 160th Special Operations Aviation Regiment (Airborne) and evading detection by the Pakistani military, two US helicopters flew towards the compound where they believed Bin Laden to be. Forty minutes later one helicopter had crashed and five people were dead, including the al-Qaeda leader. In this book the story of the raid is told, from start to finish, using specially commissioned fullcolor artwork, photographs, and maps. The operation, codenamed Neptune Spear, is expertly analyzed and the events are told in a concise and clear account of its build-up, execution, and aftermath, demonstrating the skill and courage of the men who carried it out. OSPRAID046

Montcalm’s Crushing Blow: French and Indian Raids Along New York’s Oswego River 1756

PIP41115

PRIVATEER PRESS PIP34116

WARMACHINE: Cryx: Cephalyx Mind Slaver & Drudges: Ally Unit (10) (plastic)

PIP41116

$17.99

WARMACHINE: Mercenary: Cephalyx Agitator Solo

$15.99

WARMACHINE: Mercenary: Croe’s Cutthroats Unit (10)

$59.99

WARMACHINE: High Command: Faith & Fortune Core Set

$44.99

Agitators are the surgical knives of a Cephalyx force. These sinister specialists hover across the battlefield to apply precise pressure to the enemy in order to ensure their enslaved drudges and monstrosities are performing to the utmost of their capacity. An agitator can determine the necessary course of action in the heat of battle, whether it be stirring their drudges to a fever pitch, controlling the minds of the enemy, or blasting those minds with cruel psychic force. The Cephalyx Agitator comes in a blister (PIP 41116). A player may field up to three Cephalyx Agitators for each warcaster in a Cephalyx Contract Mercenary army.

$18.95

PIP41123

As a murderous band of mercenaries, Croe's Cutthroats prefer stealth and guile over confrontations of brute strength. Many of their enemies have fallen to the poisoned weapons utilized by their unseen hands. The Croe's Cuttroats unit comes in a box (PIP 41123). A player may field one Croe's Cutthroats unit in a Cryx, Khador, Protectorate, or Mercenary army. PIP61020

$49.99

From below western Immoren emerge the inscrutable cephalyx mind slavers, who have entered into an unholy bargain with the Cryxian Empire. Applying a horrific blend of machinery, alchemy, and disfiguring surgery, the slavers transform their captured victims into powerfully muscled and mechanically enhanced warriors they control to fight and die in their stead. The Cephalyx Mind Slaver & Drudges unit comes in a box (PIP 34116). A player may field up to two Cephalyx Mind Slaver & Drudges units for each warcaster in a Cryx or Cephalyx Contract Mercenary army. Miniatures are supplied unpainted and assembly may be required.

WARMACHINE: Mercenary: Cephalyx Dominator: Unit Attachment

No mind is safe from the dominators of the Cephalyx. Using their considerable psychic powers, dominators bend the will of sell-swords and soldiers, forcing them to fight and die for inscrutable reasons. The enslaved are impervious to pain and willingly sacrifice their own lives to save that of their tormentors. The Cephalyx Dominator comes in a blister (PIP 41115). A player may field one Cephalyx Dominator for each warcaster in a Cephalyx Contract Mercenary army.

The year 1755 saw the rivalry between Britain and France in North America escalate into open warfare as both sides sought to overcome the other's forts and trading posts. Lord Loudoun and the Marquis de Montcalm were sent out to lead their forces and Montcalm was soon tasked with capturing the formidable AngloAmerican post at Oswego. Montcalm's 3,000-strong force surrounded the forts at Oswego and soon forced the defenders to surrender - an outstanding French success. Featuring specially commissioned full colour artwork, expert analysis, and lively narrative, this engaging study casts light on a daring feat of arms at the height of the French and Indian War. PIP34116

PIP41115

OSPRAID045

OSPOWG008 OSPRAID045

$29.99

SEPTEMBER 2014 NEW RELEASES

OSPOWG008

As the fires of war engulf western Immoren, the call for great leaders has never been stronger. The Retribution of Scyrah and the Convergence of Cyriss muster their forces to wage war on a new scale. Mercenary armies of the Highborn Covenant and Four Star Syndicate sell their services to the highest bidder, while also pursuing their own larger agendas. Take command of these four new factions in their battle for dominion over the Iron Kingdoms! Will you lead your faction to victory, or be crushed by the military might of your rivals? The WARMACHINE High Command Faith & Fortune core set introduces four new factions: Retribution of Scyrah, Convergence of Cyriss, Highborn Covenant, and Four Star Syndicate. This core set is a stand-alone deck-building card game. It has everything 2-4 players need to play and can be customized with expansion releases for the included factions. Leverage your resources, rally your armies, and dominate your foes to set your banner above all of western Immoren!

10


WARMACHINE: High Command: Faith & Fortune: Escalating Conflict Expansion

SEPTEMBER 2014 NEW RELEASES

PIP61023

$15.99

Bolster your armies with Escalating Conflict, an 84-card expansion for WARMACHINE High Command Faith & Fortune! Escalating Conflict contains 5 copies each of 16 different cards, plus 4 additional warcaster cards, to bring new strategies to your Retribution of Scyrah, Convergence of Cyriss, Highborn Covenant, and Four Star Syndicate decks. Requires the WARMACHINE High Command Faith & Fortune core set (PIP 61020) to play. PIP73073

HORDES: Legion of Everblight: Nephilim Protector: Light Warbeast

$18.99

HORDES: Legion of Everblight: Absylonia, Daughter of Everblight: Epic Blighted Nyss Warlock

$24.99

From birth, nephilim protectors obey an instinctive imperative to guard Everblight's warlocks and will dive into harm's way without hesitation or concern for their own lives. They are also ideal vessels for any grave wounds their warlocks shunt to them, as they are bred to endure these injuries. Ever alert to their surroundings, protectors stand with halberds ready to intercept any approaching threat. The Nephilim Protector comes in a box (PIP 73073). A player may field any number of Nephilim Protectors in a Legion army. PIP73080

PIP73080

PIPNQ62

Absylonia has been no stranger to transformation and now, thanks to the gifts of Everblight, her body has settled into a stable form. On huge wings she flies over the battlefield, conveying her killing rage to the spawn that follow her. Though her own body no longer shifts, her blood is still attuned to the morphic energies of Everblight, and the ravenous spawn she commands now gain the same mutability she herself once possessed. Absylonia, Daughter of Everblight comes in a blister (PIP 73080). A player may field one Absylonia, Daughter of Everblight in a Legion army.

No Quarter Magazine #62

$8.50

With a preview of the upcoming Monsternomicon, a new (and bloody) Battle Report, and more model previews of this fall’s releases, No Quarter 56 has it all! Also featured in this issue: a Gavyn Kyle Files examining the mysterious Old Witch; part 4 of the Iron Kingdoms Full Metal Fantasy Roleplaying Game multipart adventure Immortality; and photos of all the excitement from Lock & Load GameFest 2014. Never miss an issue!

PLAYROOM ENTERTAINMENT PLE18400

Pass the Pandas

$12.00

Be the first to get rid of all of your dice by rolling pandas, bamboo or water drops. A player who rolls pandas is able to pass those dice to other players. A roll of bamboo is only beneficial if you rolled more bamboo than the previous player. A roll of water allows you to discard those dice. A blank roll does nothing to help you and you have to keep those dice for your next turn. PLE18400

PLE18500

PLE18500

Fusion

$12.00

Players race, one at a time, to place their cards on three discard piles. One pile is color matching, the second is number order (higher or lower), and the last pile is total Fusion; the card must be completely different from the face up card; different color and shape, different number and not one higher or lower. The first player to 11 run out of cards is the winner!

PLE18601

Qwitch

$10.00

In Qwitch, players race to play cards in sequence. Each card has a letter and a number on it. Letters and numbers can go up, down, or stay the same...and quickly switch at any time. Everything can change with the flip of a card! Be the first player out of cards, and win!

PAIZO PUBLISHING PZO30061

Pathfinder Flip-Mat: Tech Dungeon

$13.99

Whether the vessel of alien invaders or a labyrinth from the far future, battles from beyond time and space unfold on Pathfinder Flip-Mat: Tech Dungeon. With a distinct technological dungeon on each side, this durable accessory can serve as a setting for exploration, battle, or anything in between in any tabletop fantasy or sci-fi campaign! Don't waste your time sketching when you could be playing. With Pathfinder Flip-Mat: Tech Dungeon, you'll be ready next time your players pick a fight! This portable, affordable map measures 24" x 30" unfolded, and 8" x 10" folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, Pathfinder Flip-Mats fit perfectly into any Game Master's arsenal! On tabletops across the world, the FlipMat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away? PZO30061

PZO3046

PZO3046

Pathfinder Cards: Mummy’s Mask Face Cards Deck

$10.99

Pathfinder Cards: Skull & Shackles: Raiders of the Fever Sea

$19.99

Give life to your NPCs with Mummy's Mask Face Cards! More than 50 key characters fill this gorgeously illustrated deck designed for use with the Mummy's Mask Adventure Path, but suitable for use in any fantasy roleplaying game! Each card includes the character's name, his or her role in the Mummy's Mask Adventure Path, space to record key details, and artwork by Paizo's finest illustrators. These Face Cards bring the most prominent cast members of this tomb raiding Adventure Path to your tabletop and let your players look into the faces of the enemy! PZO6012

Players set sail upon the pirate-infested high seas in this new Adventure Deck expansion for the Pathfinder Adventure Card Game: Skull & Shackles Base Set! This 110-card expansion includes new locations, monsters, villains, loot, ship-toship sea battles, and more, as well as 5 new scenarios that constitute the complete "Raiders of the Fever Sea" adventure. Chart a course for victory with the Pathfinder Adventure Card Game: Raiders of the Fever Sea Adventure Deck!


Pathfinder Adventure Path #86: Lords of Rust (Iron Gods 2 of 6)

$22.99

The heroes of the town of Torch follow a PZO30061 trail of clues to the sprawling junkyard known as Scrapwall, where bands of desperate and violent bandits vie for control over the technological leavings and ruins found within. The Lords of Rust dominate Scrapwall, and their swiftly rising power threatens more than the town of Torch. For they have the support of one of the Iron Gods of Numeria, and what slumbers fitfully beneath the wreckage of Scrapwall could catapult the Lords of Rust into a new level of power if they're not stopped! "Lords of Rust" is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience. Several new monsters, an overview of the villainous Technic League, an exploration of the clockwork goddess Brigh, and Amber E. Scott's Pathfinder Journal round out this volume of the Pathfinder Adventure Path! PZO9273

Pathfinder Campaign Setting: Undead Unleashed

$19.99

Be they flesh-hungry ghouls or cunning vampires, the living dead number among the favorite threats of Game Masters and players alike. Pathfinder Campaign Setting: Undead Unleashed details 15 unique undead creatures, providing information on their lairs, their minions, and their statistics, enabling GMs to add the walking dead to existing campaigns or base entire adventures on their sinister plots. Among the included undead are the Lirgeni lich Meyi Pahano; Erum-Hel, Lord of Mohrgs; the mummified child-god Walkena; and Ordellia Whilwren, ghostly savior of Magnimar. Put life into your next undead-based campaign with Pathfinder Campaign Setting: Undead Unleashed!

PZO9450

Pathfinder Player Companion: Champions of Corruption

$12.99

SEPTEMBER 2014 NEW RELEASES

PZO9086

Embrace your inner villain and command the powers of evil! Along with new character options like wicked feats, blasphemous spells, and damnable magic items, this volume contains all the information Pathfinder RPG players need in order to indulge their dark sides and make the forces of good quake in their boots. You've been a herald of good with Pathfinder Player Companion: Champions of Purity and mastered the forces of neutrality with Champions of Balance; now embrace the strength of cruelty and revel in wretchedness with Champions of Corruption! PZO9546

PZO9450 PZO9546

Pathfinder Module: Plunder & Peril

$24.99

When the infamous captain of the Magpie Prince sails into port with a bizarre treasure map and the promise of fantastic riches, scalawags of every stripe fight to join her crew. With the heroes aboard, the pirate vessel sets forth on a race around the treacherous isles of the Shackles, dodging enemy pirates, scouring shipwrecks, and bilking the denizens of the deep. But treachery and danger lie beyond every horizon and it's up to the heroes to decide whether they'll win their promised treasure or a watery grave! "Plunder & Peril" shares in the stories of the new Pathfinder Adventure Card Game: Skull & Shackles, giving Pathfinder fans three exciting new quests that can stand alone or build upon either the award-winning card game or the swashbuckling Skull & Shackles Adventure Path. Includes a giant poster map!


SEPTEMBER 2014 NEW RELEASES

PZOBFPPATHCD004 Pathfinder Legends CD: Rise of the Runelords 4: Fortress of the tone Giants

$15.99

RVB26611

Sanssouci

RVM005

City of Iron: Experts and Engines

$34.95

SG8014

Panamax

$59.95

In Panamax each player manages a shipping company established in the Colón Free Trade Zone. Companies accept contracts from both US coasts, China and Europe and deliver cargo in order to make money, attract investment and pay dividends. At the same time the players accumulate their own stock investments and try to make as much money as possible in an effort to have the largest personal fortune and win the game. Panamax features several original mechanisms that blend together; an original dice (action) selection table, pickup-and-deliver along a single bi-directional route, a chain reaction movement system – “pushing” ships to make room throughout the Canal and a level of player interaction that is part self-interest, part mutual advantage and the freedom to choose how you play.

$39.99

STEVE JACKSON GAMES

Your task in the tile-laying game Sanssouci is to create a flower garden for the world-famous Sanssouci Palace. Competing against up to three other landscape architects, you'll have your own garden layout game board on which you'll build rose gardens and vineyard terraces, labyrinths and fountains - but not just anywhere, mind you. No, the landscapers must meet certain building requirements, and unfortunately you won't always have at hand everything that you might need.

RED RAVEN GAMES

Among the Stars: The Ambassadors

In order to assist in the construction of their space stations, each race has formed a team of ambassadors to visit other space stations in need. These ambassadors are willing to offer their services and strengthen the bonds of the newly-formed alliance. These ambassadors are introduced in the game with the addition of a fourth action that allows the players to invite them to their station and make them part of their Council. Each ambassador comes with a different ability, based on his race's strengths and capabilities. However, there is limited space in each player's Council so they have to choose wisely who they are going to invite. Among the Stars: The Ambassadors is a boxed expansion for Among the Stars featuring more than 150 new cards. Apart from the Ambassador cards, it includes more than twenty different new Locations, new Objectives, a new Alien race, new Conflict sets (to replace the original one, rather than mix with) and additional material / rules for 5th and 6th player.

Marauding Stone Giants are swarming down from the mountains, raiding every town they find. Can Valeros, Harsk, Merisiel, and Ezren return in time to protect their new-found home? Rumors that the attacks are the first of many spread like wildfire. Are the giants truly rallying for war under the command of the warlord Mokmurian? What horrors lie beneath his unholy fortress? With Valeros in the clutches of a vengeful dragon, and harpies PZOBFPATHCD004 ready to feed on their bones, the adventurers must risk all to travel to the stone giant fortress of Jorgenfist. Karzoug is rising and no one is safe. Pathfinder Legends audio dramas adapt the world and characters of the best-selling Pathfinder Roleplaying Game. Each episode runs about an hour and features a cast of professional actors, sound effects, and music that immerse you into the dangerous and exciting world of Pathfinder!

RAVENSBURGER

SG7030

SJG131335

Mars Attacks: The Dice Game

SJG131335

$19.99

Scientists and engineers are perfecting the methods of creating mechanical men powerful, effective workers that never tire if given enough fuel. The great nations of hogmen, toads, Cresarians, and humans race for the advantage this synergy of magic and technology grant them - but automatons are not the only leap forward in this age of discovery. Experts design terrifying war zeppelins, ships that can navigate beneath the waves, and other marvelous machines. Only the nations that embrace tomorrow will emerge ahead. City of Iron: Experts and Engines, the first expansion for City of Iron, includes new, unique citizen and military cards for each nation which open up a new range of strategies and make playing each nation a distinct experience. It also includes Steambot tokens, which can be placed on building cards to give extra goods. Another addition is the Kraxian Pirates token, which can be placed to negate coin bonuses on goods.

STRONGHOLD GAMES SG3002

Space Cadets Duel: Die Fighter Expansion

$19.95

Destroy the humans! Take their cities! Conquer Earth! In Mars Attacks: The Dice Game, lead your team of Martian invaders to conquer Earth. Destroy cities, get your picture taken in front of famous monuments, and be the Martian with the most Earthling kills! But watch out, because the Earthlings might nuke you...

SJG131338

$34.95

SJG131338

Hipster Dice POP Display

$29.70

SJG1348

Knightmare Chess

$29.95

Have you heard about that game, Hipster Dice, that forces you to test your hipster cred in a bluffing game of cultural savvy and obscure references? We figured you hadn't. Poseur.

Space Cadets: Dice Duel – Die Fighter brings two new experiences to the Dice Duel universe to give veterans a whole new way to play: Fighters are flown by a single person and are fast and maneuverable, but lack shields and can be easily destroyed. In "Carrier Strike", suitable for 6-10 players, each team gets one original ship (now called a Capital Ship) and one fighter. "Fighter Assault" has two fighters trying to take out a single heavily armed capital ship and is designed for 4-6 players. Finally, "Fighter Duel" brings the Dice Duel experience to two players, as two fighters go head-to-head for a quick and intense battle. Experimental Equipment cards upgrade the capital ships with a variety of unique and powerful abilities. Through a draft mechanism, each side selects two upgrades and needs to tailor their strategy to take advantage of their strengths. The 27 cards include new weapons, enhancements to existing systems, new movement options, and more.

SJG1348

13

The cards break the rules in wild and unpredictable ways. Some affect a single move, and some change the entire game. Knightmare Chess plays quickly out of the box, but it also includes variants, and it's easy for players to customize. The possibilities are endless, and so is the fun! This new edition includes Knightmare Chess 2, for a total of 158 beautiful cards, each painted by Rogério Vilela. Bonus: two blank cards for those who want to create their own fiendish, clever rules.


Munchkin Legends 3: Myth Prints

$10.95

SJG1505

Deck Box: Magic the Khans of Tarkir V1 Deck Box: Magic the Khans of Tarkir V2 Deck Box: Magic the Khans of Tarkir V3 Deck Box: Magic the Khans of Tarkir V4 Deck Box: Magic the Khans of Tarkir V5 Deck Box: Magic the Khans of Tarkir V6

ULP86206

For the third time, Munchkin ruins explores your favorite myths and legends! Munchkin Legends 3 - Myth Prints introduces the Gladiator... they get tougher when their lives are at stake! This 56-card set has new monsters to fight, new Treasures to gain, and dozens of new jokes to enjoy! (Or groan at - your choice.) This is an expansion for Munchkin Legends. It is not a stand-alone game.

ULP86207

ULP86208

ULP86209

SJG1513

ULP86210

ULP86211

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SEPTEMBER 2014 NEW RELEASES

SJG1505

Deck box for holding cards in Deck Protectors sleeves. Acid free, durable polypropylene material. Self-Locking Flip top non-velcro closure. Includes one deck divider. ULP86212

Play Mat: Magic the Khans of Tarkir V1 Play Mat: Magic the Khans of Tarkir V2 Play Mat: Magic the Khans of Tarkir V3 Play Mat: Magic the Khans of Tarkir V4 Play Mat: Magic the Khans of Tarkir V5

ULP86213

ULP86214

ULP86215

SJG1513

Munchkin: Halloween Pack

ULP86216

$4.95

Rather than rot the teeth of your trick-or-treaters this year, why not rot their minds with a Munchkin Halloween Pack? Each of the twenty packs contains four Munchkin cards and a quick explanation of the game. And no one has to have a bellyache in the morning!

TWILIGHT CREATIONS TLC2011

Zombies!!! Third Edition

TLC2011

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Play mat with premium fabric top to prevent damage to cards during game play. Dimensions are approximately 24" X 13-1/2". Rubber backing lets the play mat lay flat and prevents the mat from shifting during use. ULP86217

Binder: 9-pocket: PRO: Magic the Gathering: Khans of Tarkir

9-pocket PRO-Binder with printed cover. Embossed middle black web material gives cards a classic framed look. Side loading pocket design to prevent cards from easily falling out. Elastic strap holds the binder shut when not in use. All materials made from archival-safe, acid-free non-PVC material. Holds 360 Cards in Ultra Pro Deck Protector sleeves.

$29.99

Zombies!!! Third Edition includes rules for competitive, cooperative, team and scenario play. It adds survivors to rescue, door tokens for harder travel into and out of buildings and four new zombie figures, 25 of each.

USAOPOLY

USOMN005394 Monopoly: The Legend of Zelda

USOSG099000

Selfie

USOYZ006398

Yahtzee: Firefly

Celebrate one of the most revered video game series of all time in this special Collector’s Edition of The Legend of Zelda Monopoly. Players buy, sell and trade iconic locations throughout the land of Hyrule including Link’s House, Temple of Time and the Lon Lon Ranch. Game comes complete with 6 collectible tokens, custom houses and hotels and custom dice.

TLC2023

Bag O Zombie!!! Deluxe

A category-matching style game where each player has a hand of caption cards with outlandish situations as prompts for posing for and describing selfies. One player take a selfie using his or her mobile device (or acts it out with the included 'frame') based on the description on a caption card. Other players then choose a card from their hand they think best describes the active player's selfie. The active player then selects the card that he or she thinks best describes the selfie, and awards a point to that player. First player to five points wins!

$12.99

100 zombies in four different poses. These are the zombies included in Zombies!!! Third Edition.

ULTRA PRO

ULP84338 ULP84339

Deck Box: Black Dragon Deck Box: Demon Dragon

ULP86200

Deck Protector: Magic the Khans of Tarkir V1 (80) Deck Protector: Magic the Khans of Tarkir V2 (80) Deck Protector: Magic the Khans of Tarkir V3 (80) Deck Protector: Magic the Khans of Tarkir V4 (80) Deck Protector: Magic the Khans of Tarkir V5 (80) Deck Protector: Magic the Khans of Tarkir V6 (80)

√ √

Deck box for holding cards in Deck Protectors sleeves. Acid free, durable polypropylene material. Hinged closure. Featuring artwork by Mauricio Herrera.

ULP86201

ULP86202

ULP86203

ULP86204

ULP86205

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USOYZ6398

Deck Protectors with Ultra PRO's hologram quality seal. Sized 66mm X 91mm to store and protect standard sized cards. All Ultra PRO Deck Protectors are archival-safe and acid-free. 80-count pack.

14

YAHTZEE with an out of this world twist! Now Firefly fans can use a Collectible Serenity ship dice cup and orange translucent dice to roll classic combinations like Full House, Large Straight and YAHTZEE!


JUST ANNOUNCED!

ASMODEE EDITIONS

August 2014 Additional Releases

ASMCGYEN03

ADDITIONAL AUGUST 2014 RELEASES

ACDMM020

Meeple Monthly Issue 20 August 2014

ALDERAC ENTERTAINMENT GROUP AEG5815

Lost Legacy: Flying Garden

$3.95

BEZIER GAMES

$9.99

BEZCAST

Scattered across the world are pieces of a strange craft from far beyond the skies known as the Lost Legacies. In the eastern peaks, legends speak of a floating paradise, a garden of unearthly delights protected by an implacable guardian. Some of these legends claim the garden provides an unending source of ambrosial food and water. Discover where the Lost Legacy can be found and win the game! Lost Legacy is a card game of risk, deduction and luck, designed by Kanai (Love Letter) and Hayato Kisaragi. Players start with one card in hand, and then draw and/or play cards from the 16 card deck, until the cards run out. Then the investigation stage starts, with players trying to determine who has the "Lost Legacy" card. The player with the highest point total at the end wins.

ARMY PAINTER AMYWP8007

Warpaints: Zombicide Core Paint Set

Warpaints: Zombicide Toxic-Prison Set

Castles of Mad King Ludwig

$59.99

In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever - subject, of course, to his everchanging whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players.

BATTLE FRONT MINIATURES BFMGBR080

Mark A Whippet Tank

BFMGBR090

Mark IV Tank (2)

BFMGBR702

HQ & Rifle Platoon

BFMGBR704

Machine-gun Platoon

BFMGBRAB1

British Infantry Company (Army Deal)

BFMGGE100

A7V Tank (2)

BFMGGE701

Infanteriekompanie HQ

BFMGGE702

Infanterie Platoon

BFMGGE704

Infanterie Machine-gun Platoon

BFMGGE706

Stoss Platoon (40)

BFMGGEAB1

German Infantry Company (Army Deal)

BFMWI323

Wargames Illustrated #323

British light tank, one in a blister. Miniatures are supplied unpainted and assembly may be required.

$29.99

Contains 10 paints and 1 brush for the Zombicide Core Zombie Set! Perfect for any zombie set, these paints will bring your miniatures to Un-life! Contians the following colors: AMYWP8007 Zombie Shader, Glistening Blood, Crusted Sore, Dirt Spatter, Brainmatter Beige, Zombie Skin, Filthy Suit, Dead Black, Wasted Jeans, and Mouldy Clothes. Also includes a free Hobby Highlighting Brush. AMYWP8008

$39.99

The big heist may have been a success, but it all goes wrong when every crook wants a bigger cut. With this much money on the table, bullets speak louder than words! In Cash 'n Guns, players will point foam pistols at each other and try to intimidate their opponents into letting them have the largest share. The bravest crooks enjoy the most money - but only if they live long enough to spend it!

ASMCGYEN03

All dates of release are estimates by the manufacturer. Prices are listed as MSRP. √ = Check with your retailer about pricing. ACD DISTRIBUTION

Cash and Guns 2nd Edition

Iconic tank of WWI, two in a box. Male and female parts.

Infantry platoon with additional HQ team (buy two blisters to get enough HQ teams for your company HQ). Four machine-guns to help your infantry get into the enemy. 1500 point army, designed to be a perfect place to start with WWI. Iconic tank of WWI, two in a box.

German HQ and support weapons including trench mortars and flamethrowers.

$17.99

The paint set expansion for Zombicide: Prison Outbreak and Toxic City Mall. Designed to complement the Zombicide Core Paint Set (AMYWP8007). Contains the following colors: Boney Spikes, Toxic Boils, Toxic Shader, Prison Jumpsuit, Jumpsuit Shader, and Scaly Hide

Cannot take the trenches without infantry. 40 fig pack. Four machine-guns to help your infantry get into the enemy. Elite assault infantry to lead the charge. 40 fig pack. 1500 point army, designed to be a perfect place to start with WWI.

AMYWP8008

15




FFGCE06

CB71009

The One Ring Roleplaying Game

$49.99

CB71116

Doctor Who: Seventh Doctor Sourcebook

$34.99

Celebrating the 50th anniversary of Doctor Who, this Sourcebook explores the Seventh Doctor’s adventures on Earth and beyond. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed resource for fans of the show! Having survived an attempt on his life from his own future self, it is the Rani who forces the Doctor to regenerate once more, into an incarnation that is every bit as sharp, cunning and eccentric as his predecessors. Battle dragons, psychic clowns and out-of-control robots, match wits with the Rani, the Master and Fenric, and destroy Skaro, the home world of the Daleks! And remember – you can always judge a man by the quality of his enemies! CYT71000

Valiant Universe RPG Core Rulebook

FFGCE06

FFGADN19

Android: Netrunner LCG: Up and Over Data Pack

FFGCT63

FFGCT63

Call of Cthulhu LCG: The Sleeper

$29.95

FFGDJ28

Descent 2nd Edition: Crusade of the Forgotten Hero & Monster Collection

$34.95

The Lord of the Rings LCG: Celebrimbor's Secret Adventure Pack

$14.95

The Sleeper Below is the seventh deluxe expansion for Call of Cthulhu: The Card Game. Its 165 cards (three copies each of fifty-five individual cards) greatly enhance the game's Cthulhu faction as they reveal the hidden cults and dormant evils that reside at the heart of H.P. Lovecraft's fictional world. They also introduce a number of characters drawn straight from the pages of the classic short story, "The Call of Cthulhu," along with powerful and secretive societies that guard information related to the Old Ones.

$39.99

The edge between superhero and villain has never been sharper. In the Valiant Universe RPG, players will immerse themselves in a dark and gritty world where every mission and every battle has deadly consequences. Whether playing X-O Manowar, Bloodshot, Shadowman or even the all-powerful Toyo Harada-or any of dozens of characters-Valiant's most fearless heroes will unite for the first time in a roleplaying game, allowing you to join their stories and create new ones! Whether you're a longtime fan or brand new to the Valiant Universe, this is the only source you'll need to bring Valiant's leading characters to life in a fantastic superheroes setting!

FANTASY FLIGHT GAMES

$24.95

Thirty new aliens blast onto your tabletop in Cosmic Dominion, a fan-designed expansion for Cosmic Encounter. Chock full of fan-favorite aliens, wacky new powers and flares, and a brand-new reward deck, Cosmic Dominion will have you and your friends competing to determine once and for all who rules the galaxy. Cosmic Dominion includes four new variants to change up the classic Cosmic Encounter experience, while new ship markers allow players to create their very own variants.

The One Ring Roleplaying Game is based on J.R.R. Tolkien’s The Hobbit and The Lord of the Rings, the most influential properties in fantasy. Chock full of incredible artwork by leading artists, including John Howe and Jon Hodgson, and with evocative rules designed by award-winning games designer Francesco Nepitello, there has never been a Lord of the Rings game that’s more evocative of Tolkien’s unique vision. Along with rich and detailed background information, rules that focus on Tolkien’s themes, character types unique to the world and a setting that changes as the Tale of Years progresses, when you play The One Ring Roleplaying Game you really feel like you are playing in Middle-earth. This new, revised edition of The One Ring Roleplaying Game is presented as a single, hardback volume that contains all the rules and background that you need to play. This edition of the game is completely compatible with all existing supplements, but rules clarifications, additional rules options and advice, and a brilliant new front cover make it a must-buy for every fan.

CATALYST GAME LABS

Cosmic Encounter: Cosmic Dominion Expansion

ADDITIONAL AUGUST 2014 RELEASES

CUBICLE SEVEN

The cult of the Forgotten emerges as a powerful, new threat to all of Terrinoth in Crusade of the Forgotten, the third Hero and Monster Collection for Descent: Journeys in the Dark Second Edition. In this Hero and Monster Collection, players gain access to thirteen FFGDJ28 detailed plastic figures previously found in the first edition of Descent, now updated to match the aesthetic of the second edition. Between four heroes eager for danger, three monster groups ready to serve the overlord, and two brand-new quests, players find a wealth of adventure as they battle the Forgotten.

$14.95

Up and Over is the fourth Data Pack in the Lunar Cycle for Android: Netrunner. A search for the mysterious "source code" leads the game's Runners to the shadiest edges of Heinlein, the moon's only established city. The sixty cards in Up and Over (three copies each of twenty different cards) explore the city's Docklands, where even coordinated corporate crackdowns won't necessarily ferret out every black marketeer willing to provide Runners with a steady supply of illicit technology. In this new environment, to survive you must adapt.

FFGMEC30

Celebrimbor's Secret is the fifth Adventure Pack in The Ring-maker cycle for The Lord of the Rings: The Card Game. Its sixty new cards introduce a new scenario in which Middle-earth's heroes must scour the ruins of Ost-in-Edhil for a secret forge before it's discovered by Orcs from Mordor. Celebrimbor's Secret also introduces a powerful new hero - Galadriel, the Lady of Lothlórien - player cards for each sphere (three copies of each) that enhance the Silvan and Noble traits, as well as the Doomed X mechanic.

FFGADN19

FFGMEC30

18


FFGSWE10

Star Wars: Edge of the Empire RPG: Far Horizons Sourcebook

FNK4121 FNK4122 FNK4123

$29.95

Far Horizons is a sourcebook for Colonists making their mark at the fringe of the galaxy in Star Wars: Edge of the Empire. With new talents, spaceships, and gear, Colonists will be able to thrive in even the harshest circumstances that come their way. Three new specializations, the Entrepreneur, the Performer, and the Marshal, offer new ways for Colonists to expand their options (and make some cold, hard credits), while GMs and other players will find new gear and setting information to bring the Edge of the Empire to life. FFGSWE10

FNK4124

Legacy: Magic Legacy: Magic Legacy: Magic Wildspeaker Legacy: Magic

GAMES WORKSHOP

FFGTM12

Dwarf Dwarf Dwarf Dwarf Dwarf

the Gathering: Jace Beleren the Gathering: Ajani Goldmane the Gathering: Garruk

the Gathering: Chandra Nalaar

Weekly Weekly Weekly Weekly Weekly

#27 #28 #29 #30 #31

(August (August (August (August (August

√ √

√ √

GAWWD027-60 GAWWD028-60 GAWWD029-60 GAWWD030-60 GAWWD031-60

White White White White White

2014) 2014) 2014) 2014) 2014)

$4.00 $4.00 $4.00 $4.00 $4.00

GAWWV07-05

Warhammer: Visions: #7 (August 2014)

$12.00

Weekly White Dwarf contains everything you need to know about all the week's other new releases and latest Hobby news. You'll also find new features, new modelling and painting techniques, new rules, new Columnists and much more.

ADDITIONAL AUGUST 2014 RELEASES

Warhammer: Visions is a monthly magazine is a super high-quality, visual feast of Citadel Miniatures. In its 232 pages, you'll find a completely new take on the worlds of Warhammer and Warhammer 40,000 in a stunning new extended pictorial style. It also includes all of your favorite sections from the old monthly White Dwarf, from Army of the Month and Blanchitsu, to Kit Bash and Paint Splatter.

GALE FORCE 9

FFGTM12

Talisman: The Woodland Expansion

$39.95

Warhammer 40,000: Conquest The Card Game

FNK4119 FNK4120

FFGDH19

Legacy: Magic the Gathering: Nissa Revane Legacy: Magic the Gathering: Liliana Vess

GF9BB144

Battlefield in a Box: Craters

GF9BB182

Battlefield in a Box: Trenchline System

GF9BB183

Shattered Battlefields (Destroyed Woods and Muddy Ground) Battlefield in a Box: Large Craters & Ruined House

Fully painted resin terrain. Six craters suitable for WWI, WWII and beyond. Fully painted resin terrain. 8 pieces covering a 4ft wide table.

$39.95

GF9BB184

Warhammer 40,000: Conquest is a twoplayer Living Card Game of interplaneFFGWHK01 tary warfare in the gritty futuristic setting of Warhammer 40,000. By hurling you into a life-and-death combat for the Traxis sector, Warhammer 40,000: Conquest forces you to secure your hold over the sector's key planets. You must balance the concerns of present battles and future conquests as your warlord leads your armies to glorious victory. To claim the Traxis sector, you must conquer or die. In the game, each player controls one warlord and his armies as you engage in interplanetary warfare. Warhammer 40,000: Conquest introduces seven distinct factions: Space Marines, Imperial Guard, Orks, Chaos, Dark Eldar, Eldar, and Tau. Each of these factions possesses a unique flavor and style of play, and an alignment wheel introduces the possibility of forming an alliance between two factions.

FUNKO

Battlefield in a Box: Barbed Wire

Fully painted resin terrain. Four 8" sections suitable for WWI, WWII and beyond.

The mystic trails and trees of the Woodland return to the mortal realm in The Woodland, a corner-board expansion for Talisman! Wealth and powers beyond comprehension are hidden among skulking dangers and pathways toward your destiny. Will you head towards darkness or light? New rules for light and dark fate add depth to the game's fate tokens, a host of new encounters introduce fresh challenges, and five new players allow you to channel the powers of the forest along your quest for the Crown of Command. FFGWHK01

GF9BB132

Fully painted resin terrain, suitable for WWI, WWII and beyond.

GUN METAL GAMES GNMIZ201

Interface Zero 2.0: Full Metal Cyberpunk (Savage Worlds) (Hard cover)

$59.99

Interface Zero 2.0 is a cyberpunk game powered by the Savage Worlds game system. Play bioroids, full-metal cyborgs, vat-grown simulacra, genetic hybrids, Human 2.0, and even androids! Hack the world around you with our revised hacking rules, or take control of a drone and lay down some fire-support for your team! Get cybered with new cybernetics using our Fast Furious and Fun rules!

HAREBRAINED SCHEMES HBSGA001

Golem Arcana Base Game Set

$79.99

Golem Arcana is a pointHBSGA001 based army building game. Each player fields an army consisting of Golems, Knights (sorcerors who "pilot" the Golems), Ancient Ones (powerful gods that might intervene on the army's behalf), and Relics (powerful magical artifacts that can be carried and deployed by Golems). Each unit has special powers and capabilities. The key to victory is figuring out how to best combine these abilities to unleash havoc on the enemy. The magic of the Bluetooth-powered Tabletop Digital interface (TDI) Stylus keeps the Golem Arcana App connected to the action on the gameboard. Players move their Golems and launch attacks by tapping the appropriate game pieces with the stylus.

√ √

19


Golem Arcana: Tile Set 1

$24.99

HBSGA104

An additional set of the same six double-sided map tiles included with the Golem Arcana Base Game Set.

Golem Arcana: Zikia The Khan's Pyre Expansion

IDW PUBLISHING

$34.99

HBSGA101

Golem Arcana: Urugal The Khan's Pyre Expansion

$34.99

Golem Arcana: Gudanna Khan's Pyre Expansion

$34.99

Tammany Hall

IDW00661

Kill Shakespeare

Illyria is a world of magic and wonder, in which all of Shakespeare’s characters are locked in eternal battle against each other. As one of the Bard’s five most famous heroes, you must work together to keep the evil forces of Richard III and Lady Macbeth from killing the mysterious and powerful William Shakespeare and seizing control of the land. But beware false friends, star-crossed characters and shadowy magic in your quest to end your tale on a winning note, not a tragic one. Kill Shakespeare? Not if we can help it! The IDEWW661 launch title from IDW Games puts players in a shared universe populated by characters from William Shakespeare’s most famous plays. The game allows players to choose their character from the likes of Hamlet, Viola, Falstaff, Othello and Juliet in order to protect the realm from the influence of King Richard III and Lady Macbeth. Influence is at the heart of Kill Shakespeare. Players will affect the morale and health of territories as they work to liberate them from the Machiavellian influence of the King and his sorceress ally. The heroes will have to work together to battle troops, complete quests, and ward off events that would strengthen King Richard’s hold on the lands. What makes things more interesting is that Kill Shakespeare is a semi-cooperative experience. Players will need to work together to devote their resources to prevent Lady Macbeth and King Richard from either taking over the land or capturing the elusive bard, William Shakespeare. At the same time, they’ll need to hold back enough of their resource pool in order to complete their own quests so that their banner reigns supreme when the game ends.

Three new Golems for your Golem Arcana Army. The Urugal Keepers of the Pyre Expansion includes: The Horned Blight, a warsprite designed to close on the enemy and enter melee; The Plague Bringer, with its dreaded Necrotic Grasp; and The Carrion Raptor, a titan that can suck the life out of its foes. Also included are three banner stands, three TDI Golem Cards (matching the figures), two double-sided Blessing and Curse tokens, and four new Relic Cards that can be used to augment any Golem army, including The Bone Scarab, an artifact that can be used to destroy enemy Relics; The Lamp of Dusaka, a censer capable of destroying ground cover; The Bone Gate Totem, a fetish that can be used to resurrect and command the dead; and Zayla’s Cauldron, which allows a Golem to inflict an automatic Critical Hit on an opponent. HBSGA103

IDW00660

If you want to rule New York, you are going to need to play the city's growing immigrant populations against one another. Help the immigrant groups who owe you political favors, call in those favors to slander your rivals, and win elections. In Tammany Hall, players help immigrants settle in New York, collect political favors from those immigrant groups, send ward bosses into Manhattan to secure votes, and slander political opponents. An election is held at the end of every fourth year, and the player who uses his power base best will be elected mayor. The Mayor's grip IDW00660 on the city is tenuous at best. After every election, the Mayor must pay off his political rivals by placing them in offices that they can wield to try to take control of the city. Every player is your friend; every player is your enemy. Tammany Hall was the political machine that dominated New York City politics by organizing the immigrant populations. While the organization's influence spanned from its founding in the 1790s to its collapse in the 1960s, this game is set in lower Manhattan roughly between 1850 and 1870 - the era of Boss Tweed.

Three new Golems for your Golem Arcana Army. The Zikia Spirits of the Wildwood Expansion includes: The Bramblehorn, a fast warsprite design to flush out the enemy; The Woodguard, with its mighty shield arm; and The Wildwood Dryad, a titan that can entwine enemies in deadly Grasping Vines. Also included are three banner stands, three TDI Golem Cards (matching the figures), two double-sided Mana Well tokens, and four new Relic Cards that can be used to augment any Golem army, including The Tendrils of Smera, an ancient wand that can be used to ensnaree an enemy in tangling roots; The Tree of Life, an enchanted growth used for healing; The Rooted Road, a magic door that can teleport Golems into cover terrain anywhere on the battlefield; and The Cistern of T’LoLu, an artifact that can be used to grow heavy cover.

HBSGA102

$34.99

Three new Golems for your Golem Arcana Army. The Durani: The Khan’s Pyre Expansion includes: The Jeweled Harpy, a warsprite that can buffet enemies across the battlefield; The Winged Preserver, a titan that wield an enormous scythe; and The Fire Ram, a ranged specialist that rains down Fiery Shrapnel. Also included are three banner stands, three TDI Golem Cards (matching the figures), two double-sided Blessing and Curse tokens, and four new Relic Cards that can be used to augment any Golem army, including The Bulwark of Vajra, a portable defensive fortress; Daku’s Lens, a gem that temporarily extends a Golem’s attacks out to a practically infinite range; The Peridot of Hantra, a gem that temporarily allows any ranged attack to affect an entire cluster of targets; and The Idol of Preyas, a portable weapon that can be emplaced on the battlefield.

HBSGA004

HBSGA101

Golem Arcana: Durani Khan's Pyre Expansion

ADDITIONAL AUGUST 2014 RELEASES

HBSGA004

Three new Golems for your Golem Arcana Army. The Gudanna Terrors of the Steppes Expansion includes: The Sand Lion, a fast warsprite that can hamstring opponents; The Dune Viper, a elusive ogre that dishes out Slippery Strikes; and The Devil Djinn, a titan that attacks with a Lava Lance that penetrates enemy armor. Also included are three banner stands, three TDI Golem Cards (matching the figures), two double-sided Mana Well tokens, and four new Relic Cards that can be used to augment any Golem army, including Baylr’s Dagger, a blade that can be used to disable an enemy knight; Zyama’s Censer, an artifact that allows players to reactivate depleted Mana Wells; Santapa’s Ward, a portable cyclone that can be used to block Line of Sight on the battlefield; and The Gauntlet of Ganna, which allows a Knight to leech valuable Action Points away from the opposing army.

20


IDW00665

Machi Koro

MONTE COOK GAMES

ADDITIONAL AUGUST 2014 RELEASES

Welcome to the city of Machi Koro, the Japanese card game that is sweeping the world. You’ve just been elected Mayor. Congrats! Unfortunately the citizens have some pretty big demands: jobs, a theme park, a couple of cheese factories and maybe even a radio tower. A tough proposition since the city currently consists of a wheat field, a bakery and a single die. Armed only with your trusty die and a dream, you must grow Machi Koro into the largest city in the region. You will need to collect income from developments, build public works, and steal from IDW00665 your neighbor’s coffers. Just make sure they aren’t doing the same to you! Machi Koro is a fast-paced light-hearted game for you and up to 3 friends. Once you’ve had a taste of Machi Koro, this infectiously fun game may have you wondering if the dinner table ever served another purpose. They say you can’t build Rome in a day, but Machi Koro will be built in less than 30 minutes! IDW00666

X-Files: The Board Game

JAPANIME GAMES JPG215

Krosmaster Arena: Junior Base Game

Numenera: Technology Compendium

$39.99

MGCMA50-1 MGCMA51-1 MGCMA52-1 MGCMA70-1

Mars Attacks: Scenery Upgrade Pack Mars Attacks: Deluxe Mat T-Junction Mars Attacks: Deluxe Mat Straight Road Mars Attacks: Civilian Slaughter Upgrade Pack

$39.99 $24.99 $24.99

The namesake of the entire game line, the "numenera" are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World's foremost expert, the redoubtable (though perhaps not entirely sane) Sir Arthour, brings nearly 1000 new items to the Numenera gaming table!

MONGOOSE PUBLISHING MGP20003

Traveller 2300AD: French Arm Adventures

$34.99

MGP20007

Traveller 2300AD: The Grendelssaga

$24.99

MGP3881

Traveller: Adventure 3: Trillion Credit Squadron

$24.99

Traveller: Supplement 13: Starport Encounters

$24.99

The Grendelssaga is a mini-campaign set on the rogue world of Grendel, in the Queen Alice's Star system. Grendel is largely unexplored, an uninhabitable world in the next orbit out from the human colony world of Beowulf. This book introduces the world of Grendel and its conditions, and is a sourcebook for the small outpost run by the University of Alicia, studying the violent weather and emergent life forms. The players must make their way from Beowulf to Grendel, across a system under dire threat from Kaefer marauders and human raiders. Once on Grendel, the players must survive the next storm until they can get themselves and the students away from the world. They will go on to further explore the world, making contact with a Pentapod enclave, a crashed human warship from a distant war, and the secret at the heart of Grendel, along with its 100,000 year history.

A lighter version of Krosmaster Arena! The main spirit of the Arena is brought by Krosmaster Junior, allowing even the youngest players to understand the rules and play with a friend.

KMC SLEEVES KMCHM1638

Deck Protector: Hyper Matte Purple (80)

By reducing the gloss and texture of the material, additional strength has been added to these sleeves, making them a superior product. We have found these new Hyper Mat sleeves to be far less slick than anything on the market. Easier to shuffle and easier to keep stacked! Hyper matte backed sleeves are low gloss and less slick, perfect for tournament use.

LABORATORY GAMES LBL200

Province

$24.99

Explore the sights and mysteries of the French Arm, one of humanity's main thrusts into the depths of space. This book contains several adventures set in the French Arm, allowing you to kick start a 2300AD campaign quickly and with the minimum of fuss. Combined with The French Arm sourcebook, referees will have between these two books everything they need for months of adventuring through an area of space troubled by a powerful alien invasion.

X-Files: The Board Game is a tense cooperative board game where 1-4 players will take on the roles of FBI agents trying to uncover the truth of the conspiracy covered up by The Syndicate. One player will take up the role of the cigarette smoking man trying to hide the truth from the Mulder, Scully, Skinner and the double-agent Krycek. Players will take on both creatures of the week and work together to solve the X-Files so that they can take down the syndicate and expose the true nature of their plans. The X-Files: The truth is out there.

IDW00666

MCG005

MGP3881

MGP3882

$10.00

Two families vie for power as you settle a new provincial town. Build camps and banks, smithies and harbors and control growth as your town develops! Province is a two player game where you must strategically manage your resources and workers to build, complete goals, and score the most victory points to win! The game features a communal worker pool representing the available workers in your town. Players move their workers to generate resources (Labor and Coin) that are used to build the various Structures, which in turn effect resource generation. But your opponent can also move the workers leaving you without the resources you need!

This book is about space forces and how they fight. A navy's forces and its fighting arms are the core of those organizations, and Trillion Credit Squadron allows players to construct, deploy and engage these fleets. Also detailed are rules for running and fighting tournaments in Traveller, while other chapters give everything needed to set up a campaign with planetary budgets, construction allocations and diplomacy. Several new systems and weapons available to a fleet are presented, and there is also the 5th fleet, a detailed look at a combat fleet and all of its assets, as well as how it operates on the move. This product requires the Traveller Core Rulebook.

It happens to every referee at one time or another. The players jump in-system, dock at a starport, offload passengers and cargo, and then ask a string of questions such as 'So, what other ships are in the port?' 'This cargo of pharmaceuticals which does it actually contain?' 'I go to the barJPG215 for a few drinks. Who else is around right now?' This book will allow you to answer those questions with the minimum of effort, giving every appearance to your players that you have created your universe down to the very last detail. You come off looking like a World Class referee, while your players have the joy of experiencing a bustling universe where there are plenty of other people around who clearly have their own lives to lead, making it feel like a real, living, breathing place. Supplement 13: Starport Encounters provides you with hundreds of fellow travellers, cargoes and starcrews, any of which can lead to a brand new adventure.

21



In Fresco, you take the role of a master painter. By order of the bishop, you have been

commissioned to restore a large fresco

painting on the cathedral's ceiling. But not surprisingly, you are not the only master commissioned for the project.

Fresco: Big Box brings Fresco and all its expansions together in one big box, allowing for

highly variable game play

from game to game as

you mix and match all

of the expansions. The

game can range from a

simple family game to a

more complex gamer

game, and everything in

between!


Traveller: Supplement 14: Space Stations

$24.99

MR. B. GAMES

Smaller than planets, often larger than capital ships, space stations are a key part of any system's military, economic and social construct. Indeed, in some systems the majority of the local population may be housed on stations with only a few making their lives on planets and moons in the area. Either way, stations are almost universally present in any system able to build them. This book looks at the design and construction of space stations. New power-plants and grav drives provide the much less intensive needs of a space station, while new hull forms allow for cheaper structures to be built without the anti-gravity plating normally mounted within every ship. Facilities enable space stations to take part in local, interplanetary and interstellar production and trade, to become population centres, install shopping districts and construct their own starships for sale or personal use. MGP3888

Traveller: Supplement 15: Powers and Principalities

MIB1001

Alien Uprising

$69.99

Alien Uprising is a cooperative game in which players will direct 3 - 5 Crewmen of a crashed Lennox-Class starship through a desperate battle with the enraged alien race, The Zothren. The goal of the Crew is to hold off The Zothren attacks until either the rescue ship arrives or repair the starship and escape the hostile planet before being overrun. To achieve one of these goals, the crew must work together using their unique skills and chosen actions to perform a number of tasks, defend themselves, and to retrieve and repair their equipment as well as the ship. The actions available each turn will be established by the First Player rolling custom dice. Gather your crew and hold on. Can you survive?

$29.99

Not all participating democracies will be identical. Each will have its own eccentricities and nuances. The same applies to the corporations players will take jobs for or purchase from. Not all agricultural companies are run the same way, after all. By using the provided corporations, governments and religions in this book, referees will be able to populate their universes with the minimum of effort, ensuring now that not only every starport is different, but the world beyond its gates remains vivid and alive in the minds of the players. The goal is to make every planet in your campaign unique and interesting, and Supplement 15: Powers and Principalities will do just that with no extra work on the part of the referee. MGP4000

Traveller: Book 1: Mercenary Second Edition $29.99

MIB1001

Book 1: Mercenary Second Edition is a guide to the gritty life of the hired gun. These specialized few are often more than just soldiers looking for some side money, they are frequently members of units of like-minded militants that devote their lives to pulling the trigger. It is a hard life to enjoy, and a harder one to be successful at. Wherever there are spacefarers, there will be violence; where there is violence there is a need for mercenaries. Completely re-written from the original, Mercenary Second Edition shows you how to recruit a mercenary force, organize it into a fighting force, and then engage in mass battles across entire planets using the core Traveller combat system. There are also rules for creating strongholds and conducting sieges, new ways to tackle the enemy, and new vehicles developed specifically for the cash-conscious mercenary. MGP8318

Legend: Monsters of Legend II

MIB1007

MIB1007 Spurs: Gambler Expansion

$19.99

ADDITIONAL AUGUST 2014 RELEASES

MGP3883

The Gambler Expansion is an exciting new addition to Spurs - A Tale in the Old West. 10 new Equipment Cards, rules for a 2 player game, and a new 6th player,The Gambler, are included, complete with a bullet bag and cowboy miniature! Everything you ever wanted to make your Spurs Core Game playable for 2 or 6, or anything in between. Will you become the next Legend of the Old West?

MELIOR VIA MLV21511

$19.99

Accursed: Ill Omens

$20.00

Morden has fallen to the Witches, but their banes continue to prey off of the mortal survivors. This book of adventures presents a variety of different challenges for Morden's Witchmarked heroes to overcome. New foes are introduced and locations are expanded. The adventures range in scope, with some suited to a single evening's entertainment, while others could encompass several nights of play. Any of them can be interspersed with the Plot Point Campaign included in the Accursed core book. Accursed: Ill Omens includes works by an all-star cast of gaming writers. Shane Hensley, Rich Baker, Sean Patrick MLV21511 Fannon, and Colin McComb - among others - all contributed to this compilation. Please note: Accursed Ill Omens is not a complete game. It requires Accursed, Savage Worlds Core Rulebook, and the Savage Worlds Horror Companion for play.

There are many mundane and supernatural beasts in the world, and there are those which push the boundaries of power in many ways. Some of the beings inside this book are true Monsters of Legend, power-houses of brute strength, demonic masters who shake mountains with their footsteps. These are monsters which seasoned adventurers should fear, respect and challenge in epic confrontations. This book provides Game Masters with a resource for truly legendary and memorable encounters, from the powerful servitors of astral beings to the horned lackeys of the deepest and darkest Hells. There are new constructs, beasts and more within these pages. Some of these creatures could be adapted MGP8318 by Game Masters who want to use them as playable races in their campaign worlds. However, many are truly unique powers who have preyed on mortals for centuries.

MUTHA OITH CREATIONS MOC30004

Dementalism Expansion 3: Flop, Sop, & Slop $14.95

Things are getting out of control around here. Those wandering clones are still doing their thang, aimlessly meandering about, waiting for you to round them up so you won't get fired or fed to anything. The thing is, now they've entered the burg (some of them, anyway) and they're populating the digs and whatnot. This BRILLIANT expansion to the Dementalism game introduces brand new DIGS cards. These guys alter the very fabric of reality, influencing the way the game is played for everyone. Do you have the NOGGIN to match wits with Oith's greatest dementalists, or should I call your mommy so she can come kiss your boo boos? That's what I thought... May be played on its own or added to the Dementalism: An Ingenious Game of Ingenious Ingeniousness deck (MOC30001) and other Dementalism expansions. 24



Low Life Miniatures: Unctious Pwoof

$9.95

OSPREY PUBLISHING

A masterful smellcaster from the Garden of Smellemental Glee, Unctious is shown here in mid reek-coalescence. She's mighty mighty. A highly detailed line of miniatures based on the weird and whimsical Low Life game by Andy Hopp (but usable anywhere). All miniatures are done in heroic 30mm scale, cast in pewter, and ridiculously perfect for all your Low Life adventures or anywhere else dark whimsy is appreciated. As a bonus, we incorporated a peep card from the forthcoming Low Brawl miniatures game into each miniature's packaging. Some assembly required.

MOC40007 MOC40008

OSPCAM270

OSPCAM270

MOC40008

OSPGEN2583

Low Life Miniatures: Pandalope the Panderer $9.95

Low Life Miniatures: Walloping Krong

MWP7021

Firefly RPG: Things Don’t Go Smooth

$9.95

$34.99

Life's not easy. Don't matter whether you're flying a leaky boat along the Rim or dodging Alliance cruisers in the Core, there's always something or somebody getting in the way of an honest day's work. And let's face it; you're probably less than honest. This supplement for Firefly presents a baker's dozen of shady organizations, crime bosses, Alliance Operatives, and rival crews designed to get in the way of your crew. Each includes a wealth of story hooks, supporting characters, locations, and background material to flesh out any game in the 'Verse.

OUT OF THE BOX PUBLISHING OBG1871

Snake Oil: Party Potion

Across A Deadly Field: Regimental Rules for Civil War Battles

$39.95

The American Civil War was a turning point in the history of warfare, as Napoleonic tactics met deadly new technology. Cannons and rifles had become more accurate at longer ranges, rapid-fire pistols gave cavalry a new weapon, and the telegraph and railroad completely altered both strategic and tactical thinking. Across a Deadly Field, the new regimental-level wargame from Osprey Publishing, allows players to recreate this tumultuous period of warfare on the tabletop. Its versatile rules make it possible to refight any battle, from the early skirmishes of Ball's Bluff and Big Bethel to the grand, set-piece battles such as Gettysburg that decided the war. Written by John Hill, designer of the Johnny Reb series, Across a Deadly Field offers both new and experienced wargamers a fast-paced and dynamic game where even a single regiment can make the difference between victory and defeat.

A cremefillian from the town of Bottom Saloo, he wields his flaming Dammit Hammer with impunity, crushing all who oppose him or insult his momma's sandwich recipe. Some assembly required.

MARGARET WEIS PRODUCTIONS

$21.95

In the summer of 1944, plans began for a complex operation to seize a Rhine river bridge at Arnhem in the Netherlands. The American portion of the airborne mission was to employ two divisions of the US XVIII Airborne Corps to seize key terrain features that otherwise might delay the advance of British tanks towards the bridge. The 82nd and 101st Airborne Divisions succeeded in their tasks of capturing the vital bridges at Eindhoven at Nijmegen in the face of fierce German resistance. However, the delays caused to the British armored advance, combined with stronger than expected fighting at Arnhem led to the withdrawal of the remnants of the British 1st Airborne Division in one of the Western Allies' most costly defeats of World War II. Contemporary photographs, maps and detailed color artwork complement extensive archival research that reveals the successes of those American airborne missions, largely overshadowed by the failure of the operation as a whole.

A pimpular tizn't from Over There, Pandalope maintains a stable in Floom's The Pits neighborhood, occupying an alley between the Slargleflop and Pickled & Plowed. Some assembly required. MOC40009

Operation Market-Garden 1944 Book 1: The American Airborne Missions

PELGRANE PRESS PELGT32

Trail of Cthulhu: Dulce et Decorum Est

$19.95

PKU10929

Pokémon: Elite Trainer Deck Shield Tin

$155.88

PKU10931

Pokémon: XY3 Furious Fists Elite Trainer Box

This collection of adventures considers the Great War, 1914-18, from the perspective of Trail of Cthulhu. From the conflict in the air, to the depths of the sea, the home front and the different battle fronts, the Great War affects the lives of countless millions of people. It also brings humanity into conflict with elements of the Mythos, and in particular the Charnel God Mordiggian who, for the first time in centuries, may actually have more to devour than it can stomach. The forces of the Gods do not take kindly to being disturbed, and nor do they usually play favourites; unless your players are careful, they may find themselves attacked and wiped out in an instant, caught in an otherworldly crossfire they can only hope to survive, not understand.

Party Potion is the easiest way to get started with Snake Oil. The same crazy fun of the original Snake Oil game with all new content formulated for children as young as eight-years-old while still great for the entire family. This edition can be played as a stand-alone game or mixed in with another Snake Oil edition for millions of hilarious new combinations!

POKÉMON

OBG1871

Supercharge your Pokémon Trading Card Game action with the Elite Trainer Deck Shield! This protective deck tin INCLUDES: Two Pokémon TCG booster packs (with powerful new cards to trade, play, and add to your collection,) plus a storage compartment in the lid to hold dice Pand damage counters!

OBG6060 OBG6060

ADDITIONAL AUGUST 2014 RELEASES

MOC40007

Quack-a-doodle-Moo

The party game where everyone is an animal...or at least sounds like one! In Quack-a-doodle-Moo each player gets a Barn Card with a random farm animal and the fun begins. As cards are quickly flipped over, tongue-tied players stumble and stutter to blurt out the animal sounds of other players.

PKU10931

26

$39.99


PKU11898

PKU11903

Pokémon: XY3 Furious Fists Booster Display Pokémon: XY3 Furious Fists Theme Deck Display

PAIZO PUBLISHING

$143.64

Pathfinder Cards: Social Combat

PZO3040

$103.92

Trainers, step in the ring and fire up your ferocity for the Pokémon TCG: XY—Furious Fists expansion! Brace yourselves for a grand tournament unlike any before with Mega Lucario-EX and Mega Heracross-EX! And, as the competition intensifies, a host of Pokémon appear for the first time in the Pokémon TCG—each one eager to prove itself as a master of battle! With a team backed by brand-new Trainer cards to power up your Fighting-type Pokémon, your opponents will be left wondering what hit them!

ADDITIONAL AUGUST 2014 RELEASES

PZO3040

PKU11903

PLAYROOM ENTERTAINMENT PLE01100

Create Your Own Superhero Kit

$25.00

PLE16105

Sitting Ducks Gallery Card Game

$15.00

SANGUINE PRESS SGP1106

In Sitting Ducks Gallery no duck is safe, where the object is to maneuver your ducks down the row and avoid getting in the line of fire! Get your ducks out of the water before feathers start flying, because cards can target, shoot, or move the line in various ways! If your birds of a feather can stick together and keep from getting hit, you could be the last Sitting Duck in the lake!

PLE23400

Shuffle Dice

TWILIGHT CREATIONS TLC4002

PYN1405

Qalidar: Resistance

$29.95

Crap or Slap

$19.99

What Would You TLC4002 Do? Crap or Slap is a family-style game that offers endlessly humorous card combinations with over 300 cards in the deck. Anyone can play this game, that is of course, if they can read. Each card contains a situation and a reaction. The active player picks a situation. The other players pick a reaction, handing it to the active player facedown, who shuffles them and picks what they feel is an "appropriate" reaction. The person who played that reaction gets the card. " Winning conditions are based on the number of players. For example, in a 5-6 player game, the winner needs to get 3 cards.

PLE23400 $20.00

In this twist on the classic Shuffleboard table game, players compete by rolling dice onto the board, trying to make them land on the most valuable spot. In addition, the numbers rolled on the dice can multiply your score, making this an exciting and unique dexterity game

PERYTON PUBLISHING

Ironclaw: Book of Adventures

Will the death threats against the Marchesa Bombolona prevent her new opera? What did Lord Pascaline discover, and why was he killed? What happened to Miranda Devoisier after her ship crashed on the storm-tossed coast? What is to happen to the meddlesome priest who challenges the Church authorities? Are the Bisclavret on the brink of civil war? All these adventures and more await our heroes in the Book of Adventures! This book includes six full adventures -- some are classics that have been re-mastered for the new IRONCLAW: SQUARING THE CIRCLE edition, others are all new material. THE BOOK OF ADVENTURES is an excellent companion to IRONCLAW Game Hosts.

Calling all superheroes! It's time to create your own Superhero character and suit up! With the Create Your Own Superhero Kit, kids can design their own Superhero look on the sketch paper included, then draw and color their designs or print them using their computer and printer onto the heat transfer sheets. Next, a grown up can iron their work onto the cape, cuffs, belt and mask. Kids will have endless fun designing their own superheroes with their own unique powers and signature looks! The possibilities are endless!

PLE16105

$10.99

Where swords and spells may fail, a sharp mind and a quick tongue can triumph! This 52-card deck introduces an exciting new method to infuse social intrigue into any Pathfinder campaign. The Social Combat Deck uses a system similar to Chase Cards, but instead of catching or escaping foes, heroes use guile, charm, and even treachery to win friends and manipulate foes. Every card presents a social challenge to face, and a number of ways to win the day with words and charm instead of brute force and spell power. This is a perfect supplement for campaigns where intrigue, skullduggery, and rhetorical flourish take center stage!

ULTRA PRO ULP84357

Deck Box: Dual: PRO Purple

$9.99

Explore the multiverse of Qalidar, a crumbling cosmos full of nightmares and conspiracies. This fast, d20-based role-playing game contains a complete scenario, pre-generated characters, and all the rules you need to to play the game up to fifth level. In addition to the quick start materials, this book contains character creation rules, information on traveling through the Storm and exploring the Spiral, and even more aliens and creatures. ULP84357

27

Holds 180 cards in Ultra PRO Deck Protector sleeves in two compartments that folds out when deck box is opened. Box closes securely with velcro closure on front flap. Each compartment holds 90 sleeved cards. 2 card dividers inside. Archivalsafe, non-PVC material. Sleeves, cards not included.



USAOPOLY

USOMN010182 Monopoly: A Christmas Story

WOCA96060000 Dungeons & Dragons: Hoard of the Dragon Queen

$29.95

In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate. The first of two adventures in the Tyranny of Dragons story arc, Hoard of the Dragon Queen provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. 96 pages

America's favorite board game is getting all decked out for the holidays with the A Christmas Story Collector's Edition of the MONOPOLY game. Relive the funniest and most memorable scenes from this classic holiday film as you buy, sell and trade treasured mementos like the BB Gun, Hubcap Full of Nuts and Randy's Snowsuit. So take off your Pink Bunny Suit, try to repair your shattered Leg Lamp, and be sure to have your Secret Society Decoder Pin handy as you advance to GO!

ADDITIONAL AUGUST 2014 RELEASES

WOCA96060000

WARLORD GAMES

WRLAALG22 Gates WRLAALG23 Gates WRLABOR22 Gates WRLABOR23 Gates WRLAGATESSTARTER

USOMN010182

USOMN101000 Monopoly: Pokémon

Miniatures are supplied unpainted and assembly may be required.

WRLTER36

Join Ash, Pikachu and all your favorite Pokémon on an adventure through the Kanto Region in MONOPOLY®: Pokémon Kanto Edition. Travel from gym to gym as you bargain, trade and fight other trainers to collect the most powerful Pokémon team and win the game! USOYZ095379

Yahtzee: Walking Dead (Zombie) Collector's Edition

WYRD MINIATURES

WYR30101

Through the Breach: Fate Master's Almanac $40.00

The companion core rulebook to the Fated Almanac, this guide holds additional background, new rules, and a bestiary of villains and monsters for the Fatemaster to challenge his Fated players.

WYR30101

USOYZ095379

WOCA92170000 Dungeons & Dragons Player's Handbook (Hardcover)

Terrain: Anti-Tank Obstacles

Miniatures are supplied unpainted and assembly may be required.

Play America’s all-time #1 dice game in post-apocalyptic Atlanta with The Walking Dead Collector’s Edition of YAHTZEE®. Now with two ways to play, you can roll classic dice combinations like a Full House and Large Straight with custom blood splattered dice and annihilate your enemy. Or, fight to the death and live to see another day when you play BATTLE YAHZTEE and are the last player standing. Requires brains and guts to claim victory…!

WIZARDS OF THE COAST

of Antares: Algoryn A1 Squad √ of Antares: Algoryn A1 Infiltration Squad √ of Antares: Boromite Gangers √ of Antares: Boromite Work Gang √ Gates of Antares: Starter Box √

WYR30102

WYR30102

Through the Breach: The Fated Almanac

$40.00

WYR30301

Through the Breach: Fate Deck

$15.00

WYR30303

Through the Breach: Fate Master's Kit

$25.00

This core rulebook for the Through the Breach RPG contains all the rules for character creation, combat, magic, and anything else the Fated player character's might need on their adventures in the world of Malifaux.

$49.95

The Player's Handbook is the essential reference for every Dungeons & Dragons roleplayer. It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. An essential resource for new and existing players to create interesting characters with rich backgrounds and compelling capabilities, ready for adventure. The first of three core rulebooks, the Player's Handbook is the book every player needs to experience the full breadth of what Dungeons & Dragons has to offer!

This high quality plastic deck is built with the Through the Breach RPG in mind. Containing the special Malifaux suits, as well as a major arcana of Through the Breach art, this Fate Deck is sure to flip Red Jokers! Armed with these deluxe character sheets and Fatemaster's screen, a Fatemaster (and his players) are ready to head Through the Breach with critical information available on the fly, and plenty of space to record key details.

WOCA92170000

29



ACD Distribution, LLC 3129 Deming Way Middleton, WI 53562


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