Adrienne Craddock: Architecture Portfolio
Introduction to Digital Architecture ARC 6912, Fall 2016 Professor Lucas Najle University of Florida - CityLab Orlando Contact: adriennemcraddock@gmail.com
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Table of Contents: 5
Chapter 1:
Photo Edits 5
Photo Edits: The Cube
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Photo Edits: The Cube- Reiteration
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11 Chapter 2: The Cube
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The Cube: Process Work 12
15 Chapter 3: 3D Modeling 15
3D Modeling: The Cube 16 3D Modeling: The Cube- Perspective Collage 18 3D Modeling: The Cube- Perspective Collage 20
23 Chapter 4: Laser Cut Matrix
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Laser Cut Matrix: The Matrix- Process Work 24 Laser Cut Matrix: The Matrix- Process Work 26 Laser Cut Matrix: The Matrix- Process Work 28 Laser Cut Matrix: The Matrix- Practice Joint 30 Laser Cut Matrix: The Matrix- Lamp 32
35 Chapter 5: 2
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Rhino Modeling
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Rhino Modeling: The Matrix- Lamp Rhino Modeling: The Tower
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41 Chapter 6: Room and Garden 41
Room and Garden: Collages + Bristol Models
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Room and Garden: Scenes and Layout 44
47 Class Summary
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Chapter 1: Photo Edits This project was focused on photographing a model and adjusting the images in Photoshop. The model was designed to define internal spacial aspects of a 6x6x6 cube. Workflow: Photoshop → InDesign Software Used: Photoshop, InDesign Overall Time: 1 Hour (To Edit Photos)
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Photo Edits: The Cube
Original
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Desaturated
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Levels
Feature Element
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Photo Edits: The Cube- Reiteration
Original
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Desaturated
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Levels
Feature Element
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Chapter 2: The Cube Using the elements and principles of design along with an expanding vocabulary we created cubic models that defined the internal configuration of a cube. The models progressed in size from 3x3x3 to 6x6x6 to 9x9x9. Workflow: Photoshop → InDesign Software Used: Photoshop, InDesign Overall Time: 16 Hours (To Design and Build Models)
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The Cube: Process Work
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Each cubic model expresses the spacial definition of the internal aspects of the cube. This is explored through tectonic and stereotomic moments found throughout each cube. These lead up to the Final cube found in the 3D Modeling section.
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Chapter 3: 3D Modeling This project was to explore the potential of space making within a specified cubic boundary and to develop a method of making in order to understand the independent systems as well as the collaborative systems in relation to Cartesian spatial concepts. Workflow: Sketchup → Photoshop → InDesign Software Used: Sketchup, Photoshop, InDesign Overall Time: 38 Hours (To Build Model, Create Digital Drawings, Hand Render Section, and Create Perspective Hybrid Collages)
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3D Modeling: The Cube This 9x9x9 Cube demonstrates Mass Substitution, which was portrayed by building a hollow mass armature as an independent construction. By devising ways of expressing mass using hollow construction, this predominantly closed construction reveals its hollow nature in a limited way, acknowledging the interior of these “shells.� The model was then recreated digitally in order to emphasize the components, which were used to create it.
Top Section
Front Section
Right Section Final 9x9x9 Model 16
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Axonometric View
Front Elevation
Back Elevation
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Left Elevation
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Right Elevation
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3D Modeling: The Cube- Perspective Collage
Images in Collage:
Perspective Collage Rendering
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This Hybrid Digital/Manual Perspective is made up of the digital model, a hand rendered section of the model and a ground/sky collage. The ground and sky collage was created with a combination of images including: clouds, leaf veins, a map of Orlando, paper bag, and water droplets. The Hand Rendered Section is cross section of the right elevation. It also depicts the shadows that would be falling across the section if hit by a North Western light. Shadows View
Linework View
Hand Rendered Section
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3D Modeling: The Cube- Perspective Collage
Shadows View
Linework View
Perspective Collage Rendering In order to create the hybrid Digital/Manual Perspective, the color by layer view is placed over the linework which is overlaid on the shadow layer. The Color by layer view is used to select the objects that the texture is then added to. 20
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Color By Layer View
Shadows View
Linework View Perspective Collage Rendering Once the texture has been added the color by Layer view is turned off, leaving the rendered perspective visible. Color By Layer View AC
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Chapter 4: Laser Cut Matrix By engaging with the reproduction of a Richter painting to perform a dissection of its parts, by separating it into its constituent parts according to color. Then, reassembling the layers to discover interconnections in order to arrive at a final illuminated construction. Workflow: AutoCAD → Sketchup → Photoshop → InDesign Software Used: AutoCAD, Sketchup, Photoshop, InDesign Overall Time: 46 Hours (To Hand Draw Line Drawings, Collage the Line Drawings on Watercolor, Paint, Cut and Create Matrix, Hand Draw and Render the Section, Draw Image, Create Bitmap, Draw Layers and Print with Laser Cutter, Assemble Pieces)
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Laser Cut Matrix: The Matrix- Process Work
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Richter’s paintinga vast landscape or ancient city which was analyzed, attempting to understand it’s mysteries through virtual transparency by pulling apart it’s layers and boundaries in plan and section.
Each line drawing represented here is a dipiction of the 7 color layers and a combination there of that Richter uses to create the masterpiece seen on the opposing page. Architecture Portfolio 25 AC
Laser Cut Matrix: The Matrix- Process Work
Watercolor Renditions of Line Drawings
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Laser Cut Matrix: The Matrix- Process Work Watercolor Side
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Both Watercolor Side A and B were used to create the Section to the Right that is then Laser Cut as a vector image on the Matrix Practice Joint.
Section of Joining Side A to Side B
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Drawing + Model
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Drawing+Model Watercolor
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Laser Cut Matrix: The Matrix- Practice Joint
Photoshop Bitmap Raster Image
Practice Joint Pieces
Sketchup Joint Pieces
AutoCAD Layer Vector Image: The Red layer is to be cut and Blue layer is to be Engraved 30
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Practice Joint
By taking the watercolor designs and converting them to a raster image, they are able to be printed onto plexi with the laser cutter. Using the section view of the line drawing I was able to trace the lines in AutoCAD creating a vector drawing to engrave with the laser cutter. By overlaying the raster and vector images the laser cutter was able to create the above pieces. Once the pieces were ready they were assembled to create the above joint.
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Laser Cut Matrix: The Matrix- Lamp
The matrix is part of a larger context and as such this model reaches out into this context. Therefore, the final model breaks the frame by being dimensionally oblong and configurationally fragmented. In other words, parts of this model extend while others retract against the rectangular boundary.
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Chapter 5: Rhino Modeling This Project explores the Rhino Modeling Software through the recreation of the Laser Cut Matrix: The Matrix- Lamp along with a new creation, The Tower. Workflow: Rhino → InDesign Software Used: Rhino, InDesign Overall Time: 8 Hours (To Draw Lamp, Draw Towers)
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Rhino Modeling: The Matrix- Lamp
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Rhino Modeling: The Tower
Wireframe Towers
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Star Towers
Shaded Towers
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Chapter 6: Room and Garden By engaging with the reproduction of a Richter painting to perform a dissection of its parts, by separating it into its constituent parts according to color. Then, reassembling the layers to discover interconnections in order to arrive at a final illuminated construction. Workflow: Photoshop → InDesign Software Used: Photoshop, InDesign Overall Time: 16 Hours (To Make Collages, Make Bristol Models, Photograph Models, Create Scenes and Layout)
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Room and Garden: Collages + Bristol Models Collage First Attempts:
Final Collage:
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Bristol Models AC
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dierent colored inks, all these routes, solid and liquid, evident and hidden.
Room and Garden: Scenes and Layout
The City of Water is Esmeralda. Where the residents have fixed and calm lives. These lives are spent without any repetition. Enjoying everyday pleasures. All the while there are the secret and adventurous lives of Illicit lovers. Thieves. Beggars.
Causing lives to vary from day to night. A map of Esmeralda should include, marked in different colored inks, all these routes, solid and liquid, evident and hidden.
Illicit lovers-meeting for trysts in the middle of the night, being discovered and revenge being sought. Thieves- making a living by stealing the living from others. Beggars- left to fend for themselves, forced to beg, borrow, steal.
Scenes and Layout:
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llicit lovers-meeting for trysts in the middle of the night, being discovered and revenge being sought. Thieves- making a living by stealing the living from others. Beggars- left to fend for themselves, forced to beg, borrow, steal.
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Class Summary Through this course I was able to learn how to use software to my advantage to create beautiful representations of ideas that I created in order to provide a 3D model. These models allow a concept to come across more explicitly to a viewer. The most beneficial outcome from the course was this portfolio. For my Interior Design Undergrad we did not learn how to create a portfolio in this manner. We were not taught the Adobe Suites. Through the use of InDesign I was able to accomplish a final portfolio through the course of the semester filling in the projects that were created as I went along. Which was a fundamental improvement to the portfolio that we created using PowerPoint in my Undergrad.
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