Alessandro Luporino architecture portfolio
ALESSANDRO LUPORINO Date of birth: 18/02/1992 mobile phone:
+39 340 74 73 470
Email:
alessandroluporino@gmail.com
Web:
https://alessandro-luporino.divisare.pro/
I was born in a small town in the south of Italy near the Amalfi coast. I studied architecture in Naples where I graduated in 2018 with a master’s degree thesis about the digitalization of traditional construction processes. Hard worker (alone or in a team), creative and constant, I’m always focused on what I do. I literally love architectu-
re, from the design of the shape to the smallest detail, from the small scale to the big one. Over the years, through personal projects, I have deeply studied the themes of architectural design and its representation. I continue to study, day by day, to improve myself. Not to get something specific, but because I love what I do.
LinkedIn:https://www.linkedin.com/in/alessandro-luporino-73564a169/
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Work Experience
Formative Experiences
09.2016-02.2017 Intership at Beniamino Servino Architect work as drawer and 3D modeler of B.Servino’s project
05.2013 Rhino and Grasshopper course at Medterranean Fablab [McNeel Certificated] Arch. Amleto Picerno
2016-on going Free Lance 3d modeler and Renderist for architecture students and local architecture group
01 .2016 Computational Morphogenesis Prof. Arch. Alberto Pugnale 04.2017 Revit for Architecture cours by Osnap [Autodesk Certificated Center]
04.2017-06.2017 Colla Lab [Colla + Malb] Tutor in a course about Co-Design with students of middle school in Vitulazio (CA)
Education
02.2012-02.2018
Skills
UniversitĂ degli studi di napoli Federico II
Rhinoceros Sketchup Autodesk Revit Archicad
110/110 cum laude and publishing honours
Exposition
05.2017 Partecipation at Futuro Remoto [with Mlab]
Autodesk AutoCad Grasshopper for Rhino V-ray for Rhino
07.2017 Final Exposition CollaLab [with Mlab]
Adobe CC (Ps, Ai, Id ,Lr) Microsoft office
Language
Hand modeling Hand drawing Digital drawing 3D Printing
Italian English
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Museum For The Ancient City
Program : Culture [Museum]
Type : Competition
Location : Matera [IT]
[role: co-designer and 3d Artist
Size : 1020m2 [totol area] 2 850m [building area] Year : 2018
program used: Rhino V-ray Autocad Photoshop illustrator]
Team : A. Luporino, C. Genovese
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01 museum for the a. city
Proposal for a new Museum for the ancient city of Matera, Basilicata(IT). The idea is to realize a fragmentated building to search a dialogue with the old city center, trying to give an urban characther to the project. The concept of the museum is to create a continous expositive space, from the entrance to the exit, an unique path, an architectural promenade that follow the exposition accompanying the visitors 5
continuous exhibition space
exhibition volume fragmentation
art laboratory and hypogeum theater
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The building emphasizes the duality between interior and exterior, using different materials : beton brut for the first one and local stone for the second one that gives a stereotomic character to the building
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LEGEND:
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1-exposition 2-foyre 3-office 4-laboratory 5-bar 6-theater 7-square 8-locker room
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Middle School Park
Program : Education
[School]
Type : Personal Project
Location : Nocera Superiore [IT] Size : 12000m2 [totol area] 2 3600m [building area] Year : 2015
[program used: Archicad V-ray Autocad Photoshop illustrator]
Team : A.Luporino
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02 middle school park
Project for a public middle school, inserted in a public park in Nocera Superiore,IT. The idea is to create a building usable beyond school time, by the local community for afternoon activities, giving tham a new aggregation
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point. For this reason, the functions are separated and the building is constructed with a cellular structure based on the module of the single classroom, organized around a green patio
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LEGEND 1-school 2-administration 3-library 4-laboratory 5-gym
All the different blocks have the same finishings: sheet metal for the exteriors and white plaster for the interior. The volumes are arranged to create an internal green courtyard that relates the building and the landscape 11
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Paper Hill - Temporary Pavillion
Program : Culture [Pavillion]
Type : Personal Project
Location : Napoli [IT] Size : 1200m2 [totol area] 2 900m [building area] Year : 2013
[program used: Archicad V-ray Autocad Photoshop illustrator]
Team : A. Luporino
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03 paper hill pavillion
The project is about a temporary pavillion inserted into the municipal villa of Naples. The shape of the pavillion is related to the expositive space and to the green roof, designed to create continuity with the context The expositive space is thought like a continuous path around a central court. The building has a structure in paper columns and reticoular beams. The external finishings are made in wood 13
exposition space
green roof
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LEGEND 1-exposition 2-court 3-administration 4-bar 4
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arranged along the main path of the villa, and designed with an iconic shape, the pavillion wants to be the natural continuation of the external path
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Research Center in Nusco
Program : Working
[Research laboratory]
Type : Personal Project
Location : Nusco [IT] Size : 4500m2
[role: co-designer, 3d Artist and drawer
[building area]
program used: Rhino V-ray Autocad Photoshop illustrator]
Year : 2014 Team : A. Luporino L. Esposito
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04 research center
The project concerns the recovery of an ex-industrial building in Nusco (IT), converted into a research center. Preserving the industrial character and trying to operate with punctual interventions, to obtain a more flessibility
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of the work spaces. The main idea is to work with different materials (and with transparency or opacity), to get a new image of the building. The materials used are: concrete panels, polycarbonate and steel
hybrid roof heavy first floor
light ground floor
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LEGEND 1-office 2-court 3-laboratory 4-storage area 5-conference hall 6-relax 7-meeting room 8-dressing room
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the roof has a voronoi structure, designed, besides giving daylight, to create an emotional contrast, generated by the opposition between the austere exterior and the unexpected interior 19
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Hypostyle Hall
Program : Public Space [Hall]
Type : Personal Project
Location : Assos [Gk] Size : 420m2 < [building area]
[program used: Archicad V-ray Autocad Photoshop illustrator]
Year : 2012 Team : A. Luporino
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05 hypostyle hall
More than a project this is a composition exercise, done during the university years. The basic idea is to design, in the ancient city of Assos, in Greece, an analogue AgorĂ using pure geometries for the plan : square, rectangle,
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long rectangle; and simpele constructive elements : columns, wall, roof etc... . The Type used for the building is the Hall, the archetipical collective space
pure forms : rectangle, square, long rectangle
elements : column, wall, floor, beam
temple stoĂ stoĂ bouleterion temple
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roof
beams
wall
columns
floor
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Vele Student House
Program :
Housing , Working Commercial Location : Napoli [IT]
Type : Personal Project [role: Concept designer and 3d Modeler
Size : 6380m2 [ building area]
program used: Rhino Autocad Photoshop]
Year : 2016 Team : A. Luporino C. Genovese L.Esposito G.Nocerino M.Peluso A.Puorto V.Solli I.Garzillo
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06 vele student house
The project is a proposal for the redevelopment of â&#x20AC;&#x153;Le Veleâ&#x20AC;? in Scampia(NA). The idea is to give back to the use one of the most problematic building of the city, acting on the interior spaces, changing the intended use and tran-
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sforming the exterior skin. The function proposed for the re-use is a student-house located on the top of the buildig, using the lower part for start-up company, co-working space and commercial space
base volume
addiction : in-between space
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cutting : down vs. up
up : student house and private garden
down : working space and commercial function
skin : creation of a new skin
LEGEND 1-7[floor]: -working space -restaurant -bar -library 8[floor]: -garden 9-16[floor]: -student house
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skin : Creation of a double skin (right) and addiction of new external stairs(left)
light : use of light to create a night catalyst
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the core of the project is the space between the old building blocks. Constructed differently from how they were designed, the main problem was the complete absence of light in the lower part. This criticism is taken as a design element, which leads to the idea of â&#x20AC;&#x2039;â&#x20AC;&#x2039;creating a new space that connects the two old blocks in a single element and which also becomes a support plane for a hanging garden for the new studenthouse 29
Napoil-Est Urban Plan
Program :
Housing, Commercial, Education, Production Location : Napoli [IT]
Type : Personal Project
Size : 300000m2
program used: Rhino V-ray Autocad Photoshop]
[role: co-designer and 3d Artist
[totol area]
Year : 2015 Team : A. Luporino A. Baldo G. Boccia L. Esposito
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07 Napoli est urban plan
The project is a recovery urban plan of a an ex-industrial area of â&#x20AC;&#x2039;â&#x20AC;&#x2039;Napoli-est. By providing a mix of functions (residential, educational, commercial and productive), the idea is to create a strong urban sign, a large public road( boule-
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vard), which connects the individual elements around the park space. This element is also a link to the other green areas of that zone
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public infrastructure
LEGEND :
adaptive settlement
new park and green space
1-Residential (17000m2) 2-School (8000m2) 3-Shopping center (16000m2) 4-industry (18000m2) 5-Park 6-Sport space
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Computational Morphogenesis of Not Centring Vaults
Year : 2018
Type : Master Thesis, 110/110 cum laude and publishing honours
Team : A. Luporino G.Boccia L. Esposito
[role : computational designer program used:
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grasshopper]
08 not centring vaults
This work stems from the will to study and develop the traditional construction techniques of vaults realized without centring. Technique, developed mainly in the Nubia region , rediscovered in the twentieth cen-
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tury by Hassan Fathy and developed by Fabrizio Carola. The goal is to create, through the tools of computational design, an algorithm to control the constructive process. Literally teaching to the computer how to be a builder
the instrument used in this technique is a â&#x20AC;&#x153;compassâ&#x20AC;?made with three main parameters: height, eccentricity, arm; and two kinematics: revolution and rotation. These define the shape
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DIGITALIZATION PROCESS OF TRADITIONAL “COMPASS” TECHNIQUE
INPUT
GEOMETRY
CHECK
DIGITALIZATION
CONSTRUCTION
the most important part of the work is the translation of the iterative construction process in a digital way. This is done using the loop structures, in which the constructive rules are described in a geometrical way. 39
CONSTRUCTION RULES first condition : curve lenght
second condition : choose of the brick T1
T2
reading of the curve lenght (crv T1 or crvT2)
choose of the couple of bricks, to realize the optimal discretization
third condition : check
fourth condition : exit condition
verify not to overlap the bricksâ&#x20AC;&#x2122; centers
close of the ring creating a non-standard brick
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OUTPUT bricks layers
bricks x,y,z
Compass movement
Compass movement(layer 7)
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after parametrization, the next step is to create a new instrument adding a new kinematic to realize new types of shapes with a free plan
definition of the base curve and of compass maximum arm
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find the equal distance for each point of the curve
interpolate the points to achieve a path for the compass
introducing other kinematics, and partly mechanizing the instrument, we can create a voult with free plan and section
definition of a plane mesh
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application of gravity force
catenary shape
M-LAB Mlab is a project started in 2013 as a personal experience in research on architecture, design and representation. Mlab is an ANALOGICAL and DIGITAL laboratory, a Renaissance workshop of the zero years.
Mlab is a mix of suggestions and techniques. Mlab is Baldo Alessandro, Boccia Gaetano, Esposito Lorenzo and Luporino Alessandro
Type : research group Year : 2013-on going Team : A.Baldo A.Luporino G.Boccia E.Lorenzo link : https://www.facebook.com/mlabnapoli/ https://www.instagram.com/mlab_napoli/
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House, variation on theme “We started from the house, from its archetype. A simple and instinctive choice, as a recognizable sign, cultural gesture, anthropological necessity. We reasoned on its possible variations. How much the shape could be manipulated without losing its image?..” info : Exposition at “Futuro remoto”, Napoli, 2017 [cultural festival about science e new technologies]
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Re(House) Jazzi, call for ideas Participation at the Jazzi contest about the redevelopment of the Licusati landscape inside the Cilento park. With the idea of punâ&#x20AC;&#x2039;â&#x20AC;&#x2039; ctual action, the proposal is a catalog of 20 variations on the theme of the house (cross h, a shelter h, mirador h) to built through self-construction practices, involving local people
info : Top 15 project
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Colla lab Technical partner in the “colla lab” project. A project focused on the themes of Co-design, self-construction and prototyping developed together with the students of B.Croce of Vitulazio secondary school. The students have designed small “devices” to insert in their city and usable for the local community
info :
https://vimeocom/226979119
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Q_SET Q_set is a personal research on architecture, its representation and knowledge. Born with the idea of using the drawing, not only as an element of communication, but also [above all] as an “instrument of knowledge and un-
derstanding of reality”. A tool that can be used to make yours ideas and shapes from other people, filtered by your own personality. Q_set is Drawings/ Thinking/Unintentional taste accumulation about Architecture
Type : Personal reserch Year : 2015-on going
info : https://www.instagram.com/q_set/
https://alessandro-luporino.divisare.pro/projects/379078-disegni_-q_set
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q : architectural taste accumulation finish] â&#x20AC;&#x153;Even in the projects the repetition, the collage, the movement of an element from this to that composition always puts us in front of another project that we would like to do but that is also a memory of something elseâ&#x20AC;?. Aldo Rossi, scientific autobiography.
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q : Italian Architecture A Part of this research is the work on the Italian Architecture. Using the instrument of collage to manipulate and alterate the image, the goal is to
reflect on construction of italian architecture, its shape and carachter, using some of the most famous italian architectures info : https://alessandro-luporino.divisare.pro/projects/375679-immagini-di-citta-_-q_set
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q : Illustrated Architecture dictionary
The latest part of the project is the Illustrated architecture dictionary. Born with the idea of re-discovering architecture terms, more and more forgotten, it is a continuous exercise that works for transfiguration, alteration, citation and accumulation.
info : https://alessandro-luporino.divisare.pro/projects/381155-dizionario-illustrato-di-architettura_-q_set
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Alessandro Luporino +39 340 74 73 470
alessandro.luporino@gmail.com