ALISON LUO
THIRD YEAR BARCH STUDENT
SYRACUSE UNVIERSITY SCHOOL OF ARCHITECTURE
sp2024, london study abroad; Fall2024, Florence study abroad
CONTACT
ADDRESS
BAY AREA, CA
LUOALISON2673@GMAIL.COM
PHONE
+1 (415) 810-1342
SKILLS
Rhino3D
Revit
Enscape
TwinMotion
Adobe Creative Suite
Illustrator, InDesign, Photoshop, PremierePro
Figma
V-Ray
Google Slides, Docs, Sheets
RELATED CLASSES
Architectural Design I, II, III, IV, V
Representation I, II
Building Systems I, II
History of Architecture
Structures I, II
AWARDS
Dean's List, 2021 - 2023
Dean’s Scholarship
High School Humanities Awards
Languages English Chinese (Cantonese)
Syracuse University Third Year
Architecture Student with leadership experience. Enthusiastic learner and worker. Opened for internships.
https://issuu.com/alisonluo
EXPERIENCE
Student Ambassador, Spectacular Design, Chicago IL
Ambassador - January 2024
• Represent Spectacular Design as a student and engage with other architects/students on the platform
Contract Work, MZZK Architects, San Francisco CA
Contractor - June 2023 - August 2023
• Attended permitting, design, and project management meetings on community and renovation projects
• Used Revit for pre-design along with fixing response letters comments
• Met with clients as part of design phase
• Managed the firm's social media through Meta Business Suite
Externship, MBH Architects, Alameda CA
Extern - June 2023
• Learned from professional architects more about the field of architecture through face to face meetings
• Get a real experience of what an architecture office is and the different design sectors the firm offers.
Peer Advisor, Syracuse University, Syracuse NY
Advisor - August 2022 - Present
• Led orientation for the School of Architecture's First Years. Become a member and advise underclassmen in navigating their first year at college.
• Communicate with staff to run orientation smoothly throughout the year and summer consistenly communicate with underclassmen to ensure they feel confortable in their first year of college
Student Ambassador, Syracuse University, Syracuse NY
Student Ambassador at the School of Architecture Fall 2021 - Present
• Enthusiastically talk with prospective students and parents about the opportunities at Syracuse, the community, and experience through casual prospective student sessions and tours.
AIAS Syracuse Chapter, Syracuse University, Syracuse NY
Co-President - January 2022- May 2023
Graphics Team Member - September 2021 - December 2021
• Direct and assist the AIAS Syracuse University Chapter by creating agendas, ensure all members are comfortable with their tasks, and attend monthly meetings with administration at the Syracuse School of Architecture
• Collaborated with a team to design graphics to promote AIAS events.
B. ARCH EXPECTED MAY 2026 EDUCATION
SYRACUSE UNIVERSITY SCHOOL OF ARCHITECTURE
SYRACUSE, NY
OCEANA HIGH SCHOOL PACIFICA, CA
HIGH SCHOOL DIPLOMA
AUG 2017 - MAY 2021
GPA: 4.3
3. 2. 1. 4. e-racing arena, f1 racing visions of computational architecture flexible housing microhome, systems project pg. 16 - 23 pg. 4 - 15 pg. 24 - 29 pg. 30 - 35
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Visions of Computational Architecture
AI In ArchItecture
AlIson luo, Joyce lIn, And AJ lAucks spr ng 2024Computation is entrenched in our lives. What happens when architecture pushes computation to design? What will the results be? In a process of rather than designing ourselves but letting computation -- ChatGpt and Midjourney -- to design, complex aesthetics are in a result, one that has no clear answers as to what it is.
Beginning as a basis, our site was in the Highgate Station in London,UK.Basedonourfindings,thefarmingsystemsofthe UK are insufficent, which thus resulted in a programatic need for new ways of farming. Through an exploration of perhaps usingcomputationtodesignafarm,weresultedinaconsensus of using computation, AI, to farm. What this means is that everything in the farm will be computational base, hands will bedrones,irrigationsystemswillbecomputationallydesigned, sorting of produce, everything is all based on computation, fromthesoiltothegreenhousethatistopologically-optimized.
Where does us designers however come in? As designers, we decided to intervene in this computational farm to exhibit the complex aesthetics computation has presented/ designed for the farm. Through a linear approach, a user will exprience seven “rooms”, each showing off different types of what we think computation will design. digital media: https://youtu.be/W7mTZvlV2bQ
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E-Racing
In the first part of the project, a social media platform and a community within it was chosen to explore and base a design around. I chose Twitch with their F1 racing game (e-racing). Through researching the wireframes of Twitch and the game (which resembles a lot on the actual sport itself) came to be a masterplan, and eventually a small specific area of design.
What began as a masterplan with a grid system made of circles to create natural potential areas for programs led to programs organized from a circulation system extracted from twitch’s wireframe and the F1 racing game. From the masterplan I selected an area to design in detail: a specific area to play racing simulation games.
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ARC 307’s studio design is focused on housing. In particular, the program of housing my section’s professor chose is flexible housing. Our goal was to design housing that can be highly adaptable (capable of different social uses) and flexible (capable of different physical arrangements). In particular, my concept came in a parti idea for users. Based on an open plan at unit levels, a set of panel systems is devised for owners to create their own walls that divide up a space to be corridors, rooms, entryways, etc... The units are also able to expand and connect--- two units can become one or three units to be one, and continuing on as amount of units are expanded horizontally. Furthermore, our studio integrated IBC, LBC, and Zoning criterias into our design.
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SOLARST
DIVISIONST
MICROHOME
buIldIng systems I AlIson luo And cAtherIne lI
FAll 2022
REUSABLE WATER SYSTEM takes greywater and runs through multiple filter system. The steps we have researched have told us that water is collected through some sort of gutter system - we have a sloped roof that leads water down to a pipe like pathway that doubles as a storage tank for the water. Then as it goes down it reaches a filter system - typically it is an inlet filter which filters particles that come from the water. After in the storage tank the water stays until it is used. When it needs to be used, there is a valve system that turns on the pump and an addition purification filter for the water to be cleansed through.
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MAIN SYSTEMS
CONCEPT: using a sloped roof to direct filtered snow and water into a storage area under ground for reusable water.