Play grou nd
Picn ickin g
Exe
rcis in ng
Wa tch i g in
Rela axin g
List eniin g ion s
rm anc e Per fo Mu
sic
Strategy Sunlight Analysis by layers
Ramp
0’
Hole Multi-functioned Platform
Layer01
-10’ -20’
Layer02
-30’ 3 -40’
Layer04
-5 -50’
Aisle
Watching Platform
Layer03
Layer05 -60’
Layer06
-70’
Layer07
Perspective from ramp
Playground
Depth(ft) Entrance01
N
Playground Layer01 -10’
Layer03
Layer04 -40’
-30’
-20’
Layer05
Layer06 -60’
-50’
Layer07 Watching Platform
-70’
Hrs 10.0+ 9.0 8.0 7.0 6. 6.0 5.0 5.0 40 4.0 3.0 3.0 2.0 10 1.0 0.0
Environment Analysis by layers
Layer02
Aisle Entrance03
Hrs 10.0+ 9.0 8.0 7.0 6. 6.0 5.0 5.0 40 4.0 30 3.0 2.0 1.0 0.0
Sunlight Hours (Summer Soltice) Average
Lux
10000 9500 9000 850 8500 8000 800 7500 7500 7000 7 00 700 6500 6500 650 0 6000 600 5500 550 5000
Sunlight Hours (Winter Solstice) Average
Perspective from watching platform
Daylighting Level(Lux) 10,000 Lux assumed Average
6430 Lux 64.3%
Daylight Factor(%)
Brightest Environment
Darkest Environment Ramp
Transforming Platform
Operation Scenario
Perspective into playground
The platform is equally divided by elements Each element is supported by device which can be operated up and down, depending on the uses Entrance02 Function 01
Music Performance
Function 02
Exhibition Space
Function 03
Playground
Elevation 1/16” =1’ - 0”
Ogden Slip
Scale: 1/32” = 1’-0”
A
B
B’
E North Water Street
A’
Chicago River
2
3
1
3 3
A
A’ Scale: 1/32” = 1’ -0”
Section AA’ 2 1
Function 1. Playground 2. Watching Platform 3. Ramp 4. Aisle 5. Rest Room (Performers) 6. Transforming Stage 7. Drainage System
3
3
B
B’ Scale: 1/32” = 1’ -0”
Section BB’
5
6
7