Architecture | Portfolio 2016
Alex Patterson
College of Architecture Texas Tech University
00
AMP
WWW.ISSU.COM/AMPatterson 972-824-8473 AMPatterson@mail.com
Alex Patterson
ITALY
Personal Details
Education
Address | Born |
2616 Alexa Ct Plano, tx October 28, 1990
2015
Master of Science in Architecture
|
Specialization in Digital Design and Fabrication (DDF) Texas Tech University GPA 3.55/4.0 2013
Competition
Bachelor of Science in Architecture
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Summer Abroad - Verona Italy Deans Honor List - 2010 2011 2013 Texas Tech University GPA 3.23/4.0 2015
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Winner of Masonry Brick Competition;
2015
|
Two installations at First Friday art Trail
sponsored by Texas Masonry Council and Acme Brick
Design District Lubbock, Tx
Experience
2015 2013
Skills
WRA Architects, Inc. Dallas, Tx Intern (June – August 2015) | PSA - Plano, Tx Co-Taught an Architecture Class with Architect Bill Wadley.
|
Rhinoceros AutoDesk AutoDesk
Revit
AutoCad Lumion
3D Printing
Adobe
Illustrator
Adobe
Photoshop
Adobe
InDesign
Microsoft
Office
Grasshopper
Curriculum Vitae
Spring 2015
06
A_Machine
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TriPhase
Spring 2014
12
Comprehensive Studio
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Lubbock Art Museum
Fall 2015
19
Collaboration Studio
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Holocaust Museum
Fall 2015
24
Grasshopper
Spring 2015
27
Processing |
Spring 2015
29
Computer Applications |
Spring 2014
31
Creative process
Fall 2015
33
Plast_IK Studio
Summer 2013
42
Verona, Italy
Spring 2013
45
Lif_E_Green Studio
Spring 2012
46
Structural Studio
Fall 2012
48
Digital Media II
Fall 2013
52
Water Color
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Scripting Screens
Haptic Field
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Vacuum Forming Sound
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Tailgate Pavillion
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Scripting Fractals
Urban Piazza
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|
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Adaptive Reuse
Natatorium
Pleated Surface
“the Dude�
DDF | A_Machine Studio TriPhase
6
Spring 2015 | Park
Interlock
Top Track Framing
Mylar Dynamic Surface
interChangeable interChangeable A A B B
A B A B
B B A A
B A B A
InterLocking InterLocking
DDF | A_Machine Studio
Mechanics
180º Micro Server Notched Seating for Micro Server Reel 4” circumference
Structural locking Key Back-face Framing
king framing layer
String Pulls Wire 4” Surface conforms to bent wire 8” Circumferance Reel
Sets of String pulled from both directions
180º Micro Server
Spring 2015 | Park
9
Comprehensive Studio Lubbock Art Museum
Scale 1/8” = 1’ 125'
12
Spring 2014 | Neiman
75'
N 25'
ARCH 5901 Neiman: spring semester 2014 - Alex Patterson
S1
16
18
13
12
S2
17
19
11
5
S3
2
14
15
3 4
35
1
6
36
40
7
39
37
8
41
9
10
42
Comprehensive Studio 1 2
Lubbock Art Museum
3 4 5
VRF - Heating and Cooling 1. The BC Controller is the technological heart of the CITY MULTI R2-/WR2-Series. It works in unison with the outdoor unit to provide simultaneous cooling and heating, something no other two-pipe system can do.
2. THE PCFY (fanbox) is a ceilingsuspended indoor unit. It is available in capacities of 15,000, 24,000, 30,000 and 36,000 Btu/h. 3. 2 way 1”diameter Ducts, (heating + cooling) 4. 2” diameter Supply Piping 5. The R2-Series simultaneously cools
and heats different zones within a building to provide energy-saving, heatrecovery operation through the use of the BC Controller.
Performance Calculations R 37.28
Roof R-Value: + Waterproofing Membrane = R .33 + Polystrene Board - 4 per inch @ 8” = R 32 + Air Space - 1 per 4” = R 4.5 + Ceiling - (.45 per inch @ 2“) /2 = R .45
R 11.81
Solid Wall: + Ceramic rods (50% void) - (.02 per inch @ 2”)/2 = R .08 + Aluminum Panel - 1.8 per 1/2 inch = R 1.8 + Waterproofing Membrane = R .33 + Air Space - 1 per 4”@ 1“ = R .25 + Polystrene Board - 4 per inch @ 2” = R 8 + Gypsum Board - .45 per inch @ 1 1/2“ = R 1.35
R 3.64
Shaded Wall: + Ceramic rods (50% void) - (.02 per inch @ 2”)/2 = R .08 + Air Space - 1 per 4”@ 1“ = R 1 + Triple pane with 1/4” air space = R 2.56
R 2.56
Glazed Wall: + Triple pane with 1/4” air space = R 2.56
6 7 8 9 10 11
5’
25'
30'
20’
15' 25'
Structural System Components 6. (1’8”) deep, (8”) wide steel W-flange beams.
25'
15'
25'
5’
20’
20’
20’
20’ 5’
Spring 2014 | Neiman
ARCH 5901 Neiman: spring semester 2014 - Alex Patterson
8. 8” HSS steel collumns 9. 4” HSS Steel framing collumn
20’
14
7. 12” deep LGS secondary beams
10. 2” HSS steel framing for cladding 11. 8” Reinforced Concrete Slab
W1
W2
W3
01
D1
D2
W1
W2
W3
01
Roof Comprising waterproofing membrane, 8" Rigid Insulation, Second Waterproofing membrane layer, 1" deep metal decking, 10" deep LGS secondary beams, Suspended ceiling support tieback, 18" clear space, 1" diameter heating duct, 1" diameter cooling duct, 2" hollow Steel Tube, 2" Baguette
02
2" hollow ceramic Baguette, Set screw m6 (Baguette connection to frame), Aluminum mullion, 3" Air Space, Triple Pane Glass
03
2" hollow ceramic Baguette, Set screw m6 (Baguette connection to frame), 1" air space ,5'x5' aluminum panel, 2" Rigid Insulation, 2� HOLLOW STEEL TUBE FRAMING, 8" hOLLOW sTEEL tUBE cOLLUMN SPACE ,3 1/2" lgs STUD SPACING, dOUBLE LAYER GYP BOARD 1 1/2"
Vertical Baguette Triple pane Glass Window Mullion Flat Bar 12x3 Spacer Anti-Falling Device
D1
Slotted Hole Middle Set Screw M6 3 1/2" Stud Spacing 1 1/2" Gyp Board
02 Suspension Cable Baguette Backing COnnection Screw M6 Spacer Plain Washer
D2 .5" 1"
4"
1"
Square Washer Flat Bar 12x3 Set Screw M6
03
Comprehensive Studio
Sections | Details
W1
W2
W3 S1
Gallery 1
5’
Scale 1/8” = 1’ 15‘
Gallery 2
Office Entry
Staff Lounge
Circulation
Workshop
Gallery 3
25‘
S1
Gallery 2
Gallery 3
Main Entrance
5’
Scale 1/8” = 1’ 15‘
25‘
S1
Conferance Room
Circulation
Office Reception
Office
Bookstore Entry
Circulation
Circulation
Storage
Main Entrance
5’
Scale 1/8” = 1’ 15‘
25‘
ARCH 5901 Neiman: spring semester 2014 - Alex Patterson
Spring 2015 | Park
17
This studio was a collaboration between stude professors from Architecture, interior design architecture. The concept of this holocaust m on the escape routes provided by Irena Sedler captives during the shoah. These paths were t weaved into our building as our circulation. in the middle represents the point in time wh sacrificed their identity in order to pursue moment is represented when crossing from buil building 2.
ents and n, and landscape museum is based r for Jewish translated and The pinch point hen individuals freedom. This lding 1 to
Collaboration Studio
Dallas Holocaust Museum
Fall 2015 | Martin-Gomez
19
Application of GrassHopper
Scripting Screens
‘Attractor lines’ attract larger circles - and get smaller the further from the curve. The Lines reference the circulation of the building with a highlight of light penetration.
24
Fall 2014 | Martin-Gomez
Code import SimpleOpenNI.*; import processing.opengl.*; SimpleOpenNI kinect; ArrayList<Particle> particles; int closestValue; int closestX; int closestY;
Class class Particle { PVector location; PVector velocity; PVector acceleration; float lifespan; color c; int dia; Particle(PVector l) { location = l.get(); velocity = new PVector (0, 1.0); acceleration = new PVector(0, 0.55); lifespan = 255; }
void setup() { size(640, 480, OPENGL); kinect = new SimpleOpenNI(this); kinect.setMirror(true); frameRate(15); if (kinect.isInit() == false) { //skeleton stuff println(“Can’t init SimpleOpenNI, the camera is not connected!”); exit(); return; }
void run(int x, int y) { update(); display(x, y); } void update() { location.add(velocity); velocity.add(acceleration); }
kinect.enableDepth(); kinect.enableRGB(); particles = new ArrayList<Particle>();
void display(int x, int y) { noStroke(); fill(random(110, 125), 255, random(145, 165), random(50, 100)); int rndm = int(random(20, 40)); ellipse(location.x, location.y, rndm, rndm);
} void draw() { kinect.update(); closestValue = 4000; int[] depthValues = kinect.depthMap(); for (int y = 0; y<480; y++) { for (int x = 0; x<640; x++) { int i = x + y*640; int currentDepthValue = depthValues[i]; if (currentDepthValue>0 && currentDepthValue < closestValue) { closestValue = currentDepthValue; closestX = x; closestY = y; }
} } image(kinect.rgbImage(), 0, 0); filter(GRAY); particles.add(new Particle(new PVector(closestX, closestY))); for (int i=0; i<particles.size (); i++) { Particle p = particles.get(i); p.run(closestX, closestY); if (p.isDead()) { particles.remove(i); } }
}
// video filter translate(width/2, height/2, 750); rotateX(radians(180)); stroke(255); PVector[] depthPoints = kinect.depthMapRealWorld(); for (int i = 0; i < depthPoints.length; i+=3) { PVector currentPoint = depthPoints[i]; point(currentPoint.x, currentPoint.y, currentPoint.z); }
boolean sketchFullScreen(){ return true; }
}
}
boolean isDead() { if (lifespan<0) { return true; } else { return false; } }
Processing | Xbox Kinect
Human Recognition
Haptic[Field] Haptic Field is an interactive environment between a user and a field around them. The code generates a series of white mesh of dots around the user that can be perceived as a haptic field. The user can interact with this field using their hands using the body identifying code. When the user get to a certain distance to the field, a haptic response of green dots are displayed.
Fall 2015 | Park
27
Recursive Fractal Branching
import processing.dxf.*; float theta; float fov = PI/3.0; mport processing.dxf.*; float cameraZ = (1000/2.0) / tan(fov/2.0); oat theta; boolean record;
oat fov = PI/3.0; oat cameraZ = (1000/2.0) / tan(fov/2.0); oolean record;
30 30
void setup() { size(1500, 1200, P3D); //makes 3d
-30 30
oid setup() { } 1200, P3D); //makes 3d size(1500,
-30
h *= .66
30
30
void draw() {
30
30
oid draw() {
if (record)if{ (record) { beginRaw(DXF, "output9.dxf"); //for beginRaw(DXF, "output9.dxf"); //for drawing export
h *= .66
30
int ‘h’ = 100
int ‘h’ = 100
drawing export
Recursive Fractal Branching }
}
background(0); background(0); stroke(255,80, 50); stroke(255,80, 50); mport processing.dxf.*; smooth(); oat theta;smooth(); oat fov = PI/3.0; translate(width/2,height/1.5); oat cameraZ = (1000/2.0) / tan(fov/2.0); translate(width/2,height/1.5); oolean record; branch(400.0); // Call the Function translate(0,0,450);
branch(400.0); // Call the Function f (record)translate(0,0,450); {
oid setup() { endRaw(); size(1500, 1200, P3D); //makes 3d record = false; if (record) { }
Rules
Rules 30
Step 1
endRaw(); = false;
}
branch(h);
// left branch popMatrix(); pushMatrix(); oid keyPressed(){ } rotate(180); key == 's') saveFrame("PattersonA_a01_1.tif"); //stroke(0,200, 180); (key == 'r') { /*true; else line(0, 0, -h); { record = 0, pushMatrix(); translate(0, -h); } rotate(10); stroke(255); branch(h); sphere(2); popMatrix(); popMatrix(); }
} /* else { */ pushMatrix(); }
*= that .66 line Translate to the endhof Step translate(0, 0, 0, -h);
with length based on variable parameter float = “h” 30
oid draw() {record
if (record) { beginRaw(DXF, "output9.dxf"); //for drawing export } } branch(float oid h) { //scale factor after each branch background(0); h *= .6; stroke(255,80, 50); smooth(); //right branch void branch(float h) { if (h > 5){ //scale factor after each branch translate(width/2,height/1.5); pushMatrix(); rotate(0); h *= .6;// Rotate by theta branch(400.0); // 215); Call the Function //stroke(0, 245, translate(0,0,450); line(0, 0, 0, -h); // Draw the branch //right branch translate(0, -h); // Move to the end of the branch f rotate(10); (record) {if (h > 5){ endRaw(); branch(h);pushMatrix(); //call for branches record = false; popMatrix(); rotate(0); // Rotate by theta } //stroke(0, 245, 215); //front branch line(0, 0, 0, -h); // Draw the branch pushMatrix(); // Move to the end rotate(90);translate(0, -h); //stroke(0,120,10); rotate(10); line(0, 0, 0, -h); branch(h); //call for branches oid branch(float translate(0, -h);h) { popMatrix(); //scale factor rotate(10); after each branch hbranch(h); *= .6; //front branch popMatrix(); //right branch pushMatrix(); if (h 5){ // left> branch rotate(90); pushMatrix(); pushMatrix(); //stroke(0,120,10); rotate(0); // Rotate by theta rotate(180); 0, 0, -h); //stroke(0,line(0, 245,180); 215); //stroke(0,200, line(0, 0, 0, 0, 0, -h); // Draw the branch line(0, -h); translate(0, -h); translate(0, -h); -h); // Move to the end of the branch translate(0, rotate(10); rotate(10); rotate(10); branch(h); branch(h); //call for branches branch(h); popMatrix(); popMatrix(); popMatrix(); } //front branch // left branch /*pushMatrix(); else { pushMatrix(); rotate(90); pushMatrix(); rotate(180); //stroke(0,120,10); stroke(255); //stroke(0,200, 180); line(0, 0, 0, -h); sphere(2); translate(0, -h); 0, 0, -h); popMatrix(); line(0, rotate(10); } translate(0, -h); branch(h); */ rotate(10); } popMatrix();
Step 2
Draw line with length based on 30 variable parameter Step 1 -30= “h” 30 float Draw line
Step 3
Rotate line based on fixed variable “theta” rotate(-30); end of that line
2
Translate to the translate(0, 0, 0, -h);
Step 3
Rotate lin “theta” rotate(-3
int ‘h’ = 100
h *= .66
Rules -53 Step 1
53
Step 2
Step 3
h *= .66 Rotate line based on fixed variable “theta” rotate(-30);
53 Translate to the end of that line translate(0, 0, 0, -h);
Draw line with length based on variable parameter float = “h”
-53
-53
53 53
of the branch
Step 1
Step 2
Draw line with length based on variable parameter float = “h”
Translate to the end of that line translate(0, 0, 0, -h);
Step 3
Rotate line based on fixed variable “theta” rotate(53);
-53 h *= .66
Step 1 -53
53
135
Draw line with length based on variable parameter 53 float = “h”
Step 2
Translate to the end of that line h *= .66 translate(0, 0, 0, -h);
Step
Rotat “theta rotate
50 int ‘h’ = 100
-53
Step 1
Step-135 2
Draw line with length based on variable parameter float = “h” -50
135
135
135
Step 3
Translate to the end of that line translate(0, 0, 0, -h);
Rotate line based on.66 fixed variable h *= “theta” rotate(53);
50 int ‘h’ = 100 135 h *= .66
Step 135
1
50
Draw line with length variable parameter float = “h”
135
stroke(255); sphere(2); popMatrix();
void keyPressed(){ if(key == 's') saveFrame("PattersonA_a01_1.tif"); } 135 if (key == 'r') { record = true; } oid keyPressed(){ key ==}'s') saveFrame("PattersonA_a01_1.tif");
Step 2
int ‘h’ = 100 based on
-135
Translate to the end of that line translate(0, 135 0, 0, -h); -50
Step 3
Rotate line based on fixed variable “theta” rotate(135);
-135
} */
(key == 'r') {
-50
Step 1
Step 2
Step
Coding | Processing
Generating Fractals
Step 4
Step 5
Step 6
Step 4
Step 5
Step 6
Create 2 more branches rotated from the same point. rotate(90); rotate(180);
Create 2 more branches rotated from the same point. rotate(90); rotate(180);
Scale the length of the line by 2/3 every new set of branches. h *= .66;
Scale the length of the line by 2/3 every new set of branches. h *= .66;
Create an exit condition, so that when the line reaches specified length the recursive funtion ends. if (h > 3) { }
Create an exit condition, so that when the line reaches specified length the recursive funtion ends. if (h > 3) { }
Step 4
Step 5
Step 6
Step 4
Step 5
Step 6
Step 4
Step 5
Step 6
Create 1 more branch rotated from the same point. rotate(-53);
Create 1 more branch rotated from the same point. rotate(-53);
Create 2 more branches rotated from the same point. rotate(-135);
Scale the length of the line by 2/3 every new set of branches. h *= .66;
Scale the length of the line by 2/3 every new set of branches. h *= .66;
Scale the length of the line by 2/3 every new set of branches. h *= .66;
Create an exit condition, so that when the line reaches specified length the recursive funtion ends. if (h > 4) { }
Create an exit condition, so that when the line reaches specified length the recursive funtion ends. if (h > 4) { }
Create an exit condition, so that when the line reaches specified length the recursive funtion ends. if (h > 2) {
Fall 2015 | Park
29
DDF |
Generative Design
Vacuum Form
CNC Foam Model
Plastic vacuum Form
Concrete Relief
Fall 2015 | Gomez
31
1900 1909: Bakelite
1930
Buckminster Fuller designed his “Dymaxion Dwelling Machine” . It was a featherweight, mobile house that could be transported in one piece to any faraway place and set up in a few hours.
Development
1927
Composite Materials
1940
Dr. Bakeland invents bakelite as a substitute for ivory billiard
1933: PMMA
Space House
synthesis
Nylon
dupont.
1939: LPDE
Low Density Polyethylene: Industrial process for polyethylene realized by ICI
1940: EPS
Extruded Polystyrene: Dow Chemicals develops
Development of Polyester Resign
1944: PPE
Fredrick Keisler, moulded completely in plastic Nylon is discovered by Wallace Carother at Dupont lab. Nylon is commonly used as a silk substitute.
PVC
First production of PVC in the UK.
Wall panels fabricated from polyester resins reinforced with fiberglass — so-called fiberglass reinforced plastic (FRP) — are typically used in restaurants, kitchens, restrooms and other areas that require washable low-maintenance walls.
Keiser proposes all (PPE) plastic prefabricated hous, unrealized
Composite Materials
1950 1950: Epoxies 1951: Polyesters
The applications for epoxy-based materials are extensive and include coatings, adhesives and composite materials such as those using carbon fiber and fiberglass reinforcements (although polyester, vinyl ester, and other thermosetting resins are also used for glass-reinforced plastic).
1955: Mobile Hotel Cabin 1956: Buckminster
1957: House of the Future
1960
Module Prototypes
1971: Aramid Fiber
Hamilton and Goody use cantilevering glass fibre-reinforced plastic as curved plastic shells.
Aramid fibers are a class of heat-resistant and strong synthetic fibers. They are used in aerospace and military applications, for ballistic-rated body armor fabric and ballistic composites
1964: Vertical Urban Expansion
Self Supporting ‘capsules’ suspended from a delicate structure: Wolfgang Doring
1965: Living Pod
The room module as an organism: David Greene
1966: Sulfur Facility
Glass fiber reinforced panels is a self supporting barrel vault module by Renzo Piano
1968: Futuro Module
Built from 16 identical plastic segments
1968: FG 2000
Building system by Wolfgang Feierbach which permitted different plans based on modular glass fiber reinforced plastic panels
1970 Decline of Miracle Material
The plastic cells made of GRP were conceived as modular units and optimised for transportation.
The first use of glass fibre-reinforcement (GRP) in building constructions was in 1954 for military radar domes.
ETFE
Ethylene tetrafluoroethylene, ETFE, a fluorine based plastic, was designed to have high corrosion resistance and strength over a wide temperature range. Commonly used in Skylights.
1971: Pnuematic Dome 1972: PlexiGlass Ad
1973 Oil Crisis
The room module as an organism: David Greene Plexiglass advertisment in Progressive Architecture magazine boasts of ability to control solar heat and glare, breakage and saftey.
The plastics euphoria came to an abrupt end when the price per barrel of oil rose from $3 to $12
Plast_iK Research
DDF | Tailgate Pavilion
H i s t o r y oPlast_IK f P l a s t i c sStudio in Architecture
Plastics are high-performance materials with very different properties and can be found in the world around us in many different forms and applications. One of the areas where plastics are used is architecture. Building with plastics is an experimental and highly interesting specialist area of architecture. The first generation of building materials were found: stone, wood, animal skin, mud, dung and ice. Architecture was a matter of cutting, stacking, stretching, weaving, pressing, ounding, smoothing, drying, and tying. The next materials were made or more precicely, cooked: concrete, metal , and glass.. New physical properties were engineered with heat in factories. We were asked to design a tubes, temporary Finally, with plastic, it is all chemistry. Born in test plastic is the quintissential twentieth-century material. pavilion for a Texas Tech tailgate.
ofnumber the ofdesign wastoday toin consider APart signifigant the plastics used construction had already been developed by the end of the 1940â&#x20AC;&#x2122;s. These include, for example, polyvynle chloride (PVC), placement, installation process, material polymethacrylate (PMMA), polystyrene (PS), polyethylene (PE), polyurethane (PURE), and and transport. It was to be designed polytetrafluoroethylene (PTFE). with grasshopper so that it could be integrated into the robot arm for automated customized construction.
Dymaxiom House Buckminster Fuller, 1927
T T U _ D D F | R e s e a r c h | M a t e r i a l s | P l a s t _ i k | FA 1 5
Mobile Hotel Cabin A. Coulon ,Y. Magnant 1955
p5
Fall 2015 | Pongratz
33
20
6.00
4.00
20.00 4.00
DDF | Tailgate Pavilion
7.00
12.00
Surface Patterns
20
Fall 2015 | Pongratz
35
DDF | Tailgate Pavilion
Fabrication
Fall 2015 | Pongratz
37
Italy | Study Abroad
Urban Space
1
Major Axis
2
Secondary Relations
Tertiary Relations
3
4
Initial River Wall Boundary
Revised River Wall Boundary
5
38
Summer 2013 | Perbellini
dsc Har
e ap
e scap Hard
6 Water Platform Formation
Softscape
ape
Ha rdsc
Hardscape
7
Green Space Adige River
2
3
1
4 5
3
4
3
2
5
9
Schematic Plan
2
Elevation Platforms
Cafe
Rest Area
Circulation Green Space
Seating
Rest Area
Rest Area
Stage
Adige River
a
`
_
^^
^^
a
`
_
Italy | Study Abroad
Urban Space DD
CC
The focus of this project was to redfine an urban open space through the use of landscaping, material, levels ect. With the framework of â&#x20AC;&#x2DC;Event Spaceâ&#x20AC;&#x2122; the design challenge is to design a cohesive space that activates and connects the people to the space.
BB DNA Slices | Axonometric
41
lif_e_Green Studio
Adaptive Reuse
In this project we took a vacant building in downtown lubbock, and reprogramed it for mixed use; residential and a Fresh produce market on the ground floor. Also adapting a mesh metal skin that wraps the building at the same time letting the life in the building wrap it.
42
Spring 2013 | Pongratz
Levines
Levines
Restroom
Bookstore
Gallery
Gym
Restroom
Lobby
Leisure
Cafe
Store Room
Gym Storage
Gardening Storage
Gardening
Administration
Retail (outdoors)
Research
Restaurant
Ground Floor Plan
Leisure
Kitchen
Restroom
Restroom
Storage
Classroom
Second Floor Plan
Leisure
Fourth Floor Plan
Third Floor Plan
Roof Plan
Gardening
Screen
Green Building Roofing
Green Building Batt Insulation Green Building Dry-Wall
Green Building Flooring
Cobb Bu
Cobb Building Roofing
Cobb Building Flooring
Cobb Building Dry-Wall Cobb Building Batt Insulation
Green + Cobb Ground Flooring
Lif_E_Green Studio
Green Screen
Storage
Levines
Gallery
Lobby
Hallway
Restaurant
Levines Gallery
45
Compressive [Vertical Load] Compressive + Tension [Lateral Load]
Structure Studio
Compressive [Self Load]
Natatorium
This project focused on designing with structure and codes in mind. The concept of this project is based on 3 shifts, and 3 rotation to capture a similar movement present diving. The structure is made up of curved cellular steel beams, with reinforced concrete masts that act as cross bracing through tension cables.
l
o Po
Structural Systems Primary Curved Steel Cellular beams (33”x93“x125’) Secondary 18” Steel Masts Tubes with concrete reinforced center Tension Cables Connected with Steel Turnbuckles Typical Steel I collumn ( 8”x7”x25’) Tertiary Lateral hollow steel beams (6”x6”) Steel Curtain wall Glass panel system Lightweight Steel C wall studs ((6” nominal)
46
Fall 2012| White
Scale : 1/16” = 1’ 5’
15’
25’
Main Entrance
25’
14 15
1. Shock Tank 12
2. HVAC Mechanical
4
13 12
12
3. Electrical 4. Physical fitness rooms
6
5. Offics 6. Janitors Closet 9
7. Restrooms
5
1
8. Shower 9. Locker Room
2
10. Chemical Storage 11. Pool Storage
125’
7
8
7
12. Elevator & Fire Stairs 13. Snack Area 14. Reception 15. Vestibule Scale : 1/16” = 1’
7 8
7
5’
6
9
10
125’
11
225’
12
6 4
7
4
7
5
5
4
15’
25’
Digital Media ii
Pleated Surface
Y- Axis Curves
Rebuilt Lofted Surface
Top view
48
Fall 2012 | White
Physical Model
X axis + Y axis
Rendered Layover
2” Shift
2” Stretch
Offset Curve Segments
Plan Contour
Z height Alteration
Digital Media ii
Augmented Surface
Pleated Loft
waVe : The objective of this surface is to create a complex curvature out of many ‘straight’ curves in either the X or Y direction. The composition is based on 3 folds that are lifted at 3 separate edges of the grid. These all Meet in the middle making a ‘v’ which is an diagonal direction fold. Then the surface is pleated by a dramatized modification of 2 folds.
Fall 2012 | White
51
Water Color The Dude
52
Fall 2013 | Davis
AMP