ANNIE AN B.A. Architectural Studies 2019-2021| University of Toronto| Selected Works
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CONTENTS
01 SUNU CICES
04 Timed experience
02 MEMORIES OF THE CITY
05 Toxic heritage
Graphic Design| 2021 | Professional Work Supervisor: Aziza Chaouni
Studio III | Fall 2020 | Indivdual Instructor: Adrian Phiffer
03 BAISHIZHOU URBAN VILLAGE Urban History| Winter 2021 | Group (2) Instructor: Roberto Damiani
ARC465| Fall 2021 | Group (4) Instructor: Jay Pooley
Thesis Research Seminar| Fall 2021 | Indivdual Instructor: Simon Rabyniuk
06 semiotics in architecture Studio IV | Winter 2021 | Indivdual Instructor: Dina Sarhane
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01 sunu cices Year: 2022
| Type: GROUP | SUPERVISOR: AZIZA CHAOUNI 6 MONTHS - GRAPHIC/MEDIA DESIGN
Architecture is never just about form and beauty; it is a lens for you to see society through. It is a method for you to engage with the world. To recieve, digest, interpret and communicate through representation is also a skill.
M
y remote work study experience with the Centre International du Commerce Exterieur du Senegal project in Dakar, Senegal—a site representing post-independent modernism in Africa opened me to rehabilitation as a method of cultural preservation. Discussions of its future through community workshops hosted onsite allowed for the possibility of alternative narratives, and the regrouping of a community—all based on the regeneration of a forgotten heritage.
Instagram Posts introducing the buildings on site
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Face Shape
Facial Features
Color Scheme Primary Colors
Facial Expression
Based on the CICES graphics and promotional material: for most online posts and printed material
Secondary Colors For character illustrations and other objects and buildings that are used with the characters
Accessories
Hairstyle
Character Designs
Logo Design
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Instagram Story Icons
Event poster template
Event poster
Website tabs
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02 Memories of the City Year: 2020 | Type: Individual | Instructor : Adrian Phiffer 6 weeks - Residential Housing for two INHABITANTS
“One can say that the city itself is the collective memory of its people, and like memory it is associated with objects and places. This individuality ultimately is connected to an original artifact … it is an event and a form.” - Aldo Rossi
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collective city is one interlinked by memories. The facade of the house is made up from materials gathered from antique shops, demolished waste sites, recycling facilities, items spotted in old photographs from the community and even my own neighborhood’s refuse -- all of which are items that have experienced time and encapsulate their own stories. The items are assembled to form the walls of the house with metal beams framing in these objects as if showcasing artifacts from art galleries or museums. All of the artifacts are conjoined at this intersection, which can be understood as the intersection -- both metaphorically and physically manifested in the objects -- memories of this city.
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Part 1: site analysis
78 Lowther Avenue - unit 1
380 Macpherson Ave - “Madison Avenue Lofts”
275 Macpherson Ave - “Lofts”
Historical: an original Eaton Family Coach House Reuse: Condo-type Townhouse 2000-2500ft/unit (4 units total)
Historical: a Toronto Hydro Storage Facility Reuse: Contemporary Condo
Historical: a commerical building Reuse: live-work 2 storey townhouse
Backyard view into dining room
Chandelier in living room of condo unit
Second floor bathroom of unit
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Part 2: design process
LEFT: Items collected in antique shops, garage sales, old photographs
1. Maximum area of lot
2. Angled Cross-Pitch roof
3. Upcycling of antique
4.Corrugated metal and metal beams for facade framing
5. Experimenting with placement of parts like puzzle pieces
6. Voilá!
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A
B
B
Section A-A
Section B-B
C
C
A
Ground Floor
Loft
Section C-C
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03 BAISHIZHOU URBAN VILLAGE Year: 2021
| Type: group (2) | Instructor : Roberto Damiani 4 WEEKS - uRBAN NETWORK RESEARCH ANALYSIS xiaorui an, yansong huang
Instead of total destruction and building anew, accountability towards social and cultural factors that shaped many generations of people in the village should not -- and cannot be -- wiped clean. What are the ways in which these factors can be preserved?
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his research is an investigation into the phenomena of Urban Villages in the city of ShenZhen, China, with a specific focus on the Baishizhou Urban Village in the economic center of Nan Shan district. Home to 150,000 people, the village grew from irregular planning and unanticipated human development, yet what erratically sprung within these narrow, crowded winding streets is not just chaos and poverty. Within this 0.6km² “mistake” resulting from lack of urban planning lies a distinct set of social and cultural phenomenons, nonduplicable by any carefully articulated urban plan. Our task for this research is to examine the use of urban villages, why they are difficult to eliminate, and most importantly -- their future development possibilities highlighting its unique characters worth preserving.
* all included works created by myself 11
street hierarchy
Main Primary Axis
~12m
Secondary Axis (Vehicle Accessible)
~8m
Secondary Axis (Commercial)
Tertiary Axis (Residential)
4-6m
0.5-5m
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spontaneous architecture 7.4m
6.4m 4.9m
3.1m 5.5m
1m
10m
3m
6.6m
6m
8.5m 2.5m
4.8m
2.8m
13.6m 4m
2.9m
3.7m
Baizhishou, under land-use and financial constraints, interpreted itself into useable resources over and over, taking creative advantage of existing spaces rather than occupying new land. These “no-good” buildings that can hardly be called “architectures” give “stubborn honesty” in response to their surroundings and programmatic requirements at the most efficient resolve possible. Documented here are infills, stand-alones, the repurposed, and the pre-existing before and after densification.
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04 toxic heritage Year: 2021 | Type: Individual | Instructor : simon rabyniuk semester long in progress - THESIS RESERACH SEMINAR
“I am heir of all human effort, I claim all as my identity.” - Frantz Fanon
B
y reinviting human activities to fields of toxicity, this project is about redefining the scope of cultural heritage by envisioning active toxic waste storage facilities as an essential heritage of human legacy. By bringing people to the immediacy of the issue, can this vehicle be used to aid our recognition of environmental problems? Heritage is a program used to populate a place of underrepresentation. Heritage validates the representation of a particular culture and its value to human progression. The choosen cultures are often embedded with a positive connotation, those we wish to pass on to future generations. But the dark side of human creations -- the byproducts of our joined effort that we desperately hide away -- will be forced upon the future to inherit as well. This project hopes to expand cultural imagination on the topic of heritage, waste and the hidden frameworks both preserving and threatening human lives.
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Part 1: technofossils
new geological formations due to human activities Trinitite Desert of New Mexico July 16th, 1945 Nuclear Bomb Test
Plastiglomerate Shorelines of Kamilo Beach, Hawaii Campfire on beach (molten plastic and sand)
Minium Broken Hill, Australia 1800s Mining Fire
U.S Embassy, Norway
Tommy Thompson Park, Toronto, Canada
September 14 - November 17th, 2021
1959 - Present
Runit Dome, Marshall Island, USA
Exhibition
Reuse
1977 - Present
In 2002, the United States raised a fence to protect the Embassy during the War on Terror. In 2017, Norway declared the building a National Monument, calling for the demolition of the fence. The listing carefully excluded the 9/11 fence as unsightly, preserving only the mid-century building and creating an idealized image of the U.S. presence in Oslo.
Esturary of Bilbao, Spain
Fresh Kill Park, Staten Island, USA
2018 - ongoing
2008 - fully developed in 2038
Exhibition
Remediation
Between 1920 and 1970, the metallurgic industry Altos Hornos de Vizcaya dumped more than 30,000,000 tonnes of industrial waste into the Cantabric Sea. Residues washed up on nearby shores formed a 6-meter-tall ridge of brown rock, constituting a stratified fossil record for the geological epoch of the modern Anthropocene.
The Fresh Kills Landfill was a landfill covering 2,200 acres on Staten Island in the United States. In 1986, Fresh Kills received 29,000 tons of residential waste per day. Today, it is a public park with the waste moved and hidden elsewhere.
Millions of cubic metres of earth fill, dredged sand and construction debris have been used to create a site that now extends about five kilometres into Lake Ontario. More than 100,000 visitors enjoy Tommy Thompson Park every year.
Storage The island is the site of a radioactive waste repository left by the United States after it conducted a series of nuclear tests on Enewetak Atoll. There are ongoing concerns around deterioration of the waste site and a potential radioactive spill.
Abhurite Sharm Abhur, Jeddah, Red Sea 14th Century BCE Uluburun Shipwreck
Sulaibiya Tire Graveyard, Kuwait ? - Present Storage Gigantic holes are dug out from the sandy earth and filled with old tyres every year there are now over 7 million. The expanse of rubber is so vast that the sizeable fields are now visible from space.
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Part 2: Landfills
Storage Type
ELEMENTS CONSIDERED FOR DESIGN
5 mins - 1 million years
Trail
Steps
Enter
Aboveground Pile aboveground - underground
living on - 1000km away
Playground kills after 1 min of exposure - undetectable
Tunnel
Bridge
Underground Shallow Pit Toxicity
Distance Garbage is constantly on the movement in order to stay hidden. Garbage gets exported as commodity across borders. At the landfills, garbage goes through extrenuous measures to stay hidden as well.
Ontario, Canada
Interaction
Duration and Level of Toxicity 90km
Michigan, USA
40km DT Toronto Garbage
390km
Hazardous Waste
Municipal Solid Waste
Green Waste
Industrial Waste
200km
Least Toxic
Most Toxic Batteries Artist Paint Electronic Devices Radioactive Material
100 years 2 weeks 2 weeks 6 months
Leather Shoes Alumium Can Sanitary Pads Tinfoil
25-40 years 80-100 years 100 years 500-800 years
Apple Core Orange Peel Bread Cabbage
1 month 6 months 2 weeks 6 months
Plywood Concrete Wood Glass
1-3 years Not biodegradable 13 years 1 million years
City of Barrie Landfill, Simcoe, Ontario 1. Raised Plateform Obscuring Visual Access
City of Midland Landfill, Green Lane Hill Landfill, Michigan, USA Southwold, London Ontario 3. Vegetation wall preventing visual access
2. Moat-like toporgraphy restricting unintended
Landfill of Radioactive Materials
Landfill of Leather Shoes
Landfill of Apple Cores
Landfill of Beer Bottles
Level of Toxicity Duration of Toxicity
Halton Waste Management Site Oakville, Ontario
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Part 3: interacting
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05 timed experience Year: 2021
| Type: group (4)
|
Instructor : jay pooley
4 WEEKS - DIGITAL TWINNING photogrammetry xiaorui an, Jing Yan, Chenxi cai, yunhe zhao
A cabinet of curiosities stored and exhibited a wide variety of objects and artifacts. Through the selection of objects, they told a particular story about the world and its history.
T
his project looks for alternative ways to represent history than that of its usual methods -- the reading of words or viewing of artifacts in a displaced modern environment. Can digital twin actively represent these scenes to create a more immersive experience of history? By engaging with modern technology of photogrammetry, objects are scanned, collected, and assembled together to create a full 3D experience. Through projection of the environment into physical space and onto digital platforms, the project aims to make the seemingly distant events and objects more vivid. It functions as an interactive digital archive of architectural and urban objects, overlaid with sounds and narrations, to turn past events into a more wholesome experience.
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World building collection process photogrammetry scans of yonge-dundas square
Collecting assets with photogrammetry
These scans serve as the background 3D base file for our project. Each street was video recorded and converted into 3D models with Agisoft.
Collecting elements resembling different historical periods to iterate the progression of Yonge-Dundas Square. Old Train Station
Old Cabin
Victorian Facade
Trial run for assemblage of scans as mesh, assemblage by Cassie Cai
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World building immersive methods Physical iMMERSIVE Interaction
Video rendering with Unreal Engine by Nancy Zhao
Using projection techniques on all four walls within a small enclosed space, the audience is invited into the scenes of the re-creation with body-to-object interaction. The videos use ambiant noise of objects and related soundtracks to engage viewers into the environment.
Digitial Immersive iNTERACTION
Assemblage on Mozilla Hubs by Cassie Cai
By using Mozilla Hubs as a 3D interactive space, a digitial engagment with the content is created. With the addition of voice-over narration iterating the historical events and sound track of ambiant environment noise, vistors can explore the digital space, and approach objects to engage with the historical information.
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06 sEMIOTICS IN ARCHITECTURE Year: 2021
| Type: Individual | Instructor : DINA SARHANE 6 weeks - student residence
To remind of identity in the modern urban setting of abstracted, rationalized, grids. To specifically create architectural semiotics that helps negotiate sociocultural identities.
T
his project use signs and symbols to propel memorial and cultural recollection. The importance of memory and culture lie in the fact that it helps individuals form connections to a greater social environment. It helps us understand each other. Our memories, like culture, are forever dynamic and always changing, we remember specific details abstracted from the actual event or object. As time passes, we abstract the image in our mind more and more. We recall them in less and less detail. Hence why we constantly need reminders -- or symbols -- in the environment around us to remind us of our own identities and places in the world.
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Part 1: Room precedent
representation of Movement within static images
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Part 2: Mandate to design
Indivdual perception without collective coherence is meaningless perception
Understanding of the world is validated by agreements made together. Meaning is assigned to the external world, communicated through signs and symbols
We need visual reminders of our place and identity in the world, grounding us in society
Building forms make up the lived environment. Total abstraction of place is stiffling for the imagination
Circulation should promote interaction
Only then, can conversation flow, can meaningful interactions be created
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Generating conversation
Unit window view into building interior - visual interaction
Aimless Wandering Attending Events Cooking + Eating
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01 Memories of the City Year: 2020
| Type: Individual
|
Instructor : Adrian Phiffer Swimming
Units
“One can say that the city itself is the collective memory of its people, and like memory it is associated with objects and places. This individuality (referring to the urban structure) ultimately is connected to an original artifact … it is an event and a form.” - Aldo Rossi
Religious Practice
Theatre
Library
A
collective city is one interlinked by memories. The Dining facade of the house is made up from materials gathered from antique shops, demolished waste sites, recycling facilities, items spotted in old photographs from the community and also even my own neighborhood from what people were throwing out -- all of which are items that have experienced time and encapsulates their own stories. The items are assembled to form the walls of the house with metal frames framing in these objects as if showcasing artworks or artifacts from art galleries or museums. All of the artifacts are conjoined at this Basketball intersection, which can be understood as the intersection -- both metaphorically and physically manifested in the objects -- memories of this city.
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