Angus Ballinger Landscape Architecture Portfolio 2020-2021

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LANDSCAPE ARCHITECTURE PORTFOLIO selected works 2020-2021

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I would like to acknowledge the traditional custodians of the land the Wurrudnjeri Woi Wurrung people of the eastern Kulin Nation whose unceded land is where each of these projects were formed and situated

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CONTENTS: BREAKING THROUGH

THE LIVING LABORATORY

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5

14

TRASH OR TREASURE

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SIMMONDS ST CONVERGENCE

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BREAKING THROUGH Breaking Through was made for the Birrarung Parklands studio. The studio was done in conjunction with the Birrarung council. The design brief asked to explore the idea of a modern parkland (including what programs people and animal would use the site for as well as the landscape systems involved in an urban parkland) and to highlight the Yarra itself and its recent legal recognition as a living entity. The aim of Breaking through was to foster the connection between people and place through experimentation with how we interact with a landscape and perceive landscape language, particularly the barriers that can be created. By breaking the barriers, we have built up around the Yarra through colonisation and urbanisation we can create new environments where overflow can be controlled and spectators can explore the language of the Yarra, understanding it as a living entity rather than just a body of water. The design consists of two experiment points chosen due to their position along the Yarra based on its major overflow points and whether it was on the outside or inside of a meander to allow for best results. Both areas try to encourage an interaction with the Yarra and an experience that would help to see it as its own entity, using it’s the changing water levels as a sort of language. The first site, the billabong, diverts water from the outside of a meander under the main yarra trail into Winifried Crescent Reserve where two lowered zones pool the water. The first pools the water constantly however in small amounts as it is raised 50cm above the low tide level of the Yarra. The second fills when there is too much overflow and changes how people traverse the site. Parts that were once accessible become inaccessible such as paths and ways to traverse the site. At the Billabong the change in paths based on water height allows the Yarra to control the landscape. When there is enough water people would come and watch and cheer on the water or marvel at how high the water has gotten. This passionate response would create a talking point outside of the site creating conversation about the Yarra and how it changes. The second site, the channel, is located around JA Laughnan Oval on the inside of a meander and on a large overflow point. This one is less consistently full of water and only fills in wetter seasons or during lots of rain. The average flow through the channel is none or poolings of rain but it is designed to fill up and, if needed, flood over the footy field it surrounds. With the channel large rocks and native plantings have been placed as ‘spectator zones.’ These spectator zones which are seemingly just for the footy are in fact for the environment around them as well. Rather than placing in stands or nothing at all by making people sit on the rocks they are forced to be in the landscape and spectate the landscape in the figure ground before the football which would be in the foreground. 5


6 2

1 MAX

MIN

0 MEAN LOW POINTS

-1

17 MAY 2021

3

2 MAY 2021

-1

17 APR 2021

0

2 APR 2021

ABBOTSFORD RIVER FLOW

18 MAR 2021

Hawthorn:

3 MAR 2021

WATER FLOW

16 FEB 2021

WATER LEVEL

1 FEB 2021

HIGH POINTS

17 JAN 2021

MAX

2 JAN 2021

1

RIVER FLOW (M)

11 MAY 2021

2 MAY 2021

23 APR 2021

14 APR 2021

5 APR 2021

27 MAR 2021

18 MAR 2021

9 MAR 2021

28 FEB 2021

19 FEB 2021

10 FED 2021

1 FEB 2021

23 JAN 2021

RIVER LEVEL (M) 3

18 DEC 2020

15 MAY 2021

29 APR 2021

17 APR 2021

5 APR 2021

24 MAR 2021

12 MAR 2021

28 FED2021

16 FED 2021

4 FEB 2021

23 JAN 2021

14 JAN 2021

5 JAN 2021

27 DEC 2020

18 DEC 2020

Burnley:

11 JAN 2021

30 DEC 2020

18 DEC 2020

RIVER LEVEL (M)

SCALE 1:8000 AT A1

100K

2

MIN

80K

MEAN LOW POINTS

60K

40K MAX

HIGH POINTS

MIN MEAN LOW POINTS

20K

HIGH POINTS

0


MEANDER

STRAIGHT

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THE BILLABONG

SCALE 1:400 AT A2

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SCALE 1:400 AT A3

SCALE 1:100 AT A3

SCALE 1:400 AT A3 11


SCALE 1:600 AT A2

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THE CHANNEL

SCALE 1:50 AT A3

SCALE 1:200 AT A3

SCALE 1:150 AT A3

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LIVING LABORATORY The living Laboratory was designed for an interdisciplinary studio competition in 2020 when the lease for the Brunswick police station was coming to an end and RMIT were looking at ways to possibly expand their Brunswick Campus into the building. It was voted as the best design for the space. The Aim of the proposal was to extend the language of the existing building and the Brunswick Design District into a creative space that is activated by the free interpretation of its users. It is an living laboratory of experiments. The infrastructure is an active participant in the conversations informing its future. It is formed by multiple platforms of different heights and sizes and polycarbonate walls to allow observation between spaces. Points of this infrastructure can move and change to fit what is best for its users be it studying, separating classes or creating new environments for relaxation. The infrastructure was also formed to create different systems and experiences in the landscape. Some plantings have been designed to grow up and along infrastructure creating green walls whilst other have been placed in strategically sunken areas to form different conditions for unique plantings. The hope was to create an aesthetic like Robin Boyd- Feather Stone house whilst creating multiple environments to experiment and find what best suits the users.

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LANEWAY

COURTYARD - EVERYDAY MOMENTS

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USERS/ EXPERIMENTERS

TRACES

RESPOND + NEGOTIATE

FREE INTERPRETATION

CONSTANT CONTRUCTION

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PERSPECTIVE SUNKEN COURTYARD SIDE ON

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PERSPECTIVE HIGHEST PLATFORM SUNKEN COURTYARD


TRANSPERANT PRACTICE

OPEN SHARED SPACE

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TRASH OR TREASURE Trash or Treasure was a design created to help Australian fur seals. The design worked to remove the biggest threat to their population, Trash and litter, from their environment and repurpose it into something usable for them. The design idea for trash or Treasure is not made to be realistic but as more of a what if, that being; what if the trash that they choked on and destroyed their habitats extended became and extended their habitat. The design introduces an island floating around seal rock just off Phillip Island. The island consists of a netting held up by a circle of buoys covered by an orange mesh designed to expand and stretch. The island collects rubbish as it floats toward seal rock. As the net fills up the island grows and expands into a form that the seals can then inhabit. This also creates an environment that welcomes more fish and sea ecologies giving more food for the seals as well. As the island expands it gives a physical mass to the problem at hand. This, coupled with seal rock being one of Victoria’s largest tourist attractions would spark conversation not only for people on the Bass Coast but tourists who come to Seal rock hopefully being a wake up call and a catalyst in changing peoples habits. A large part of the design was the inspiration of impressionist art and exploring how both humans and seals create memories. The impressionist influence helped curate the vibrant colours and aesthetic of the sections and perspectives. Whilst the use of the orange colour was determined to be the one of the most memorable colours for both humans and seals reiterating the hope of conversation and helping the seals to remember the island as a positive force in their environment.

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Unique form:

the unique shapes made from the pyroclastic would be 3D printed into forms that not only benefit the seal but also help keep the ecologies it relies on afloat so to speak. This would include grooves for growth of sea creatures, high mounds and structures shaped like cliffs that are necessary for the spatial activities of the seal.

Pyro plastic:

formed through the superheating of Plastics. Trash or Treasure island uses this newly introduced process to create an island for the seals. Not only does this remove pollutants from the seal rock area but also creates more land for them which they are consistently loosing due to human settlements along beaches.

Flotation:

the Trash or Treasure island has a large floatation base. Though the Pyro plastic itself is rather buoyant the extra base provides more stability to the island and helps prevent seals and other sea creatures from accidently falling into the collection net.

N Scale 1:1000 at A3

Collection net:

the collection net is the starting point of the design. It collects all the rubbish and stores it in a large net to fine for sea life to swim through. It determines what is sea life and what is rubbish through a sensor at the front of the design.

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ISLAND STAGE: GREEDY

ISLAND STAGE: INFECTUOS

scale 1:500 at A1

scale 1:500 at A1

scale 1:500 at A1

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N

scale 1:500 at A1

N


ISLAND STAGE: TUMOROUS

scale 1:500 at A1

N

scale 1:500 at A1

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Scale 1:1000 at A1

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SIMMONS ST CONVERGENCE ART PRECINCT AND SHARED ST Simmons st Convergence was a masterplan and subsequent design proposal for a new community space that puts South Yarra’s diverse community before economics in an attempt to revitalise a precinct that has had no meaningful upgrades since the introduction of Dyeworks Park. The design was done in collaboration with three other students of Landscape Architecture. This would be achieved through the revision of the Dyeworks park to become functional water sensitive infrastructure, extending current geometry as a basis for a shared streetscape, passive and active recreation opportunities while improving the visibility and links from the housing estate to the Chapel Street precinct. In the design I was tasked with forming the Art Precinct section and warn cars of the shared space to create a safe environment for all users. To do so I wanted to create an atmosphere that warned cars of the nature of the space rather than sampling using stop or slow signs. This was done by introducing new cobbled pavement to the street and local street art to the space that showed images of creatures and people depicting the other users. The hope was the change in feel as the car drives and the addition of these characters would warn the cars of where they were and show what they needed to look out for without making the drivers fee less important in the space or adding strict road signs and regulations.

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RESEARCH: COMMUNITY ART IN THE CHAPEL PRECINCT

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TRAFFIC FLOW INTO SIMMONS ST

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MASTERPLAN

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