Portfolio

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GOGA ANNA

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2018_2020

Harvard Graduate School of Design Master Degree

2014 _ 2016

Moscow Architectural Institute(state academy) Yury Grigoryan’s project studio Master degree

2010_ 2014

Moscow Architectural Institute(state academy) Yury Grigoryan’s project studio Bachelor degree

2013

The Institute for Advanced Architecture of Catalonia – IAAC Spain, Barcelona The Global Summer School workshop

2017

GOGA ANNA | phone (617) 676 87 33 | e-mail annagoga@gsd.harvard.edu

Harvard Graduate School of Design Digital Media Assistant

2019

Harvard Graduate School of Design Option Studio Teaching Assistant

2016-2018

Meganom Moscow, Russia architect

Andrew Martin 2018 (interior design award) Participant

Zodchestvo 2017 (XXIV international architectural festival) Winner (the best interior of the year) Interia Awards 2017 (competition) Winner (the best public interior of the year) Archistart 2016 Participant (https://www.archistart.net/portfolio-item/the-powerof-form-pnyx/) 2016

IsArch 7th edition (international architectural competition) Participant Moscow Urban Forum 2016 Future urbanists. The best students about city projects of the future

WORK EXPERIENCE 2019-currently

COMPETITIONS / AWARDS

Zodchestvo 2016 (XXIV international architectural festival) Exhibition Discussion about the process of education Gold Medal of Moscow Institute of Architecture (competition) Finalist 2015

Radisson Blue Hotel competition Finalist Zodchestvo 2015 (XXIII international architectural festival) Winner (competition of student’s projects)

Yury Grygoryan’s studio Teaching Assistant 2015_2016

Softculture lector and tutor

2014

IsArch 6th edition (international architectural competition) Participant

2014

AMG-project Moscow, Russia architect

2014

Zodchestvo 2014 (XXII international architectural festival) Winner (competition of student’s projects)

2013

Project Meganom Moscow, Russia internship KB Strelka Moscow, Russia internship

RESEARCH 2016

Open city. Moscow (Yury Grigoryan’s studio)

2014

Meganom Archaeology of the Periphery

2013

Strelka Industiral zones of Moscow

SKILLS Software

ArchiCAD, AutoCAD, Adobe Photoshop, SketchUp, Adobe InDesign, Adobe Illustrator, Rhino+VRay, 3DMax, Grasshopper, Harvard Canvas, PowerPoint, Microsoft Excel, SproutSocial, WordPress

Handwork skills Lasercutting, 3d-printing, clay, wood, concrete, gypsum, paraffin models, handdrawing and painting

LANGUAGES English Russian

RESUME

EDUCATION

2013_2017 HYP CUP (international architectural competition) Participant 2010_2017 Annual exhibition of the best students projects of Moscow Institute of Architecture in ‘Union of Architects of Russia’ Exhibitions and awards in Moscow Architectural Institute during study in architectural design, urban planning, drawing, painting and sculpture 2008

2017

Furniture design competition Finalist

PUBLICATIONS Interior + Design office project AD magazine office project

2016

Archiru Graduation project Project Russia Microrayon 2.0 Collection of scientific works ‘Aesthetic-artistic interpretation of the principles of painting in the residential architecture of ancient and modern China’

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OFFICE

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WORK EXPERIENCE

OFFICE Architectural office for ‘Amg-project‘ | individual design project Supervisor of the project’s construction: Irina Mavrodieva CONCEPT:

PLANE

The space is divided into two different zones, cabinet and working zone. However, both spaces merge into each other, making continious open space. In addition, the space may be easly divided into two separate zones by moving white wall, which is located between the spaces. Planes, white and concrete, are the means for the division of office’s space into several functional zones. These planes connect floors, walls and ceilings. For instance, white planes near the windows signalizes horizontal working zone.

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ZIL PARK

image made with !MELK and Oksana Bazhina

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WORK EXPERIENCE

ZIL PARK Professional practice at Meganom Team project with American team !MELK and Oksana Bazhina CONCEPT: INTEGRATION The project is located in Moscow on the territory of the industrial zone of «ZIL», which is now being rebuilt into residential area.

masterplan

pond

park

The project of park integrates all functions into one pergola, where multifunctional pavilions, different facilities and playgrounds are located. Small architectural forms are integrated into the pergola, making a universal element, consisting of different zones. What is more, the structure of the pergola becomes a rigid system, which plays both esthetic and technological roles. The axon and plans were developed with American team !MELK and Oksana Bazhina walking paths and park in the territory of ZIL pavillion

pavillions and walking paths

pergola

walking path

pavement | gradient

pergola

litter-bin

swing | benches

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DETAIL DOCUMENTATION | 1500 UNIQUE ELEMENTS OF PERGOLA all drawings were developed with supervisor Oksana Bazhina

FRAGMENT OF PERGOLA

WORK EXPERIENCE

ZIL PARK

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UNDER CONSTRUCTION

WORK EXPERIENCE

ZIL PARK

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ISLAND OF YESTERDAY, TODAY AND TOMORROW

Option Studio The Immeasurable Enclosure led by Sergio Lopez-Pineiro

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u A./R U.S.

PROJECTS

ISLAND OF YESTERDAY, TODAY AND TOMORROW SITE: DIOMEDE ISLANDS

M ssia

CONCEPT: POST

ariti r orde me B

Context It is to be located between Diomede Islands – a site where political, cultural and climate conditions come into one place. Right in between the islands there is a U.S.A./Russia Maritime Border and International Date Line. Although Russian Island is located just 4 kilometers away from the US one, they are separated by almost a 24-hour difference. During War Wall, islands were separated, Big Diomede was occupied by the Russian army and all the native people were resettled to the continent. Nowadays the Little Diomede is still occupied by native, which is look The Post The Island of Yesterday, Today and Tomorrow starts from a post, located on the intersection of all the current site phenomenons – right on the U.S.A./Russia Maritime Border and International Date Line. The post becomes a moment of singularity, one gesture which synthesize all the current conditions into one single point in space. The Island Using snowdrift technology, the post has a specific shape that allows collecting snow during the time. Exponentially, the island will keep on naturally growing with every day, never staying the same. The island becomes a clock, registering processes happening on this site. A clock, where time goes differently inside and outside the island. Being located on the border of two countries, the island becomes inaccessible and one could only observe how the time passes by.

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PROJECTS

ISLAND OF YESTERDAY, TODAY AND TOMORROW

10.000

ICE-SEA BUOY

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1.000

SEA LEVEL

Ø 1000 HEAVY DUTY POLYETHYLENE WALL

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FOAM

CONCRETE BALLAST PLACEMENT

MOORING EYE

STEEL MOORING CHAIN

SINKER

- 30. 000

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PROJECTS

DAY 1

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ISLAND DEVELOPMENT

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PROJECTS

ISLAND OF YESTERDAY, TODAY AND TOMORROW MODELS

Development of the Island from one post to space

post

island timeline

island

post

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APPARATUS

Option Studio A Novel Museum led by Kuehn Malvezzi

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PROJECTS

APPARATUS SITE: MUSEUM OF CONTEMPORARY ART HAMBURGER BAHNHOF, BERLIN CONCEPT: INTERVENTIONS Novel Museum is not a space or context, it is a pure apparatus which represents art. Novel museum is an instrument. There is no inside/outside space in a novel museum. Museum becomes flipped and always uses outside context. Typical museum is usually represented as a contained environment inside itslef. Apparatus is not a building anymore, it has no context inside, but rather uses the city as a context. Novel Museum is not as a blank page, but rather layers of many meanings. Apparatus uses urban context as a place for exhibition. In Novel Museum visitors become a part of exhibition, this museum is rather performative than passive. Apparatus as a museum becomes a space for interaction and interpretation. It reveales an exisiting environment in order to create a space for events, where art is no longer an object, but a medium for interaction.

Common understanding of museum: as a building. It is a context inside itslef.

Museum as an instrument/ apparatus. Museum is not a context anymore.

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PROJECTS

APPARATUS ELEMENTS

gate

plaza

wall

floor

tribune

bench

DETAIL | MIMICRY OF THE EXISTING MATERIALS

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PROJECTS

APPARATUS MODELS

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THE POWER OF FORM. PNYX

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PROJECTS

THE POWER OF FORM. PNYX GRADUATION PROJECT | CONCEPT: INTERACTION Pnyx in Yasenevo The project speculates upon the problem of interaction between human and architectural form, which main purpose is to be interactive and to create space for action. Hypothesis Architectural form is able to influence on human behavior by instigating a specific action with him. By doing it, the form acts as means of communication with a person, while human body is the addressee of form. An example of such type of form is Pnyx – a Greek amphitheater, which was used for public gatherings. Its main feature was that it addressed to the scale of human body, thereby provoking a person to a dialogue with the form. Architecture interacts with human because of form elements body scale (in this case, steps). This type of form is intuitive, the person cognizes it through interaction with it. Public spaces Public spaces are the most important elements of the society construction, systems of communication, where people get different social experiences. Public space can be seen as the system of elements, which provoke actions and create a certain environment. The main aim of the project is the understanding of form as a mechanism of specific behavior, with the invention of form language, which may be used to create high-quality public spaces.

Context Yasenevo is a district with a linear central part, which was planned as a main public space. Nowadays, it is abandoned area, surrounded by the people. However, it has all the prerequisites to form high-quality public space, which only needs to be activated. Experiment. The immersion of the form The integral sculptural form, which consists of a set of form elements, each one provoking a specific activity, is immersed on the boulevard in Yasenevo. Overall, the immersed form activates the whole site and creates a new space for socialization.

amphitheatre

Project The sculptural form of the boulevard is divided into 3 main zones: 1| shopping and entertainment zone 2| cultural and educational zone 3| park All zones are connected by the central way. Each zone indicates the type of form elements, which organize specific activities in these zones. playground |interactive form

plan

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FORM ELEMENTS_MAIN ELEMENT

PROJECTS

THE POWER OF FORM. PNYX

pnyx | amphitheatre

plan GSPublisherEngine 0.1.100.100

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PROJECTS

THE POWER OF FORM. PNYX FORM ELEMENTS

covered plaza

tube

hills

facade

1000

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facade

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acoustic room

facade 450

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facade

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plan

plan

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GSPublisherEngine 0.1.100.100

GSPublisherEngine 0.1.100.100

GSPublisherEngine 0.1.100.100

GSPublisherEngine 0.1.100.100

plan

plan

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PROJECTS

THE POWER OF FORM. PNYX PLASTIC MODELS | ELEMENTS

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CIRCLE THEATER

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CONCEPT: THEATER-SQUARE

PROJECTS

CIRCLE THEATER The theater, which is located on the plaza, is the completion of the square due to the circle shape, organically fitting the square and forming a unique space. The building consists of two disks (roofs), rotated to each other relatively. One of those disks is raised above the ground and turned, thus, creating a concert hall on an open air (amphitheater). Therefore, the square becomes the scene for an open concert hall on roof. Another roofdisk is a recreation space. The theater gradually deepens underground, sinking by fluent ramps. The building has four levels. The first one is public, which works with the city space. Below is located theater lobby and buffet. One of the levels connects directly to the subway station, from where it is possible to enter the theater and see an inner theater life through rising on the escalator. Finally, the technical rooms are located on the lowest level. Overall, the building of the concert hall becomes an idiomatic screw, which is penetrating the plaza space and connecting city to the theater.

deepening the building underground

open air concert hall

system of concert hall

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PROJECTS

CIRCLE THEATER

facade

section

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THE MUSEUM OF ARCHITECTURE

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PROJECTS

THE MUSEUM OF ARCHITECTUREE CONCEPT: SPACES Architecture is perceived only in space, therefore, the museum of architecture is the museum of spaces. In the project, there is a collection of basic spaces, and their shapes are revealed by small openings in forms, through which light passes underground, where all these forms are located.

cubic space

dome space

pyramidal space

cylindrical space crossed space

spherical space

space - pantheon

centric space

conical space

vertical space

forms open space

horizontal space

bionic space

broken space

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PROJECTS

THE MUSEUM OF ARCHITECTUREE SPACES

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PROJECTS

THE MUSEUM OF ARCHITECTUREE GUPSYM MODEL

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DISTRICT

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PROJECTS

DISTRICT DISTRICT ON THE FORMER FACTORY ‘SERP I MOLOT‘ CONCEPT: MAGNETS The project is located in Moscow on the territory of the former factory «Serp and Molot». The project spequlates upon the vacuum spaces in the district, which create the system of magnets, becoming an instrument for constructing a local community. All the vacuum spaces in the distict are divided into three different types of permeability according to their location near public or residential blocks: - public (squares), - semi-private (space bettween residential blocks), - private (closed courtyard). In addition, a change of the hight of buildings diversifies the urban fabrick and creates vacuum spaces not only in the plan, but also vertically. gypsum model

gupsym model

schemes schools kindergarten office cultural center axon

blocks

buildings

functions

transport

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PROJECTS

DISTRICT | RESIDENTIAL BUILDING DETAIL

view from the boulevard

section

typical floor plan

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MICRORAYON 2.0

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PROJECTS

MICRORAYON 2.0 TEAM PROJECT | 16 STUDENTS Is it possible to create natural urban environment artificially, using the instruments of architecture? How to provide extremely high density with excessive multifunctionality, but not to lose humanity? IDEA Selection, combination theory. The idea of the MICRORAYON2.0 is a creation of a new urban module, which will be capable to become an alternative to the standard residential district of the Moscow periphery. This typology will solve the problems of intensive growth and sprawl of the city as well as necessity of high density. Process. The MICRORAYON2.0 have 16 authors. Only because of it, the creation of «planned spontaneity» becomes possible as well as natural urban environment within one complex. Difficulties of process and interaction of large number of architects in one project led to idea of creation the regulations as a simple set of rules in a game. This set of regulations allows each of authors to design the individual project, but obliges them to consider the general restrictions and to develop communication with «neighbors» for the integration his unit into the complex. Regulations. At the beginning of the project we took a simple form corresponding to the site shape (400m x 80m) and limited it by the height of 150m (according to the norms of usual residential districts). This height is the biggest bound, thus, it helps to make the required density. The spot of the building is corrected with taking into account all the norms of transport system. Then the basic block was divided into 16 similar parts for 16 authors. MICRORAYON 2.0. It is a compressed version of a typical district into one building, hybrid. The size of the building allows to transfer it to the category of «Bigness» (as Rem Koolhaas described it in 1993).

public adding functions shopping office hotel

apartments housing social facilities communications /transport

Electronic magazine, which was made by me, with an analysis of the changes and stages of the project: www.tumblr.com/search/Микрорайон

regulations

division into 16 parts parts

cross links

main street through all parts

the images were developed with Stas Kozin and Ekaterina inner street

indent for insolation

three shared public floors

function

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PROJECTS

MICRORAYON 2.0 TEAM MODEL | CARDBOARD

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PROJECTS

MICRORAYON 2.0

facade

plan

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PROJECTS

MICRORAYON 2.0 | 6TH PEAK INDIVIDUAL PROJECT | 6TH BLOCK CONCEPT: LIGHT My block is the 6th one, which became the main focus of the whole building after several disruptions of the regulations. First of all, I made my block higher than the other ones, then, I rotated it, providiing more light to the nearest blocks. Thus, the tower became the focus of the building by emphasising it among the others. Moreover, I excluded the second block, making an open square to the park.

concept of the 6th block

step 1

| regulations

step 2

| incline

step 3 | the park window

step 4

| square

light provision because of the block drop

scenarios

view from the tower lift

the tower lift to the observation deck

the observation deck

the amphitheatre

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PROJECTS

MICRORAYON 2.0 | 6TH PEAK plans

facade

section

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ACADEMIC DRAWING

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