international student design competition : A SOCIETY FOR ALL AGES
regeneration | play for life
istanbul golden horn
ISTANBUL
ISTANBUL
The Koran includes verses about helping elderly and disabled people.
2012
median age
29.5
generation gap problem invaluable expericence and wisdom of elderly tend to be neglected due to
social isolation
TURKEY - relatively young country
23 %
7.5 %
ever growing
ELDERLY POPULATION INCREASES
population of ELDERLY above 65
Special relation to the elderly in Turkey - always protected from the times of ancient Turks - worthwhile and respected people within the society on account of their wide experiences.
people live longer, birth rates decrease ------>
but
the 2nd fastest aging country in the world
challenges
TURKEY
population AGE SHIFT 2012/2030
When Turks had shamanistic beliefs, the shamans used to have a major influence in the moral lives of people on account of their old-age and experiences. The Oghuz Turks also were very devoted to the elderly and showed great respect for them.
2050
BULGARIA
Starting with the period of the Republic, social life and family life witnessed rapid and significant changes in Turkey.
nowadays there is a tendency to live with the children or very
36.5
close to them.
5.4% living alone
however
fears of beeing
useless or of losing their independence
change of the traditional role of elderly people in the family
GOLDEN HORN
scale 1: 40 000
scale 1: 20 000
bilgi university
project area hospital
cemetery fair mosque christian church
en
d
ol G
synagogue
n or H
cultural centres orthodox neighborhood
public urban parks
scale 1: 20 000
historical zone
housing
commerce university
topography
СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
mosque
vihicular circulation
visibility СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
master plan scale 1: 500
transport accessibility
public park
СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
hospital
functions
average number of storey 4
СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
housing stock
bus stop СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK СОЗДАНО УЧЕБНОЙ ВЕРСИЕЙ ПРОДУКТА AUTODESK
4st
5 fl
2st
2st
4 st
3 st
5 st
4 st
4 st
6 st elevation scale 1: 400 3st
2 st
3 st 5 st
2 st
3st
2st 1 st
longditudinal section scale 1: 750
regeneration | play for life idea concept ELDERLY
mind
Interaction and exchange between
YOUTH
elderly and youth through PLAY
dynamic movement
experience
yourth
YOUTH time
body
knowledge
unpredictable
forecasted
∑=
chaotic
slow movement individual
play
VS. interaction
collective
passive observation
ELDERLY
active participation
purposes
provide cultural and social amenities boosting people who are not playing anymore (elderly) to interact with
creation of spacial activities
PLAY is central to our continued well-being, resilience and adaptation to change and our social cohesiveness as a community. From the time of birth, we are built for play and through play. The ability to play is critical not only to being happy but also to Sustaining social relationships and being a creative and innovative person.
dream
‘learning by playing’
as a mean to dicover reality
kids and teenagers.
satisfy the need of people to
places together
be in social
WHAT SHALL WE DO?
playscape - natural environment beneficial for physical and mental development keywords
playscape open-minded space
real liberty to follow your own pleasure
diffrent from ordinary life
penetration of flows
expand behaviour frameworks Characters of the plays according to Rogers Caillois
social cohesion
agon
- competition
sence of belongdings
alea
- chance, luck
mimicry
- role playing
ilinx
- pleasure to fall in dizziness
spacial playground interactive play as an activity
design concept
SOLID SHAPE
INTEGRATION INTO THE LANDSCAPE
EXTRACTION
PATH
JUNCTION
EXPANTION
EXPERIENCE
DREAM
PLAY sketch models
design masterplan . scale 1: 300
circulation scheme
+11.800
0..000
access from the district
low maintainance plants panoramic site
pavement
-2..500
0
plan
+1.500
1m
10 m
section scheme
section direction of view
0.000
EDUCATION culinary workshop music class drawing workshop
exhibition space
ENTERTAINMENT concert hall lounge zone
open theather dixital and active games
computer class chess babyfoot
PLAY competitive children playground illusion | role plays
0.000
plan
-1.800
+7.200
+7.500
carving and handcraft workshop
+5.800
+6.800
+4.800
double light spaces
+6.000 +2.800 -1.800
+6.000
cinema
+6.000
library
regeneration | play for life
Architectural concept is a path - methaphorical journey from the childhood through teenages and adultness to the elderness. Due to the position on the steep slope building is integrated into the landscape. The journey starts from the bottom of the hill and on the ramp way you continuously discovers new horizons alike in the human life. On this way you are passing through the different playgrounds, workshops, open theatre - places of communication and interaction between youth and elderly.
Metaphorical association with a life circle is a frame of the project. Environment is huge and ambiguous when you are kid and with a passage of time it does not seem anymore immense because you became higher and stronger. Furthermore, getting to the top of the building and gained experience you can observe the real perspective - the whole panorama on the Golden Horn.
render of the internal yard