Anthony Alvidrez Architecture Portfolio Selected Works 2015-2023
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01 John F. Kennedy International Airport - Terminal 6 The main project was in collaboration with Corgan Architects on JFK Terminal 6. We would privde support from DD through CA, and provide BIM Support in managing and upkeeping the Revit BIM project as well as assiting with BIM related issue which would occure throughout the project. Through our support we worked throughout the project and on multiple teams, including and not limited to: Design, Super Structure, Enclosure, Core, Fit out, and Connector Packages (T5 and Existing Airtrain Remodel). This project required a large amount of coordination from multiple disciplines, contractors, the Airlines, and Governing Agencies like PANYNJ, TSA/CBP, & FAA
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02 City Lantern – Urban Confluences Competition Working in collaboration with APS Design, we entered the Urban Confluences Competition to design a Landmark structure in San Jose California. My involvement was the overall form and the façade design of the structure. During the design we wanted this to be structure allowing for light and air to move freely through, thus bring the tower to become almost transparent. In contrast would be a beacon of light at night, to shine with a multitude of colors, become a gathering space, uniting the city. In my portion of the project I oversaw creating and designing the overall form, layout, and the façade design. I used Rhino grasshopper which would allow us to easily alter the design to find a design which lined with our design statement. In the end we create a beacon of light, encompassing the natural park in the middle, and a place which brings the city together in one continuous loop.
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Site Plan The City Lantern Tower, with it’s ten rings, draws inspiration from the historic San Jose Electric Tower, erected in 1881. This seemless Tower celebratesA the genius of this community, its innovations, and its contributions to the world
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03 Comata Comata is a year long research project within the Bartlett Urban Design Program. Here, I focused on Large City Architecture, architecture on the scale of the urban environment. Comata is a design methodology within architecture, in which the architecture is developed by the fusion of one type of space with another. We developed an AI based design system, which could take architecture and begin fusing the parts which will create an infinite amount of new forms, each connection is decided by the needs of the designer. The system is based on using machine learning in order to train the individual elements as agents, training them to form connections based on the parameters set by the designer. Thus allowing for the creation of new architectural typology, formed from the geometry of parts and design knowledge of the usser.
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Module to Module Connection possibilities
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04 Tyndall AFB Hangar Renovations This project was one of the largest I have worked on, this was a renovation of 2 Air Force Hangars located in Panama City Florida. For both Projects they wished to keep the exterior shell, with the exception of some hurricane upgrades, and to gut the interior to redo the interior floor plan. This giving them space where they needed it and a new updated office. This project was done through the United States Air Force and had to follow all government codes and classifications during work.
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2 A301
9.5
9
8
7
6 5.1 5 4.3 4.8
1
A201
A301
1
1 A402
4.2 4.1
4
3.1 3
2
1
0.5
288'-8"
4'-8" 10'-8 1/2"
Z
31'-0"
31'-0"
31'-0"
2'-4"
105'-11 1/2" 102'-7"
14' - 9" 11 1/2"
14'-6"
Y
1' - 10"
17'-4 1/2" 20'-5 1/8"
2'-4"
31'-0"
33'-0"
1'-10" HANGAR VEST. 162
HANGAR VEST. 161
A
CC-CONF 100B
CCF 104
FD ELECTRICAL COMPRESSOR 126 125
MECHANICAL 200
UTILITY 124 FD
27'-8"
CC 100A
COMM. 122
SERE CLASSROOM 198
27'-8"
UPC 107
WELLNESS ROOM 119
UDM 109
CORRIDOR 196
FD MECHANICAL 123B
STORAGE 121
WOMEN'S SHOWER 194
OFFICE 188 FD
3'-0"
WOMEN'S RESTROOM FD 115
C.2
CONFERENCE 127
24'-8"
1 A411
CORRIDOR 128
WOMEN'S RESTROOM 181 FD
OFFICE 186
HANGAR MAINTENANCE BAY 160
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MEN'S RESTROOM 179
A411
PRINT 169
MEN'S RESTROOM 117
D
AFE CLASSROOM 197
OFFICE 187 FD
FD
BREAK LINE
3 A301
MEN'S SHOWER 195
CSS LEAD 108
HERITAGE 110
OFFICE 185
BREAK ROOM 178
JANITOR 180
STORAGE 182 COMM. 177
SAPF 118
OFFICE 184
LOBBY 111
SIPR CAFE 130
27'-8"
197'-4"
FD
A201
1 A404
CSA 120 OFFICE 189
C
BOILER 199
HARNESS TRAINING AREA 193
OFFICE 190
PRINT 105
C.1
FD
FD
FD CORRIDOR 112
CSS / UTM OFFICE 106
FD
FD
FIRE PUMP 123A
DO 103
1
FD
SERE STORAGE 191
EXEC SEC 102 SEM 101
A400
RECYCLING 201
ELECTRICAL 192
FD
B
9'-0"
JANITOR'S CLOSET 116 CORRIDOR 113
VESTIBULE 114
OFFICE 183
4 INTEL/CIC 132
UP
SECURITY OFFICE 131
OFFICE 134
WX COUNTER OPEN OFFICE 171
3
BREAK LINE
BREAK LINE VEST. 170
E PANEL CLOSET 166
STORAGE 219
PILOT BRIEFING 220 JANITOR 149
21'-4"
2
CONT. MANAGER 215
CORRIDOR 217 MISSION PLANNING 147
27'-8"
CONFERENCE 140
MISSION PLANNING 143
CORRIDOR 138
MISSION PLANNING 144
BREAK AREA 223
FD MECHANICAL 145
HANGAR VEST. 164
4' - 5 1/2"
10'-7 5/8"
6'-2 1/8"
6' - 2 1/8"
OFFICE 142
H
J
TOOL STORAGE 213
WORK SHOP 210
FD
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CORRIDOR 211
MAINTENANCE MANAGER 216
BRIEFING 222
OFFICE 141 TRAINING 136
PANEL CLOSET 165
A404
A411
COMM. 139
G
CHIEF PILOT 218
BRIEFING 221
3 OSK/INTEL MPC 137
FLIGHT CHIEF CORRIDOR 175 176
TARGETING 146
RESTROOM 148
A411
FLIGHT COMMANDER 174
WX OFFICE 173
STORAGE 150
F.1
H.1
STORAGE 172
AUDITORIUM 135
6'-4"
F
OFFICE 133
27'-8"
1 A401
HAZMAT OFFICE 214
PARTS STORAGE 212
RESTROOM 224
HANGAR VEST. 163
22' - 11 1/8"
81' - 2"
2
22' - 11 1/8"
1
6
A403
A411
A201
1 A101
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FIRST FLOOR (OVERALL) - NEW WORK SCALE: 1/16" = 1'-0"
1/16" = 1'-0"
0'
4'
8'
16'
32'
PROJECT NORTH
A201
G
F
E
D
C.9
C
A
B
2 1
A303
A303
S2 1/4" / 12"
TOP OF ROOF 31' - 0"
S6 S4
S32 S9
STORAGE BAY
BREAK
S4
OFFICE
201 S8 2 1/2"
/ 12"
S5
SECOND FLOOR 12' - 0"
MEN'S TOILET
S7
108
203
12" 4" /
OPEN OFFICE
114
S3
G
FIRST FLOOR 0' - 0"
117
CORRIDOR
2
111
A304
F
E
D
C.9
C
B
A
1/4" / 12"
TOP OF ROOF 31' - 0"
S1 S32
S32
S4
S9
S4
4
1
A603
A304 S8
2 1/2"
/ 12"
WEST HANGAR 105
SECOND FLOOR 12' - 0"
FIRE SUPRESSION 107 S7
FIRST FLOOR 0' - 0"
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05 IR Circualtion App for Architects IR as the program is called, is Spanish meaning “to go.” I found this being an appropriate name mainly for its simplicity but also for the meaning of movement. We are all trying to get somewhere and the process and paths we take will influence the journey as a whole. I am happy to announce a new simulation program I have working on, a navigational application for architects to study circulation within their design, and taking into account Social Distancing Rules, due to concerns on the Covid-19 pandemic along with the Delta Variant. This Navigation Application is meant for you to begin visualising how people will be moving around your space. This can be a floor plan layout, a whole building, or the urban environment. The program will allow for as large of a scale as you need. For Architects, this is meant to study the circulation or navigation through a space, while also taking into account social distancing rules. This way you can have an idea on how will people be moving through, what paths could they take, and how many people they will encounter along the way.
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IR allows the architect to input their own geometry into the program and run the simulation. Thus allowing architects to interact with their design on another level. Watching as agents move through out the design, interacting with each other and sending feedback to the user about the design.
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While watching he simulation, turn you model transparent to watch in more detail as the agents move. The agents will also give feedback about social distancing, if the agents cannot maintain social distancing they will leave a marker to inform you. Expanding the models are not limited by scale, thus we can experiment on the urban scale and see how circulation functions in the environments in which we live.
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06 Client Custom Revit Model Viewer App Working with clients, I have wanted to give them a tool to use during meetings which allowed them to understand the project in a more detailed view. The app allows the architect to upload Revit Model data into the programe which is then broken down and formated in an easy to use display for the client. The controls for the app are entirely touch controlled, so the client only needs to use their hands to spin around, pan over, zoom, or explode the model. This allows the client to understand the project on a deeper level, as well as making client architect meeting much simplier and staright forward. Giving the client the ability to be a part of the design process in a much deeper way. By using Revit in a way where they are not using Revit at all.
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07 Seasons Rotisserie & Grill Working with Lee Gamelsky Architects, I was able to manage and complete a range of projects, from health care centers to the rennovation of a restaurant and bar. Both projects required working closely with the clients and the employess to achieve the desired look and atmosphere which they desired. With Seasons renovation we were able to expand the exisiting bar area to allow for the restaurant to entertain more and offer more within the bar. We worked with the owner to achieve a look which matched the existing restaurnt but also gave a modern feel. During the planning we worked around the existing building, which was located with the Old Town district of Albuquerque, NM USA, the building needed to maintain the pueblo look known for the area. The project is currently under construction
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A-201 C1 A1
A-304
A-304
A-302
8"
AB
16' - 9 3/8"
XA
XB
8" 10' - 10 3/8" 1' - 5"
1
B
C
2' - 4 1/2"
01100.06 1" 5' - 2"
2' - 9"
2
5/8" / 1'-0"
C1 I-205
10300.01 6' - 0 1/2"
PT-3
5 1/4"
PT-1
06
(CLEAR)
VESTIBULE 101 1" 2' - 9"
3' - 4 1/2"
5' - 11 3/4"
C2 I-205
12' - 0"
3
5' - 1"
106
B1
B1 I-204
I-205
A3
3
5' - 2"
I-204 B2 I-204
24"
(CLEAR)
3' - 0"
CLEAR
07 10300.01
PT-3A
01100.08
MAIN KITCHEN
3' - 5"
22200.08
2' - 6"
6' - 3 1/4"
CLEAR
K6 I-204 (BELOW) A1 A2 I-204
K7
K2
K5
22200.07 03600.03
BACK BAR 03
K1
B3
K24
22200.09 A1 I-203
22200.03
SOUTH BAR
RECEPTION 01
D3
I-208
D2 I-208
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K19
K4
02
Ground Floor Plan
10
22200.03
K3 C4
30"
EQ EQ
3' - 3"
PT-2 2
I-201 I-201
PT-2
C3 I-202 103 22500.17 2
I-203 B2
K18
I-203
1" 2' - 8"
I-202 A3
09300.03
04
5' - 8 1/2"
22500.18 10200.02
09
2' - 9"
1"
LIGHTING CONTROL CLOSET
102
TOILET ENTRY B1
MEN'S TOILET
5' - 2"
22500.16 ± 3"
I-202
A2
1"
3' - 4 1/2"
22500.16 10200.05
PT-11 10200.01
A
A1 I-202
B1
2
5"
08
2' - 1"
PT-2
6' - 3" (FACE OF
B3
WOMEN'S TOILET
I-201 B2 A2 I-201
2' - 4"
18"
20' - 3"
4' - 9 1/2"
6
A1
EQ
I-201
10200.05
3
11' - 0"
X1
B1 10200.02 EQ EQ EQ
I-202
9"
A
4
3
4 10200.01 PT-11
A-301
22500.17
PT-2 4
18"
A1
(FACE OF EXISTING GYP. BD. TO GYP. BD.)
6
PT-1A
A1
2
K11
GYP. BD. TO EDGE OF SINK)
I-205
2 3
K10
09300.03
104
5 3
K9
K8
NORTH BAR 05
22500.16
K23 PT-5
I-205
A-303
B1 A-101
3' - 1"
PT-1 A1
XC
I-2 03
A4
1' - 8" FINISH GYP BD. TO FINISH GYP./TO EDGE OF WALL OPENING
AA AA.1
A1
K20
K21
22200.08 22200.09 22500.16 22500.17 22500.18
XD
ELECTRICAL POWER TO UNIT. TIE IN EXISTING BEER LINES INTO RELOCATED BEER TAPS. EXTEND NEW CO2 LINE TO SODA DISPENSER. TIE INTO CARBONATOR (MOUNTED BELOW) AND SYRUP LINES. WATER CLOSET, SEE PLUMBING. PROVIDE FLUSH LEVER ON ACCESS SIDE OF TOILET. UNDERCOUNTER MOUNTED LAVATORY, SEE PLUMBING. URINAL, SEE PLUMBING.
B2 A-101
PT-4A
PREP KITCHEN
A3 PT-2
I-208
12 K12
09200.26
8' - 6 1/8"
UP
K16 K13A K14
109 1/2"
K7A
K15
1
K22
I-206 C2
SCULLERY B1
I-206
C1 I-206
11
K25 (BELOW)
BANQUET ROOM
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1
2
X1
A1
A1
A-303
A-301
3
09100.08 27' - 6" TOP OF EXISTING PARAPET STUCCO
27' - 4" TOP OF PARAPET FRAMING
07600.03
07600.03
07500.01 24' - 7 7/16" JOIST BRG SEE STRUCTURAL
03400.01 24' - 1" JOIST BRG SEE STRUCTURAL
09100.01 07200.01 07100.01 09200.02 07200.02
26700.05
05200.01
B2 A-192
GREENHOUSE PT-3A D
105
09100.12 A3 A-305
Sim
12' - 8 25/32" TOP OF BEAM 13' - 0" TOP OF PARAPET FRAMING
03600.01 07100.02 07100.03 03600.02
22500.15
22500.15
Level 2 113' - 5 3/4"
03400.01 05100.01 B3 A-192
22200.02
22200.02
09100.01 07200.01 07100.01 09200.02 07200.02
09200.12
09100.01 07100.01 09200.02 05400.02
9' - 0" B.O. FRAMING
05200.02 09200.02 09100.01 07200.01 07100.01 09200.02 07200.02
06100.16
09200.03
05100.01 10' - 0" A.F.F
09200.03
23400.02
09200.03
09200.12
06100.16
23400.02
PT-2 10200.01
WOMEN'S TOILET
10200.01
MEN'S TOILET
PT-3A
4' - 8" 05600.01
TOP OF CMU
101 103
(SERVICE ROAD)
07100.06 07100.07
(SIDEWALK)
1' - 10" 03300.01 03300.02
TOP OF STEM WALL 03600.09
03300.06
03600.09 03600.05
03300.08 31200.01
03300.05 31200.01
Section through Extention 34
Level 1 100' - 0"
03300.06
1
2
27' - 4" TOP OF PARAPET FRAMING 03400.01
07500.01
A3 A-192
09100.01 07200.01 07100.01 09200.02 07200.02 22200.02
05200.01
PT-1
GREENHOUSE
03600.01 07100.02 07100.03 03600.02
Level 2 113' - 5 3/4" 03400.01
07500.01
A2 A-192 05100.01 09200.12 05200.02 09200.23
C-1
C-1
PT-1 09100.01 07200.01 07100.01 09200.02 07200.02 22200.02
PT-3
VESTIBULE
WOMEN'S TOILET
05600.01
07100.06 07100.07 07900.02 1' - 10" 03300.01
TOP OF CONCRETE STEM WALL
03600.09
03600.05
03600.05
Level 1 100' - 0" 03300.08 03300.05
31200.01
North Wall Detail 35
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08 Computational / Parametric Design - Experiments Experimentation and curiosity is how progress is made in architecture. I found that computational design can be incorporated into everyday practice and allow us to not just create interesting forms but to create a process to explore possibilities of the design. From this curiosity I began to experiment and learn the boundaries of the software but much more the true limits we have created for ourselves. Within this section we have an experiment on using growth algorithms and movement of the geometry. This allow us to create form from limitations, whether those limitations are coming from the exterior environment or from our own limitations we put on ourselves. And from these experiments we can push the boundaries of what is possible
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Experiments in testing magnetic wave patterns overlayed with perlin noise generator
Experiments in testing distance between points and exploring how to use that idea to influence the form
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Tensil structure formation using grasshopper physics mesh, overlayed with Thallus Line Growth Pattern
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09 Furniture Design Furniture Design for me is one of the simplest forms of architecture, but just as complex. Because as things become simple more thought and energy must be placed for each movement in the piece. This is not only in the final product but in the construction of the piece as a whole, how things are assembled is an art within itself. Through this medium I am able to tackle a large variety of experiments and ideas I have wanted to push in architecture. Firstly testing them on the small scale of furniture pieces, whether they be tables, stools, or chairs, each piece allowed me to learn more about the design process as well as the ideas I put forth to it.
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