MAA 10-11
Introductory Design Studio_Barcelona 0 Emissions Team: Vicente Guallart, Willy Muller, Marta MalĂŠ, Lluis Viu, Jordi Pages, Areti Markopoulou, Tomas Diez Model Advisor: Marco Galofaro
Dead
Birth Immortal
BCN year 2010 - life circel 80 years
BCN year 2050 - life circel 80 years
Neighborhood: 03 - Pouble Nou Students: Morten BĂźlow
MAA 10-11
Introductory Design Studio_Barcelona 0 Emissions Team: Vicente Guallart, Willy Muller, Marta Malé, Lluis Viu, Jordi Pages, Areti Markopoulou, Tomas Diez Model Advisor: Marco Galofaro
Neighborhood: 03 - Pouble Nou Students: Morten Bülow
USE MORE – GET MORE How do we add something to the city that’s benefits from our existents? The man has become the greatest threat to the planet and thereby to himself. Everything we do has a negative effect on the environment, as the human race grows, as we consume more, as the cities grows, we are adding to the problem day by day. The nature of the man has become a problem. We are constantly trying to reduce the problem by using renewable energy, saving water etc. but will we ever be able to catch up? Maybe we have to change the starting point. Change the negative impact of adding into something positive, change the premise of the city to: USE MORE – GET MORE, instead of: Use more – get less.
MAA 10-11
Introductory Design Studio_Barcelona 0 Emissions Team: Vicente Guallart, Willy Muller, Marta Malé, Lluis Viu, Jordi Pages, Areti Markopoulou, Tomas Diez Model Advisor: Marco Galofaro
Neighborhood: 03 - Pouble Nou Students: Morten Bülow
IDEA A simple rule in nature is that a biological organism grows as much as the conditions allows. If the conditions are improved it will grow more, if the conditions are deteriorated it will reduce. In order to address the term USE MORE – GET MORE it is necessary to add something to the city that is benefiting from the emissions from the city, in other words something which conditions are improved by the emissions. The idea is to add an “organism” that grows within the city and feeds by the emissions of the city. An organism – that obey the rules of the city. It lives only because of the city and together they make a mutualistic symbiosis.
MAA 10-11
Introductory Design Studio_Barcelona 0 Emissions Team: Vicente Guallart, Willy Muller, Marta Malé, Lluis Viu, Jordi Pages, Areti Markopoulou, Tomas Diez Model Advisor: Marco Galofaro
Neighborhood: 03 - Pouble Nou Students: Morten Bülow
PLANTOID The proposal is inspired by the work of the Italian biologist Stefano Mancuso on plantoids. “ A plantoid is an implementation of a hybrid robotic system using microalgae. This brand work aim is a wide analysis of photosensory, chemo-sensory and motile mechanisms to build new hybrid platforms through various hardware-prototypation.” - quote from www.linv.org By reusing the idea of Stefano Mancuso the proposal is to generate a network system of plantoids that grows within the city and feeds by the CO2 and returns energy (and O2).
CO2 WATER LIGHT
ENERGY
O2 Francois Roche
MAA 10-11
Introductory Design Studio_Barcelona 0 Emissions Team: Vicente Guallart, Willy Muller, Marta Malé, Lluis Viu, Jordi Pages, Areti Markopoulou, Tomas Diez Model Advisor: Marco Galofaro
Neighborhood: 03 - Pouble Nou Students: Morten Bülow
PLANTOID-NETWORK The plantoid network is an autonomous agent based system that consist of two elements. 1 - Cores that controls and inform the system. 2 - Wires (agents) that distributes the energy and connect the cores. The network decentralized structure are working according to the energy needs of the city and will adapt according to the needs in specific areas. The production of energy (biomass) is happening within the whole system – transportation and production is merged in to one. CORE
WIRE CITY
NETWORK
MAA 10-11
Introductory Design Studio_Barcelona 0 Emissions Team: Vicente Guallart, Willy Muller, Marta MalĂŠ, Lluis Viu, Jordi Pages, Areti Markopoulou, Tomas Diez Model Advisor: Marco Galofaro
Neighborhood: 03 - Pouble Nou Students: Morten BĂźlow
NETWORK-RULES class Wire {
- Agent searches for cores and buildings - Attraction of buildings is depending on energy needs - If cores connect energy level goes up - Start amount of energy in core - New cores in empty spaces over time
PVector v1; float stX; float stY; float endX; float endY; float x; float y; float speed; int count = 0; int radius;
void display() {
Wire(float stPosX, float stPosY, int tempRadius) { stX = stPosX; stY = stPosY; radius = tempRadius;
}
line(stX,stY,endX,endY); // stroke(255,15); //strokeWeight(5); // line(stX,stY,endX,endY);
x = random(-1,1); y = random(-1,1); v1 = new PVector(x,y);
- As agents move(wires grows) energy level goes up - One agent can grow x meters per year. - Connect to buildings - Connection to building = system energy level goes down
}
}
//stroke(207,10,91); //fill(207,10,91); stroke(255); fill(255); ellipse(stX, stY, radius, radius); fill(255,10); stroke(255,10); ellipse(stX, stY, 2*radius, 2*radius);
void update() { x = x+random(-.3,.3); y = y+random(-.3,.3); speed = random(.5,1.5); v1.set(x,y,0); v1.normalize(); v1.mult(speed); if(count == 0) { endX = stX+v1.x; endY = stY+v1.y; } count = 1;
}
stroke(255); strokeWeight(1);
void lastPos() { stX = endX; stY = endY; endX = stX+v1.x; endY = stY+v1.y; }
MAA 10-11
Introductory Design Studio_Barcelona 0 Emissions Team: Vicente Guallart, Willy Muller, Marta MalĂŠ, Lluis Viu, Jordi Pages, Areti Markopoulou, Tomas Diez Model Advisor: Marco Galofaro
Neighborhood: 03 - Pouble Nou Students: Morten BĂźlow