P O RArdianti T OSavitri F Anggiasari, O L S.T. IO
introduction
A Bachelor Degree’s holder of Architecture from Gadjah Mada University whose passionate about design and problem solving. Has interests in Architecture, Interior Design, Fit Out; and already in the ďŹ eld more than 5 years. Comfortable working on team and coordinating various projects. Easy going and fast learner. Ready to adapt and improve in every environment. Also has interests in Writing, Layout and Media. Willing to challenge herself for something new.
CV
PE R SSavitri O Anggiasari, N A LS.T.I N F O Ardianti Female, 27, Married Kediri, 25 November 1992 ardiantisa@gmail.com +62 856 43 706951 Griya Pedurenan 10 Blok E No. 15 Jatiluhur, Jatiasih, Kota Bekasi, Jawa Barat 17425
E Bachelor D U Degree C AofTArchitecture ION Gadjah Mada University - Department of Architecture, Faculty of Engineering [September 2011 - August 2015] GPA: 3.59/4.00 - Cum Laude Honor SMA Negeri 8 Yogyakarta [2008 - 2011] Science
S SketchUp KILLS [Highly Capable] 3D Modelling and Rendering
3DS Max [Beginner] 3D Modelling and Rendering
CorelDRAW [Highly Capable] Layout and Graphic Design
Adobe Illustrator [Beginner] Layout and Graphic Design
Adobe Photoshop [Highly Capable] Rendering and Retouching
Microsoft OfďŹ ce [Capable] Word, PowerPoint and Excel
AutoCAD [Highly Capable] 2D Plan and Detail Drawing
Architecture Models [Capable] Maquette Technique and Materials
Soft Skills Conceptor, Design Presenter, highly capable to Work in Team, EfďŹ cient and Effective, Perfectionist.
AW A RLandmark D S of Yogyakarta Special District 1st Winner Integrated Area as A Landmark of Yogyakarta Design Competition Department of Tourism Daerah Istimewa Yogyakarta, Yogyakarta, Indonesia [November 2017] 2nd Winner Smart Space Developing People Parahyangan Design Competition (Paradesc) 2015 Parahyangan University, Bandung, Indonesia [May 2015] 2nd Winner Visionary Bamboo Competition Architecture Festival (Archfest) 2015 Petra Christian University, Surabaya, Indonesia [March 2015] 2nd Winner Mid-End Resident House Design Competition Small House Category Provident Development, Jakarta, Indonesia [November 2014] Big 20 Young Design Competition - Menpora Award Interior Apartment Category Ministry of Youth and Sports, Jakarta, Indonesia [September 2014]
Big 27 Wood House Design Competition Rumah Intaran National Design Competition Rumah Intaran, Bali, Indonesia [July 2014] Big 10 Private Space Design Competition Architecture Fair (AFAIR) 2014 Universitas Indonesia, Depok, Jawa Barat, Indonesia [January 2014]
WProject O RArchitect K & O R G A N I Z AT I O N S PT Aldaberta Indonesia, Jakarta, Indonesia [January 2020 - Now] 10 months Architect and Founder Wanira Studio (@waniraproject on Instagram), Greater Jakarta [February 2017 - January 2020] 2 years 11 months Junior Architect CV. Videshiiya Studio, Yogyakarta [December 2015 - February 2017] 1 year 2 months Designer and Owner Wallo Indonesia (@wallo.id on Instagram), Yogyakarta Wall and Interior Decoration Project [November 2015 - Now] 5 years Lead Assistant for Task Force Team ASEAN United Networks - Self Assessment Report International Accreditation for Architecture Program, UGM, Yogyakarta [August 2015 - November 2015] 3 months Lecture Assistant of Basic Aesthetics (3 Credits) Department of Architecture, UGM, Yogyakarta [September 2014 - March 2015] 6 months National Social Service (KKN UGM 2014) Dusun Jepitu, Kecamatan Girisubo, Kabupaten Gunungkidul, Yogyakarta [July 2014 - September 2014] 2 months Intern Lighting Designer PT. Klaasen Lighting Design (KLD), Jakarta, Indonesia [January 2014 - June 2014] 5 months Head of Human Resources Development Division Architecture Student Councils (KMTA) Wiswakharman, UGM, Yogyakarta [October 2013 - October 2014] 1 year Lecture Assistant of Digital Architecture (4 Credits) Department of Architecture, UGM, Yogyakarta [March 2013 - September 2013] 6 months Staff of Art and Media Division Architecture Student Councils (KMTA) Wiswakharman, UGM, Yogyakarta [October 2012 - October 2013] 1 year
2014
TIMELINE Big 20 Menpora Award 2014 Apartment Interior Category Jakarta
1st Winner Architecture Festival 2015 Universitas Kristen Petra Surabaya
2nd Winner Parahyangan Design Competition 2015 Universitas Parahyangan Bandung
2nd Winner Residential Housing Award 2014 Provident Development Jakarta
Big 27 Rumah Kayu Award 2014 Rumah Intaran Bali
Internship Landscape Lighting for CitraGrand Galesong, Makassar Klaasen Lighting Design, Jakarta
Exhibition Wiswakharman Expo 2014 Wisdom Park UGM Yogyakarta
2016
2015
Big 10 Architecture Fair 2014 Universitas Indonesia Jakarta
Graduate Thesis Gunung Sewu Natural Museum Gunungkidul Yogyakarta
Professional Competition Entry Aston Inn Hotel Batu Malang FuturArc 2016 Videshiiya Studio Small Space Big Impact Yogyakarta International Award
SELECTED
Professional Froyo Kotabaru Yogyakarta Wanira Studio Jakarta
2020
Professional IYP House East Java Wanira Studio Jakarta
Professional RBH House Bintaro, South Tangerang PT Aldaberta Indonesia Jakarta
Professional Townhouse Lenteng Agung South Jakarta PT Aldaberta Indonesia Jakarta
Professional Indonesia College Depok Wanira Studio Jakarta
Professional Pandega Padma House Yogyakarta Wanira Studio Jakarta
Competition Entry Public Space Adi Soemarmo Airport Surakarta 2018 Angkasa Pura I Jakarta
1st Winner Yogyakarta Landmark & Public Space Competition 2017 Tourism Department Yogyakarta
Professional Klinik Gigi Lempuyangan Yogyakarta Wanira Studio Jakarta
2019
2018
Professional RP House East Jakarta Wanira Studio Jakarta
2017
Competition Entry Tourist Information Center 2019 Propan & Bekraf Award Jakarta
Professional Elderly House Semarang Wanira Studio Jakarta
Professional Consina Store Tugu Yogyakarta Wanira Studio Jakarta
PROJECTS
S E L E C T E D PROJECTS
01
Indonesia College Jakarta Architecture and Interior Design for Learning Space
Project Type: Learning Space Project Status: Completed Owner: Gilang Ahmad Date: May 2018 - November 2018 Location: Depok, West Java Jobdesc: Conceptor, Design Development, Supervisor Contractor: Various Vendors (under our supervision)
Owner wants to merge his 2 shop-houses into 1 and create a bigger space for Indonesia College. Our goals was to merge these shop-houses without demolish too many existing walls and create a brand new ambience for the study space. On the first floor, we have a welcoming front office, including a vending machine, co-working space and mini bar from the kitchen. For the back of the house, we have office and kitchen, toilet and praying room. On the second and third floor, we have standard and exclusive classrooms, including an area for coffee break. On the fourth floor, we have private area the staff, such as bedroom, laundry room and storage.
SINK 10
JANITOR 11
PANTRY 5
OFFICE 4
1
FRONT OFFICE
FIRST FLOOR 3D LAYOUT PLAN
TOILET 9
WUDHU AREA
6 PRAYING ROOM 7
8 PRAYING ROOM
VISUALIZATION FOR FRONT OFFICE AND CO-WORKING SPACE
CO-WORKING SPACE
3
2 WAITING ROOM
VISUALIZATION FOR WAITING ROOM & MINI BAR AREA
PHOTO DOCUMENTATION
CO-WORKING SPACE
MINI BAR
FRONT OFFICE
2ND FLOOR 3D PLAN
3RD FLOOR 3D PLAN LOGO CHARACTER ALUMINIUM COMPOSITE PANEL
LOGO & COLOR SCHEME
NEON BOX & LETTERING OUTDOOR AC LOCATION
FACADE DESIGN
OFFICE, EXCLUSIVE CLASSROOM, CO-WORKING SPACE
S E L E C T E D PROJECTS
02
Consina Store Tugu Interior Design for Outdoor Gear Brand Consina
Project Type: Outdoor Gear Store Project Status: Completed Owner: Zaim NH & Reza Abdillah Date: March 2017 - June 2017 Location: Jalan Diponegoro, Yogyakarta Jobdesc: Conceptor, Design Development, Supervisor Contractor: Andreas Janu
This project located on Jalan Diponegoro, near the famous Tugu Monument Yogyakarta. Owner wants to built outdoor gear store in the first floor of his shop house, while the second floor has been used for his office. Consina as the franchise brand of outdoor gear, already has minimum requirements to meet for their store. Such as primary colors, type of materials, fonts until their mountain illustrations. Our goals was to develop the product displays with Consina’s standard in the site project. We create storyline for customer’s circulation and custom product display.
3D PLAN
New Arrival Display
Entrance Door
Hanger Apparel Display Backpack Display
3D AXONOMETRI
Footwear Display Fitting Room
Entrance Door
Accessories Display
Clothing Display Branding Board
Entrance Door
HANGER APPAREL DISPLAY
Branding Board E-Catalog Display
Back Door Panel Cashier & Accessories Display
CASHIER
FOOTWEAR DISPLAY
NEW ARRIVAL DISPLAY
BACKPACK DISPLAY
APPAREL DISPLAY
BRANDING BOARD
ACCESSORIES PANEL
S E L E C T E D PROJECTS
03
Aston Inn Batu - Malang Hotel Building in Renowned Tourism Area in Batu, Malang, East Java
Project Type: Hotel Project Status: Completed Principal Architect: Russelin Edhyati, Niniek Febriany Basri Date: August 2015 - June 2018 Location: Batu Malang, East Java, Indonesia Jobdesc: Junior Architect, Drafter of Detail Drawings
This Neo Hotel franchise by Aston is a three star hotel with 144 rooms and six-storey building will reside in the heart of renowned tourism destination Batu, Malang, East Java. Respecting and admiring the grandeur Mahameru, the tallest mountain in Java, this hotel offers the ultimate view of this beautiful scenery. The design proposes to blend such modern building into its surrounding by adding as much vegetation as possible on the balcony of each rooms. As it reects the geometry of nature, we also able to instill and promote the interpretation of natural environment into modern design. Most of the geometry for the interior design derived from indigenous batik pattern of Malang. Moreover, this batik pattern expressed into the balcony of each rooms facing outside. Overall the design offers the joy of cultural experience and leisure activity wrapped by geometry of nature. Rooftop Pool & Resto Typical Guest Rooms
Contouring Site BOH
Lobby
ZONING SECTION
Facilities
BLOCKPLAN Developing plan and layout in narrow and contouring site is the most challenging one in this project. How to create the most effective circulation and saleable area among multiple plan alternatives? Double loaded corridor used almost in every storey. Carefully designed based on zoning section was quite helpful.
PERSPEKTIF
BIRD VIEW
FIRST FLOOR In this front of the house part, the main function is to serve conference and small meetings schedule. Facilities area, like convention and meeting rooms, have direct access to the back parking lot. They also include tea break area and direct access to the main lobby.
View to the Mountain
View to the Mountain
SUITE ROOM - 5TH FLOOR The most exclusive room (exclude Penthouse Room on the rooftop that belongs to owner) for hotel guest. Placed in the front of hotel facade, guest can enjoy their private garden with 180 degrees to the majestic scenery of Semeru Mountain. Guest also will have their own kitchen, living room and bathtub inside their bathroom. A luxurious space to spent a holiday in Batu, Malang.
TYPICAL GUEST ROOM PLAN - 5TH FLOOR Standard Room Deluxe Room Suite Room Core (Lift, Stair and ME) Corridor
FRONT ELEVATION
MAIN LOBBY
SECTION D-D”
MEETING ROOM
ROOFTOP POOL
S E L E C T E D PROJECTS
04
Kotabaru Frozen Yoghurt Architecture & Interior Design for Frozen Yoghurt Cafe
Project Type: Cafe/Ice Cream Shop Project Status: Proposal Design Owner: Karin, Gusti, Bagus, dkk Date: January 2017 Location: Kotabaru, Yogyakarta Jobdesc: Conceptor, Design Development
EXISTING SITE
This is a renovation project on a small shop located in Kotabaru Area, Yogyakarta. On the site, there was 2 units of shop divided by single wall and single door inside. Owner want to merge the 2 units on outdoor area and leave the indoor area as it is. It’ll create more spacious area for frozen yoghurt (froyo) café. For indoor area, one unit will become indoor café and froyo display; the other unit will become private kitchen for owner’s catering business. The concept of this café is chic, soft, and delightful. People come and enjoying cool yoghurt in summer vibes under the shade of green plants, chic and soft colors.
FRONT VIEW VISUALIZATION
INDOOR AREA
OUTDOOR SEATINGS
S E L E C T E D PROJECTS
05
The Oasis House Residential Mid-End House Competition Provident Development 2014 Project Type: Private House Competition Status: 2nd Winner Judges: Yori Antar, Antoni Liu, dkk Date: Oktober 2014 - November 2014 Location: Yogyakarta Team: Ardianti Savitri Anggiasari Anggoro Setia Budhi Darmawan Hartono Utomo Jobdesc: Conceptor, Layouter, Presentator
This competition pushed us to create housing design in given term in three different categories. Our category was the smallest size among another categories. Only in 7x16 site dimensions, we expected to design luxury house for small family. Our main concept was to create house for urban people that exhausted from their daily routine and want to come to the emerging and relaxing house. The big idea of Tactile House will give the user experiences that mother nature already give. Their ďŹ ve human-senses will treated well in this Tactile House and bringing back their positive spirits after a long day. This is a two stories small house with modern tropical system that will become Oasis for the inhabitants.
CONCEPT POINTS Geometrical modern tropical form to treated user with aesthetic sense and let the sun light colored the house. Barefoot house concept using textured and natural materials for relaxation and sensitivity touch.
Selection and positioning of natural vegetation around the house to attract the smell scent sensitivity. Water feature effect inside the house will give user the sound of nature and comfort. Hydroponic planting system using the small size of garden can produce natural and healthy food and vegetables for people in the house.
DESIGN TRANSFORMATION Private Area
1
THE OASIS GARDEN
1 Master Bedroom 1 Bedroom 1 Bathroom Living Room Dining Room Kitchen Service Area 1 Maid Bedroom + Bathroom 1 Toilet carport
Public Area
The Oasis 2
The placement of main garden as the center of Tactile House; as an Oasis of the House.
Cross Ventilation 3
Main entrance in front crossed with the main garden in the center of the house, maximize direct lighting and cross ventilation inside the house.
Solid-Void Crossed solid and void in first storey, to create interesting user experience.
4
Modern Tropical House Sloping roof applied to respond the tropical climate. Rainwater will collect in the main garden and the heat will flow high and out through the open roof.
5
FIRST FLOOR PLAN
SECOND FLOOR PLAN
SECTION
FRONT AND SIDE VIEW
MORNING VIEW
NIGHT VIEW
THE OASIS GARDEN
FRONT DOOR
LIVING ROOM
DINING ROOM
S E L E C T E D PROJECTS
06
Tlatar Gumregah Landmark as an Identity for Special District of Yogyakarta Tourism Department of Yogyakarta Province Professional National Competition 2017 Project Type: Landmark & Public Space Competition Status: 1st Winner Judges: Eko Prawoto, RM. Cahyo Bandono, dkk Date: September 2017 - November 2017 Location: Parangtritis, Bantul, Yogyakarta Team: Ardianti Savitri Anggiasari Anggoro Setia Budhi Darmawan Hartono Utomo Arsyi Arvin Afify Nugroho Sopongiro Jobdesc: Conceptor, Layouter, Presentator
Department of Tourism Special District of Yogyakarta held the competition objectively for everybody in national scale to get the most suitable landmark design. Our team deeply observe that the needs of ‘new landmark in Yogyakarta’ was not urgent, in the current time. That’s why our team offer different typology than the brief; we create Market. Inside the market, there’ll happen activities that reflected the locality and special features of Yogyakarta. The market will automatically be the landmark itself. We adapted local wisdom Cakra Manggilingan which are life cycle concept of Javanese Culture as our inspiration for the transformation. This concept become our based for 3 main phase for growing the final Landmark. In the end, market and its growing landmark can use by the people for daily and eventual activities.
SWOT ANALYSIS
Site
Site
Site
gtrit
aran
Jl. P
gtrit
elok 18 JJLS (K )
)
)
Opportunity : DIRECT VIEW TO ALL AREA
is
elok 18 JJLS (K
is
a
tam
rU
elok 18 JJLS (K
is
ok 18)
el JJLS (K
is
lu Ja
gtrit
aran
gtrit
aran
Weakness : HARD ACCESSIBILTY
aran
Jl. P
Jl. P
Jl. P
Strength : HIGHER PLACE
Jalur Lingkungan (Jalur Masuk)
Site
Threat : FAR FROM ACTIVITY POINT
DESIGNTRANSFORMATION
Market TIC Culinary Area
cut and fill to make functional topography in center of the site
apply the life cycle concept (Cakra Manggilingan) of Javanese culture as an axis to make radial configuration bulding
cracking main building, symbolizing a new life born on the site. As landmark and public space for people
LEGEND 1. Entrance Plaza 2. Tourist Information Center (TIC) 3. Musholla/Praying Room 4. Office 5. Gumregah Fresh Market 6. Gumregah Culinary Area 7. Outdoor Culinary Area 8. Culture Center (Hall & Gallery) 9. Amphitheater 10. Open Stage 11. Museum 12. Viewing Point & Hasta Brata Theme Park 13. Gumregah Art Market 14. Souvenir Market 15. Plaza Tlatar Gumregah 16. Resort Hotel & Restaurant 17. Hotel Parking Area 18. Bus Parking Area 19. Car Parking Area 20. Motorcycle Parking Area 21. Boulevard Entry 22. Exit Way
Hall & Amphitheater Museum
divide main functions into the building cracks
growing the landmark as final phase of Tlatar Gumregah
16 22 17 18
19 13
14 3
1
19
20
2
11
12
4 15
21
11
5 8
6
7 9 10 0 8 16 32
PHASE
01
PHASE
CREATIVE ECONOMY: GUMREGAH MARKET
NIGHT AERIAL VIEW
02
64
128 m
PHASE
CULTURE SPACE: GUMREGAH FESTIVAL
03
LANDMARK: GUMREGAH TUWUH
WHY MARKET? NOT MICE? Urban Area/ City Center of MICE
MARKET: ONE-STOP TOURISM DESTINATION Create new activity point From local people to tourist Fresh market until art market
P
FRESH MARKET
ART MARKET
Site Far from City Center
SOUVENIR MARKET
GUMREGAH FRESH MARKET
LOUVRE KAYU
SKYLIGHT
SLOPE GREEN ROOF
OPEN LAYOUT
SCHEME OF MARKET SECTION (MODULAR)
LANDMARK PLAZA
LANDMARK FROM PARKING AREA
LANDMARK FROM BOULEVARD ENTRANCE
S E L E C T E D PROJECTS
07
Berundak Dagang Developing People Through Space Parahyangan Design Competition 2015 Parahyangan University, Bandung
Project Type: Public Space Competition Status: 2nd Winner Judges: Yu Sing, Yuswadi Saliya, dkk Date: April 2015 - May 2015 Location: Monumen Perjuangan, Bandung Team: Ardianti Savitri Anggiasari Anggoro Setia Budhi Darmawan Hartono Utomo Jobdesc: Conceptor, Layouter, Presentator
Street vendors (PKL) has became serious problem mostly in a big city like Bandung. Their uncontrolled fast spreading and lack of proper space for them could create uncomfortable atmosphere for citizen. In this competition, architecture students want to solve this problem with their idea to creating smart space, developing people through space. Our idea were to take advantage from creative events in Bandung and educating street vendors (PKL) to manage events and create mutual symbiosis among street vendors, citizens and government. This system will brought lot of beneďŹ ts for every elements.
88m
CONCEPT
19m
Tribune
21m
Stage
CREATIVE EVENTS
STREET VENDORS AS MAIN EVENT INFLUENCERS
Site ELEMENT OF PERFORMANCES ARTISTS
AUDIENCES
STAGE
TRIBUNE
DUAL-FUNCTION OF TRIBUNE
25m
STREET VENDORS
Radial Duplication of Tugu Monumen Perjuangan
Tugu Monumen Perjuangan
SMART SELLING
PEOPLE PUBLIC SPACE
Foodtruck Zone
Tribune
Free Zone
Stage
Primary Formation of Performance
Repetition from the Radial
Intersect with Site
Secondary Path when there is No Event
Street Vendors on Event Open & Green Space
Zonasi
TOP VIEW
DETAILS 3.6
00
Locking System
0
60
2.
1.000
0
80
3.
Shelter locked with iron chain tied to base inside the pedestrian path.
2.000
Grey Water Channel
5.000
Drainage Channel
SECTION
Tugu Monumen Perjuangan
Panggung Ruang Toilet Utilitas
Tribun Berundak
Shelter PKL
FRONT VIEW
SIDE VIEW
Panggung Backstage
Backstage
Tribun Berundak
Shelter PKL
Tribun Berundak
Shelter PKL
S E L E C T E D PROJECTS
08
Resurrection Show Visionary Bamboo Architecture Christian Petra University, Architecture Festival 2015
Project Type: Cultural Center Competition Status: 1st Winner Judges: Yori Antar, Budi Pradono, dkk. Date: January 2015 - March 2015 Location: Brajan Village, Sleman, Yogyakarta Team: Ardianti Savitri Anggiasari Anggoro Setia Budhi Darmawan Hartono Utomo Jobdesc: Conceptor, Layouter, Presentator
Ketoprak Tobong was original theater show from Indonesia. In the beginning, they held their performance in Tobong (place made from bamboo for burn and make bricks). Since their show getting more popular, they started to moving places to places with temporary stage and house made from bamboo that could pairs-apart. Nowadays, their show remains name. In 2010, they held ‘funeral show’ to closed their journey. Now they stay in Kalasan, Yogyakarta as farmer, crafter and brick-maker.
MAIN CONCEPT
Ketoprak Stage Show
Tobong Current Cultural& Bamboo Community Architecture Center
DESIGN TRANSFORMATION
Proscenium Arch
Traditional Tobong Roof
Long span bamboo space
Maximize floor plan from roof plan
SITE TRANSFORMATION
ZONING PUBLIC
Building Orientation
PRIVATE
SEMI PRIVATE
Transcendence Center
Brajan Information Center
PRIVAT PRIVATE
LIMITED PUBLIC
1 Bamboo Craft Workshops
SEMI PRIVATE
2
PUBLIC
From Minggir
Bedroom
Gallery Public Space Bedroom
Toilet
Backstage
Circulation Shaped
Backstage
Toilet
Living Room
Bedroom
BedroomBedroomBedroomBedroom
Public Space
BedroomBedroom
Bedroom
Main Stage Transitional Space Pu ic
e
Sp
4
ic
bl
e
ac
From Godean
ac
Tribune
bl
3
Pu
Toilet Ticketing Toilet
Sp
Lobby
Nature
Space Program First Floor
Space Program Second Floor
Culture
ACTIVITY DIAGRAM Gate 22-09 sed 00-02 Clo
Ketoprak Tobong Show
6
22-00
20-22
15
04-06
Galeri Pamer 1 0 blik Bamb Pu Tobong Cultural? Community Center
0-18 u1
18-20
ia n
2 -2
Bamboo Public Space
en
jukan Ketoprak To 02-04 bo ng 19 -18
2 -2
Gallery
Ke s
Non-Ketoprak Show
n rtu Pe
Pertunj uka n
5
Ruan g
Bamboo
06-08
16-18
08-10
14-16
10-12 12-14
CIRCULATION Out
Kamar
Galeri Ruang Publik KamarTidur Toilet
Emergency Exit+ Jalur Difabel
Backstage
Backstage
Panggung Utama
Kamar Kamar
Toilet KamarTidur
Emergency Exit+ Jalur Difabel
RuangTransisi a Ru ng
Tribun
ik
bl
Pu ik
bl
ng
Toilet Ticketing Toilet
Pu
a Ru
Lobby In
Ruang Bersama
Kamar
Kamar Kamar Kamar Kamar
Ruang Publik
Ketoprak Tobong Community Circulation Audiences Circulation
FRONT ELEVATION 2.000 2.600 2.600 2.600 2.000
4.000
4.000
4.000
2.000 2.600 2.600 2.600 2.000
A Selasar -0.10 2.500
B 12.000
B’ Ruang Publik 0.00
up
Kamar Kamar Mandi +0.10 -0.10
4.000
2.500 2.500
up
Backstage +0.50
Backstage +0.50
2.000 2.500
Ruang Publik 0.00
Galeri 0.00
Kamar Mandi Kamar -0.10 +0.10
2.500 1.500
36.000
Panggung Utama +1.00
4.000
4.000
Ruang Transisi 0.00
4.000 Ruang Publik 0.00
4.000 Ruang Publik 0.00
Tribun
5.000 Toilet -0.10
12.000
Ticketing 0.00
Toilet -0.10
SECTION A-A’
4.500 Lobby 0.00
up
up
2.500
+15.000
Selasar -0.10
A’ 12.000
4.000
4.000
4.000
+9.000
12.000
36.000
+5.500
FIRST FLOOR PLAN
Selasar Lobby -0.10 0.00
Tribun Ticketing 0.00
PanggungUtama RuangTransisi +1.00 0.00
+3.000
Galeri 0.00
Selasar -0.10 0.000
2.000 3.000
3.000
3.000
3.000 2.000
SIDE ELEVATION
A
B
B’
Kamar Ruang Bersama Kamar +3.00 +3.00 +3.00
2.500
Kamar Kamar Kamar Kamar +3.00 +3.00 +3.00 +3.00
13.500
Kamar Kamar +3.00 +3.00
down
2.000
2.500 down
2.500
4.000
down
A’ 2.000 4.000
4.000
4.000
SECTION B-B’
2.000
+8.000
SECOND FLOOR PLAN
Kamar +3.00 Selasar -0.10
Galeri 0.00
+5.500
Kamar +3.00 Selasar -0.10
+3.000
0.000
S E L E C T E D PROJECTS
FINAL AERIAL VIEW
09
Gajah Wong Wasteland Park “Small Thing Big Impact” FuturArc Prize International Competition 2016
Project Type: Educational Park Competition Status: Entry Judges: Nirmal Khisnani, PhD., Kevin Mark LOW, etc Date: November 2015 - January 2016 Location: Gajah Wong Riverbank, Ledok Timoho, Yogyakarta, Indonesia Team: Ardianti Savitri Anggiasari Anggoro Setia Budhi Jobdesc: Conceptor, Layouter
Yogyakarta was divided into 2 sections with 3 different rivers; Winongo River, Code River and Gajah Wong River. In these riverbank, there was scattered wastelands around the city mostly caused by the ambiguous land’s ownership. the ambiguous status of the land and its strategic location, make people from the street came and live there. These people were either collecting waste, peddling or working in other informal fields, such as parking-man, security etc. Because of their status, they rejected from government and even local neighborhood. Ironically, almost half of the habitants in Ledok Timoho are children.
MAIN CONCEPT IMPROVING LIFE OF STREET CHILDREN Wasteland only wasted because of their functions were working or not. In this case, the land were not working as it supposed to be in the riverbanks. The concept is to make a system that can regenerate it function for the river, the people and the city.
PLAYSCAPE!
REGENERATE FUNCTION OF THE WASTELAND
Street children in the wasteland have the same rights to get protection and education with another children in the world. The concept is to provide proper space for them to grow and to change their family’s future to the better life.
FUTURE DEVELOPMENT
Phase One:
Phase Two:
Phase Three:
Children
Inhabitants
City
Creating space for children to learn and play with surroundings. Teaching them the green knowledge and sustainable strategy from basic to grow the sustainable awareness and mindset from beginning. Children as the future generations will be the main target of this phase.
Providing space system for the inhabitants to be more productive even in the wasteland. They will prepare their independence in this phase. They’ll do the farming and making waste-craft. They’ll adopt the strategy in the school into their houses in order to keep the sustainable system working in the land.
In the final phase, the inhabitants was expected to be independent in economy, health and sustain, so they can find better home for their families. This land will be the eyewitness of their struggle to get a better future and they will share to the city how they do it. The wasteland will become an oasis to the city who needs a proper public space in the middle of massive development.
First Phase Development:
School of Gajah Wong
River Water Treatment Glide
Turning the Bridge to Nowhere into the Using the Infinity Loop Concept for the The School of Gajah Wong use modular Bridge of Hope. Use the current favorite building and the playscape. This grid 8x8 for whole building as a center playground for Ledok Timoho children. concept allows children to play in one point for future area development. lane around the building.
Aquaponic Glide
Future Development Waste Craft Workshop
Classroom
Waste Bank
Classroom
Semi-Outdoor Plaza
1ST PHASE AERIAL VIEW
Zoning Section Bamboo Structure & The Bridge Aquaponic and Children Glide
Air Purifier Wall
Playground and Waste Craft Workshop
Waste Craft Building Skin
Second Phase Development:
Gajah Wong Land of Goods FARMING MASTERPLAN CONCEPT & DEVELOPMENT FARMING CAPACITY Aquaponic Farming System 42 sqm Food Production of Fruit & Vegetables
Aquaponic Farming Zone
Self-Hydroponic Farming System 180 sqm Food Production of Fruit & Vegetables
Self-Hydroponic Farming Alleys
Animal Farming System 20 goats 42 hens Food Production of Dairy Needs Animal Farming Zone
Fish Farming System 650 sqm (Ponds) Food Production of Protein Needs
Waste Water Fish Farming Zone Treatment Pond
Goat Stable & Henhouses with Interaction Deck
2ND PHASE AERIAL VIEW
Waste Water Treatment System 252 liters Treatment for Waste Water from Houses
Waste Water Treatment Pond
Third Phase Development:
Gajah Wong Wasteland Park FARMING MASTERPLAN CONCEPT & DEVELOPMENT
Hospitality Facilities: Restaurant, Office, Information Center Public Informal School & Playground Waste Craft Wastebank, Display Store, Urban Farming Workshop & Guest Houses
Fishing Ground
Checkpoint & Rest Area
Camping Ground
Performance Stage & Viewing Dec k
WASTELAND PARK STORYLINE
ACTIVITY WEEKLY TIMELINE
HOSPITALITY FACILITY
Mon Urban Farming Workshop
Urban Farming Workshop 85 m
Tue
Wed
Thu
Fri
Sat
Sun
School of Gajah Wong Urban Farming Workshop
Check In: Guest House 72.5 m
Check In: Camping Ground 60 m
Finish Line: Restaurant, Fishing Ground, Performing Stage, Viewing Deck, Purifier Pond 94.8 m
Total Storyline Route ±628.9 m
Animal Farming Tour
Waste Craft Workshop
Wastecraft Workshop & Display Store 68.6 m Animal Farming Tour 80 m
Wastecraft Workshop
Public Hall Mosque
School of Gajah Wong 168 m
Storage Public Toilet Restaurant & Information Center
Guest House & Camping Ground
Amenities Capacity
Restaurant & Information Center
14 Guest Houses Performance Stage for 2 people 4 Guest Houses Local and Creative Products Display Store for 4 people 1.816 sqm Fishing Ground Camping Ground up to 60 Even the wasteland park open full in a daytime week, special activity will dome tent for offer to the visitors differently every single day. Visitors can choose their 3 people favorite activity or take the special activity offered. In weekend time,
wasteland park can open until night with special activity in the performance stage.
Performance Stage Viewing Deck to enjoy the Gajah Wong riverside.
Performance Stage for local musician & artist to show their skills.
Before
Rest Area Hut
Future Developments as Solar Panel Base
After Air Purifier Plants
S E L E C T E D PROJECTS
10
Gunung Sewu Natural Museum Geopark Educational Center in Gunungkidul Project Type: Museum Academic Status: Final Project Thesis Supervisor: Dr. Ir. Dwita Hadi Rahmi, M.A. Date: December 2014 - June 2015 Location: Nglanggeran, Gunungkidul, Indonesia
From Yogyakarta and Wonosari
335 m from the Outside Border of Ancient Volcano Mountain Area Nglanggeran
Embung Nglanggeran
SITE
The ďŹ nal project was inspired from people in Gunungkidul who lived so close with the precious legacy from mother nature. They live, sleep, eat, play, work, even planting above the Geopark area; A geological heritage area that supposed to be protected and conserved by its people. These past years, enormous amount of visitors came to Gunungkidul’s natural tourism spots. Their beauty of nature became magnet for people around Indonesia to visit Geopark tourism spots. Without proper surveillance, these activities could harm the area itself. The technical control could be done by the government, but people need more explanations about Geopark area to push the social control and self-awareness. This museum could be one of the solution. Fun storyline and right ambience, bring science and nature inside the building.
GUNUNG SEWU LANDSCAPE
Geopark Gunung Sewu
Abiotic
Conservation
Geodiversity
Biotic
Education
Biodiversity
Culture
Local Economy
Culturediversity
Karst Hill
Gunung Sewu Ecosystem Resource
Unique Landscape of Karst Area
Cave
Valley
Ancient River
Valley Zone
Ancient River Zone
Sink hole
STORYLINE
Cave Zone
Karst Hill Zone
Sink hole Zone
MASS TRANSFORMATION
1
3
5
7
2
4
6
8
Crystalline Limestone
FACADE
NORTH ELEVATION
EAST ELEVATION
SOUTH ELEVATION
WEST ELEVATION
C
D
C G
K
D J
K
35.00
5
6
12.00
G
H
5.00
11.00
5
7.00
0
.0 10 0
20 .0
0
0
20 .0
.0 20
.0 20
0 .0
0
10
.0
8
Zona Bukit -4.00
View Deck +0.00 -
A’
A
7.00
10.00
Zona Sinkhole 1 -6.00
up
Fatigue Point -6.00
B’
20.00
down
20.00
M
E Toilet -4.10
13.00
7.00 Fatigue Point +0.20
do
10.00
A
B
13.00
10.00
Retail Souvenir +0.20
F Fatigue Point -4.00
n
w
B’
E 20.00
10.00 20.00
M
L
F
Zona Sinkhole 2 +0.00 -
3
Zona Goa -4.00
Ruang Dokumenter -6.00 L
10
up
up
3
8
B
4
0
7
.0 10
0
6
I 35.00
Main Hall -6.00
A’
do
w
Ruang Utilitas +0.20
13
Lobby +0.20
2
21 5.5 .0 0 0 9.5 0
17.50
1
1 C
B
A
GROUND PLAN
D’
C
17.50 35.00
10
C
B C’
2
1a
17.50 17.50
D
Entrance Goa -2.00
Lobby Kantor -6.00
0
1b
n
Kantor -6.00
Kantin -6.00
9 .0 21
Entrance Staff +0.20
Ruang Arsip -6.00
0
Entrance Goa -2.00 0
14
6.0
0 18.0
Toilet -6.10
N
21 .0
D
N
C’
D’
FIRST LOWER GROUND PLAN
D
6a J
K1
I
5a
G1
H
39.00 5.00
11.00
13.00
0 .0 32
0
4 0
38
.0
7
.0
19 .0
16
0
20.00
down
up up
0
.0
+6.00
0
19 .0
16
Fatigue Point -9.60
Zona Lembah -8.00
8a
3a
do
Toilet& Tempat Wudhu -9.70
w
L1
n
Tangga Darurat -4.00
Zona Goa -4.00
Toilet -4.10
-4.00 -6.00
Main Hall -6.00
Zona Sinkhole -8.00
View Deck +0.00 Main Hall -6.00
Zona Literatur -9.60
A-A’ SECTION
13.00
18.00
S 8.00
3.50
3.50
P
5.00
P1
R
R
Q
+4.80
0 4.0 0 0 4.0 8.0
12 12a
5.00
5.00
A1
C’
11.00
A2
11b
-6.00 -8.00 -8.80
11a
21.00
12b
-4.00
View Deck +0.00
Retail Souvenir +0.20
+0.00
0
P1
O
4.0
P
0
O
9.00 30.00
N
4.0
N
8.00
8.00
35.00
0
10.00
8.0
10.00
13.00
M
B’ E
T
3.00
Toilet -8.10
Tangga Darurat -6.00
F Fatigue Point -8.00
Toilet -8.10
B
Retail Souvenir +0.20 Fatigue Point -6.00
-8.00
Musholla -9.60
Fatigue Point -8.00
Zona Sinkhole +0.50
View Deck +0.00
+0.50 +0.00
Zona Sungai -8.00
Kantor -6.00
Fatigue Point -6.00
View Deck
Zona Bukit -4.00 Model Bukit&Lembah -8.00
Zona Lembah -8.00
11 C1
B
D’
SECOND LOWER GROUND PLAN
SITUATIONAL VIEW
C-C’ SECTION
INTERIOR CAVE ZONE
+6.00 View Deck +0.00
+0.50 +0.00
Zona Goa -4.00
Fatigue Point -4.00
-4.00 Zona Sungai -8.00
-6.00
Zona Sinkhole +0.50
Zona Dokumenter -6.00 Zona Literatur -9.60
-8.00 -9.60 -10.40
View Deck +0.00 Zona Bukit -6.00
Musholla -9.60
ENTRANCE
Zona Bukit -4.00 Model Bukit&Lembah -8.00
Zona Lembah -8.00
B-B’ SECTION
+4.80 Entrance Goa -2.00
+0.50 +0.00 -4.00 -6.00 -8.00
Tangga& Lift Staff -6.00
Zona Sinkhole +0.50
View Deck +0.00
View Deck
Zona Dokumenter -4.00 Zona Sinkhole -8.00
Zona Sungai -8.00
Fatigue Point -8.00
-10.40
D-D’ SECTION
AND THIS LISTS ARE STILL U P D Athank T you ING
P O R Tardiantisa@gmail.com OFOLIO