ARMAND NASAB University of Tennessee Knoxville Architecture Portfolio 2015
ARMAND NASAB University of Tennessee Knoxville Architecture and Design armnasab@gmail.com 615.890.5151
CONTENTS
Collection of works 2012 - 2015
01
Capture the Territory [Compete: Play: Compete] A competition space in which occupants compete for spaces.
02
Bilateral Bench [Culinary X Crafts] A collaboration space which combines the culinary and design disciplines.
03
Sonic Stage A musical core within Knoxville’s proposed downtown creative circuit. Western Plaza Museum A permeable museum located within one of Knoxville’s strip malls.
04
05
Shelter for an Artifact A sculptural addition to Art and Architecture building’s sculpture garden.
06
Composition A collection of compositions, drawings, and past works.
07
Resume
01 Capture the Territory [Compete: Play: Compete]
01 Capture the Territory [Compete: Play: Compete] Compete: Play: Compete. “Play” can convey talent and skill building in order to share or compete against others with the same interest. This form of play revolves around passion, which drives this building typology. In essence, the building revolves around three elements: Compete to play, play to compete, and compete to win. The community that will use this complex varies on its occupants and “talents.” The complex invites many competitive factions to compete for spaces to practice. These spaces circumnavigate the central shared competitive space, The Pit, where different communities can hold tournaments and display their passion to all the other communities. This will not only strike interest in their own type of “play” but will also encourage intermingling and “cross play” where someone can participate in multiple factions and tournaments. Although the building incites competition, the spaces that are shared connect each faction. The training spaces serve as territories to strengthen a faction. Each territory can be claimed by different factions of different sizes. These factions include Vitality, Logic/Strategy, and Performance. Factions will be competing for their practice/meeting/play spaces through popularity, speed, and momentum. Factions have the potential to grow and gain interest and momentum, merge with other factions for a stronger faction, or shrink and lose privilege to use the territories within the building. The building’s different territories will vary in size, privacy, light, and sound which give incentives for a faction to fight for a space. In the end, the real objective is to hold tournaments as a display of passion, celebration, and most of all, play.
structure
territories
ramps
_form and function
vitality fencing. ping-pong. martial arts. badminton.
logic/strategy chess. mathletes. speed cubing. gaming.
performance recital. charette. showcase. battle of the bands.
arena indoor hockey. volleyball. soccer.
celebration banquet. dance. soup kitchen. feasts.
support parentals. quick meetings. resting.
_pit configurations
a) factions_
a) factions_ a) factions_ FENCERS
5.00%
GAMERSFENCERS FENCERS
a) factions_
21.00%
5.00%
fencers FENCERS
5.00%
21.00% 5.00% fencers GAMERSFENCERS FENCERS
MATHLETES
12.00%
12.00% MATHLETESMATHLETES
FENCERS
5.00%
5.00%
21.00%
KNITAHOLICS GAMERS GAMERS
21.00%
KNITAHOLICS KNITAHOLICS
3.00%
5.00%
21.00% 3.00% KNITAHOLICS GAMERS GAMERS gamers
21.00%
mathletes MATHLETES 3.00% KNITAHOLICS KNITAHOLICS
12.00% 3.00%
33.00% KARATE MASTERS KARATE MASTERS
33.00%
12.00% KARATE
FENCERS
MATHLETES
12.00%
12.00% MATHLETESMATHLETES
3.00%
MASTERS
33.00%
GAMERS
5.00%
12.00% KARATE
MASTERS
21.00%
3.00%
KNITAHOLICS
33.00% KARATE MASTERS KARATE MASTERS
33.00%
SPEED CUBERS
2.00%
SPEED CUBERS SPEED CUBERS 7.00% 2.00% cubers DANCERS MATHLETES
2.00% CUP 12.00%
7.00% STACKERS dancers DANCERS17.00% DANCERS
7.00%
17.00% CUP STACKERS CUP STACKERS karate masters17.00%33.00% KARATE MASTERS
SPEED CUBERS
2.00%
SPEED CUBERS SPEED CUBERS 7.00% 2.00% DANCERS
2.00%CUP
7.00% STACKERS DANCERS17.00% DANCERS
7.00%
17.00% CUP STACKERS CUP STACKERS
_factions
_tier properties
DANCERS
7.00%
CUP STACKERS
DANCERS
7.00%
33.00%
2.00%
2.00%
21.00%
3.00%
SPEED CUBERS cubers
SPEED CUBERS
GAMERS
17.00%
17.00%
02 Bilateral Bench [Culinary X Crafts]
02
I’M SEARCHING FOR SOMETHING NEW TO DESIGN I’M SEARCHING FOR THE PERFECT TEXTURE
Bilateral Bench [Culinary X Crafts]
WE SHOULD COLLABORATE! CAN WE CREATE A TOOL FOR A SPECIFIC DISH? WITH MY SKILLSET WE CAN FABRICATE PROTOTYPES
CRAFTS
CULINARY
INSPIRE
AND TOGETHER WE CAN DEVELOP AN INNOVATIVE TOOL
CO LL
AB
OR AT E
GROW DISPL
AY
FABR IC
ATE
GATH
ER
spatial massing 1
INSPIRE | The entrance space is used as a corridor or inspiration for the public eye. To facilitate that, it is a tall open space with views into the collaboration and fabrication spaces. It is low-lit highlighting the spaces where design and fabrication is taking place. DISPLAY | This space complements the inspiration space by allowing visitors to not only see the design process occur but also touch and interact with finished products. FABRICATE | This space houses all of the large fabrication equipment with a large open space for large scale experimental prototypes.
GROW COLL
ABORA TE
FABR ICATE
INSPIRE
When people think food, consumption and taste is the main thing that comes to mind. When people think design or crafts, finesse or abstraction is what comes to mind. However, the project questions society’s perception of food as not just something to satisfy hunger, but as a medium of an art - to be specific Culinary arts. It is unique in that to experience a full dish it must be in front of its consumer. Its smell, its taste, its texture, its temperature, and its presentation cannot be replicated like other forms of art. Once it is consumed, it is no longer existing in its perfect state. Its temperature and its texture will only be perfect within a small ten to twenty minute time frame and cannot be truly shared with an effortless picture like paintings or drawings. Under these circumstances, if people perceive food as a medium, the project can unite both the crafts and the culinary disciplines together. The building itself will hold a materials research makerspace for design. This space can include ordinary woodworking machines and digital fabrication machines. On the other hand, the makerspace can be merged with culinary to produce things like preservation techniques, spice experimentation, recipe experimentation, and above all, questions that challenge the everyday kitchen. Does there exist a tool that exceeds that of a stainless steel pan? A spatula? A cake mixer? The culinary makerspace will challenge food and the tools used to create it.
DISPLA Y
GATH
ER
spatial massing 2
COLLABORATE | This space is where the majority of research and design development takes place. It allows for designers and researchers to see each other’s works and collaborate to further each other’s designs. It is imperative that this space exude transparency. LEARN | Once the curiosity of local residents, students, and educators is roused by the innovation happening on the site, theyuse this space to take classes in the crafts of fabrication and culinary arts.
INSPIR
E
GROW
LEAR
GROW | This space is where fruits and vegetables are grown and experimented with.
N
COLLABOR ATE FABR ICAT E
spatial massing 3
GATHER | This space represents the intersection of the arts district and the restaurant district of the Old City where local residents and visitors congregate. It is also a space where passersby can admire the building itself.
northwest elevation
southeast elevation
bioswale ground plan
bicycle parking
fast plaza
bioswale
slow plaza
atrium lobby
fabrication
gallery
03 Sonic Stage [Knoxville’s Musical Core]
03
Sonic Stage [Knoxville’s Musical Core]
STATEMENT OF VISION: There are countless talented musicians living throughout Knoxville, but they lack the resources they need to thrive. They have no way to channel their talent into a kinetic performance. With The Sonic Stage, Downtown Knoxville will have the ability to showcase that talent to the community by holding elements of musical education, production, and performances. It will expand the scope of activity in the downtown district by serving as a catalyst for greater success in the music scene. Through its unique blend of community and economic enrichment, this district will serve to elevate the greater Knoxville area as a whole. GOALS: Give the Downtown district an expansion by providing services which are unavailable. Possess a centralized musical core in Knoxville. Convey a celebration for old and new music. Appeal to all age groups and musical cultures Provide an environment where one can listen and learn.
sound SOUNDplay PLAY
FORM
FENESTRATION
SOUND PLAY
FORM
FENESTRATION
SOUND PLAY
FACADE
NATURAL INCLINE
SOUND TRANSFORM
facade FACADE
natural incline NATURAL INCLINE
surrounding sound SOUND TRANSFORM
FACADE
NATURAL INCLINE
SOUND TRANSFORM
W W N
W N
S E
N
S
STAGE
SUN PATH
CIRCULATION
SUN PATH
CIRCULATION
SUN path PATH sun
CIRCULATION circulation
E
STAGE E
These primary parts are met with programatic elements such as a nonprofit music school, an instrument/audio equipment store, an outdoor plaza space and café, a recording studio, and three performance spaces.
fenestration FENESTRATION
S
PROGRAM SUMMARY: Because the structure is a center for music, Relocating Guitar Center to this area will promote better business and bring more traffic to Jackson Avenue. The program includes places to learn, share, enjoy, perform, and produce music all in one area. All the aspects of the program coexist for collective success. This is accomplished using five primary parts: LEARN. SHARE. ENJOY. PERFORM. PRODUCE.
form FORM
STAGE stage
northwest elevation
northwest section
04 Western Plaza Museum [Knoxville’s Art Gallery]
04 Western Plaza Museum [Knoxville’s Art Gallery] The goal of the project was to give one of Knoxville’s strip malls a unique landmark to give more traffic to local businesses. Not only was the museum’s design influenced using context, it was also influenced by the artwork within it. THE DESIGN: There were four components that influenced the building’s form and function:
southeast elevation
PERMEABILITY TRANSPARENCY OPENNESS ARTWORK These four components were accomplished by combining programmatic spaces, using glass and concrete facades strategically, and connecting each level visually using interior and exterior open spaces. Rather than boards, we were strongly advised to use videos as a medium. This opened up a whole new way of showcasing our work, so I was able to explore different 3d, animation, and video softwares, specifically Rhino3d, CryENGINE 3, and Cyberlink Powerdirector.
northeast elevation
northwest elevation
05 Shelter for an Artifact [Pulling Existing Elements]
04 Shelter for an Artifact [Pulling Existing Elements] The project’s program included a square artifact which would be appreciated by an occupant within UTK’s Art and Architecture building’s sculpture garden. The driving concept behind this project was to pull existing elements from the site. As a result, the shader and the seat were ‘folded’ out from the retaining wall, and the artifact’s placeholder was extruded from the earth.
charcoal process sketch
final model
06 Composition [A Collection of Past Works]
torchbearer graphite on strathmore 10� x 10�
06 Composition [A Collection of Past Works] These are a collection of past sketches, sculptures, and compositions. Most of the sketches took a matter of minutes, while the more refined drawings and sculptures took a matter of hours or days. Throughout the years I have focused on contrasting between light and shadow along with thematic colors.
kirche am steinhof otto wagner
stadtbahn station otto wagner
the claw [down form] toothpicks 4” x 4” x 5”
the claw [up form] toothpicks 4” x 4” x 5”
conic modulation wood reed and toothpicks 10” x 10” x 20”
composition [1] marker on strathmore 9” x 12”
composition [2] marker on strathmore 9” x 12”
composition [3] marker on strathmore 9” x 12”
perspective ink on mylar 8” x 8”
bicycle graphite on strathmore 9” x 12”
experience charcoal on stained newspaper 22� x 28�
soundscape graphite on strathmore 10” x 10”
solar decathlon pen and graphite on strathmore 9� x 12�
performance digital montage 16 x 9
vitality digital montage 16 x 9