GRAND CENTRAL PERFORMANCE ARCH 10B FINAL PROJECT INSTRUCTOR: MR. GRIFIFTH STUDENT: ARPIENEH SARDARIANST
STEP 1: DESIGNING THE ELEMENTS OF T
GRAND CENTRAL PERFORMANCE
AXON VIEW 2: TO TAKE A SECTION THAT HAS OF THE RECORDER ONE HOLE
1: DRAWING THE
INTERIOR VIEW OF THE PERFORMANCE
OBJECTIVE: TO DESIGN A PERFORMANCE IN THE GRAND CENTRAL MARKET LOCATED IN DOWN TOWN LOS ANGELES. SITE: GRAND CENTRAL MARKET LOCATED ON 317 SOUTH BROADWAY AVENUE DOWN TOWN LOS ANGELES, CALIFORNIA CONCEPT: TO DESIGN A PERFORMANCE AREA BY USING THE CHARACHTERISTICS OF THE EXISTED BUILDING AND A MUSICAL INSTRU-
MENT CALLED “RECORDER”. STRATEGY: ANALYSING THE CHARACTERISICS OF THE EXISTED BUILDING AND THE INSTRUMENT AND DESIGNING THE PROJECT BASE ON THEM IN 3 STEPS. STEP 1: DESIGNING MAIN ELEMENTS OF THE PERFORMANCE BY USING THE TECHNICS OF DECONSTRUCTING THE MAIN ELEMENTS OF THE RECORDER “HOLES” STEP 2: DEFINING THE LOCATION OF THE PERFORMANCE BY USING THE SOUND SCAPE OF THE EXISTED BUILDING. STEP 3: ANALYSING THE CHARACTERISTIC OF THE RECORDER AND DESIGNING THE SECTION OF THE PROJECT ABSE ON THAT CHARECTER.
STEP 2: DEFINING THE LOCATION OF THE PERFORMANCE 1: GOING T O
THE G RAND CENTRAL M ARKET A N D M E A S U R ING T H E S O U N D IN T H E E X IS T E D B U IL D IN G . THEN, D R E W ING T H E GRAPH OF SPACE-TIME AND MAKING THE S U R F A C E S .
MORNING
2: CONTOURING THE SURFACES TO GET THE SOUND SCAPES
MORNING
AFTERNOON AFTERNOON EVENING
EVENING
3: OVERLAPING SOUNDSCAPES
4:
FIND THE MOST NOISY AND CROWDED PART OF THE MARKET
THE PROJECT
3: TO MAKE THE
EXTERIOR SURFACE FLAT
4: TO DIVIDE THE
SURFACE INTO EQUAL PARTS
5: TO RECONSTRUCT THE SURFACE BY CHANGING THE LOCATION OF THE DIVIDING POINTS
6: TO SCALE THE HOLE
7: TO RECONSTRUCT THE HOLE
8: TO LOFT THE CURVES TO GET THE SURFACE
5: TAKE THE
PERIMETER OF THE MOST NOISY AND CROWDED PART OF THE MARKET
6: CHANGING THE SCALE
7: ROTATING THE CURVE
8: TRIMING THE CURVES TO GET THE LOCATION OF THE PERFORMANCE IN THE MARKET
A
A
FIRST FLOOR PLAN
AXON VIEW ROOF TAKEN OFF
STEP 3: DESIGNING THE SECTION 1: ANALYSING THE CHARECTERISTICS OF THE RECORDER PRESURE: THE PRESURE OF THE AIR IN THE RECORDER DEPENDS ON THE OPENING AND CLOSING THE HOLES.
THE HOLES OF THE RECORDER CHANGE THEIR HEIGHTS IN A SPECIFIC ORDER.
CLOSE OPEN
DIAGRAM S
SECTION
SHOWING THE SECTION
AXON
EXTERIOR SKIN OF THE MARKET SKYLIGHTS CIRCULATION AND WAITING AREA
PERFOFMANCE STAIRS COLUMNS WALLS FLOORS
INTERIOR RENDERING
BROADWAY ENTERANCE
SECTION RENDERING
INTERIOR RENDERING
FORM AND SURFACE ARCH 12B VISUAL COMMUNICATION INSTRUCTOR: MR. NORHEIM STUDENT: ARPIENEH SARDARIANST
FORM AND SPACE
S
AXON VIEW
OBJECTIVE:
TO REDESIGN VILA NM HOUSE WITH USING OF A MINIMAL SURFACE GEOMETRY RULE.AND DEVELOPEMENT OF TOPOLOGY SPACES WITH PROGRAMATIC INPUT.
SITE:
THE PROJECT IS SITED IN THE FOOTPRINT OF THE VIAL NM HOUSE AND THE EXTERIOR EDGES OF THE HOUSE IS THE EXTERIOR BOUNDING BOX OF THE DESIGN.
STRATEGY: TO DESIGN SURFACES FROM A SINGLE CURVE AND THEN GET THE WHOLE PROJECT BY USING THE TECHNICS OF ROTATING, MOVING, SCALING AND MIRRORING HE SURFACES.
STEP 1: CREATIING THE CURVES FROM A SINGLE CURVE STEP 2: CREATING THE SURFACES
STEP 2 1: TO CONNECT THE
ENDS OF THE CURVES
2: TO LOFT THE CURNES AND MAKE A SURFACE
3: TO COPPY THE SURFACES
4: TO CHANGE THE SCALE OF THE SURFACES
STEP 1
1: TO DRAW THE CURVE
2: TO MIRROR THE CURVE ALONG THE AB AXIS
3: TO MIRROR THE SECIND CURVE
4: TO SCALE THE SECOND CURVE
5: TO ROTATE THE CURVES 15
6: TO COPPY THE CURVES
7: TO MOVE THE CV POINT OF THE SECOND CORVE
8: TO ROTATE THE FIRST CURVE 20
9: TO ROTATE THE SECOND CURVE 10
10: TO MOVE THE SECOND CURVE
ALONG THE CD AXIS
DEGREE AROUND THE X AXIS
DEGREE AROUND THE X AXSIS
LONG ELEVATIO
AXON
DEGREE AROUND THE Z AXIS
INTERIOR VIEW DAY TIME
SECTION
SECOND FLOOR PLAN
INTERIOR VIEW NIGHT TIME
FORM AND SURFACE ARCH 12B VISUAL COMMUNICATION INSTRUCTOR: MR. NORHEIM STUDENT: ARPIENEH SARDARIANST
BODY AND SURFACE
STEP 1
1: TO DRAW 6” LINE STARTING FROM HE ORIGIN TO (0,6)
STEP 2
1: TO COPPY THE CURVE
CLOSE VIEW
OBJECTIVE: CREATING A VOLUME FROM SURFACES BY USING A SPECIFIC RULE SET STRATEGY: THIS PROJECT IS CONSISTED OF 3 MAIN STEPS STEP1: MAKING A SPECIFIC CURVE BY MOVING THE CV POINTS STEP 2: MAKING A SURFACE FROM THE CURVE STEP 3: MAKING THE VOLUMETRIC SHAPE AND MAKING IT INTO A LAMP BY USING THE CONTOUR TECHNIC
STEP 3 1: TO ROTATE THE CURVES 30 DEGREE IN Z DIRECTION
2: TO ROTATE THE CURVES 30 DEGREE I
3: TO CONNECT THE CORNERS
4: TO FILL THE GAPS BETWEEN SURFACES
2: TO REBUILD THE LINE WITH 7 CVS
2: TO MOVE THE SECOND CURVE 2” IN Y DIRECTION
3: TO REBUILD THE LINE WITH 1” DISTNCE BETWEEN THE CVS
4: TO DRAG CV NUMBER 3 POSETIVE 2” IN Y DIRECTION
5: TO DRAG CV NUMBER 5 NEGATIVE 3” IN Z DIRECTION
6: TO ROTATE THE CURVE 30 DEGREE IN Z DIRECTION
3: TO LOFT THE CURVES AND MAKE A SURFACE 4: TO COPPY THE SURFACES
5: TO CAP THE TOP AND BOTTO OF THE SURFACES
6: TO CONTOUR
RENDERING THE PROJECT WITH A LIGHTIN SOURCE IN CENTER
INTERIOR RENDERING LIGHT ON
PRECEDENT STUDY OF VILLA NM BY UN STUDIO ARCH 12B VISUAL COMMUNICATION INSTRUCTOR: MR. NORHOEM STUDENT: ARPIENEH SARDARIANST
PRECEDENT STUDY OF VILLA NM BY UN STUDIO
INTERIOR VIEW FTOM LIVING ROOM
OBJECTIVE:TO STUDY THE VILLA NM SYUDIO AND TO ENHENCE THE SKILLS OF DRAWING, MODLEING AND DESIGNING
STRATEGY: TO
ARTICULATE THE FLOOR PLANS, SECTIOS AND ELEVATIONS OF THE VILLA NM AND MODLEING THE BUILDING BY USING THE TECHNI.QUES OF REPRESENTATION ON ANALOG AND DIGITAL ENVIRONMENTS
SECTION
S FIRST FLOOR PLAN
SOUTH ELEVATION
AXON
EXTERIOR VIEW