Workshop 2011 Research in Virtual Worlds and Visual Environments 4.10.11 10:35‐12:05 Doubletree, International Ballroom Assessing Science Inquiry: The Virtual Assessment Project
The Viability and Value of Student‐ and Teacher‐Created Augmented Reality Experiences
Jody Clarke‐Midura, Jillian Code, and Chris Dede, Harvard University
Patrick O’Shea, Appalachian State University
Measuring the Impact of Demographics and Attitude on Graduate Student Acceptance of Virtual Worlds as Dis‐ tance Learning Tools Jeremy Kemp, San Jose State University
Exploring the Virtual Wilderness, Searching for Evidence of Learning: Virtual Safaris from a Research Perspective Jonathon Richter, University of Oregon
EcoMUVE: Ecosystem Science Learning via Multi‐User Virtual Environments Shari Metcalf, Amy Kamarainen, Tina Grotzer, and Chris Dede, Harvard University
Using Critical Ciné‐Ethnographic Methods Scott Warren and Jonathan Gratch, University of North Texas
3D GameLab: Supporting Quest‐Based Learning and Assessment Across Multiple Virtual Environments
Virtual Environment Technologies: Choosing One that Can Support Your Educational Research Greg Jones, University of North Texas
Connected Cognitive Ethnography of Online Games Constance Steinkuehler, Elizabeth King, Crystle Martin, Amanda Ochsner, Caro Williams, and Gabriella Anton, University of Wisconsin, Madison
Confronting Social Issues Using KidsCom.com’s Virtual World with Kids 3rd‐8th Grade Jori Clarke, Idea Seeker Universe
ARVEL SIG in Virtual Environments Sabine Lawless‐Reljic, San Diego State University
Designing Intrinsically Motivating Educational Games Youngkyun Baek, Boise State University Soojeong Lee, Kyungnam University, South Korea
The Future of Augmented Reality in Education Jennifer Elliott, University of Virginia
Lisa Dawley and Chris Haskell, Boise State University
Presence Pedagogy as Framework for Research in Virtual Environments Amy Cheney, Robert Sanders, Nita Matzen, Terry McClannon, and Krista Terry, Appalachian State University Steve Bronack, Clemson University
The Game Brain: New Theories & Concepts for Experiential Learning Tom Atkinson and Atsusi Hirumi, University of Central Florida
The Virtual Egyptian Temple Jeffrey Jacobson, Public VR
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