2 minute read

Vector Addition and Subtraction via Graphical Methods

(a vertical vector). If a ball is thrown, for example, it will have downward motion (affected by gravity) and horizontal motion (affected by the throwing horizontally). These motions will be independent of one another.

The key to understanding the motion of a projectile is to break it into horizontal and vertical components so that its path in two dimensions can be determined. Later in this chapter, we well look at vector addition and subtraction so you can solve these types of problems using analytical and graphical methods. The important thing to remember so far is that the horizontal vector will be independent of the vertical vector—and vice versa.

Advertisement

VECTOR ADDITION AND SUBTRACTION VIA GRAPHICAL METHODS

Remember that a vector has a magnitude and direction. The same is true of the vectors of force, displacement, velocity, and acceleration. In one direction, a vector can be positively-charged or negatively-charged. If two directions are involved, a grid system must be used so that there are coordinates along an x-axis and y-axis, which define the vectors. In such cases, you can use a graph to represent the displacement of an object or person. It is easy when using something like city blocks but coordinates can be used in any two-dimensional or three-dimensional system. In some cases, the angle will also be used to describe the vector in relationship to another vector. Figure 5 shows how to describe these vectors:

Figure 5.

There is a head-to-tail method of adding vectors that will help you determine the displacement of the object or person. It is done by doing what was done in figure 3. One vector is drawn horizontally, while the vertical vector is drawn at the tip of the horizontal vector. Several vectors can be “tacked” onto this with the final displacement vector being drawn from the 0,0 point on the x-y coordinate graph to the tip of the final vector.

Vectors do not necessarily have to be in a perfectly horizontal and vertical direction. If you have graph paper and a protractor that can do the angle of a specific vector and its direction, you can determine the final vector’s angle and length, along with the final displacement. Because these are just vectors, you can start with any vector and end with any vector and you will get the same answer. This is called commutative addition.

Vector subtraction is similar to vector addition. As vectors, they can be added or subtracted. If we consider B to be a vector, then -B is a negative vector. It will have the same magnitude but will not have the same direction. The direction will be opposite. This is also referred to as “flipping the vector”. When you are “adding” this vector, you

This article is from: