The Making of FANTASY CHARACTERS
Tuesday, April 3, 2012
Good fighter thumbnails: Trying different poses and positions. The idea was to have her in a forest setting.
Tuesday, April 3, 2012
Costumes and props: Tried out different clothing as well as different types of wings.
Tuesday, April 3, 2012
Anatomy: Worked on different weapons and wings which I later changed my mind and did not include. Tuesday, April 3, 2012
Final pose: Finally decided on a final pose and took it to the computer from here on.
Tuesday, April 3, 2012
Background:
The character was designed to be in a forest setting. So here’s how the forest came to be.
Tuesday, April 3, 2012
Digital process: Started the process by tracing over the scanned sketch. Next, the skin, shading and clothing were added.
Tuesday, April 3, 2012
Sidekick Thumbnails: An owl was chosen for the sidekick to go along with the good fighter. The idea behind the owl is that he’s a companion who stays with her at all times and is able to tell the future. He’s able to guide her when to be aware of the enemies. Tuesday, April 3, 2012
Final pose: This pose was chosen because it would fit with him sitting on the tree limb but looking intense at the same time.
Tuesday, April 3, 2012
Digital process: To keep the same feel of the atmosphere, a zoomed in version of the same forest was used. A tree limb was added to place the owl. Scanned in the sketch and started developing the owl.
Tuesday, April 3, 2012
Tried out different lighting effects. Also decided to elongate the tale and the ears to make it more dramatic.
Tuesday, April 3, 2012
Ayesha Younus Character Design
Tuesday, April 3, 2012