ANGGIT YUNIAR PRADITO PORTFOLIO

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S E L E CTED WO RKS OF A NG GIT YU NI AR P RADI TO


C O NTENT

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COVER

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CO NTENT

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GR EETI NGS

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CV

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PER S O NAL B R AND I NG

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S AS MAYA

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CL UE

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HA

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GAR A- GAR ANES I A

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S EE THE UNS EEN

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S UNDAH MANDAH TYPEFACE


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H E L

L

O

My name is Anggit Yuniar Pradito, a graphic designer who passionate on typography, art direction and identity. With curiousity and design thinking, i believe design can adding value in different way. Keep exploring, learning from anything, trying in different way make me challenged to make right and good design. I enjoy work with mixing media in many style to develop a right and good solution in creative ways. I believe, design not just a look, feel or message. Design is a way of life.

This pieces is consist of my selected works in typography, branding identity and poster design. Warm regards, Thank you.


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CURRICULUM V I TA E

Anggit Yunia r Pradito

Wonogiri, 1 Juni 1988 Male omnicreativora@gmail.com +62 8572 9228 444 Gedongkiwo, MJ1 840 Mantrijeron, Yogyakarta

Anggit Yuniar Pradito Curriculum Vitae


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EDUCATION 2010 - 2013

Institue Art of Indonesia Yogyakarta

Visual Communication

2006 - 2010

Modern School of Design

Visual Communication

WORK EXPERIENCE 2012 - 2013 , WEIRDSGN Studio User Experience and User Interface Designer Weirdsgn is an icon and user inteface design studio. Work here as an UI and UX designer. Create website, icon and interface for mobile application, especially for iOS and OS. 2007 - 2010 , Abankirenk Creative Editorial Designer and Digital Artist (Part Time) Abankirenk Creative is a yearbook organizer, work here for conceptualized and do some lay out for the book.

SPECIAL EXPERIENCE 2010 2012 2013

Anggit Yuniar Pradito Curriculum Vitae

Intership on UIN Yogyakarta as a graphic designer Moderator on Typography Public Lecture “Menggagas Aksara Nusantara� Designer on ICAPAS (International Conference for Asia Pacifis Art Studies)


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AWARDS 3rd place on WOW Magz 7 Battle 2010 8th place on WOW Magz 8 Battle 2010 4th place on WOW Magz 9 Battle 2011 Hard Worker from WOW Magz 2011 2nd place on BEM ISI Logo Competition 2012 First Winner on Nirmana Award 2012 Typography Category with “HA” 2012 Big Ten on Nirmana Award 2012 Typography Category with “Gara-Gara-nesia” 2012

EXHIBITIONS KMDGI X SOLO, 2008 Mariwisata, Bentara Budaya, Yogyakarta, 2012 Final Project Exhibition, Galeri Sutopo, Yogyakarta, 2013

SKILLS Fluent with Windows/ MAC OS. Experienced with Adobe Photoshop, Illustrator and Indesign

Anggit Yuniar Pradito Curriculum Vitae


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PERSONAL BRANDING

2012

A set of self branding from Anggit Yuniar Pradito. The idea from my initial, “A”. Bold and clear is Anggit’s design style. The personal branding want to speake bold and consistent as a persona. The project includes logo, business card, cover letter, resume and envelope.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar

Selected Work of Anggit Yuniar Pradito


Selected Work of Anggit Yuniar Pradito

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SASMAYA BRAND IDENTITY 2012

Sasmaya is a brand which created handmade goods. The consumens are young people, who love classic, vintage and handmade style. Sasmaya want to be exclusive brand in handmade goods. They want “crafted-handmade” can be transformed in their identity. S, Sasmaya.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


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Selected Work of Anggit Yuniar Pradito

CLUE BRAND IDENTITY 2012

CLUE is a photograph studio which established by 3 young entrepreneur. They want to be a warm photo studio, which no line between client and they are. Treatment as family and always cheerful is CLUE ways. Their market is youth people who love expressing their emotion. This project includes sationery kits, CD albums, and gifts.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


Selected Work of Anggit Yuniar Pradito

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“HA” NIRMANA AWARD 2012

HA is a typographic poster using Aksara Jawa Philosophy. HA, is from “hana urip wening suci” its mean in life, every human have a job. They must connecting the dots to understand what must they do. Created with mix media, hand drawing calligraphy with cjinesse ink and digital media. Winner of Nirmana Award 2012, Typography category.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


Selected Work of Anggit Yuniar Pradito

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“GARA-GARANESIA” NIRMANA AWARD 2012

Gara-garanesia, another work for Nirmana Award 2012. Based letter from Aksara Jawa, “GA” and “RA”, to create symbolic visualitation “ideal condition”. Installation using nature media and mixed in digital to create a typographic poster. Big 10 Nirmana Award 2012 typography category.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


Selected Work of Anggit Yuniar Pradito

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SEE THE UNSEEN DEEP INDONESIA 2012

Entry for Deep Indonesia 2013, “See the Unseen” want to declare the potential in smalls island in Indonesia. Behind dirty, dulk, they have huge potency. Like a diamond, still snore if not be washed. A heaven under the hell. With colourfull illustration to see the dazzling feel, see the under sea of Indonesia. “See the unseen”.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


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Selected Work of Anggit Yuniar Pradito

SUNDAH MANDAH TYPEFACE GRADUATION PROJECT 2013

An adapted typeface from traditional game called Sundah Mandah by visual and game system. Created with Focused Group Discussion involve Titik Dua, Abankirenk Creative, and Positive Eater. The result is a typeface with a adaptive character, firm/ cosistent, fun, hardwork and full of spirit.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


Selected Work of Anggit Yuniar Pradito

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MAIN PROBLEM

Writing culture doesn’t evolve in Indonesia, this condition involved to now. Typeface from Indonesians designer is scrimpy. In other side, traditional game became a popular culture. Every region have so many kind of traditional games. One of them is sundah mandah, a game which have pattern for play, the player throw gacuk before jump with one foot (engklek). A simple game but have a lots of benefit and deep philosophi.

DESIGN GOAL The goal is to make a typeface which can deliver full aspects of sundah mandah. From visual side, game system, and values of game must be well transfered to the typeface.

This different fenomenas can be combined to a typeface. New media mixed with culture can be a new strategy to promoting traditional culture.

FOCUSSED GROUP DISCUSSION Focussed group Discussion is a systematic information and data collection process about specific problem, with a small group. In this group, the responden make combinations from paper pattern. They are make typeface character, A example, with many combination. The result been documented for digitizing

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar

IDENTIFICATION The game must be indetificate before do designing. Firstly, game system. Sundah mandah be observe by rule of game and visuality. Second, interpretation of game value. Combined from both side, typeface has designed. The identification result has delivered to paper pattern. From this form, many kind combination can be make. The form can follow game area, the result is a pattern which ready to become a base capital to next level.


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Selected Work of Anggit Yuniar Pradito

DESIGN PROCESS

FGD involving 3 groups, Titik Dua, Abankirenk Creative, and Positive Eater. Each group make combination for a character which has been determined. Every responden make pattern combinations as much as possible. The result have been documented every type combination.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


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Selected Work of Anggit Yuniar Pradito

Based FGD result, the character have been collected vectorized for polling step. In polling, the audiens choose one character which have higher readibility and visibility. 3 highest poll each character have combined with pangram test to choose the best character. From this, character have been improvement to make better readibility and visibility. Finally, make sundah mandah typeface on font building software.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


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FINAL TYPEFACE

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar

Selected Work of Anggit Yuniar Pradito


Selected Work of Anggit Yuniar Pradito

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APPLICATION ‘MATH IS EASY, DESIGN IS HARD” Jeffrey Veen

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar

“At meta level, design connects the dots between survival and humanism” Erik Adigard


Selected Work of Anggit Yuniar Pradito

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Tribute Drs. Lasiman (RIP) ISI Yogyakarta Lecturer

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar

NA Nur chandra, Ghaib chandra, Warsitaning Chandara


Selected Work of Anggit Yuniar Pradito

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Merchandise Tshirt, Tote bag, and Pouch

Stamp

The typeface consist of continuinty pattern system. Each character use a lot pattern, same with others. Similarity pattern make typeface can be divide to base pattern. With each base pattern, can make a new form. We can play to create something object with pattern stamp. Playful and fun, the essensi of game still owned.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


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Selected Work of Anggit Yuniar Pradito

CREATIVE PROCESS JOURNAL

CREATIVE PROCESS JOURNAL is a simple book, which record the design process of Sundah Mandah typeface. Every step can be fund in this journal. This book consist of design thinking process, concept, the making of pattern system, Focussd Group Discussion, and application. The purpose of CREATIVE PROCESS JOURNAL is to sharing the experience of making typeface. Maybe others can learn, inspired, try another methods and do more good than this.

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


Selected Work of Anggit Yuniar Pradito

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Photo by Anggit Yuniar Pradito & Ferli Achirulli (2013)

omnicreativora@gmail.com http://www.behance.net/AnggitYuniar


ANGGIT YUNIAR PRADITO omnicreativora@gmail.com

Thank you!


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