PORTFOLIO

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A R C H I T E C T U R A

BAHAR ÖZGE EDIZ

L P O RTF O L I O

2022


BEE BREEDERS, International Architecture Competition Skyhive Edition #5, Village City

5-14

BEE BREEDERS, International Architecture Competition Virtual House Edition #1, Melting House

15-18

Architectural Design 4, Project 2, Anatolian Center 19-28 Tutor: Ilgın Avcı

Architectural Design 4, Project 1, Twigs Hotel 29-38 Tutor: Sabri Gökmen


C O N T E N T

Architectural Design 3, Project 1, Parking Garage 39-48 Tutor: Ilgın Avcı

Architectural Design 3, Project 2, Manufacturer Axle 49-58 Tutor: Büsra Al

Architectural Design 2, Project 1, Norvece 59-66 Tutor: Sabri Gökmen

Digital Design, Project 1, Pavillion 67-70 Tutor: Sabri Gökmen

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name Bahar Özge Ediz nationality Turkish date of birth 05/05/1998 current location Istanbul Turkey

EDUCATION

EXPERIENCE

about me

Gül Proje Worksite Internship June - July 2019 Pozitif Mimarlık Office Internship Semptember - October 2020 Tog (Toplum Gönüllüleri Vakfı) September 2017 - June 2018

contact me email ozgeediz.05@gmail.com phone +90 534 064 63 00 linkedin www.linkedin.com/in/baharozgeediz/

AIESEC Istanbul Leadership development experience in Croatia, Global Volunteer 18June-31July 2018 Team Member in oGV (outgoing global volunteer department) September - November 2018 Team Leader in oGV (outgoing global volunteer department) December 2018 - 15 March 2019

Kadir Has University - Architecture, 2016-2021 Istanbul, Turkey


Italian

CERTIFICATE AND REFERENCES

English

SKILLS

LANGUAGES Turkish

RhinoCeros AutoCAD Sketchup Adobe Illustrator Adobe Photoshop Adobe Indesign Adobe Premiere Grasshopper Lumion Shapespark Windows Microsoft Word Microsoft Excel PowerPoint

Leadership Development Experience Certification has been given by AIESEC Creative Drama by Emre Kınay Oyunculuk Akademisi (EKOAPERA) Sabri GÖKMEN Assisstant Professor at Kadir Has University sabri.gokmen@khas.edu.tr Kerim BOZKURT Principal architect at ARCHINAUT kerimbozkurt@gmail.com Ali Onat TÜRKER University Lecturer at KadirHas University aoturker@gmail.com 4


VILLAGE CITY Zonguldak

BEE BREEDERS, International Architecture Competition Skyhive Edition #5 Partners: Erce Kılıçal, Sevtap Özyıldırım

Today, thermal power plants are still seen as a threat to nature and human health, and that is why most power plants are built in rural areas. However, with the growing population, the need for energy is increasing, and although the states are looking for green solutions, they still need thermal power plants and thermal power plants are starting to be built closer to the city. There are many thermal power plants in Turkey, which is famous for its coal reserves. One of the cities where these power plants are most concentrated is Zonguldak. Most of the people in this city, which is rich in coal reserves, make their living from thermal power plants. Although it was foreseen to develop with the arrival of thermal power plants spreading to the coastline, the city; due to air, water and soil pollution. Although people can provide many side incomes from agriculture, it has now decreased due to pollution in agriculture. In addition, some of the wastes are discharged into the stream that runs parallel to the power plant area and pours into the sea, while some of them are dumped on certain lands. Although greener solutions are sought instead of thermal power plants in the world, the density of countries that cannot afford this is high. So how can we live well despite thermal power plants? This project also explores the relocation of many people living in the vicinity of the proposed thermal power plant to a skyscraper with their land. Thanks to the many programs in the project, it is aimed to use the by-products created by the thermal power plant and to provide a clean air and a clean soil to the environment. In addition, this project creates a small complex city in itself and aims to improve its location and city. Within the project, there are living areas that embrace the village life, a brick factory that makes various productions by using the by-products spread to the environment from thermal power plants, and a hotel with a research center. Apart from this, certain areas have been developed for agriculture and many social activities.

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Site Plan

+367 Residential Plan

+ 165 Research Institute Plan

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pouring point thermal reactor area river train railway road

thermal reactor area

Zonguldak region, which has air pollution is around 54 ug/ml, causes a great danger to the health of the local people. The thermal power plant area is located in a deep valley and is quite suitle for accumlating polluted air. regard this, OASIS is aimed at 3 different systems that aim to keep environmental factors such as air, water and soil clan. The outward-opening faces of the systems were determined according to the sun and wind factors. 20-30 ug/ml

51-60 ug/ml

Section

8


structure

9

floors

housing

green social areas

filtering system

water filter air filter brick producing/ recycling pollution


O2

dust filter

polluted air

air draft propeller

sun light

tubuler algae facade

CO2


Circulation Diagram

Placing systems according to external factors is of great importance for functioning. While the algae system working with the sun is positioned on the sunny side of the building, the air fans are positioned perpendicular to the valley. The building is located in the most suitable location where they can supply water treatment and power plant wastes. These systems are combined underground and communicate with the environment from the 4 sides of the building.

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MELTING HOUSE New York

BEE BREEDERS, International Architecture Competition Virtual Home Edition #1 Partners: Erce Kılıçal, Sevtap Özyıldırım

A new and limitless world is emerging that we can enter with a single click. Just as the unlimited new world, our own areas no longer need to be limited to certain boundries. We will be able to be underwater, in the sky, or even inside a volcano. Why not a warm home, in this earthly heat environment?



Ground Floor Plan

Bedroom

Study Room

Living Room

Pool


Section

Circulation Diagram

In this place without physical boundaries, you can feel the irony of a molten-looking fluid house in a heat-generating environment and witness the extremes of Metavers...

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ANATOLIAN CENTER New York

ARCHUTECTURAL DESIGN 4, Project 2 Tutor: Ahmet Özgüner


The complex, which is thought to be the center of Anatolia, is located on 1st Street in New York. In the north-east of the land are the United Nations building, the old ventilation building and the park. Although the land is located parallel to the sea, there is no pedestrian access to the sea. In addition, the street that connects the land to the 1st boulevard is the tudor city, which is higher in elevation compared to the land. Access to the 1st Boulevard of this neighborhood is not available on this part of the street. The starting point of the project is to connect these two neighborhoods at varying elevations on an axle and provide access to the sea. The program of the project includes consulate, embassy, m ​​ useum, residence, commercial areas, auditorium and office.

Functions: Office, commercial, museum, housing, consulting, auditorium ,carpark


Site Plan

east river

highway railway cycleway bus station metro station

Industrial Settlement and Entrances to the coast

residential areas residential areas commercial areasareas commercial manufacturing areasareas manufacturing green greenareas areas

parks pier waterfront airfield car parking

parks trees


The 41st street, located between the ventilation building and the land, could not continue due to the fact that the tudor city was located at different elevations and stood as an unfuctional street. Therefore, the two lands were combined and evaluated as a single land, and the ventilation building was included in the program.

Sketches

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Consulting Building

Formation Diagram

Office Building

Current driveway directions and parsels

19 Tudor City Pl Auditorium

Commercial Building

Possible squares

Possible axle connecting Tudor city to the seashore Museum Building

Residential Building Enlarging 25

Fragmentation


Section A

Section B

Concave-convex layout was used while placing the building so that the land and its surroundings could receive the light longer during the day. Thus, while obtaining various squares on the land, brighter areas were also obtained. The squares formed around Axle created meeting points for the masses from different regions.

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TWIGS HOTEL Maslak

ARCHUTECTURAL DESIGN 4, Project 1 Tutor: Sabri Gökmen Partners: Hazal Balcı, Esra Gülce Gültekin

The building has been as an hotel which has its own esthetic and structure in a very uniwue way, located next to Window-ist Tower Maslak. The top floors have been divided of the building into common areas, a restaurant and a gym. There are 3 different room types which includes 40 rooms and developed our design accordingly. The twigs existing in the load-bearing elements and facades of the building serve as a carrier element with their aesthetic appearance.


Functions: Hotel, carpark, restaurant, sport center


The main purpose of our project was to create a carrier framework w ith configuration studies that started at a small scale. For this, first of all, we examined 8 curves that we determined according to special triangles in various ways. First of all, we started to create breaks in the midpoints of curves. Then we examined the breakage of curves at two points. In this way, various curves were formed in our hands. In the second stage, we aimed to create a carrier system with various combinations of curves with each other.

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We examined the carrier chains that these systems can form with each other. When the chains crossed each other, they started to form different systems. We have also taken our research into three dimensions. The modules we created in three dimensions started to create different and larger carrier systems with each other. While the twigs used in these systems supported the structure as a carrier, it also created an aesthetic element.

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The structure we have created as a result of our various analyzes consists of two main modules that balance each other. These modules are supported with secondary curves on the facade after the main carrier system and divided into areas. The twigs used both serve as joinery and support the building aesthetically. In addition, the core, which was created with the same method, functions as a body that strengthens the building and also creates a circulation that gathers the circulation in the building at a single point and distributes it to the floors.


The floors are made up of two opposite parts, and circulation is provided by stairs and bridges according to the integrity of the programs. Twigs is a boutique hotel and the first 6 floors consist of single rooms. The 7th and 8th floors are for long-term guests. The space created in the middle of the building provides transparency to the building, this feature was also continued in the facade panels. Curved systems used throughout the building were desired to be continued with plans outside of the facade, and thus, a continuous circulation was aimed.




PARKING GARAGE Karaköy/ Persembe Bazaar

ARCHUTECTURAL DESIGN 3, Project 2 Tutor: Ilgın Avcı

One of the places that has always been overlooked in terms of design and function is parking lots. Therefore, spending too much time in the city in the parking lots is one of the junkspaces that are undesirable. This project sees parking lots as an area beyond junkspace, and explores why people want to be in a space and the factors that influence this.


Functions: Carpark, Exhibition, Atelier, Cafe, Library, Auditorium


Site Plan

Carpark is located very close to Persembe Bazaar in Karaköy. The project, which examines the characters of Persembe Pazarı and the streets of Karaköy and the habits of the people there, uses them as a basis in the design process. As a result, Karaköy offers a design that is in direct communication with its streets and people and is its extension.

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Karaköy- Persembe Bazaar

Streets and squares

Roads

Fragmentation

Green spaces and streets

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3. floor Carpark

2. floor Carpark Atelier Kitchen

1. floor Carpark

Working area Restaurant Auditorium Lobby

The car park has four floors with a terrace. Different activity areas are designed on the floors. Along with these activities settle around a giant ramp, it creates an experimental space.

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Since it will be a design carpark, it uses the dynamic features (ramps) of the carpark as a dynamic spirit in the spaces.

ENTRANCE

WORKSHOP ENTERANCE/ Third Floor

CARPARK/ from street

CAR RAMP / Second Floor

TERRACE / Fourth Floor

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Carpark is located very close to Persembe Bazaar in Karaköy.

Carpark is located very close to Persembe Bazaar in Karaköy. The project, which examines the characters of Persembe Pazarı and the streets of Karaköy and the habits of the people there, uses them as a basis in the design process. As a result, Karaköy offers a design that is in direct communication with its streets and people and is its extension. In addition, since it will be a design car park, it uses the dynamic features (ramps) of the car park as a dynamic spirit in the spaces.


Karaköy - Persembe Bazaar Coast After Carpark Park

Relationship with carpark and coast Entrance from street Entrance from street Relationship with park and coast

Relationship with carpark and structure

Industrial Estate




MANUFACTURER AXLE Zeytinburnu/Çırpıcı Park

ARCHUTECTURAL DESIGN 3, Project 2 Tutor: Büsra Al Partners: Sevtap Özyıldırım, Merve Özcan, Muhammed Zelveci

Çırpıcı Park is a large area belonging to a certain part of the textile factory in Zeytinburn, but it has turned into a junkspace in time. This area has a great texture like the Marmara forum and a feature that is located between the street and the neighborhood texture and separates these textures thoroughly instead of connecting them. In this project, the textures on both sides of the Çırpıcı Park, the people living there and the existing typologies are examined. As a result, four different axles were determined. These are distributor axle, producer axle, cooperation axle and encounter axle.


Functions: factories, textile ateliers, restaurants, sport complex, museums, bazaars, building complex, shops


Closed Areas

Existing Texture, Potential Area

Potential Paths

51

Half-Closed Areas

User Pedestrian, Typology Cars

Potential Axles


Potential areas found between different textures have two main spines made up of rivers. The main axles attached to the spine were formed by combining the disconnected axes that feed the potential fields. These axes construct different functions while performing their functions by considering the tissues and external factors they combine. In the west, the area consisting of large single structures such as a shopping mall and factory meets the neighborhood texture consisting of

fragmented and smaller structures in the east. If we think of the factory as a machine, the arms inside the factory towards the neighborhood; Sometimes bridges turn into roads and take users into production. The spaces between the arms also gain spatial meanings and break into pieces as they approach the neighborhood texture. In addition, as you approach the neighborhood, the buildings turn into smaller and individual elements, which allows the textures to integrate with each other. 52


Diagrams

Axle

Possible Squares

Parsels

Parsels Enlarging

Fragmentation

Typology

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Type A

It has a texture that combines with nature with the openings in which there are stores.

Type E

Museum structure with an open-air amphitheater in the middle.

Type B

The building where textile workshops are located, production and training take place.

The building, which serves as a secondary structure, includes a storage and dressing rooms.

The building in which there are various workshops and working areas.

Semi-open area with grocery stores.

Type G

Type D

Type C

Type F

Housing structure that creates semi-open spaces and transitions inside.

Type H

Semi-open place with restaurant and cafe buildings.

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Axonometric

Museum and its amphitheathor

Passage and bike path from Avm to Çırpıcı Park/ Factory Area

Housing Complex

Restaurant and cafe area Marmara Forum Area

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NORVECE ARCHUTECTURAL DESIGN 2, Project 1 Tutor: Sabri Gökmen Partners: Rümeysa Tıpırdamaz

This project has been produced with digital design. Each group has been given a tool to research architectural forms. The tool used in this research is sweep. As a result of the four-week group research, different forms called with star names were formed. Sweep ball is the main factor that allows spaces to flow over each other, thus creating continuity in spaces. In the last four weeks, everyone started to design spaces with different concepts for their individual project with the forms created during the research process. The sweep toolu is a vehicle that normally operates in one direction and has continuity, but in this project, the bidirectional working state of the sweep has been investigated and designed for an imaginary space with a home concept.


Functions: House


RASTABOM

Section Evolution

TAU

Ra1

Ra2

NIHAL

Section Evolution

NUSAKAN

Section Evolution

Section Evolution

Ni1

Ta1

Ni2

Ta2

PEGASUS

CERINA

Section Evolution Pe1

Nu2

Section Evolution Cer1

CETUS

Section Evolution

Ce1

Pe2

Nu2

Ce2 Cer2

Ra3

Ta3

Ni3

Pe3

Nu3

Ce3 Cer3

Spatial Evolution Spatial Evolution

Spatial Evolution

Spatial Evolution

Spatial Evolution

Spatial Evolution

Spatial Evolution

NORVECE Formation Diagram Axonometric Diagram Bedroom

Library

Entrance Balcony

Toilet

Kitchen Winter Garden

Bathroom1

Living Room Terrace

Atelier Bathroom Veranda

Terrace

Bedroom Garage

Garden Gymnasium Room

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ENCALADUS

COLUMBA Section Evolution

Section Evolution En1

Co1

En2

EQUULES

Section Evolution

ERIS

Section Evolution Er1

LECARTA

Section Evolution

LEPUS

Section Evolution

Le1 Lep1

Eq1

NAOS Section Evolution Na1

Er2 Eq2

Le2

Lep2

Na2

Lep3

Na3

Co2

En2

Eq3

Er3

Co3 Le3

Spatial Evolution Spatial Evolution

Spatial Evolution

Spatial Evolution Spatial Evolution

Spatial Evolution

Spatial Evolution

NORVECE Section A

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NORVECE Section A

NORVECE Section B

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NORVECE Section B

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NORVECE Second Floor Plan

Entrance

Secon Floor


NORVECE Third Floor Plan

Thir Floor


SIRIUS PAVILLION DIGITAL DESIGN, Project 1 Tutor: Sabri Gökmen Partners: Zeynep Karakas, Büsra Demiroyar, Buket Çelik, Berna Köksal, Özge Çankaya, Sirvan Yakut, Zeyneb Karaagaçlıoglu

We designed our modules in a rectangular format. When two of these rectangular pieces are merge, they become to be a whole. While the modules are connecting to each other at the edge, the other pair that is on top of them connect from the middle points with opposite angel. While the modules are hanged next to each other, they all looking at the same side. However, when you step up, the modules are facing the opposite direction. So, there is a rule about being single and pair. In the case of double numbers, the modules are facing inside. In single numbers, this works in the opposite way. We designed this pavilion using two rounds in the ground in certain proportions. The size of the two rounds is different and also these rounds do not stay the same as they go up from the ground. This change ensures that the structure will have a curved surface instead of a flat surface. The modules are arranged around the round in an inverted form and move upwardly. This pavilion has two openings outside and one inside. The modules lined up around the rounds and the two openings on the outside depict the shape of the s as a form. The highest place of the pavilion that we create is 2,4 meters. This length is gradually decreasing when approaching the end or starting points. The reason for the decrease in length is that when a person enters this structure, he/she can see the outside to a certain extent. In the extending part of the structure, the relationship between human and environment is decreasing. In addition we do not want to break the contact inside and

Functions: pavillion



Grasshopper Diagram

Formation Diagram

Axonometric

Module Diagram 69


Elevations

70


ozozgeediz.05@gmail.com


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