World: 1-1
Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Ben Goldberg
910270 Carl Areskoug Studio 17
Ben Goldberg, 910270
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WEEK 3 READING: TITLE OF READING
Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) Pictorial space, as described by Le Corbusier, is the two dimensional space of which we cannot directly immerse ourselves in, but rather must view from a distance, hence resigning to a frontal perspective. This concept can be observed in the paintings of the mid to late twenties, which commonly depict stilllife objects as purely flat shapes, maintaining the notion of frontality to suggest depth.
Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) Le Corbusier employs colour and texture as a means to draw the viewer’s focus to the “inherent superficiality” of depth and perspective within the pictorial space, in order to override the concept of depth being merely the relation of objects within a space, but rather implying depth through the variance betweenthe appearance of the object and the object itself.
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MARIO’S WORLD
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1ST MARIO’S WORLD
Mario world: hand drawing of back projection
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COMBINED MARIO’S WORLD
Combined mario world projections
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WEEK 4 READING: TITLE OF READING Complete your reading before attempting these questions:
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words)
Perspective limits space, creating a frontal view of the world based upon the idea of subjectivity, positioning both the viewpoint and vanishing point at infinity. Projection occurs to both extend and condense distance. utilising irrational space in order to convey the illusion of infinitude.
Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) Axonometric projection arose in ancient visual practices, with its earliest written description detailed in a military context to visually chart the trajectories of artillery projectiles. This technique would allow the drawings to convey the concepts of measurabilty, prediction and verifiability - these factors fundamental in military operations.
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ILLUSTRATED MARIO’S NEW WORLD World: 1-1
Mario world 8-2 final Ben Goldberg, 910270
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APPENDIX
Tracing of first world
Both projections combined, elements added to establish stronger connection between each world
Using illustrator to create gradient colours, creating a sense of lighting and depth.
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