DPM II
DIGITAL PORTFOLIO BIANCA MOLDOVEANU
“He who would learn to fly one day must first learn to walk and run and climb and dance; one cannot fly into flying� Friedrich Nietzsche
CONTENT 01 02 03 04
Form Finding Digital Image Processing Technical Illustration Digital Fabrication
01 FORM FINDING
01 FORM FINDING
Spider Webs
Observation: As a group, observe a biologic or geologic system (from the list of sustainable themes). Try to describe a natural process and how it generates form (or performs within an environment). What are the generating forces in the system? Can the resulting forms be described geometrically? Is there an environmental efficiency related to the studied form/process? Synthesis: Produce a digital (performative) diagram of the system. Understand the forces that produce change in the process. Try modelling the system’s lawfully interacting forces and understand how they generate the geometries you’re trying to describe. Run the process multiple times with changing parameters. Refine it, re-tune it – think about it as the rules of a game with multiple outputs. Generate variations. Test: Test the relevance of the generated objects. Can the formal process be replicated physically as a model or as a tectonic reality in the built environment? Do physical mock-ups perform as envisioned?
Funnel Web
Tubular Webs
Sheet Webs
Dome Webs
Reproducing the formation process Testing the web by streching it in different ways.
02 DIGITAL IMAGE PROCESSING
02 DIGITAL IMAGE PROCESSING
Webbing Density
You are asked to explore the medium of drawing and digital image processing to communicate ideas that are not usually communicated by traditional representational techniques. Based on images and models from your previous project on Form Finding, you are asked to create one evocative image that communicates the essence of your experimentations and results, but goes beyond simple representation of your work. Communicate an idea.
Pay very close attention to detail, colour, layering, and composition of your image and even the quality and texture of the paper it is printed on. Pay closer attention to line weights. Avoid at all costs, low resolution pixelated lines and images. Treat it as a priceless painting that will be exhibited in the most famous of modern art galleries.
03 TECHNICAL ILLUSTRATION
03 TECHNICAL ILLUSTRATION
Comparative Board
You are asked to begin with the line drawings produced during the DPM Formfinding sessions and demonstrate how those concepts have been developed into an architectural design for the site you have chosen. In this way, the board should include at the same time diagrammatic and detailed representations of your project, and a comparative overview of the development process.
CONNECTION
NETWORK
CONNECTION
VORONOI FORMATION NETWORK
Voronoi is a special kind of decomposi ric space determined by distances to district set of objects in the space. Th can be performed in 2D and 3D.
ition of a meto a specified he tessellation
04 DIGITAL FABRICATION
04 DIGITAL FABRICATION
Tectonic Board
This board is an opportunity to reflect on and construct – with 3D modelling and fabrication techniques – the tectonics of your proposal. The board should include drawings of the rationalisation process culminating in a set of profiles to be digitally fabricated on the laser cutter.