PORTFOLIO ARCHITECTURE LANDSCAPE 2016 - 2019 PROJECTS
王凡 WangFan 上海视觉艺术学院 视觉-德稻实验班 主题环境设计 Shanghai Institute of Visual Arts SIVA-DETAO Advanced Class Themed Environment Design
Wang Fan 王 凡
SELF INTRODUCTION
INTERN EXPERIENCE
• Master basic professional theoretical knowledge, have good hand-painting ability, often participate in competition projects and exhibitions during school, have internship experience. • Be good at spatial narrative and know how to create an immersive experience with a narrative space.
2017.7
BLUM
2017.9
·Responsible for site research and audience needs. ·Complete analysis report and user experience analysis after sorting out market questionnaires.
2018.1
Shanghai Pudong Architectural Design&Research Institute Co.,Ltd. Architect assistant
2018.3
• PBL-four-year project learning, familiar with the processes and various aspects of the team project, with the ability to make manual models.
PERSONAL STATEMENT Chinese,English
131 6237 2305
·Assisted in the completion of the architectural design of Chongming Changxing Island Primary School, responsible for the preliminary land use analysis, case analysis and conceptual conception. · Conducting preliminary analysis of the surrounding area of Changxing Island residential area, designing and deepening the surrounding landscape of the community, forming three characteristic green space spaces. · Interpret the original drawings of Xuhui Binjiang White Cat Powder Spray Tower and deepen the plan under the conditions of satisfying functional requirements and appearance renewal. Completed the renovation of the powder spray tower. ·Participate in the bidding of the Xiamen Party School. After collecting the data and integrating the analysis, the project design orientation and the party school style were determined, and the design concept was put forward.
• Skilled in using PS, AI, SU, CAD, ID and other design software. Has obtained the third level qualifi cation certificate for advertising designers. • Has a solid art foundation, rich spatial imagination and creativity, strong analytical skills in the early stage, and outstanding graphic expression skills. • Self-motivated, responsible and communication skills, able to withstand greater work pressure.
878395561@qq.com wfan0620
EDUCATION 2015.9
2018.7 2018.9
Adobe Photoshop
Shanghai Institute of Visual Art Main courses: Theme Environment Overview / Design, Landscape Design , Design Expression, A brief history o f Eastern and W estern architecture, Quick Design, Architectural Design, Interior Design Garden Design, Lighting Design
2019.6
SOFTWARE SKILLS
Graduation - Excellent Graduates [Top 3% of Majors]
Adobe Illustrator Adobe Indesign AutoCad 2D SketchUp Rhinoceros Grasshopper for Rhinoceros Adobe Premiere
3
Shanghai 51Job Customer service assistant · Completed the school brochures and WeChat long graphic of Daofu Group, Xinli, China Taiping. · Online login pages, web banners and offline materials for various large brands, like posters, inkjet background boards, door display racks, etc. · Gigabit posters and canvas bag design. · Converged H5 page design.
2018.9
Shanghai Tongji University Press
2018.12
·Responsible for copyright communication, typesetting foreign language books, etc. · Completed a series of book cover designs for the Frankfurt Book Fair “Confucius Institute Headquarters Architectural Cultural Heritage Theme Exhibition”.
目录 CONCEPT
01
02
GREENHOUSE RENOVATION
NARA-TIANPING FESTIVAL
IMMERSIVE SPACE
PORTAL
‘CARPE DIEM’ -06
RESTAURANT LANDSCAPE -22
03
04
RETRIEVING SHANGHAI’S
MODEL MAKING
LOST FOLK CULTURE
-72
- JINGAN PARK LANDSCAPE EXPERIENCE SPACE DEDIGN -40
5
GREENHOUSE RENOVATION
- IMMERSIVE SPACE CARPE DIEM
SEMESTER2, SOPHOMORE TEAM MEMBER: CLAIRE JANE BIMO SUE FRAYA TUTOR: ANGELA CANDICE
6
PREFACE The possibility of expanding the public space of the university town. Today, cafes, libraries, and a variety of public spaces seem to continually reduce the reason people go to the greenhouse. How to make use of the huge potential of the greenhouse, making it an inseparable part of the university life (not just Wenhui Road) The unique vision of the different groups of visitors to the university city has become our original design.
CONCEPT The daily life of students in Chinese-style collective life is often exposed to the group from morning to night, and the sense of privacy is in vain. Based on the research, we realized that it is difficult for us to be alone in the environment of a large student group of university towns.
People can't exist only in the collective, and they can't be completely alone. But from one dimension to another, we may need to buffer. Therefore, we designed a space device system for the students of the University City in the greenhouse. This set of space components dedicated to the individual, making it a bond between individuals and groups, to make up for the lack of privacy in the university city. Just as the vitality of the vitality also needs the shelter of the greenhouse, the plants in the greenhouse serve as a natural barrier to provide a safe habitat for the individuals living in the group. Let the students temporarily withdraw from the collective life, at this moment, here, focus on themselves and enjoy the present.
We ask whether sometimes in order to cope with the triviality of life, people are innocently confronting their own needs for the space of spirituality and lust. Unconscious behavior subtly exploits purposeful life and eventually loses the right to maintain individuality in public space. More precious than the imagination. Based on the theme of “cherish the moment�, we use the abundance of life in the greenhouse to design an immersive landscape space for visitors to the greenhouse.
7
THE SPATIAL DISTRIBUTION OF COLLECTIVE LIFE IN THE SONGJIANG UNIVERSITY
8
COLLECTIVE LIFE Covering 1317 acres of land,the Songjiang University has70,000 students. However, these 70,000 floating population has led to various social problems. Some has already vanished, while some is still existing. We have been pondering about
the particularities of the University Town with other social environment. Meanwhile, we are trying to dig out the inner appeals of the contemporary university students which have been in chaos.
9
NARRATIVE SPACE STORY There was a boy who yearned to grow up. One day he obtained a piece of watch from god. God told him that he could go to the future life by turning the crown of the watch, but he would never go back. The boy stayed only in those most happy moments, until he came to the end of life. He was too late to regret, because the end of time left nothing at all.
2
2
PLAN
ELEVATION
10
(2-2)
11
4
STORY BOARD
Life is like walking on an unstable slope. We designed a three-meter-high bridge to the interior of the greenhouse which put people above the crown of the tree.People can experience plants in different perspective while overviewing the greenhouse panorama. However, people will be led to the tree before enjoying it timely.
The life is all the way going in a hurry and glancing over things hurriedly and wanting to experience the good time. The slope is about 15%, and people may feel hard to stop. When they are decline to the bottom of the banana trees, they will be hided into the trees. At the end of the trees, we build a white-closed corridor.
Until coming to the end of time, people have nothing at all. People get into the corridor as well as walk through its buffer to the ground. the height of this corridor is six meters. At the end of it is a complete glass window. All the scenery outside the window are as usual, which means When you rush through your life, you come to the end of time.
1
2
12
Maybe you will feel lost something and want to cherish every moment. Then people will be guided and returned to the moment of youth. On the west side of the glass wall, there is a 4-meter-high channel. It is not only the turning of the corridor, but also an outlet, which leads to the interior of the greenhouse. At the top of the channel, there is a gap of 5 cm. When sunlight passes through the slit, it would be out of a light beam on the ground. This light beam is a symbol of clockwise, guiding people going back to the greenhouse.
3
5
6
So, why not cherishing and enjoying this precious moment. We wish when people staying in the greenhouse , they can enjoy the experience of "DIFFICULT TO REACH ". As they enjoy it, they just "carpe diem" at the same time.
You realize that the youth is like a blooming flower, but you can not catch or keep it. Getting back to the greenhouse, we place a lot of evergreen plants, and we use them to build a contrast of the fleeting youth. The corridor consists to a 1.2 meter-high island with a circular shape canal surrounded. The plants are projected on the surface of the water, as they're grow in the water. But people can not touch them. All the distribution of plants throughout the greenhouse revolves around this theme : DIFFICULT TO REACH.
13
ROOF DESIGN
14
Just as exuberant vitality also requires greenhouse protection, we provide a safe habitat for individuals living in groups
15
INDIVIDUAL SPACE
16
Everyone has the own security space that is the range they don’t want others to enter at ordinary time. The individual space we designed is based on the scale --- 1-2 meters, which is the distance for people to deal with personal affairs in social interaction.
INSTALLATION METHOD We put a circle with a diameter of two 2m into a distance of 50cm from the ground into an cloth bag structure with white color. And we hang it on a steel structure which is six meters above the ground. This simple structure can effectively reduce the burden of bearing.
The entrance of the individual space are covered by fifteen strips. People will enter the individual space through them, and can also fix them on both sides, so that they can enjoy the scenery.
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FUNCTION ANALYSIS
structure
individual space
walking route
water circulatory system
vegetation
18
PLANTS DISTRIBUTION
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MODEL
20
21
22
NARA - TIANPING FESTIVAL - PORTAL - RESTAURANT - LANDSCAPE SEMESTER2, JUNIOR GROUP MEMBER: BIMO SUE TUTOR: IVA DINO
The project is intended to design a theme restaurant. Inspired by the Tianping Festival in Nara, Japan, the event combines the activities of the Tianping Festival with the customer experience to provide an immersive dining experience. The Tianping Festival is an activity that allows the soul to be clarified by offering sacrifices to the gods. Due to the continuous development of the Internet, people’s offline communication has become less and less, people are more likely to obtain information through the virtual world, and people are becoming more and more impetuous. It is difficult to calm down and eat with friends. It is difficult to find the beauty around you. We hope that people can calm down in our restaurant landscape and relax their mind and body, just as the balance of the heavenly festival brings people’s spiritual cleansing. Let people feel the beauty around them and calm down to feel life.
23
INTRODUCTION
24
BRAINSTORMING
25
PORTAL DESIGN
26
RENDERINGS
27
RESTAURANT CIRCULATION
28
RESTAURANT PLAN
29
LANDSCAPE DESIGN
30
CONCEPT
The ritual sacrifice was intended as an activity to purify one's soul by offering sacrifices to the gods. As the Internet continues to grow, people are becoming less connected offline, people are getting more information through the virtual world, people are becoming more and more fickle, and it's hard to sit back and have dinner with friends, it's hard to see the beauty around you. We want people to be able to calm down in our r estaurant landscape and relax, just a s the peace offerings wash people's minds. Let people feel the beauty of the world a round them, to feel the life in silence.
31
N 1m
32
2m
LANDSCAPE MASTERPLAN 1. Portal 2. Cherry Brick Road 3. Pound-Water Circulation 4. Japanese Rock Garden (stone,sand) 5&6. View Node-Immersive space 7. Japanese Rock Garden (water) 8. Japanese Rock Garden (grass) 9. Restaurant
33
SPATIAL EVOLUTION
SPATIAL PARTITIONING
nature
view of immersive space
public
water land opposite
open-space(Japanese rock garden)
immerse open space
open space
open-space(mainly water)
34
ACTIVITY ANALYSIS
35
DETAILED SCENE
36
RENDERING
37
MODEL
38
MODEL
39
40
寻回上海遗失的市井文化——静安公园景观体验空间设计 RETRIEVING SHANGHAI’S LOST FOLK CULTURE - JINGAN PARK LANDSCAPE EXPERIENCE SPACE
DESIGN SENIOR GRADUATION PROJECT TUTOR: OLA HANDFORD
此项目通过叙事性景观空间设计建立本土文化认同感并保留传统文化。将受众群体 聚集的公共景观 空间作为载体,在实现历史文化价值延续的同时解决当下公共活动 空间同质化的问题。通过提取市井文化发生地的空间形态构成大体的空间布局与景 观元素,在满足人们基本功能需求的同时,用现代景观语言与互动方式还原当时的 情境与传统的活动行为,使新生代可以在当下更好地理解并且感 受到市井文化的实 质内容,从而展示、发扬市井文化,打造一个唤醒回忆、留存记忆、传承上海市井 文化的景观空间。 This project establishes local cultural identity and preserves traditional culture through narrative landscape space design. The public landscape space where the audience gathers is used as a carrier to solve the problem of homogenization of the current public activity space while realizing the continuation of historical and cultural values. Extract the spatial form of the place where the folk culture occurs as the spatial layout and landscape elements. While meeting people’s basic functional demands, modern landscape language and interactive methods are used to restore the current situation and traditional activities, so that the new generation can better understand and feel the essence of the folk culture in the present. In order to display and carry forward the culture of the city, and create a landscape space that awakens memories, preserves memories, and inherits Shanghai folk culture.
41
文化背景 Culture Background 发生地 TAKE PLACE
居住环境 LIVING ENVIRONMENT
活动 ACTIVITIES
氛围 ATMOSPHERE
上海的大街小巷 Streets and Lanes in Shanghai
石库门、老弄堂、棚户区 Shikumen, lane, shantytown
在茶馆喝茶、集市叫卖、弄堂游戏 Drinking tea in teahouse, Market hawking, Alley game ...
朴实、鲜活、人情味浓 Simple, lively and full of humanity
42
多感官体验 Multisensory Experience 集市敲锣打鼓的叫卖声 Making the noise by knocking and drumming in the marrket
hear 听觉 sight 视觉
看夜景 Watching the night view
Five senses
touch 触觉
在弄堂里跳房子 Hopscotch in the alley
taste 味觉
smell 嗅觉
在茶馆喝茶 Drinking tea in teahouse
白兰花的芳香 White orchid flower
43
项目研究与分析 Project Research&Analysis 文化现象 Culture Phenomenon
全球化的发展给我们带来的是本土文化认同感 的缺失。 The development of globalization brings us the loss of local cultural identity. Mass Hobbists
随着新生代的出现和老居民的逐渐减少,文化逐 渐 被群众所遗忘。 With the emergence of the new generation and the gradual reduction of the old residents, the city culture is slowly being forgotten by the masses. GENERATION OF PEOPLE 85%
1940s - 1960s
Elderly 75%
1960s - 1990s
Researcher 1990s - now
25%
Scholar From:'Citizen's discourse-Lilong culture'-Weiqun (2016)
44
文化遗失原因 Reason of Culture Loss
现代教育方式的变化 Changes in contemporary education methods 传统文化自身 现代生活模式的变化 Traditional culture Changes in contemitself porary lifestyles
人口生活水平的提高,空间绿 地需求量急剧增加 The living standards of the population have increased, and the demand for space green space has increased dramatically.
The reason why Culture lost: 文化遗失的原因:
时代性 The era of regional culture
真实性 The authenticity of regional culture
空间连续性 Spatial continuity of regional culture
传统文化交流者越来越趋 向于老龄人口且交流活动 也越来越少 Traditional cultural communicators tend to be more aging and less active in communication activities.
Reasons for needing Public Green Space: 需要公共绿地的理由:
SATISFIED
Characteristic
自然地理属性 Natural geographic attribute
社会人文属性 Social and human attributes
Attributes 45
项目基地 PROJECT SITE 文化背景 Culture Background 区域空间关系 Regional spatial relationship 周边的居民区见证了时代的变迁。居民们受到了市井文化的影响 。 静安公园具有浓厚的历史和文化语境。The surrounding residential areas have witnessed the transformation of the age. The residents have experienced the i nfluence o f the city culture. H as a strong historical and environmental context.
1
6 5
CULTURE
LIVE
BUSINESS
Literati's former residence
Neighbourhood
Jing An Kerry Centre
Jing'an District Cultural Center
Apartment
Réel
Shanghai Exhibition Center
Hotel
Jiuguang Department Store
Jing’an Park 3 4
2
Land occupation 1 Former Residence
of Zhang Ailing
2 Former Residence
of Hu Die
3 Zhongshi New Community 4 Jing Hua Community
46
5 Jing An Kerry Centre
6 Réel
交通分析 Traffic Analysis
PARK
SITE Road Network Metro Green Open Space 47
人流量分析 Pedestrian Flow Analysis
受众分析 Audience Analysis
OVERALL AUDIENCE
AUDIENCE LOCALAGE AUDIENCE
AUDIENCE AGE
Cafe
Children's playground
Metro Line 2
Old Shanghainese Shopping people Business people
0-18 19-34 35-54 55+
Residents of Shanghai Tourists Entertainment performer
Boulevard
rockery
Eight View Garden
East lawn
1
107㎡
Central lake
Restaurant
23
上海居民 Residents of Shanghai
游客 Tourists
对市井文化感兴趣的人 People who are interested in Folk Culture
1
2
3
老一辈的上海居民 Old Shanghainese
白领、商业人士 White-collar worker/ Business people
逛街的人 Shopping people
Fitness area
N 10m
30m
Main walking streamline Secondary walking streamline
48
可达性分析 Accessibility Analysis
Hotel Department Store
Department Store
Jing’an Temple
Department Store Business Building
Hotel
Metro Line 2
Department Store
Business Building
SITE
Hotel
Theater Residential Hotel
Restaurant Residential Business Building
Tourist Route Surrounding Audience Route
Residential
49
设计概念 Design Concept “街—巷—院落”是城市空间组织的基本模式。街巷的空间活动、功能多,情感柔性亲切,承载着几辈人的群体记忆。 "Street - Lane - Courtyard" is the basic mode of urban space organization. The space activities and functions of the streets and lanes are full of emotions and flexible, and carry the group memories of several generations.
空间顺序 Spatial order
LANE LANE PLAZA& STAGE
MAIN ROAD
MAIN ROAD
TEAHOUSE
主干道 MAIN ROAD
次干道 SECONDARY ROAD
巷子 LANE
概念转换 Concept Transformation
建筑 ACHITECTURE TEAHOUSE
景观 LANDSCAPE
MARKET
HOUSE
ATTIC VIEWING PLATFORM
TEAHOUSE MAIN ROAD
SECONDARY ROAD
LANE
PLAYGROUND
上海街巷立 面 ELEVATION OF SHANGHAI STREET
PLAZA
CORRIDOR
下沉公园 SUNKEN PARK
50
故事线 Storyline
1930s 1 Leisure time Drinking tea and listening to books with other people, this is a leisure time of the day.
2 Lively time
3 Jolly time
There are buskers on the streets and everyone gathers to watch the performance together.
Shuttle in the alley, andplay the alley games like hoops, jump rubber band..
4 Missing time In the evening, people sit on the balcony of Shikumen or outside the door to enjoy the cool and watch the night scenery of Shanghai. Feeling the past together.
空间演变 Spacial Evolution
道路划分 ROAD DIVISION
功能分区划分 FUNCTIONAL DIVISION
道路下沉 ROAD SINKING
51
抬升或下沉功能分区 FUNCTION PARTITION LIFTING OR SINKING
功能分区 Function Analysis
1
【LEISURE TIME】 Teahouse & Playground
2
【LIVE LY TIME】 Gathering space & Exhibition corridor
3
【JOLLY TIME 】 Rest entertainment area
4
【MISSING TIME】 V iewing platform
4
1 2 3
4 VIEWING PLATFORM
GREEN SPACE 3 CORRIDOR
1 TEAHOUSE
GROUND
PLAYGROUND
2 PLAZA
SUNKEN
52
平面图 Master Plan
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立面图 Elevation
5.100 3.000 ±0.000
右立面 Right Elevation
剖面图 Section
-3.000 LANE [CORRIDOR]
54
MARKET [PLAZA]
T
4.500 3.000 ±0.000
正立面 Front Elevation
-0.500 -2.000
TEAHOUSE [PAVILION]
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设计分析 Design Analysis
56
轴测图 Axonometric
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节点分析 Node Analysis
SITE2
SITE1
• PAVILION • DRINK TEA • CHAT • ACCOMPANY CHILDREN • PLAYGROUND
• GATHER • WATCHING PERFORMANCES/FILM • EXHIBITION
58
SITE4
SITE3
• VIEWING • TAKE PHOTO • COMMUNICATE • NIGHT VIEW • RECALL
• REST • CORRIDOR • WATCH • PLAY
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材质分析 Material Analysis 节点一 Node1
Parterre
Interior space
Stairs
Outdoor space
Sunken space
4.500 3.000 2.000
Rain shelter Observation Slop deck Playground
Grass
Rest area
Stairs
Window
Wooden walkway
Grass White orchid Plastic Outdoor wall light
Grass
Observation area
parterre Hopscotch
-0.500
Cladding steel Concret Terminalia Green wall Camphor-tree PP
节点三 Node3 Entertainment area
Ground
±0.000
Wood
60
±0.000
-2.000
Stairs
Cladding steel Marble
节点二 Node2 Viewing area
Performance area
Green space
Exhibition corridor ±0.000 Ground
Slope Fiber light
Light curtain wall
-2.000
Stage
Stairs
-3.000
Spotlight Flower Wood
节点四 Node4
Grass White orchid Dutch brick Cladding steel Concret Aluminum plate
Viewing area Resting area
Immersive area
Parterre
Viewing platform 4.300
Seat
Sinking landscape belt 1.400 ±0.000
Bench
Rain drain
Flower
Plants Camphor-tree
61
Cladding steel Concret
Grass
效果图 Rendering 闲暇时光 Leisure Time
62
游客体验 Visitor Experience 节点一 Node1-Leisure Time 1
1
2
2
4
At the beginning, the audience will go up a ramp, and in the process can see the children on the ground are playing. 3
When rainy day, the audience can shelter from t he rain under the pavilion, they can hear a sound of storytelling surrounded in the pavilion, which is the traditional habit when drinking tea.
5
3
Then the audience came to the pavilion and took a cup of tea while taking a break and enjoying the morning of leisure. 5
4
The audience can bathe in the sun while drinking tea on the observation deck, watching the children playing underneath and talking to each other.
63
Finally the audience leaves along the stairs leading to the gathering square.
效果图 Rendering 繁忙时光 Lively Time
64
游客体验 Visitor Experience 节点二 Node2-Lively Time 1
2
1
4
At first, the audience sat on the bench on the ground and could see the performance underneath.
3
Then they went down the ramp and came to the plaza. 2
3
The sinking steps are the seats of the audience. Audiences are concentrated on watching the show.
4
While watching the performance, the audience can walk into the exhibition corridor, The picture will flow as the audience moves, feeling as if in a lively market.
65
效果图 Rendering 欢乐时光 Jolly Time
66
游客体验 Visitor Experience 节点三 Node3-Jolly Time 1
2
5
3
4
The audience enters a narrow space.
3
The middle wooden plank road is the walking area, and the green space on both sides is the rest area, audience can have a rest here.
2
1
Then through a door like Shikumen, which symbolizes the entrance of the alley. 5
4
There are different kinds o f windows on the wall, guiding the audience to look inside and they can see virtual scenes of the alley.
67
The audience gradually walked to the ground and saw the ground paving using the form of hopscotch, to attract children play here.
效果图 Rendering 怀念时光 Missing Time
68
游客体验 Visitor Experience 节点四 Node4-Missing Time 1
1
2
2
3
The audience came to the viewing platform along the ramp.
3
On the plateform, they gathered to recall the stories and remember the old things and friends.
5
Then they came to the independent pavilion and looked up to see the beautiful night scene.
4
5
4
On the viewing platform, the audience can overlook the night view of the park and the performances underneath.
69
Leaving time.The width of the steps to leave is from narrowed to the width, which makes the audience's pace faster and make them returns to real life.
夜景 Night View
.
愿市井文化永流传 Hope the folk culture of Shanghai will live forever
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模型照片 Model Photos
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MODEL MAKING
- Wood frame structure for design space IMMERSIVE INTERACTIVE EXPERIENCE SPACE With 2014 Technology Art students Semester2, sophomore
72
SUNKEN GARDEN - LANDSCAPE DESIGN Semester1, freshman
EMOTIONAL BUFFER - URBAN PUBLIC SPACE DESIGN Semester2, freshman
INSECT BOX - MINIATURE SPACE DESIGN Semester2, freshman
LIGHTHOUSE DESIGN - CITY COMPETITION Semester1, sophomore
GREENHOUSE RENOVATION SPACE 'CARPE DIEM' Semester1, sophomore
FOOTPRINT - CAMPUS RENOVATION Semester2, sophomore
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IMMERSIVE