BIS Publishers Catalogue Fall 2015 GBP

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Contents

New Titles

2 Change Ahead   4 Simplicity: A Matter of Design  6 LOIS Logos   8 What Are They Saying About You? 10 Save the Humans! 12 Do It Yourselfie Guide 14 Pussy-Cut 16 This is my Berlin / This is my London / This is my Paris 18 The Writing Notebook: City / The Writing Notebook: Food / The Writing Notebook: Family 20 Home Made Food Notebook 22 Write Nothing in here 24 Creatures of Creativeland 26 Philographics Postcard Book 28 Old Masters Memory Game 30 Optical Illusions Game

Recent Titles

32 33 34 35 36 37 38 39

Think Like a Manager Don’t Act Like One The Service Innovation Handbook Not Invented Here Creativity in Business The Digital Metrics Field Guide The Form of Design CO LAB: Material Alchemy

40 Design and Creative Business highlights 42 Gift Books and Games highlights

Titles by Category

44 Creative Business 47 Design 55 Architecture and Spatial Design 58 Gift books 62 Notebooks & Postcard books 64 Games 68 Distributors

Cover image by Jana Pejkovska and Adrian Flores and taken from Creatures of Creativeland, p. 24


Dear friends, We are pleased to present the 2015 autumn list of BIS Publishers: 19 brand-new titles, which is a BIS Publishers record for the autumn season. As they say about friends, it is not the quantity that counts. In the end, it’s the quality of your friendships that makes the difference. When it comes to book publishing that is only partly true. Quality, yes! But we prefer it when that quality comes at a good quantity. Books are the friends we can never have enough of. If you Google books and friends, you’ll find an array of wise words. Groucho Marx once said: “Outside of a dog, a book is man’s best friend. Inside of a dog it’s too dark to read.” Here are 19 new friends for you to meet. Some of them may not be your cup of tea. A friend to all is a friend to none, right? But they are definitely a friend to many, and maybe occasionally an enemy to some. Being prolific is not a bad thing. All three lines of our publishing program are represented in this season’s list. In our Creative Business line, Change Ahead may well become your friend if you work at the intersection of business strategy, research and design. In our Design line, we have Simplicity: a matter of design to steal your heart as it is 100% humbug-free and appeals to the sense of beauty that one finds in the simple things. One more design publication: meet George Lois, the author of LOIS Logos and a true American legend in design. The brands bearing his designs are household names for millions of Americans. We are proud to publish his vision on how to brand with big idea logos. His studio is called Good Karma Creative; a great name for a new friend.

Then let’s move to the biggest section of our autumn season list: the general books for almost – remember: we like to keep some enemies – all book buyers and gift seekers who value smart ideas and creative execution. Obviously, it is too difficult to just pick one or two in this preface. However, two sets of books definitely stand out because we’re kicking them off as a series. London, Paris and Berlin are the first titles in our new Do-It-Yourself City Journal series. An absolute novelty in travel guides, as it makes you the writer of your own travel book, with a little help from the editors. These books are a sketch- and colouring book, travel notebook, and city guide in one. Perfect for the creative activity, gift and travel books section! Totally in line with the creative activity trend and done in a smart and differentiating manner. True companions for your next city trip! The second new series is the Writers’ notebook. This idea is so simple that we loved it immediately. Notebooks are for writing, right? Why, then, has nobody before thought of creating a series of notebooks, specifically designed for those millions of people who love creative writing to help them on their journey with tips and prompts? Well, now they have. And if a notebook for your most personal thoughts is not a friend, I give up. Happy reading and writing and do not forget to befriend us on Facebook! As ever, if you have a good idea for a new project, don’t hesitate to send me an email. I would love to hear from you. Rudolf van Wezel Publisher Rudolf@bispublishers.nl

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New Titles

Change Ahead How research and design are transforming business strategy By Carola Verschoor Change Ahead is about the emerging practices at the intersection of business strategy, research, and design. It introduces the need for an adventurous, explorative mindset in order to grow businesses that last by creating meaning and relevance with and for people.

• • •

Visual business book on the intersection of research, design and business strategy Very current topic with a global scope Large audience from management, business, design, research and innovation

Carola Verschoor is the founder of groh! She is an innovator, growth agent, brand builder, creative doer, marketing strategist and foodie. Her natural habitat is where innovation, marketing and design intersect. She has worked for over 20 years for and with some of the world’s largest branded goods companies.

In a complex and networked world, business, more than ever, is about adaptability to change and the capacity to create new propositions through a dynamic interaction with the environment. Much like sailing, business strategy will increasingly come to be about the ability to steer towards growth through dynamic leadership, empathetic understanding, and skilful use of tools and abilities. This book reveals the philosophy, working processes, and approaches to business creation and development through research and design. It provides a model for integrating user insights into business strategy beyond the literal understanding of the user and into the creative application of insights for the development of meaningful propositions. It is a must-read in these changing times because it discusses what needs actualization as we emerge out of the industrial model into an age of creative empowerment. Furthermore, it goes beyond the discussion to provide practical tools for businesses in the 21st century to evolve into adaptive systems through an integrative model of learning and doing, understanding and making, research and design. Change Ahead is about the transformative power of research and design within business practice for relevant value creation in a changing world. 240 pages | 19 x 24 cm | paperback with flaps | GBP 29,95 | ISBN 978 90 6369 398 5

Related: The Service Innovation handbook, p. 44 The Innovation Expedition, p. 45


We are now in the middle of a wave in which inclusion and collaboration with users are becoming increasingly ingrained practices. This is good, as it is leading to new forms of value expression. In this wave, contextual relevance reigns. Nonetheless, it will entail a difference in speed between different user groups, different geographies, different levels of awareness in each sub-context. This happens when then sparks of connection all take place at different levels. Research, Design and Business are uniquely positioned for the next wave, a wave of business engagement and integration. That next wave, which is emerging already and which is to come will be characterized by journeys of discovery and by the integrative power of business. The next paradigm is about navigating change and the skills and mindsets necessary to embark in that voyage.

Journeys of discovery In his book ‘Fixing the game’ Roger L. Martin1 compellingly argues that ‘We must shift the fo-

cus of companies back to the customer and away from shareholder value. In other words, we must turn our attention back to the real market and away from the expectations market. This shift necessitates a fundamental change in our prevailing theory of the firm. The current theory holds that the singular goal of the corporation should be shareholder value maximization. Instead, companies should place customers at the center of the firm and focus on delighting them, while earning an acceptable return for shareholders.’ Much has been written and debated on user-centricity. I would propose that as an additional step, the real shift is in how we understand concepts as ‘company’ and ‘venture’. Firstly, I would be delighted if we could see a ‘company’ as a group of people, as opposite of alone. This is dramatically different to the economics definition of a legal entity with limited liability, established with the purpose of profit maximization. A company, after all, isn’t the building it operates nor its charter of registration at the Chamber of Commerce. It is the people in it.

Importantly, thinking of a ‘company’ as group of people who come together to generate value entails breaking away with the us-versus -them view of the firm or entity versus the users. We are all people. And value is so much more than solely monetary gain. Monetary gain is the result of value generation. When there is value, money is exchanged. Quite simple. The second shift involves the concept of venture. The main value linked to venture in business is the entrepreneurial venturing into the unknown. Venturing involves risk taking. It involves passion. Through the years it has lost its meaning as businesses have sought the safety of venture capitalists and the make belief certainty of their expectations and projections. We need to reconnect business with adventure, which is all about experience, about the journey into the unknown and about creating things together. It is not reckless nor futile. It is expansive, generative and full of possibility. Business Evolution Cycle | 11

SERENDIPITOUS JOURNEY Christoph Welter, Strategy Director and

Virginie Gailing,

Strategic Designer and founder of The Cookery Point Blank International Berlin, Germany

Who are Christoph and Virginie? Curiosity and a sense for fine details define Christoph’s approach to life, both in and outside of the office. As the resident Strategy Director at Point-Blank International, he is responsible for pushing the envelope in new thinking and practice with the team. He stands for actionable and people-centric research and consulting approaches. Years of experience in qualitative research and planning plus an academic background in sociology fosters his strong belief in a combination of pragmatism and deep thinking. Virginie is a true hybrid thinker and design activist, devoting her design skills to meaningful and visionary innovation. Since her studies at ENSCI-Les Ateliers in Paris, she’s put her design skills to great use on everything from shampoo to space stations. Mixing, distilling and connecting information, Virginie is a

creative researcher with a holistic vision. Her 15 years of experience have convinced her that the best way to make things happen is to get people together. She’s a real preacher for collaborative innovation – and a master of the Pièce Montée,

There will always be a risk of missing bits of the information. In so doing you increase the chances of success of the research actually leading somewhere, as you research you see where the energy is, what to focus on, what to deepen out. Inspiration is not enough, it is a basic condition. Of course research has to inspire. And beyond that, what matters is whether something new or beneficial is created out of the research findings.

What is research? At the very heart of research is connecting people. Speaking from our practice in qualitative research, we see it as a social activity that connects people in order to uncover emerging truths. You know, there is no truth lying on the street, it is something you create through the research process.

Its like with conferences: we all go there, get inspired. And then? Nothing happens, because there is so much to do anyway and people go back to business as usual. That is easier than changing things, which always requires effort. To eliminate the risk of just being conceptual or just be providers of information, which is at best neutral, researchers need to impact decision making.

In a sense, we compare research with magic. It takes knowledge and expertise, yet also charisma and intuition to conduct great research. Like a professional magician, you take a lot of care preparing, setting up. You coordinate a time, a place, the appropriate conditions and also a spell or a potion. And then, within that setting, emerges a serendipitous moment. As Louis Pasteur said, chance favours the prepared mind. That particular moment or series of moments are unique to that research and they are disruptive: those who emerge from the research are changed in the process.

Researchers are uniquely positioned to help understand, to catch and find patterns and to help others see how they can take those patterns further, without pretending to be right or wrong. Research allows you to understand the context. It provides a point of view, which is sharp and helps build a vision. It gives you the curated details in a world where we have too much information.

The role of research is not to just provide information or to write reports or even to deliver exact knowledge. Research allows us to cast a spotlight on things, to take a stance as curator and even to dare to leave things unseen.

What is design? Ettore Sottass’ definition feels the most appropriate. He describes design as the transformative process that helps to create objects, love,

74 | Creative Insights as Business Fuel

Creative Insights as Business Fuel | 75

tangibility. This is something that is accomplished by doing, by venturing into the waters and which is much more-action oriented than being the captain of a ship (strategy). It demands skills that are unique to design and that confirm the essence of design as a problem solving discipline.

The starting point of design is today more confuse than ever before, it is complex and dynamic. This means that for the tangible aspect of design to be effective, the understanding that precedes making needs to be more thorough to provide fundament in terms of what matters to the users in their context. It is not enough to make, today’s design efforts become embedded in a context when they are adopted by users. Not understanding the user means risking the adoption, literally missing the boat. Attributing the steering wheel of the sailboat to design might be provocative but it is also a way of raising awareness of the formative role of design. Design shapes the actual course of organizations; it defines what truly matters through its interaction with the market and its 40 | Re-searching Design

There cannot be two captains on a ship. On our sailboat the captain is strategy, let’s be clear. Strategy’s two main support roles are Research (the compass that suggests True North and the ability to read the context continuously -as presented in the previous chapter) and Design (the steering wheel and the engaged and flexible capacity to steer in the context with the elements that are present in order to reach the desired outcome). Design at the steering wheel brings a series of unique capabilities to the table. These include aspects that are linked to the design mindset (not just the specific design skills of ‘making’) and which are very inspiring to the whole business team and stakeholders. These design-based skills include: • Visual thinking • Creativity • Human-centricity • Conceptualization • Bias to action • Prototyping • Iteration and learning

• Collaboration and team work The list could be longer and more detailed, yet in my experience this covers the essence of what design brings to the table and helps clarify why these are ‘steering’ skills that can be used flexibly to make the strategic intent real and tangible and engaged with the user. Lets look at each in a bit of detail: • Visual thinking is a human ability and designers tend to prefer it because it allows them to create a shareable overview of the issues and make the discussions explicit. In fact, it is no coincidence that they prefer visual thinking because it actually works better. Approximately 65% of the people are visual learners and the human brain processes visual information 60,000 faster than text. Truly, a picture speaks more than a thousand words. As the world becomes increasingly complex and people are overwhelmed by information, visual thinking is a tool to provide synthesis. On his website, Dave Gray1 puts it succinctly: ‘Visual thinking is a way to organize your thoughts and improve your ability to think and communicate. It’s a way to expand your range and capacity by going beyond the linear world of the written word, list and spreadsheet, and entering the

non-linear world of complex spatial relationships, networks, maps and diagrams.’ • C reativity is another human ability which is not unique to design. Yet it is essential to design, because design is about creating possibilities. In order to design it is necessary to apply creativity to existing conditions or problems and emerge with new solutions. Design makes new combinations, creates alternatives and delivers applied creativity in the form of possible solutions. As Rob Curedale 2 simply states: ‘Design is creativity with strategy’. In other words, a focused creative effort to deliver relevant outcomes.

1

Dave Gray is the founder of

XPLANE. He is also the author of two books: ‘Gamestorming’ and ‘The Connected Company’ www.davegrayinfo.com 2

Rob Curedale is CEO of Curedale

Inc. a boutique product design and design research firm based in Los Angeles, California. www.curedale.com Re-searching Design | 41

3


New Titles

Simplicity: A Matter of Design By Per Mollerup As the world becomes increasingly complex and complicated, simplicity becomes increasingly in demand. We all seek simplicity in small or large measure. We strive to create simplicity at work and at home. While the lives of our early ancestors may appear simple to us, it would not be simple for us to live those lives. This takes us to the root of simplicity: Simplicity is not an absolute quality. It depends on our experience, knowledge, understanding, and skills. Simplicity: A Matter of Design offers a set of terms that will allow us to discuss simplicity in design with precision. It looks into the basics of simplicity and researches more in depth three aspects of design: functionality (simplicity for comfort), aesthetics (simplicity for pleasure) and ethics (simplicity for conscience). There is an extra chapter on simplicity in communication.

• • •

Simplicity is a key features in almost every design project Few books discuss and show simplicity from a designer’s point of view Follow-up title to Wayshowing>Wayfinding by Per Mollerop

If there is one quality all designers are seeking it is simplicity. Nevertheless, very little is written on the subject. Simplicity: A matter of design is a very clearly written and illustrated must read for students and practitioners who are intrigued by the concept of simplicity. Professor Per Mollerup is an experienced writer and teacher. With BIS Publishers he has published Wayshowing>Wayfinding on sign design. 192 pages | 29,5 x 16 cm | hardcover | GBP 29,95 | ISBN 978 90 6369 402 9

Related: Wayshowing Wayfinding, p. 55


The joy of repetition

Figure 118 Screen 100 room partition, 1936 Design Alvar Aalto Manuf. Artek, Finland As the repeated units become smaller and grow in number, paradoxically, the overall design gets closer to the power of oneness. Figure 119 The Sackler Crossing, Royal Botanic Gardens, Kew, United Kingdom, 2006 Design John Pawson Repeated flat granite planks and bronze uprights serve as deck and balustrade. Figure 120 Royal Hotel, Copenhagen, Denmark, 1960 Design Arne Jacobsen Sometimes repetition is not generated by addition, but by subdividing a large body into small, identical units.

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New Titles

LOIS Logos How to brand with big idea logos By George Lois George Lois is an American icon in graphic design. This book showcases his logos with his own comments on why they work. A bonus in the book is a chapter of world logos made by others with George Lois’s comments on why they are so good. George Lois continues to prove that a memorable brand name interacting with a strong visual symbol to communicate a humanistic idea is the ultimate art form in popular graphic communication. His Big Idea branding and logo design, developed with a built-in, conceptual, “catchy” brand name, can visually impart information in a nanosecond, delivering a specific ethos with a penetrating promise of power that immediately sears a product’s virtues into a viewers’ brain—and has the potential of bringing instantaneous success.

• • •

Big idea branding according to an icon of American logo design George Lois is the bestselling author of Damn Good Advice (Phaidon) “Many significant and great minds today worship at the Church of George Lois.”- The Huffington Post

Lois boldly states, “My goal, with the vast majority of the brands I have named and logos I have designed, is to create ‘humanistic’ symbols, driven by a pregnant idea, visualizing some recognizable aspect of the human experience, and magically relating it to a unique selling proposition that empowers great advertising and promotion.” If anyone wants to experience the creation of Big Idea Branding, this astounding compilation of the work of George Lois is the ultimate form of clear, precise, eye-popping communication. George Lois, born June 26, 1931, in the Bronx, New York City, is an American art director, designer, and author. Lois is perhaps best known for over 92 covers he designed for Esquire magazine from 1962 to 1972. In 2008, The Museum of Modern Art exhibited 32 of Lois’ Esquire covers. 204 pages | 24 x 19 cm | paperback with flaps | GBP 19,95 | ISBN 978 90 6369 399 2

Related: Logo Life, p. 54


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New Titles

What Are They Saying About You? 50 lessons to manage your reputation By Frank Peters You are what they are saying about you, when you just left the room.... That is your personal reputation. With the omnipresence of social media, your reputation becomes more and more important, in business and in personal life. Society has become more critical and transparent, and as a result, our reputation has become more vulnerable. Pressure can be easily organized: one tweet can be enough to cause serious reputation damage.

50 lessons to manage your

• • •

reputation

50 short lessons form 30 years of experience in reputation management From spindoctor’s secrets to plain advise that works for everyone With striking examples and fun illustrations of reputation do’s and don’ts

But our times also offer chances when you are aware of the possibilities and laws of reputation management. In this visual and very practical book you will find fifty short lessons that help you build and maintain your personal reputation. The lessons are based on the author’s 30 years of experience in reputation management and crises consulting for brands, organizations, and managers. Consider this book as your personal reputation management coach, or spin doctor, if you will. Whether you are a board member of an organization, a doctor, a teacher, or the director of your own company, following the advice in this book will help you to differentiate yourself in a positive way and gain some fat on your reputation bones for when times get tougher. Frank Peters is founder and owner of Virtus Communications. He has extensive experience in managing high-profile corporate brands and leading corporate strategy development, as well as day-today experience in corporate reputation management and crisis management. He won SABRE Awards for Best Benelux Campaigns and Best Benelux Agency, the European Excellence Award (merger FrieslandCampina) and an Effie for most effective integrated campaign. 144 pages | 18 x 14 cm | paperback with flaps | GBP 11,95 | ISBN 978 90 6369 400 5

Related: Think Like a Lawyer, Don´t Act Like One, p. 60 Think Like a Manager, Don´t Act Like One, p. 59


#3

create your own story Als je weet waar je voor staat, dan is het goed dit te vertalen in een pakkend verhaal. ‘Storytelling’ lijkt modieus, maar is van alle tijden. De bijbel werd al verspreid door het vertellen van verhalen. Bijna alle succesvolle managers zijn meesters in het gebruik van verhalen. Storytelling verbindt werk en de ziel. Juist met verhalen kun je je passie en persoonlijke drijfveren tot leven brengen. Verhalen maken het persoonlijker en dus menselijker. Wanneer een goed verhaal verteld wordt dan onthoud je de boodschap makkelijker en wordt het sneller doorverteld. Feitelijk kun je veel van de historische speeches beschouwen als storytelling. Martin Luther King met zijn speech “I have a dream” uit 1963 is daarvan nog steeds een van de mooiste voorbeelden. Elementen die in ieder geval in jouw verhaal moeten terugkomen zijn: wat is jouw drijfveer? waar sta je voor?, waar ga je voor?, met welke uitdagingen heb of had je te maken?, wat waren persoonlijke mijlpalen?, hoe wil je graag gezien worden door je omgeving? Maak het simpel, relevant en tegelijkertijd zo objectief mogelijk. Jouw verhaal moet natuurlijk ook verteld worden. Dat kun je online en offline doen. Dat doe je met tekst, maar steeds vaker worden verhalen ook verteld met beelden: foto’s of video’s. Niets werkt zo goed als video omdat je daarmee echt emoties over kunt brengen. Kijk naar het succes van YouTube. Je kunt jouw verhaal zelf vertellen. Maar je kunt dit ook laten doen door medewerkers, partners of klanten. Zorg er in alle gevallen voor dat het verhaal authentiek is en doe niet aan zelfverheerlijking. Uiteindelijk gaat het om het maken van een passievol verhaal, dat het waard is om te delen en in staat is relaties te verdiepen en te versterken.

#1

everybody is a brand

Iedereen is een merk. Niet alleen bedrijven als McDonald’s en Apple. Of bekende personen als Mark Zuckerberg en Madonna. Ook jij bent een merk. Als je tegenwoordig iets over een persoon, bedrijf of merk wil weten dan hoef je alleen de naam maar in te tikken in google. En meteen verschijnen dan de resultaten: publicaties, artikelen, blogs, maar ook foto’s en profielen van Linkedin, Twitter en Facebook. En een groot deel van die inhoud is afkomstig van anderen. Google jezelf maar eens. Dan weet je wat er over je op internet wordt gezegd. De omgeving vormt zich een beeld van je of je dat nu leuk vindt of niet. En zij bepaalt daarmee jouw merk. Of eigenlijk jouw reputatie. Je zult dat proces moeten managen om het in de gewenste richting te krijgen. En alles begint met het bewustzijn dat jij hierin zelf de regie moet nemen. Management goeroe Tom Peters signaleerde dat al in de negentiger jaren van de vorige eeuw. Hij zei toen: “Regardless of age, regardless of position, regardless of the business we happen to be in, all of us need to understand the importance of branding. We are CEOs of our own companies. Our most important job is to be head marketer or

#2

know where to stand for Als je jouw eigen merk wilt managen dan moet je natuurlijk wel bedenken hoe je door jouw omgeving gezien wil worden. Je moet je afvragen wat jouw identiteit is. Ofwel: Wie ben ik?, Wat kan ik?, Wat wil ik betekenen voor anderen? Waarin onderscheid ik me? En vooral waarom doet ik de dingen die ik doe! Vervolgens is het belangrijk te bezien welke persoonlijke (merk)waarden daarbij passen, die jou typeren en waarin je gelooft? Jouw identiteit geeft dus weer wie je bent, wat je drijft en wat je dagelijks inhoud geeft. Het is het verhaal dat je mensen over jezelf vertelt en de basis voor wat je bijvoorbeeld over jezelf online publiceert. En belangrijk: waarin je anders bent dan de rest! Passie is een cruciale factor voor de eigen identiteit. Televisiester Oprah Winfrey ziet de kracht van passie: “Passion is Energy. Feel the power that comes from what exites you”. Laat je leiden door jouw passie in de keuzes die je maakt. En blijf trouw aan jouw focus, want consistentie is de randvoorwaarde voor het overbrengen van jouw identiteit en het neerzetten van jouw merk.

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New Titles

Save the Humans Manifesto By Mieke Gerritzen Smart Phones, Healthcare Robots, Wearable Computers and Self-Driving Cars. They are arriving or already exists. We are becoming increasingly intimate with the machines that constantly count, control and watch the way we live. How can the growing world population of more than 7 billion people create a humane life for everyone? Let’s find the errors and the holes in the technosphere that will give us space for free and creative thinking. What’s at stake here is the remains of human agency. Let’s use the brain pixels that are not taken yet. And Save the Humans!

the digital natives

The contributors to curate the strongest quotes they can find on the subject. It made no difference whether they were written yesterday or a thousand years ago. From Plato to Marshall McLuhan to Mark Zuckerberg. The aim was to make a selection of quotes that currently question the autonomy of mankind in the digital computer era, and study the future of the independent creative spirit. The main questions are: -What is the significance of independent thinking in the networked society where everything and everyone is connected? -What is the influence of technology on humanity? -Do software standards, templates and algorithms stimulate creativity? -Does the digital domain make our world larger? Or is every space pixel a danger for the free spirit? Is there any communication without control? Mieke Gerritzen is a designer, producer and the director of the Dutch Museum of the Image (MOTI). The design is done by her, so be assured that it carries her signature style of highly energetic visual typography. 160 pages | 19 x 13 cm | paperback | GBP 11,95 | ISBN 978 90 6369 401 2

Related: Everyone is a designer in the Age.., p. 53 Analogue vs Digital Memory Game, p. 65

• • •

Very current topic A typographic visual feast Attractively priced gift book for


HOW CAN WE RAISE CHILDREN WHO SAY

TURN OFF! TUNE IN!

NO!

KNOWING WHEN TO TURN OFF OUR MACHINES AND WHICH INFORMATION IS REALLY IMPORTANT IS ESSENTIAL FOR THE HEALTHY DEVELOPMENT OF HUMANS. MOST INFORMATION HAS LITTLE OR NO VALUE.

Alexander Shapiro

Ned Rossiter

WHEN MODERN PHYSICS EXERTS ITSELF TO ESTABLISH THE WORLD'S FORMULA, WHAT OCCURS THEREBY IS THIS:

YOU T H E G R E AT E S T D A N G E R I N MODERN TECHNOLOGY ISN’T T H AT M A C H I N E S W I L L B E G I N TO THINK LIKE PEOPLE, BUT T H AT P E O P L E W I L L B E G I N T O THINK LIKE MACHINES.

HUMANS ARE NO GADGETS! Unknown

H AV E

TO

LEARN THE RULES OF AND

THE THEN

H AV E

TO

GAME. YOU P L AY

BETTER

THAN

ANYONE

ELSE.

Albert Einstein

^^^^

the being of entities has resolved itself into the method of the totally calculable.

NEXT TIME YOU SEE ME IT’S NOT ME

Martin Heidegger

Twin Peaks

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New Titles

Do It Yourselfie Guide The Ultimate Selfie Guide To Capture The Best Version Of Yourself By Willem Popelier Perhaps you’re new to the art of the selfie. Maybe the validation from Oxford Dictionaries has given you the courage to finally try one out for yourself. If that’s the case, be careful. You are about to enter a minefield of potential disasters. Willem Popelier analyzed tens of thousands of selfies, thousands of tips, and some dozen research articles on selfies for the ultimate selfie guide to capture the best version of yourself. This guide contains 66 rules, accompanied by 66 pictures in which Willem Popelier reenacted some of the most famous selfies on earth. Go and make your own Justin Biebers, Kim Kardashians, Bradley Coopers, Sasha Obamas, P Diddy’s, and many more.

• • •

66 selfies by artist Willem Popelier Re-enacted Kim Kardashian and other celeb’s world famous selfies Great fun gift book

Willem Popelier (1982, Eindhoven, The Netherlands) is a visual artist who uses photography. His work has been exhibited worldwide, has been published in magazines such as C Photo and Foam Magazine, was awarded with several prizes including a C/O Berlin Talent, a Bronze Medal for Best Book Design from all over the World, and was nominated for the ICP Infinity Award and the Prix Pictet, among others. 160 pages | 15 x 10,5 cm | sewn paperback | GBP 7,95 | ISBN 978 90 6369 387 9


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NATURE ALWAYS MAKES A GREAT BACKGROUND.

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#39

ADD A CAPTION TO DESCRIBE WHAT’S HAPPENING IN THE PICTURE.

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THE FRAME SHOULD LAND SOMEWHERE ON YOUR THIGHS, FAIRLY CLOSE TO YOUR HIPS.

SNAP A PHOTO OF YOUR FEET. AIM THE CAMERA STRAIGHT DOWN. THE EDGE OF

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Pussy-cut A Handbook of Lady Gardening By Caroline Selmes A landing runway or a Martini goblet? A Mohican crest or a postage stamp? What exactly does your private garden hide? A witty, entertaining analysis of the new trends and secret fashions in woman’s intimate shaving styles, interpreted by the caustic hand of the French illustrator Caroline Selmes. But now, voila, it’s Pussy-cut! If you’d never considered the possibility that style and pubic shaving might go together, well perhaps it would interest you to know that this new trend is both an instrument of characterization as well as a trend, a contemporary ‘must’ if you intend to face the ‘unexpected’ encounter while keeping your head held high.

• •

Everything you ever wanted to know about an ‘extra’ weapon of seduction The definitive handbook on a taboo that nobody has ever had the courage to discuss.. until now that is Lovely illustrated

An essential guide for a complete update on the matter, the chance to do some personal experimenting, or just have fun with your partner. Everything you ever wanted to know about this ‘extra’ weapon of seduction. PussyCut is the definitive handbook on a taboo as well as “obscure” subject that no book has ever had the courage to discuss... until now that is. Caroline Selmes is the art director of various advertising agencies. She has worked in Paris, Barcelona, Madrid, and now lives in London. She has worked for Vodafone, Reebok, Honda, Mastercard. This is her fourth book. 80 pages | 21 x 15 cm | 50 illustrations | hardcover | GBP 9,95 | ISBN 978 90 6369 406 7


THE BONSAI “Bonsai is not the result: that comes after. Your enjoyment is what is important.” John Naka

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THE CHARLIE CHAPLIN

THE SWEET HEART

“What do you want meaning for? Life is desire, not meaning.” Charles Chaplin

“And now here is my secret, a very simple secret: It is only with the heart that one can see rightly; what is essential is invisible to the eye.” Antoine de Saint-Exupéry

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New Titles

This is my.. Berlin / London / Paris Do-It-Yourself City Journal

By Petra de Hamer

This is the first DIY city guide series on the market, kicking off with three of the most popular European destinations: London, Paris, and Berlin.

A sketch and colouring book, travel notebook, and city guide in one With lovely illustrations, lists, tips, and fun facts about the city Plenty of room to add your drawings, notes, pictures, tickets, memories, and tips to create your own city Guide

These guides are colouring and creative activity books, travel notebooks, and city guides in one. Each book contains beautiful illustrations of the city for you to colour in or finish, inspirational to-do lists, and fun facts about the city. But it also leaves plenty of space for your own stories, drawings, pictures, tickets, notes, and tips. With this journal you create your own city guide full of memories and tips about your trip to Paris, to cherish as a keepsake of your trip to the city and to inspire friends to go there, too. Petra de Hamer is working as a culinary writer and photographer. She wrote articles and interviews for several magazines and newspapers in the Netherlands and Belgium. She also made a lot of cookbooks and travel guides.

This is my Paris | 128 pages | 23,5 x 16 cm | paperback | GBP 12,95 | ISBN 978 90 6369 394 7 This is my London | 128 pages | 23,5 x 16 cm | paperback | GBP 12,95 | ISBN 978 90 6369 395 4 This is my Berlin | 128 pages | 23,5 x 16 cm | paperback | GBP 12,95 | ISBN 978 90 6369 396 1


This is my Berlin

This is my London

COCO CHANEL De uitvindster van 'het kleine zwarte jurkje' en het mantelpakje is de vrouw die vond dat je pas mooi kunt zijn als je besluit jezelf te zijn. Een vooruitstrevende modeontwerpster die in 1921 Chanel No.5 op de markt bracht en in de jaren 50 de bekende doorgestikte tas met ketting-hengsel. Coco Chanel sterft op 87-jarige leeftijd in stijl: in het Ritz Hotel aan de Place Vend么me. Daar om de hoek zit in de Rue Cambon op nummer 31 nog altijd een Chanel-winkel, precies op het adres waar Coco Chanel in 1918 een van haar eerste winkels opende.

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This is my Paris

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New Titles

The Writing Notebook: City / Food / Family The notebook for your next book By Shaun Levin The only way to write a book is to write it. For writers and explorers of all levels, The Writing Notebook is both guide and workspace. It offers writing prompts and activities, suggestions on structuring your book, and enough blank pages in which to write it. With description workouts, list-making exercises, a reading list, and ideas for cover design, you’ll never be at a loss for inspiration wherever you are.

• • •

The first notebook for (aspirant) writers Creative writing is a hobby and a passion for millions of people With writing tips and exercises and plenty of room to write a first draft of your book

With the help of The Writing Notebook: City you’ll be able to write about your time in any city, or a novel set in a real or imagined city, or a book about a specific place, be it Paris, Mumbai, or Buenos Aires. The Writing Notebook: Family will help you unravel and bring to life any family drama. Here you’ll find the inspiration to explore your own ancestry, write a vast family saga spanning generations, or tell the story of a wildly dysfunctional family. The Writing Notebook: Food will steer you through writing a book on any culinary subject, whether it’s a cookbook, a food memoir, a book about a specific ingredient, or a sumptuous novel. Shaun is the founding editor of the literary journal Chroma and the director of Treehouse Press.

The Writing Notebook: City | 160 pages | 21 x 14 cm | paperback with elastic band | GBP 12,95 | ISBN 978 90 6369 391 6 The Writing Notebook: Food | 160 pages | 21 x 14 cm | paperback with elastic band | GBP 12,95 | ISBN 978 90 6369 392 3 The Writing Notebook: Family | 160 pages | 21 x 14 cm | paperback with elastic band | GBP 12,95 | ISBN 978 90 6369 393 0


The Writing Notebook: Food

19


New Titles

Home Made Food Notebook By Yvette van Boven Home Made is a unique cookbook that is all about making everything yourself, as Yvette van Boven did to make her first book. She made her own fonts, drew the illustrations, wrote all the recipes, prepared the food for the photographs, and designed the book. Now, a series of award-winning and internationally successful cookbooks further, she created the perfect companion to her cookbooks for the DIY cook and aficionado. That companion is the Home Made Food Notebook, written and illustrated by Yvette, but created to be taken over by all the foodies who loved her books so they can now keep notes of their own adventures in food heaven.

• • •

First food notebook by international bestselling cook book writer Sumptuous production with beautiful water colours and illustrations True keepsake for foodies to take notes of their food and eating adventures

This food notebook has handy information on measures and conversions, food names in different languages, a seasonal calendar, and more. In the section, “My Kitchen”, Yvette shares her pantry staples and how she makes them, from mustard to mayonnaise, butter to vinaigrette, and more. Most pages are, however, only lightly illustrated for you to fill with your recipes, lists, tips, and memories. Yvette van Boven (Ireland, 1968) divides her time between Amsterdam and Paris. She is a freelance food stylist and recipe writer who owns, together with her cousin, a restaurant and catering company in Amsterdam. She also illustrates books and magazines. Her work appears regularly in magazines such as Delicious, Elle Food, and Flow, as well as in newspapers and books. Home Made is published in Dutch, English, German, and French. 160 pages | 21 x 16 cm | flexibound with ribbon and elastic band | GBP 13,95 | ISBN 978 90 6369 397 8


22

23

voor ca. 4 potten 2½ kilo tomaten 1 rode paprika 2 uien | fijngehakt 1 teen knoflook | uitgeperst 100 ml azijn 75 gram suiker snuf zout 2 theel. geraspte gember 2 theel. paprikapoeder 2 theel. nootmuskaat 1 mespunt cayennepeper 1 eetl. korianderzaad 1 kruidnagel peper uit de molen

Was de tomaten en snijd ze in stukken. Was de paprika en snijd het vruchtvlees in stukken, verwijder de zaadjes. Doe de tomaat, paprika, ui en knoflook met een scheutje water in een pan en laat alles ongeveer 1 uur op een zacht vuurtje sudderen. Roer af en toe om aanbakken te voorkomen. Voeg als dat nodig is een beetje water toe. Pureer de saus van het vuur af met een staafmixer glad. Zet hem terug op het vuur en voeg er de azijn, de suiker en alle specerijen bij. Laat de saus nog eens 1½ uur zachtjes sudderen, of totdat hij voldoende is ingedikt. Proef hem op peper & zout.Giet de hete saus in steriele potten. Sluit de potten af met een passende deksel en draai ze op de kop tot ze zijn afgekoeld. De ketchup blijft zo wel 1 jaar goed. Een geopende pot moet u wél in de koelkast bewaren.

Zorg dat alle ingrediënten op kamertemperatuur zijn. Roer de eidooier in een kom los met peper, zout, citroensap en mosterd. Meng al kloppend met een mixer eerst druppel voor druppel en daarna in een dun straaltje de zonnebloemolie door het eidooiermengsel tot er een dikke en romige mayonaise ontstaat.

HOUDBAARHEID!

voor 1 pot Mosterd-mayo

1 eidooier 1 eetl. citroensap of azijn 2 eetl. grove mosterd (of fijne naar smaak) ca. 200 ml zonnebloemolie of hoeveel er nodig is peper uit de molen en zout

OH! LET OP: Deze mayonaise moet koel bewaard worden en wel het liefst dezelfde dag nog worden opgegeten, omdat hij rauw ei bevat.

voor 1 pot

100 gram mosterdzaad 200 ml wittewijn-azijn (of andere!) peper en zout

U kunt het mosterdzaad een nachtje weken in de azijn, voor een gladder effect, maar het hoeft niet per se. Giet het mosterdzaad met de azijn, peper en zout in een keukenmachine Draai in een minuut of 6 bijna gladde mosterd. U kunt langer doordraaien voor een gladdere als u wilt. Schep de mosterd in een pot.Draai het deksel erop en zet hem tot gebruik in de koelkast. Hij word mettertijd lekkerder.

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New Titles

Write Nothing in here a sketch and doodle book By Seema Sharma You want to come up with new ideas. With things that others haven’t thought about. There are a million ways to do so, but the majority of theories focus on connecting or improving existing things. Like how to connect a with x or how to think outside the box. But what if you don’t think in boxes? And what if you don’t want to improve things around you, but really want to focus on new stuff? Your nose is at the right place, because this book is about exactly that.

• • •

The first book that is all about Nothing A doodle and sketch book for creative minds With inspirational facts and prompt s that help you to achieve Nothing and be surprised

The author argues that while the whole world is focusing on things, you should focus on nothing. She challenges you to focus on the gaps, the spaces in between and all the things that ordinary thinkers wouldn’t care to notice. This notebook and sketchbook is full of prompts, assignments, fun facts and quotes from the world of science, arts and philosophy about exploring the virtues of nothingness. You’ll find out once you get the hang of it, that focusing on nothing really helps to create new ideas. That’s why this book is a doodle and sketch book – with plenty of space to capture your notes and to create out of nothing. Seema Sharma is a dutch creative and copywriter with experience in creating conversations and interactive campaigns. 160 pages | 23,5 x 16 cm | paperback | GBP 12,95 | ISBN 978 90 6369 403 6


Why nothing

How do you create ideas out of nothing?

From a young age we were taught to solve problems. And a

Honestly I can’t give you a how-to on this. I do know that an idea

problem is always related with a thing. When you’re truly creating

captures how we choose to see things. It’s also the most personal

something out of nothing it comes from nowhere. It’s just there.

thing in the world. And that is probably the reason why many

I’m not saying it’s not related to anything. I’m saying there was no

ideas come from the same space. For the most part, we surround

reason for you to come up with that idea.

ourselves with the same things and the same kind of people. That’s why we love to travel, get away from urban life, or discover

In art we can accept this. I can put a big greasy blue spot on a

mind-boggling art. They present you new views on the world.

white canvas and this can be considered art. But with ideas, we all of a sudden need logic and reasoning. And I agree, we most

The majority of brainstorming tools focus on connecting or

definitely need these to steer ideas in the right direction and

improving existing things, like how to connect a with x, or how to

find a good purpose. But you might not want to judge in the first

think outside the box. If you’re working in the creative field you

steps of ideation. We first need to set sail like explorers, without

must have seen such tools before. But what if you don’t think in

boundaries.

boxes? And what if you don’t just want to improve things around you, but really want to focus on new ideas?

When you use nothing to create ideas, you’re also automatically defining what nothing is and can be. You see: a chair is a chair.

While the whole world is focusing on things, the more interesting

We can make changes to it. But it is still a chair. Since nothing

way to create ideas and angles is to focus on nothing: things that

can be so many things, it can go anywhere. My nothing might be

other people consider to be insignificant or non-existent. But also

different from your nothing. For example, the nothing of a student

on things that don’t have a framework in our minds yet.

might be a blank canvas. The nothing of an artist might be using a tree as a canvas. Nothing is whatever you, I, and we make of it.

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New Titles

Creatures of Creativeland Collective Nouns For The Creative Workforce A Postcard Guide By Jana Pejkovska and Adrian Flores A murder of crows. A crash of rhinos. Why is it that animals got all the fun collective nouns? For too long the humble creative folk of officeland have sat there silently, letting the animal world revel in linguistic glory. Well, enough is enough. At long last we have a comprehensive taxonomy that does justice to the various subspecies of the creative workforce.

• • •

Superbly illustrated cliché’s about the tribes of the creative work force Tongue in cheek, tasteful, and smart: a true mirror for creative types Great gift for anyone working in the creative industry

This postcard book contains 20 cards that visualize the tribes of the creative class, like a panic of Account Managers, a feast of Freelancers, A rant of copywriters, a miracle of Female Bosses, a gibberish of Technologists, a gloom of Developers, and so forth. Jana Pejkovska is a senior creative with over ten years experience from international print and TV campaigns to zero-budget social media campaigns. Adrian Flores is a copywriter and has done a bunch of advertising related chicanery for well known brands. 20 postcards in a book | 16,5 x 12 cm | GBP 8,95 | ISBN 978 90 6369 390 9

Related: Get off the internet, p. 63


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New Titles

Philographics Postcard Book By Genis Carreras Philographics is all about explaining big ideas in simple shapes. Now the author of the much-beloved book Philographics has selected 24 of the most popular isms and images and turned them into a postcard book. So you can send out the ones you love best to your friends or just pin them on your wall or frame them. Philographics is conceived as a visual dictionary of philosophy, a compilation of the world’s most important isms explained using simple shapes and colours. The project merges the world of philosophy and graphic design, two areas that seem completely opposites: one is heavy and complex, the other eye-catching and easy to consume. Genís Carreras is a graphic designer and illustrator based in London and born in Catalonia in 1987.

• • •

“Philographics begins an epoch of social revolution.” — Wired “Philographics is absolutely delightful from cover to cover.” — Brain Pickings The most popular 24 cards now in a postcard book

Related: Philographics, p. 59 Get off the internet, p. 63

24 postcards in a book | 16,5 x 12 cm | GBP 8,95 | ISBN 978 90 6369 389 3


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New Titles

Old Masters Memory Game By Mieke Gerritzen Old Masters Memory Game collects the most famous and beloved portrait painters from the 16th and 17th centuries in one game that is fun to play, educational, and a feast for the eyes. The task, as always, is to collect two cards that make one set: in this case, two portrait paintings by the same painter. The sets are clearly recognizable by the posture of the figure, facial expression, the style of painting, and attributes like clothes and hairstyle. To help, there is always the brochure with all the paintings in pairs and a little explanation on the painters. This is a wonderful gift item for gift shops and all museums that collect the old masters. The game consists of 50 cards of 25 sets featuring world-famous portraits by the likes of Rembrandt van Rijn, Johannes Vermeer, Leonardo da Vinci, Sandro Botticello, Titian, Frans Hals, Albrecht Durer, Goya, and many

• • •

others.

Find the two portraits by Rembrandt, Vermeer, da Vinci, and many more Wonderful new memory game on old masters portraiture Perfect gift for art lovers, and a perfect sales item for gift and museum shops

Related: Street Art Memory Game, p. 65

2 x 25 cards in a box | 14,5 x 7,5 x 4,5 cm | GBP 13,95 | ISBN 978 90 6369 386 2


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New Titles

Optical Illusions Game By Paul M. Baars Optical Illusions Game is a new game that resembles the memory game, but with three bonuses: 1. Instead of a set of two the player has to find a set of four. 2. When the set is completed, the player has to puzzle the four cards into one image. 3. Presto: the four cards form an image of an optical illusion to discover and marvel at.

• • •

New game concept: a memory game and an optical illusion puzzle in one Contains 20 illusions from world classics to newly designed illusions Compiled by optical illusions author Paul Baars

The goal of the game is to collect four cards that form one optical illusion. The player who collects the most optical illusions wins the game. The optical illusions in this game were selected by Paul Baars, a world famous author and expert on optical illusions. For this game he has selected a broad range of mindboggling illusions from the famous classical ones to new illusions created by contemporary designers and artists. The Optical Illusions Game consists of 80 cards and 20 illusions as well as a brochure in which the illusions are shown and briefly explained. Paul M. Baars is a designer, producer of design products and author living in Amsterdam. He wrote many books about optical illusions and street photography. His latest book Confusion Illusion was published this year by Thames & Hudson. 20 optical illusions | 80 cards in a box | 14 x 14 x 2,6 cm | GBP 13,95 | ISBN 978 90 6369 388 6

Related: Numbers Game, p. 64


31


Recent Titles Recent Titles Think Like a Manager Don’t Act Like One Harry Starren Following the successful Think Like a Lawyer Don’t Act like One, we now present a book that presents, in the same format, 75 extremely short and visual management lessons. Like the lawyer the manager is a professional that many people have problems with. Mistakes managers make while managing people tend to fall into similar patterns – and they are all bad. This books will clarify those patterns in a very simple way to help the reader to avoid those mistakes that so many mangers make. The book has 5 sections: doing the good things (leadership), doing things good (organizing), doing things together (collaboration), doing things for the future (strategy) and doing things differently (the end of management, as we know it). Harry Starren is the former CEO of de Baak VNO-NCW, the premier leadership development institute in the Netherlands. He is a recognized expert on leadership and entrepreneurship and widely acclaimed as a publicist, lecturer and facilitator. As such he works at building on his previous successes with merging innovation with entrepreneurship. Harry Starren is an active member of a number of supervisory boards along with being an adviser on innovation to large European organizations. 160 pages | 18 x 14 cm | paperback with flaps | GBP 11,95 | ISBN 978 90 6369 347 3

• Follow-up title to Think Like a Lawyer Don’t Act Like One (now in its 5th printing) • 75 short management lessons with inspiring and funny visuals • Perfect gift book for management students and rookie managers

Related: Think Like a Lawyer, Don’t Act Like One, p. 61


Recent Titles

The Service Innovation Handbook Action-oriented Creative Thinking Toolkit for Service Organizations Lucy Kimbell This is an action-oriented book for managers and entrepreneurs searching ways to tackle issues they face in terms of developing and delivering services. The book focuses on service organizations, but has a broad interpretation of what services are. Directed to the business world and combines inspirational text that is full of examples, with the features of a useful handbook of practical methods with associated templates. The central argument is that managers and entrepreneurs designing service offerings will benefit from using approaches and methods from design and the arts, especially at the early stages of projects. Sometimes called “design thinking” or “design innovation”, such approaches help organizations explore and create new configurations of people and things that support users, customers, staff and partners in creating value together.

“Kimbell grounds the book in rich case studies and particular how-to methods, including templates and worked examples. But what differentiates Kimbell’s text is that she prefaces the case studies and methods sections with solid, rich evidence-based introductions to the theory and research underlying service innovation.” - David Rubeli

In short, this book argues that design and artsbased approaches are valuable to managers and entrepreneurs designing services, when uncertainty and ambiguity are high. It shows when and how to use these approaches, introduces specific methods, reviews their strengths and limitations, and finally helps managers think through what it takes to start using them in projects and within teams and develop the culture and behaviours that access the creativity they support. Lucy Kimbell is Associate Fellow, Said Business School, University of Oxford, where she has been teaching strategic design and design thinking to MBAs since 2005. She also is a principal research fellow at Central Saint Martins, University of the Arts, London where she is developing an MBA.

240 pages | 19 x 24 cm | paperback with flaps | GBP 29,95 | ISBN 978 90 6369 353 4 Related: The Innovation Expedition, p. 45 This is Service Design Thinking, p. 44 33


Recent Titles

Not Invented Here 7 strategies for cross industry innovation Ramon Vullings and Marc Heleven What can a hospital learn from a hotel? 
 How can a car manufacturer use tools from the games industry? 
 Where can a chemical company apply principles from a festival organiser? 
 Cross-industry innovation is a clever way to jumpstart your innovation efforts by drawing analogies, and transferring approaches between contexts and beyond the borders of your own industry, sector, area, or domain. Not Invented Here refers to the phenomenon of people blocking out ideas from the outside. It also indicates that there are beautiful alternatives everywhere just waiting to be introduced into your context. The potential of incorporating ideas and approaches from other areas is tremendous, but still very few organizations apply cross-industry innovation strategies in any kind of structured way. Not Invented Here provides you with cross-industry innovation strategies and tools to increase your ‘match sensitivity’ and identify the available opportunities. This inspirational, illustrated business book aims to be a joyful guide by challenging thoughts, using inspiring stories, and presenting many practical tools. Reading cover-to-cover or cracking open the book at random—no matter how you dive in—you are bound to find insight. Ramon Vullings is inspirational speaker, an innovation expert with humor, enthusiastic master of interaction, business author on applied creativity & cross industry innovation and ideaDJ. Marc Heleven is internet innovation search expert, with his advanced skills Marc finds advanced innovation inspiration & information hidden in the ‘deep web’. Marc & Ramon are part of 21 Lobsterstreet - an energetic bunch of experts, on the job wherever people and organizations are in need for creativity, innovation and change. 220 pages | 15 x 15 cm | paperback with flaps | GBP 11,95 | ISBN 978 90 6369 379 4

c r o s s - i n d u s t r y i n n o v a t i o n | 27

what’s holding us back?

not invented here? already done there!

We live inside our sector silos. We don’t recognise that industry borders are blurring. We are blind to or underestimate the power of small disruptive companies. as a Top 3 player we feel very comfortable. We overestimate our position in our sector. The unknown of what’s out there leads to insecurity and makes us choose for the familiar. We regard ideas and concepts as what is not as what could be. as a public company our focus is on short-term success, so we use proven methods to reach our targets. We perceive the world through the lens of our industry. We extrapolate using the past as a reference for the future. We are totally up-to-date on what is happening in our industry. We want to be the original creators of our innovations.

the potential of ideas and approaches from other areas is tremendous. still only very few organisations apply cross-industry innovation strategies in any kind of structured way.

Not invented here The not invented here syndrome actually holds people back from using ideas, concepts and approaches from other domains. It’s our plea to embrace other people’s and other sector’s ideas and build

Why do we hold back?

upon them. This way not invented here

Why don’t we look beyond our borders

becomes already invented there.

more often? We seem to search for solutions in the areas we already know. Now let’s use these insights as building

ted here ! not inven

blocks for our challenges!

i n s p i r i n g i n d u s t r i e s & s m a r t s e c t o r s | 93

Fast fashion

Techno fashion and wearables

Fast Fashion is the principle for stores

Fashion technology enables:

such as Zara to produce catwalk-inspired

size-adjustable, instantly dry, self-

collections in the shortest time frame

cleaning, colour-changing and even

possible at low costs to capture the

body temperature-balancing clothing.

latest trends.

Milk anyone?

Fast fashion & futuristic fabrics

economic model shaped around Cradle

created a natural fibre from milk for use

to Cradle design principles — came up

in textiles that is water-resistant and tear-

with a carpet (AirMaster) that traps and

proof and the best news… the new fabric

contains dust particles until it is time to

(Qmilch) is anti-allergenic.

vacuum clean again.

As more people are reacting badly to

Combine fashionable concepts with your business:

the chemicals they encounter in daily

It’s fashionable to be futuristic. Fashion is one of the greatest ways to express oneself.

Another one bites the dust Desso carpets — with its circular

Biologist and designer Anke Domaske

life — from clothing to bedding or even

Fashionista, Style guide, Fashion blog,

car seats — there is a great interest

Beauty contest, Youtube make-up

in natural milk fibres from automobile

movement, Intelligent textiles, Suit,

manufacturers, hotels and medical

Runway, Haute couture, Confection,

technicians, as they wish to apply these

Recessionista, Catwalk, Fashion tribes,

materials.

Connected clothing, Fast fashion, Fashion statement, Mannequin, Swag, Supermodel, etc.

“Can’t imagine how boring my life would be if every industry would have limited themselves to their own innovative ideas. Ramon and Marc really nicely visualize and explain the leap we took over the past decade(s) which makes “cross-industry innovation” an exciting teaser of what might be ahead of us ...” - Peter Lathouwers - Director Business Intelligence - Nike Europe


Recent Titles

Creativity in Business The basic guide for generating and selecting ideas Igor Byttebier and Ramon Vullings Creativity in Business is the basic guide for idea generation and selection. It focuses specifically on business and education. The book outlines the four-step creative process: - Ask the right questions - Generate a multitude of ideas - Select the right ones - Start implementing Turn idea-killers into idea-boosters! The authors, Ramon Vullings and Igor Byttebier, aim to encourage creativity in your organisation, business, or educational institution.

chapter three THE CREATIVE PROCESS Models or diagrams help us to get a grip on reality which is often too complex for our comprehension. There are hundreds of ways to express creative processes, from the depictions of a genius’ brainwave to the endlessly detailed flow chart of an engineering project. This book offers a very simple general format that will hopefully inspire you by its simplicity. Some people find it highly inappropriate to try to capture creativity in models. ‘How can one even try and catch the elusive in a structure?’ However, you will see that some models can be very useful for understanding and steering the creative processes. They help you to direct your thinking and to concentrate on those elements of the creative process where you can make a difference. It works as long as we don’t take the models for reality. The most simple form of the creative process consists of three phases: UÊ Starting phase Chapter Four UÊ Diverging phase Chapter Five UÊ Converging phase Chapter Six

Creativity in Business is the revised version of Creativity Today, the management book on applied creativity, which has already inspired tens of thousands of managers, teachers, and students around the world. Now this book is made available again in a revised version, with a new title, subtitle, partial content updates, and cover design - all intended to revamp this creativity classic and to emphasize its attractiveness as a basic guide for businesses and organizations that wish to become more creative. 204 pages | 23,8 x 17 cm | paperback with flaps | GBP 16,95 | ISBN 978 90 6369 380 0

There is no need to tackle the chapters chronologically. See for yourself what you find interesting or new. Go ahead and experiment. By entering the creative process, you will automatically come across those aspects that follow your learning needs: ‘The proof of the pudding is in the eating!’

• Revised edition of Creativity Today to aim it more at (business) education • Basic think and do book that made tens of thousands of managers more creative • Now available again in a new sharply priced edition

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Recent Titles

The Digital Metrics Field Guide The Definitive Reference for Brands using the Web, Social Media, Mobile Media, or Email Stephen D. Rappaport The Digital Metrics Field Guide is the definitive reference for brands of any size that advertise, market or engage with their customers and prospects through email, the Web, mobile or social. Every brand gets performance reports through their providers, which furnish a stunning array of metrics on just about anything that happens on or through the platforms they measure. Yet many brands are unsure about their measurement and want to become more confident. They want to know what metrics are available, what is known about them, how to select them, and how to analyze and report them in ways that help them understand the impact of their digital initiatives. The Digital Metrics Field Guide published in association with the American Advertising Research Foundation, does just that. This unique, comprehensive resource was intended for those of us who use metrics and need straightforward, authoritative, non-technical guidance. To produce the book the author reduced a list of about 350 metrics to 197 and backed these up by referring to almost 150 studies, which illustrates the claim that online is the most measurable medium. To make things easier he has organized the information in three ways, Alphabetical, Category, and Marketing Stage – to deal with different tastes and preferences. Stephen Rappaport consults and writes about brand growth through consumer insight, digital strategy and measurement to help people, within brand organizations gain perspective that is valuable for their strategy and execution. The Digital Metrics Field Guide is his third book. Prior books were The Online Advertising Playbook and Listen First! Turning Social Media Conversations into Business Advantage, both published by John Wiley & Sons. 320 pages | 28 x 21.6 cm | paperback | GBP 24,95 | ISBN 978 90 6369 377 0

• First ever all-encompassing compendium of digital advertising and marketing metrics • As digital media grows exponentially, so too does the importance of metrics • This guide should be mandatory reading for everyone immersed in brand building, be it the researchers, marketers, sales people, agencies, brands or the media companies that deliver the brand messages


Recent Titles

The Form of Design Deciphering the language of mass produced objects Prof. Josiah Kahane Why, in spite of widespread designers’ obsession with amazing bicycle concepts, bicycles still essentially adhere to traditional classic form? Why, in spite of countless car makes and models, the underlying car meta-form, is basically the same? On the other hand, why does our understanding of the word “chair” allow an extreme latitude of form variety? Why do kitchen appliances such as mixers and toasters, insist on retaining a specific form for each assigned function? These are some of the questions this book answers. The Form of Design is the first all-encompassing book about the visual language of man-made products. It explains how mass produced objects evolve over time and what made them change. Form evolution behaves in a similar way to language evolution and to some extent, even to natural evolution. In the book the author materializes the governing rules of form evolution by means of 14 case studies. These case studies encompass a diversity of product families such as smart phones and bicycles, coffee machines and chairs, TV screens and cooling fans, accompanied by charts and numerous illustrations that illuminate and elucidate the evolutionary processes involved. The accumulated cultural, cognitive science and design research knowledge is dealt with in part 1. Part 2 lay down the authors concepts of form. Then Part 3, the mainstay of the book (occupying about two thirds of the content), is devoted to the stories of the fourteen case studies. Josiah Kahane is Professor (Emeritus) at the Holon Institute of Technology, Faculty of Design in Israel.

• The first all-encompassing book about the visual language of man-made products • A book about the nature of form in product design was long overdue • Highly recommended for product design education

Related: Delft Design Guide, p. 48

240 pages | 24 x 19 cm | paperback with flaps | GBP 29,95 | ISBN 978 90 6369 375 6

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Recent Titles

CO LAB: Collaborative Design Survey Elizabeth Herrmann and Ryan Shelley A field once dominated by assembly line and one-stop agencies, design (and graphic design especially) has harnessed modern tech to produce a new working model of small, interdisciplinary, voice-heavy collaboratives. CO LAB offers a set of contextual essays on facets of collaboration, accompanied by original drawings from the punkish designer/author/faculty collaborative ras+e, and concludes with a highly diverse group of case study interviews. Channeling Kurt Vonnegut, Jello Biafra, and Ellen Lupton, ras+e build a detailed case for the advantages of interdisciplinary design in a team context as a reflection of contemporary views of authorship, accessibility of tools, and a plethora of hungry, young makers with startup role models. The rhythmic and relatable writing of the authors, coupled with the extreme diversity of their questionsand-answers, aims to inspire both the students ras+e know so well, and designosaurs looking for a new way of working. 2. Designers as Not Artists Later, it became fashionable for Mad Genius Designers to reject the Designer as Artist model, eventually considering the two fields equal but different, which Michael Rock recognized and clarified in a follow-up article, “Fuck Content.” Designers should not need to be anything but Designers. Separate but equal. This perspective somewhat cracked the Designer as Mad Genius perspective, leaving design without the clout of Architects or the exploratory interdisciplinary nature of contemporary Fine Artists. Design no longer needed anyone’s approval, or influence.

3. Designers as Collaborative Cowboys In the meantime, Fine Artists were outright ditching the isolationist Mad Genius myth, climbing off Lonerism Tower and engaging each

L O N E R I S M

Elizabeth Herrmann and Ryan Shelley are researchers, designers, writers and teachers. They lecture at Northeastern University in Boston and other universities across the US. They collaborate under the name ras+e.

other as remixers, commenters, and generative Interactive Artists. The collaborative nature of contemporary Community Art, the heroic democracy of Street Art, and a mounting acceptance of practicing collectives as Makers themselves were enabled by communications

019

Foreword: Ellen Lupton and Jennifer Cole Phillips | 240 pages | 24 x 17,5 cm | paperback with flaps | GBP 24,95 | ISBN 978 90 6369 373 2

technologies and supported by a global culture shift. Before telecommunications media, Fine Artists usually came together for two main reasons: (1) geographical proximity, and (2) like-minded stylistic pursuit. The reason behind these gatherings wasn’t necessarily for collaboration (such as Cubists Picasso and Braque), but for purposes of Show and Tell or apprenticeship. Consider Realism, a movement originating in France directly following the 1848 Revolution as an open rejection of Romanticism’s open emotion. Courbet, Daumier, Millet, and Manet aimed to present ordinary life as a transcribed reality based on truth. Branches of Realism formed in Russia, America, and elsewhere; however, these chapters formed under very different circumstances, and the context of the paintings directly related to specific environments. Many movements in art began as loose collectives, attractive simply as a platform for reciprocating critique and dialogue. Salons and night cafés supported rising local Artist Collectives within a community through physical working and meeting spaces. Many guests interacted as well, enabled by the public format of the gathering. Starting in the ’50s, telecommunications media undermined the requisite of geographical proximity in qualifying Avant Garde art movements and gatherings.

• Ras+e dissect why small, interdisciplinary design collaboratives are shifting the way the industry is constructed. • Very thoughtful, full of ideas and yet lavishly illustrated • With a foreword by Ellen Lupton and Jennifer Cole Phillips

Related: The Designer As..., p. 50 Design Transitions, p. 50


Recent Titles

Material Alchemy Jenny Lee Material Alchemy has been devised to showcase the most innovative, thought-provoking design approaches to materials within the 21st century. Enlisting the help of luminaries from the world of science, technology, and design showcases new responses to material innovation and provides key insights into how material will be utilised to shape our future environments. Unlike existing publications that singularly examine and showcase materials from an industrial and technical standpoint for commercial application, this publication explores materials from a conceptual, historical and narrative point of view. Exploring key topics such as synthetic biology, how designers and scientists are designing with living matter, utilising the laboratory as a means to cultivate and grow new materials. To technological innovations, how new technologies such as 3D printing are revolutionising the manufacturing industry. Showcasing the work by technologists and artisans, how these collaborative partnerships are evolving to redefine materiality in the 21st century. The book not only provides new insights into how designers, scientists and artisans are exploring materiality, it also presents opportunities to physically engage with materials through the following chapters: ‘Low-Tech’, ‘High-Tech’, ‘Molecular Gastronomy’ and ‘The Laboratory’. Jenny Lee is a researcher and lecturer at the University of Huddersfield in the UK and a Creative Director at Studio Aikieu. 152 pages | 25 x 20 cm | hardcover | GBP 19,95 | ISBN 978 90 6369 376 3

“All of this and more and collated in this nifty, ready reckoner shortlisting the most revolutionary potential approaches for the next generation of materials - the book is arguably a must-have for Architects, Chefs, Fashion and Industrial designers or more importantly, just a reader with interest in matter - as for me I’m already waiting Material Alchemy 2.” - India Art n Design Global Hop

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Design and Creative Business highlights

Sketching Product Design Presentation “it’s half a how-to, and half a survey of the very best design-focused drawing out there, from the iMac to headphones to shoes.” - Gizomodo.com £ 29.95 | ISBN 978 90 6369 329 9

Creative Personal Branding

This is Service Design Thinking

“Creative Personal Branding is actually one big job evaluation conversation with yourself. And yes, I have stumbled upon some interesting questions that will keep me busy. This book will be on my desk for quite some time.” - Reny van der Kamp, bookseller, teacher and designer

“Service design is one of the core topics on the agenda of companies in almost every industry. This book provides you with the tools to understand and tackle the issue.” - Alexander Osterwalder, author of Business Model Generation

£ 14.95 | ISBN 978 90 6369 315 2

£ 39.95 | ISBN 978 90 6369 256 8


6prtinht

The Innovation Expedition

Know Tour Onions: Graphic Design

“I love it! I constantly look into it and read bits and pieces. I even took it on holiday with me ;-)” - Melita Nad, manager at Western Union

“This book is so much more than expected. As mentioned in one of the previous reviews, I agree that it is like talking to an experienced designer, picking his brains. And yes, he is witty.” - Amazon

“The book is beautifully designed and is a great source of inspiration for the eye and the mind”. - Cyriel Kortleven, speaker on creativity

£ 14.95 | ISBN 978 90 6369 258 2

Hidden Persuasion “You’ll never look at an ad, an online shopping site or product packaging the same way again.” - Nextavenue.org “These hidden persuasions are a driving force behind advertising, and they’re way more common than you might think.” - Wired.com £ 29.95 | ISBN 978 90 6369 314 5

£ 29.95 | ISBN 978 90 6369 313 8

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Gift Books and Games highlights

Don’t Eat the Yellow Snow

How to Visit an Art Museum

Think Like a Lawyer Don’t Act Like One

“During an Asian trip, Zurich graphic designer Marcus Kraft tried to escape the rain through music. This is when he realized the incredible amount of wisdom buried in songs. Beautifully illustrated for the rest of us, his selection of wise words from 250 songs has now been published in his latest book, Don’t Eat the Yellow Snow – Pop Music Wisdom.” - Newlyswissed.com

“As the author says in the book, each of us visits museums for another reason, some go there for inspiration or pleasure, others to relax or meet friends. Whatever it is, his tips can make our visits truly rewarding. Above all trust your instincts, this book will help you to sharpen them.” - Books on Art blog

“In 75 witty and richly illustrated lessons, this book explains how to deal with interhuman disagreements.” - Playboy

£ 14.95 | ISBN 978 90 6369 288 9

£ 12.95 | ISBN 978 90 6369 355 8

£ 11.95 | ISBN 978 90 6369 307 7


Twins Memory Game “This game is super fun. One of the most unique versions of memory I have ever seen. The slight difference in each pairing of twins makes it a little more challenging than your average memory game.” - Amazon £ 13.95 | ISBN 978 90 6369 301 5

Street Art Memory Game “The game will help you develop the hunter instincts you will need to face the streets and open your mind to a world of wonderment. Because after all, it’s all but (a) game!” - loveurbanart.tumblr.com

Mozaa “The best and most simple game of this year is Mozaa. Very exciting and beautifully designed.” - National Dutch Newspaper NRC handelsblad £ 13.95 | ISBN 978 90 6369 296 4

£ 13.95 | ISBN 978 90 6369 322 0

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Creative Business

New

New 50 lessons to manage your

reputation

Change Ahead How research and design are transforming business strategy

What Are They Saying About You? 50 lessons to manage your reputation

Change Ahead is about the emerging practices at the intersection of business strategy, research, and design. It introduces the need for an adventurous, explorative mindset in order to grow businesses that last by creating meaning and relevance with and for people.

You are what they are saying about you, when you just left the room.... That is your personal reputation. With the omnipresence of social media, your reputation becomes more and more important, in business and in personal life. In this visual and very practical book you will find fifty short lessons that help you build and maintain your personal reputation. The lessons are based on the author’s 30 years of experience in reputation management and crises consulting for brands, organizations, and managers.

Author: Carola Verschoor | 240 pages | 19 x 24 cm | landscape | paperback with flaps | £ 29,95 | ISBN 978 90 6369 398 5

The Service Innovation Handbook This is an action-oriented book for managers and entrepreneurs searching ways to tackle issues they face in terms of developing and delivering services. The book focuses on service organizations, but has a broad interpretation of what services are. Directed to the business world and combines inspirational text that is full of examples, with the features of a useful handbook of practical methods with associated templates. Author: Lucy Kimbell | 240 pages | 19 x 24 cm | paperback with flaps | £ 29,95 | ISBN 978 90 6369 353 4

Author: Frank Peters | 144 pages | 18 x 14 cm | portrait | paperback with flaps | £ 11,95 | ISBN 978 90 6369 400 5

This Is Service Design Thinking (paperback)

This Is Service Design Thinking (hardcover)

How to Have Your Cake and Eat It Too

Service design is a bit of a buzzword these days and has gained a lot of interest from major companies as well as from the business press. This book, assembled to describe and illustrate the emerging field of service design, was brought together using exactly the same co-creative and user-centered approaches you can read and learn about in the book.

This is the original hardcover edition that won the Gold Medal in the European Design Awards 2011 in the Category Book Layout. Includes three ribbon markers and the Customer Journey Canvas poster insert.

The process of designing services is very specific to each individual business. However, discovering what people actually want and value, is a universal process. This process of discovery is the subject of this book. How to Have Your Cake and Eat It Too is written in the spirit of the 80-minute MBA. The perfect book for all business readers who are looking for an accessible introduction to the topic: short, concrete with tangible benefits clearly defined.

Editors: Marc Stickdorn and Jakob Schneider | 376 pages | 23 x 17.5 cm | paperback editon | £ 24.95 | ISBN 978 90 6369 279 7

Editors: Marc Stickdorn and Jakob Schneider | 376 pages | 23 x 17.5 cm | hardcover edition | £ 39.95 | ISBN 978 90 6369 256 8

Author: J. Margus Klaar | 112 pages | 21,6 x 14 cm | paperback | £ 11,95 | ISBN 978 90 6369 381 7


Creative Business

Not Invented Here

Creativity in Business

Today innovation is seen as one of the main driving forces for growth, development and profitability. Drawing analogies beyond the borders of one’s own industry can open up interesting new perspectives and be a significant source of major innovative steps. This inspirational, illustrated business book presents seven strategies for cross industry innovation. It emerged from hundreds of conversations with business leaders and innovators and is packed with ideas, approaches and cases that you can apply in your own industry.

Creativity Today - the management book on applied creativity and written by Ramon Vullings & Igor Byttebier - has inspired tens of thousands of managers, teachers and students around the world. Now this book is made available again in a revised version, under a new title, new subtitle and with a new cover design. All intended to focus this creativity classic more on education and to emphasize its attractiveness as a basic guide for businesses, schooling institutions and organizations that wish to understand the basics of applied creativity.

Authors: Ramon Vullings and Marc Heleven | 220 pages | 15 x 15 cm | paperback with flaps | £ 11,95 | ISBN 978 90 6369 379 4

Authors: Igor Byttebier and Ramon Vullings | 204 pages | 23.8 x 17 cm | paperback with flaps | £ 16,95 | ISBN 978 90 6369 380 0

The Innovation Expedition

From Selling to Co-Creating

This is one of the first books on the market that deals with the difficult, fuzzy front end of innovation in a very visual way. In 9 steps the author takes the reader along on a journey towards ready-to-implement concepts for innovative products and services. It is a very inspiring, accessible and practical tool box for anyone interested in innovation. Author: Gijs van Wulfen | 240 pages | 500 illustrations | 19 x 24 cm | paperback with flaps | £ 29.95 | ISBN 978 90 6369 313 8

This is a groundbreaking book that identifies the current and future trends in sales. It is based on 100+ interviews with senior sales executives and sales experts from the corporate industry and academia across central Europe, the UK and the USA. Explore how these businesses have been able to develop new, innovative and sometimes highly successful products and services by using their sales force strategically. Authors: Régis Lemmens, Bill Donaldson and Javier Marcos | 100 illustrations | 256 pages | 21 x 21 cm | paperback | £ 29.95 | ISBN 978 90 6369 351 0

The Digital Metrics Field Guide The Digital Metrics Field Guide is the definitive reference for brands of any size that advertise, market or engage with their customers and prospects through email, the Web, mobile or social. This unique, comprehensive resource was intended for those of us who use metrics and need straightforward, authoritative, non-technical guidance. To produce the book the author reduced a list of about 350 metrics to 197 and backed these up by referring to almost 150 studies. Author: Stephen D. Rappaport | 320 pages | 28 x 21.6 cm | paperback | £ 24,95 | ISBN 978 90 6369 377 0

Hidden Persuasion Visual messages are constantly attempting to persuade us to buy, learn and act. This book analyzes advertising beyond the persuasive power of the imagery itself. It explains the psychology behind 33 effective influencing techniques in visual persuasion and how to apply them. All techniques are supported by rich visual references. Authors: Marc Andrews, Dr. Van Leeuwen and Prof. Dr. Van Baaren | 150 illustrations | 192 pages | 24.5 x 18 cm | hardcover | £ 29.95 | ISBN 978 90 6369 314 5

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Creative Business

1 : 1 One to One The Essence of Retail Branding and Design In 1 to 1, Michel van Tongeren expands the Platform Development Model he introduced in Retail Branding 10 years ago. He follows the customer’s journey from the couch at home to buying the physical product and covering all the steps in between, offline and online. Author: Michel van Tongeren | 240 pages | 25 x 20 cm | hardcover | £ 34 | ISBN 978 90 6369 264 3

Storytelling on Steroids In this captivating book, American writer and branding specialist John Weich explores the stunts, campaigns, exhibitions and visualizations that helped transform storytelling from a fringe communication movement into a pop culture phenomenon. Weich offers an original perspective on how storytelling became the favorite buzzword of global communication and creativity. Author: John Weich | 60 illustrations | 160 pages | 23 x 17 cm | paperback | £ 16.95 | ISBN 978 90 6369 311 4

75 Tools for Creative Thinking Designers use many creative tools that can be helpful in different stages of a creative process. This box contains 75 cards, each devoted to one tool. The tools are clearly explained and ready to use when you need to solve a problem. A wonderful and resourceful box for creative professionals and anyone who wishes to apply creative thinking to solving problems in any profession. Authors: Booreiland | 75 cards in a box | 13 x 9.5 x 5.5 cm | £ 19.95 | ISBN 978 90 6369 275 9

Creative Personal Branding After eight years of work in creative personal branding, Jürgen Salenbacher has distilled his ideas in a book. He examines the work of leading theorists in business culture and explains how our success in exploring change depends on our ability to think creatively. A unique resource for creative minds, but also for anyone facing major life decisions. Author: Jürgen Salenbacher | Editor: Vicky Hayward | 228 pages | 21.5 x 14 cm | paperback | £ 14.95 | ISBN 978 90 6369 315 2

Get Agile This book is a scrum manual, aimed at everyone who works on interactive products in a design & development environment. Scrum is a project management method that dissolves boundaries and distributes responsibilities which in other methods have been protected for years. If you are experienced, you will find the advanced tips and tricks useful. If you are just considering Scrum, this book will most certainly get you enthusiastic! Authors: Pieter Jongerius et al. | 144 pages | 21 x 14.8 cm | paperback with flaps | £ 19.95 | ISBN 978 90 6369 302 2

Indie Brands New brands are created every day, but only a few find a place in consumers’ minds and hearts. This book delves into the world of indie brands: brands that are driven by independent entrepreneurs and have a unique story to tell. These cutting-edge brands have great brand design, smart marketing and an innovative approach. Loads of visual eye candy is included. Author: Anneloes van Gaalen | 200 pages | 27 x 21 cm | hardcover | £ 16.95 | ISBN 978 90 6369 219 3


Design

New

New LOIS Logos How to brand with big idea logos George Lois is an American icon in graphic design. This book showcases his logos with his own comments on why they work. His Big Idea branding and logo design, developed with a built-in, conceptual, “catchy” brand name, can visually impart information in a nanosecond, delivering a specific ethos with a penetrating promise of power that immediately sears a product’s virtues into a viewers’ brain—and has the potential of bringing instantaneous success. Author: George Lois | 204 pages | 24 x 19 cm | portrait | paperback with flaps | £ 19,95 | ISBN 978 90 6369 399 2

Simplicity: A Matter of Design As the world becomes increasingly complex and complicated, simplicity becomes increasingly in demand. We all seek simplicity in small or large measure. We strive to create simplicity at work and at home. Simplicity: A Matter of Design offers a set of terms that will allow us to discuss simplicity in design with precision. It looks into the basics of simplicity and researches more in depth three aspects of design: functionality (simplicity for comfort), aesthetics (simplicity for pleasure) and ethics (simplicity for conscience). There is an extra chapter on simplicity in communication. Author: Per Mollerup | 192 pages | 29,5 x 16 cm | portrait | hardcover | £ 29,95 | ISBN 978 90 6369 402 9

The Form of Design The Form of Design is the first all-encompassing book about the visual language of man-made products. It explains how mass produced objects evolve over time and what made them change. In the book the author materializes the governing rules of form evolution by means of 14 case studies. These case studies encompass a diversity of product families such as smart phones and bicycles, coffee machines and chairs, accompanied by charts and numerous illustrations that illuminate and elucidate the evolutionary processes involved. Author: Prof. Josiah Kahane | 24 x 19 cm | 240 pages | paperback with flaps | £ 29,95 | ISBN 978 90 6369 375 6

1p5rinth t

CO LAB:

Material Alchemy

Sketching

The object of CO LAB: is to promote the ideals and methods of contemporary design collaboration by informing on cultural context, surveying some unexpected practitioners, and highlighting techniques and practices that apply to studio work and forward-thinking education initiatives. There will be three main sections with 10-20 short-burst chapters in each, befitting the collection/handbook format.

Material Alchemy has been devised to showcase the most innovative, thoughtprovoking design approaches to materials within the 21st century. Enlisting the help of luminaries from the world of science, technology, and design showcases new responses to material innovation and provides key insights into how material will be utilised to shape our future environments.

A book on sketching for product designers has long been desired. The lack of a good manual led the authors of this book, who both teach design drawing techniques, to take the task into their own hands. The result is an incredibly broad and practical survey of sketching techniques for product designers. This book can be regarded as a standard book on design sketching for product design students.

Authors: Elizabeth Herrmann and Ryan Shelley | Foreword: Ellen Lupton and Jennifer Cole Phillips | 240 pages | 24 x 17,5 cm | paperback with flaps | £ 24,95 | ISBN 978 90 6369 373 2

Author: Jenny Lee | 152 pages | 25 x 20 cm | hardcover | £ 19,95 | ISBN 978 90 6369 376 3

Authors: Koos Eissen and Roselien Steur | 256 pages | 27 x 21 cm | hardcover | £ 34 | ISBN 978 90 6369 171 4

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Design

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Sketching: the Basics Following the global success of Sketching, authors Koos Eissen and Roselien Steur now bring out the sequel entitled Sketching: the Basics. In fact, prequel would be a better word for this book, since it is aimed at the novice designer. The Basics explains the rudiments of learning to draw both clearly and comprehensively using step-by-step illustrations, examples and strategies. Authors: Koos Eissen and Roselien Steur | 204 pages | 27 x 21 cm | hardcover | £ 29.95 | ISBN 978 90 6369 253 7

The Exceptionally Simple Theory of Sketching People who cannot draw well usually think that professional sketching is a complex and difficult process. However, after reading this book you will see that even the most complex sketches are just a structure of very simple, yet confidently drawn segments built on each other. Inserted in the front cover are 14 practice sheets on thick paper for the reader to practice with adding shadows to basic shapes. Author: George Hlavács | 100 illustrations | 48 pages + 14 practice sheets | 22 x 17 cm | paperback | £ 10.95 | ISBN 978 90 6369 334 3

Sketching Product Design Presentation We are very pleased to announce the third book by our bestselling writers Koos Eissen and Roselien Steur. After the worldwide success of Sketching and Sketching: the Basics the authors now shift their focus from ‘how to sketch’ to ‘why you sketch’. Authors: Koos Eissen and Roselien Steur | 400 illustrations | 192 pages | 27 x 21 cm | hardcover | £ 29.95 | ISBN 978 90 6369 329 9

Product Sketches This is a fully illustrated book with over one thousand product sketches organized in ­chapters covering the main product categories that designers design for, such as furniture, electronic devices, household appliances, accessories, garments, et cetera. A wonderfully inspirational book for anyone who wishes to improve their sketching abilities. Author: Andres Parada | 1000+ illustrations | 192 pages | 19 x 24 cm | paperback | £ 19.95 | ISBN 978 90 6369 309 1

Convivial Toolbox

Delft Design Guide

This book introduces generative design research: an approach to bring the people we serve through design directly into the design process to ensure that we can meet their needs for the future. The first part of the book covers the underlying principles of the approach, the second part presents cases and the third part is a how-to section.

The Delft Design Guide presents an overview of product design approaches and methods used in the Bachelor and Master curriculum at the faculty of Industrial Design Engineering in Delft. In this guide you will find some 70 strategies, techniques and methods, each described in a practical one-page text, illustrated for clarification and enriched with further reading suggestions.

Authors: Elizabeth B.-N. Sanders and Pieter Jan Stappers | 200 illustrations | 312 pages | 23 x 17.5 cm | paperback with flaps | £ 34 | ISBN 978 90 6369 284 1

Edited by: Annemiek van Boeijen, Jaap Daalhuizen, Jelle Zijlstra, Roos van der Schoor | illustrated | 176 pages | 25.5 x 20 cm | flexicover | £ 24.95 | ISBN 978 90 6369 327 5


Design

ViP Vision in Design

Meta Products

The authors, design practitioners and educators bringing together 15 years of knowledge in this publication have produced the first book on how designers can formulate a vision for new and appropriate products. They call this approach Vision in Product Design (ViP). The approach strikes a good balance between structuring the process of design and allowing the designers to take a personal position and fully express themselves in the process of producing a product.

Over the last few years, the web has become the standard for advertising, c­ ommunication, socialising and so on. However, we are living in a world of atoms, filled with things created either by nature or by ourselves. It will become more and more useful to get physical ­products connected to the web. Design studio Booreiland is taking on the adventure of designing these Meta Products.

Defining Creativity The Art and Science of Great Ideas Defining Creativity comprehensively explains what creativity is, from a biological, psychological and socio-cultural standpoint. At the same time, it makes for a concise and inspiring read that brings together everything there is to know about creativity.

Authors: Wimer Hazenberg, Menno Huisman | 160 pages | 23 x 19 cm | paperback | £ 16.95 | ISBN 978 90 6369 251 3

Author: Wouter Boon | 11 illustrations | 144 pages | 21.6 x 14 cm | paperback | £ 14.95 | ISBN 978 90 6369 345 9

Make Design Matter

Understanding Design

Identity Colour Codes

Make Design Matter is an accessible book about a complex subject. It proposes strategic design guidelines based on holistic concepts. The guidelines facilitate convergence across different fields, inspiring designers and lay persons, companies and institutions, and teachers and students of design to envision and apply more meaningful solutions.

What does it mean to be a designer and what does it take to be a good designer? This book stimulates designers to think about what they do, how they do it and why they aim for a certain effect. This edition contains more than 170 essays and is updated with the latest design science for students and practitioners.

This book is an explorative journey through all kinds of (sub)cultures and shows along the way how companies, governments and people use colour to identify themselves. It is a 100% visual style atlas for creative professionals, forecasters and anthropologists; an image book for people who look with their brains and think with their eyes.

Authors: Matthijs van Dijk and Paul Hekkert | 100 illustrations | 376 pages | 19 x 15 cm | paperback | £ 24.95 | ISBN 978 90 6369 371 8

Author: David Carlson | 160 pages | illustrated | 18 x 12 cm | paperback with flaps | £ 10.95 | ISBN 978 90 6369 304 6

Author: Kees Dorst | 268 pages | 21.5 x 14 cm | paperback | £ 10.95 | ISBN 978 90 6369 149 3

Author: Felix Janssens | illustrated | 304 pages | 21 x 15 cm | paperback with flaps | £ 24.95 | ISBN 978 90 6369 335 0

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Design

The In Vitro Meat Cookbook Some researchers expect that in vitro meat could provide a sustainable and animal-friendly alternative to conventional meat. Because in vitro meat is still in an early phase of development, this is a cookbook which cannot be used for cooking just yet. The author’s aim is not to promote lab-grown meat, but to visualize a wide range of possible new dishes and food cultures to help us decide what future we ­actually want. Authors: Koert van Mensvoort and Hendrik-Jan Grievink | 100 illustrations | 192 pages | 21.2 x 16.2 cm | hardcover | £ 19.95 | ISBN 978 90 6369 358 9

Connect

Sustainist Design Guide

While working in the field of technology and aging, the authors of this book discovered that there is a new field to be explored: the field of connectedness. They discovered new opportunities for the emerging market of ‘aging-driven design’ and invite readers to join them in an effort to design for connectedness: to reframe the picture, rethink options and reinvent how to connect.

Sustainist Design Guide is the first book that takes the recent idea of ‘sustainism’ - as the new ethos of the 21st century - into the realm of social design thinking and practice. It brings together the key principles for sustainist design, maps out best practices and explores workable ideas for developing future social design.

Authors: Sabine Wildevuur, Dick van Dijk, Anne Äyväri, Mie Bjerre, Thomas HammerJakobsen, Jesper Lund | illustrated | 192 pages | 20 x 15 cm | paperback with flaps | £ 24.95 | ISBN 978 90 6369 331 2

Editors: Michiel Schwarz and Diana Krabbendam | 100 illustrations | 144 pages | 24.5 x 17.5 cm | paperback with flaps | £ 16.95 | ISBN 978 90 6369 283 4

6prtinht Design Transitions

The Designer As…

Design Transitions presents 42 unique and insightful stories of how design is changing around the world. Twelve countries are represented from the perspectives of three different communities: design agencies, organizations embedding design; and design academics. A must-read for anyone interested in the future of design.

The role of designers in the communication and visual culture is changing more and more from designers as ‘hired guns’ to various roles of design authorship. In this book, Steven McCarthy provides an overview of the phenomenon of Design Authorship and interviews many international designers who have taken on different roles as authors or producers of their own projects.

Authors: Joyce Yee, Emma Jefferies and Lauren Tan, with a foreword by Tim Brown | 224 pages | 200 illustrations | 24 x 17.5 cm | paperback with flaps | £ 29.95 | ISBN 978 90 6369 321 3

Author: Steven McCarthy | 100 colour illustrations | 248 pages | 24 x 17.5 cm | paperback with flaps | £ 24.95 | ISBN 978 90 6369 292 6

Know Your Onions: Graphic Design This book is practical and immediate, without being condescending or overly technical. It is like having a graphic design mentor who will help you come up with ideas, develop your concepts, and implement them in a way that is engaging and humorous. Read this book and gain 20 years’ experience in how to think like a creative, act like a businessman and design like a god. Author: Drew de Soto | 186 pages | 20 x 15 cm | paperback with elastic band | £ 14.95 | ISBN 978 90 6369 258 2


Design

Know Your Onions: Web Design

Anthon Beeke It’s a Miracle!

Dynamic Identities

This book will show you how to get your head around web design without getting your hands dirty in code. There is no code in this book, only the hidden secrets that will make you an excellent web designer and very popular. The book is written in a conversational style and more resembles having a chat with a bloke that knows his stuff than any kind of ‘how to’ manual.

Anthon Beeke is one of the prolific designers in the Netherlands that shaped the history of Dutch Design in the 20th century. This landmark book celebrates his impressive body of work through the stories that define the different aspects of Anthon Beeke’s life in design, including Amsterdam, jazz, erotica, collecting, typography, photography, provocation and communication.

Author: Drew de Soto | 100 illustrations | 212 pages | 20 x 15 cm | paperback with elastic band | £ 14.95 | ISBN 978 90 6369 312 1

Author: Lidewij Edelkoort | illustrated | 448 pages | 27 x 21 cm | paperback with flaps | £ 39.95 | ISBN 978 90 6369 330 5

Creative Characters

Reading Letters

Shaping Text

This book is a collection of in-depth interviews with the most influential type designers in the business as well as up-and-coming young guns about the motives and methods behind their typefaces. The interviews have been published before in the monthly newsletter of MyFonts.com, the world’s largest web shop for digital fonts based in the USA.

Few of us will appreciate whether the typeface we read is legible, but we quickly notice if it is not. Creating type for optimal legibility is therefore an ungrateful task, since readers only register your failures. This book will not only help type designers create high-legibility typefaces, but also help graphic designers determine the optimal typeface for a given project.

Writing, typesetting and printing have become part of almost everyone’s experience. However, many users are clueless about how fonts work and how to communicate best with readers. Shaping Text takes a practical and broad approach to typography. It examines the constituting elements of graphic products, including type, image, ornament, layout, and color.

Author: Jan Middendorp | 192 pages | 28 x 21.5 cm | flexicover | £ 12.95 | ISBN 978 90 6369 224 7

Author: Sofie Beier | 182 pages | 25 x 21.5 cm | hardcover | £ 24.95 | ISBN 978 90 6369 271 1

Author: Jan Middendorp | 176 pages | 26 x 21 cm | flexicover | £ 24.95 | ISBN 978 90 6369 223 0

This visual book looks into design systems that produce living brand identities that can change in color, pattern or shape. The book offers a systematic process of creating living brand identities and gives the reader a wealth of examples of international identities that were built on the discussed systems. Concept: Irene van Nes | 500 colour illustrations | 192 pages | 25 x 21.5 cm | paperback | £ 24.95 | ISBN 978 90 6369 339 8

51


Design

BIG Black & Beautiful

Designing Diagrams

Blue is the New Black

In 1922, the undeniable poker face of all typefaces entered the world: Cooper Black. Cooper Black is a survivor; it outlived World War II, the first step on the moon, sleazy magazines and hurricanes. This book is a celebration of the typeface. It tells its history, but first and foremost it shows how Cooper Black has been used the world over by designers of all sorts.

Designing Diagrams is a guide to the world of diagrammatic presentation of facts, thoughts, processes and relations. The effective design of a diagram is an art form in itself; it takes an understanding of the practice to create effective diagrams, and this book presents the i­nformation and inspiration that will allow designers to put the art into practice.

Written for fashion graduates, those in entrylevel positions within the industry and fledgling entrepreneurs, this book demystifies the process of how to make a fashion collection. It is written for people who want to know how to create a collection – who want to roll up their sleeves and do it, but who need practical instruction on the different stages.

Author: Ward Nicolaas | 192 pages | 17 x 12 cm | hardcover | £ 7.50 | ISBN 978 90 6369 263 6

Author: Jan Gauguin | Foreword: Aaron Marcus | 200 pages | 25 x 25 cm | hardcover | £ 24.95 | ISBN 978 90 6369 228 5

Author: Susie Breuer | 232 pages | 23 x 17.5 cm | paperback with Key Dates Calender insert | £ 24.95 | ISBN 978 90 6369 340 4

Work Hard Play Harder

Ideas are Immortal

Modern Living

This is the fourth monograph of Studio Kluif, following Purists are Boring, Pacifist Punks and Ideas are Immortal. Work Hard Play Harder is packed with new creative projects and proves that they still master the magic of attractive designs that go right to the core and the hearts of the public.

The very productive Dutch design agency Studio Kluif keeps on bringing home international and national design prizes for their playful design projects ranging from graphic design, illustration, and packaging to design for fashion. This is their third monograph with BIS Publishers following Purists are Boring (2006) and Pacifist Punks (2009). It features the same beautiful production quality and binding as hardcover in slipcase, and is packed with new creative projects.

This book and full-length DVD show the unparalleled and offbeat work of one of the most original and popular animators around: Han Hoogerbrugge. Topics include animation and sound design for his groundbreaking flash animation series Hotel, Nails and of course Modern Living/Neurotica.

Design and concept: Studio Kluif | 300 illustrations l 160 pages | 22 x 15.5 cm | hardcover in slipcase | £ 16.95 | ISBN 978 90 6369 298 8

Design and concept: Studio Kluif | 160 pages | 22 x 15.5 cm | hardcover in slipcase | £ 16.95 | ISBN 978 90 6369 237 7

Editor: Han Hoogerbrugge | 200 pages | 28 x 22 cm | paperback with flaps, includes DVD | £ 34 | ISBN 978 90 6369 187 5


Design

Pro Stress #1

Pro stress #2

In a follow-up to the overview Modern Living, BIS presents the cartoon album of Pro Stress, the Internet project that occupies Han Hoogerbrugge on a daily basis. In the work of draftsman and animator Han Hoogerbrugge, the artist wrestles with humour in everyday life and investigates his obsessions, neuroses and emotions. In over 200 short cartoons, Hoogerbrugge observes the world and people like David Lynch, Nick Cave and Dr. Phil.

This is the second album of Pro Stress, the hilarious but also sometimes uncomfortable daily comic by Han Hoogerbrugge. Pro Stress #2 collects over 200 new short cartoons in which Hoogerbrugge observes the world, in delightfully humorous fashion. Besides the protagonist, who has always been an alter ego of Hoogerbrugge himself, the comics depict such famous figures as Silvio Berlusconi, Vladimir Putin, Karl Lagerfeld, the Pope and many more.

Author: Han Hoogerbrugge | 160 pages | 30 x 24 cm | hardcover | £ 16.95 | ISBN 978 90 6369 234 6

Next Nature Next Nature is a critical and visual take on man’s continuous efforts to imitate and improve nature itself. A child walking through a pineapple grove, telling her father that it smells like her shampoo. Greener grass, you get used to it. A book full of statements, short essays and images from designers and thinkers from around the world. Compilation: Mieke Gerritzen and Koert van Mensvoort | 144 pages | 15 x 10.5 cm | paperback | £ 4.50 | ISBN 978 90 6369 093 9

Author: Han Hoogerbrugge | 160 pages | 30 x 24 cm | hardcover | £ 16.95 | ISBN 978 90 6369 273 5

I Don’t Know Where I’m Going but I Want to be There This book shows the expanding field of graphic design from 1900 right through to 2020. It showcases visual rhymes between the visual productions of today and their historical ­counterparts. It also offers text contributions by international authors who paint a picture of the fields of creativity that designers will explore in the coming decade. Editors: Sophie Krier, Minke Kampman and Marjolijn Ruyg | 168 pages | 25 x 17.5 cm | paperback in slipcase | £ 19.95 | ISBN 978 90 6369 257 5

Everyone is a Designer in the Age of Social Media BIS published the first Everyone is a Designer in 2001. The editors now revisit its subject based on the assumption that the proposal of the democratization of the design world has become reality. This edition looks at the position of design itself in the ever-expanding areas in which it finds itself. Editors: Mieke Gerritzen and Geert Lovink | 144 pages | 19 x 13 cm | paperback | £ 6.50 | ISBN 978 90 6369 227 8

The Pop-Up Generation The pop-up generation is the youngest generation of designers who easily shift between the 2nd and 3rd dimension, between acting in the physical and the virtual world. This book examines the pop-up phenomena and captures the essence of the time we live in. It is a visual overview of the concept in architecture, design and art. Edited by: Lidewij Edelkoort | 200 colour illustrations | 280 pages | 19 x 15 cm | hardcover | £ 19.95 | ISBN 978 90 6369 282 7

53


Design

Blood In Blood Out Designer Floor Wesseling dived deep into the phenomenon of heraldry, the 15th-century visual coding system by which families and kingdoms could be identified. Today we can find a lot of similarities on the jerseys of football clubs. This book combines jerseys from different teams into new jerseys and in doing so tells emotional stories about rivalry, social communities and latter-day football battles. Author: Floor Wesseling | 224 pages | 24 x 18 cm | hardcover | £ 16.95 | ISBN 978 90 6369 244 5

Graduation Guide for Design Students This book is the perfect gift for all design students embarking on their most stressful year in design education: graduation year. This guide helps the student to graduate as a designer by giving practical advice and design advice, and by suggesting ways to make g ­ raduation less stressful and more enjoyable. Author: Moniek Paus | 140 colour illustrations | 144 pages | 15.5 x 12 cm | hardcover with poster as dust jacket | £ 12.95 | ISBN 978 90 6369 286 5

Logo Life In Logo Life, you can read the short histories of the Apple logo and 99 other logos for world-famous brands, seeing all the little steps and great leaps in the visual evolution of these logos, as well as some of their most iconic uses in brand advertising. Logo Life is a great book full of visual details and facts worth knowing about the evolution of many of the world’s greatest logos. Author: Ron van der Vlugt | 312 pages | 21 x 14 cm | hardcover | £ 19.95 | ISBN 978 90 6369 260 5


Architecture and Spatial Design

Pop-Up City City-making in a fluid world

Wayshowing > Wayfinding

The Spontaneous City

This is the completely renewed edition of the standard reference book Wayshowing. This new edition by Per Mollerup is fully updated with digital signage systems and has much more tool-oriented, practical content. Moreover, all signage examples are newly selected for this edition. The cases include traditional print solutions, as well as all types of digital wayfinding/wayshowing.

This book presents the concept of the Spontaneous City as an alternative direction of design thinking and urban planning, as opposed to traditional rigid city planning. This city is user-centered, never finished, and the result of supply and demand. The book draws on the work and experience of Gert Urhahn, who works as an urban designer and architect in the city of Amsterdam.

Author: Per Mollerup | 500 illustrations | 240 pages | 30 x 19 cm | hardcover | £ 29.95 | ISBN 978 90 6369 323 7

Authors: Urhahn Urban Design | 176 pages | 30 x 24 cm | paperback | £ 24.95 | ISBN 978 90 6369 265 0

Inspiration

Performative Geometries

Folding Architecture

Design methodology in design and architecture has changed significantly over the last ten years. More than ever, graphic attributes are used in contemporary architecture. A number of new design methods and applications emerged through the use of digital media, leading to a paradigm shift in the way we design. Inspiration aims to achieve a full overview of these exciting new topics from a theoretical and practical background.

Within the scope of the workshop on Performative Geometries, students at the Aristotle University of Thessaloniki developed individual spatial design strategies by analyzing textile techniques and their underlying geometrical spatial appearance. The book contains visuals of the form studies between fashion, textiles, space and architecture.

Folding is a relatively new trend in architecture. It’s a very playful way of designing and offers free rein to spontaneity during the design process. This book gives insight into the possibilities together with results of the research the architectural faculty of TU Delft conducted into this technique since 2001. Vividly illustrated with a survey of much-discussed concepts, projects and buildings.

This book showcases eye-opening ideas, concepts and trends that make a difference in the city of today and tomorrow. Based on five years of blogging on popupcity.net for an international audience of millions, Pop-Up City shows the birth of a new dimension in citymaking based on groundbreaking ideas that take ‘pop-up’ as a starting point, varying from modular hotels and parasite cinemas to urban hacking, rooftop farms, and foldable houses. Authors: Jeroen Beekmans and Joop de Boer | 200 illustrations | 288 pages | 24 x 19 cm | hardcover | £ 29.95 | ISBN 978 90 6369 354 1

Authors: Prof. Mark Mückenheim and Dipl. Ing. Juliane Demel | 274 pages | 29.5 x 23.5 cm | hardcover | £ 29.95 | ISBN 978 90 6369 267 4

Edited by: Asterios Agkathidis and Gabi Schillig | 160 pages | 23.8 x 17 cm | paperback with flaps | £ 16.95 | ISBN 978 90 6369 250 6

Author: Sophia Vyzoviti | 144 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 059 5

55


Architecture and Spatial Design

Supersurfaces

Soft Shells

Modular Structures

This is the sequel to Folding Architecture. It shows the results of Sophia Vyzoviti’s design method of design through folding. The research in here goes a step further using more durable materials than paper but with similar qualities. The booklet makes clear how the technique of folding can be applied not only in architecture, but also to industrial, product or textile manufacture.

Soft Shells is a follow-up title to Sophia Vyzoviti’s bestselling books, Folding Architecture and Supersurfaces. Soft Shells investigates textile as a retronovel architectural device which is porous and deployable. The book is lavishly illustrated with form experiments and has three essays that provide the reader with a state-of-the-art context for the architectural discourse on form-generative surface.

Modular Structures examines morphogenetic processes based on a combination of digital and analogue modelling and manufacturing techniques. The visual studies shown in this book have been produced in the academic context of the Technische Universität Darmstad in classes and workshops held by the author.

Author: Sophia Vyzoviti | 144 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 121 9

Digital Manufacturing This book examines the possibilities emerging for design and architecture by the i­ntroduction of novel CAD and digital manufacturing techniques, organised within five production techniques: cross-segmentation, accumulation, frameworks, loops and folding. Author: Asterios Agkathidis | 136 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 232 2

Author: Asterios Agkathidis | 136 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 206 3

Author: Sophia Vyzoviti | 224 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 269 8

Computational Architecture

Bio-structural Analogues In architecture

Computational Architecture showcases many form studies using digital tools and techniques like drilling, twisting, knotting, triangulating, lofting and framing. These techniques are used systematically to explore spatial, geometrical and structural conditions, leading to the emergence of abstract prototypes.

This inspirational book seeks to discover the architectural potential of biological structures as can be found in nature, in the world of seashells, corals, plants and animals. The structures that give biological forms strength, movement and firmness are studied, illustrated and used as an inspiration for design experiments.

Author: Asterios Agkathidis | 300 illustrations | 160 pages | paperback | 15 x 10.5 cm | £ 10.95 | ISBN 978 90 6369 287 2

Author: Joseph Lim | 232 pages | 15 x 10.5 cm | paperback | £ 16.95 | ISBN 978 90 6369 204 9


Architecture and Spatial Design

Eccentric Structures in Architecture This book presents studies in architectural form focusing on the relationships between force, form and space to develop structure. The design processes of different structures vary from inherently unstable forms to multispan spaces in buildings to the creation of multi­layered spaces within physical shells. Author: Joseph Lim | 160 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 242 1

Operative Design

Conditional Design

The core idea for this book is the use of operative verbs as tools for designing space. These operative verbs abstract the idea of spatial formation to its most basic terms. Examples of these verbs are expand, inflate, nest, twist, lift, embed, merge and many more. The verbs are illustrated with threedimensional diagrams and pictures of designs which show the verbs ‘in action’.

Conditional Design is the sequel to Operative Design. This book will further explore the operative in design in a more detailed, intentional, and functional manner. In order to further understand these volumetric studies, it is imperative to give the volumes scale along with connection between volumes, if ­applicable, and openings within the volumes. The conditions presented are not definitive, but are meant to serve as explorations of an iterative process.

Authors: Anthony Di Mari and Nora Yoo | 300 illustrations | 160 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 289 6

Author: Anthony Di Mari | 200 illustrations | 160 pages | 15 x 10.5 cm | paperback | £ 10.95 | ISBN 978 90 6369 365 7

57


Gift books

New New New Save the Humans Manifesto for Creative Thinking in the Digital Age Smart Phones, Healthcare Robots, Wearable Computers and Self-Driving Cars. They are arriving or already exists. We are becoming increasingly intimate with the machines that constantly count, control and watch the way we live. How can the growing world population of more than 7 billion people create a humane life for everyone? Let’s find the errors and the holes in the technosphere that will give us space for free and creative thinking. What’s at stake here is the remains of human agency. Let’s use the brain pixels that are not taken yet. And Save the Humans! Author: Mieke Gerritzen | 160 pages | 19 x 13 cm | portrait | paperback | £ 11,95 | ISBN 978 90 6369 401 2

Do It Yourselfie Guide The Ultimate Selfie Guide To Capture The Best Version Of Yourself Willem Popelier analyzed tens of thousands of selfies, thousands of tips, and some dozen research articles on selfies for the ultimate selfie guide to capture the best version of yourself. This guide contains 66 rules, accompanied by 66 pictures in which Willem Popelier re-enacted some of the most famous selfies on earth. Go and make your own Justin Biebers, Kim Kardashians, Bradley Coopers, Sasha Obamas, P Diddy’s, and many more. Author: Willem Popelier | 160 pages | 15 x 10,5 cm | sewn paperback | £ 7,95 | ISBN 978 90 6369 387 9

Somethink Completely Different

Once Upon a Time I Was... The autobiography of:

Somethink Completely Different is about playing with words differently, making you smile differently, textually inspiring you differently and inviting you to contemplate things in a slightly different way. Text artist Mwah has created his own distinctive signature by getting to the core of situations and emotions and turning them into creative and witty one-liners that are recognizable, yet fresh at the same time.

This is a guided diary which helps you create your own autobiography by means of questions and space for pictures, little drawings, lists of your favorite things, your memories and more. Record the stories of your life – or that of a loved one – in this keepsake that will be cherished for generations to come!

Author: Mwah | 112 pages | 10,5 x 14,8 cm | hardcover | £ 8,95 | ISBN 978 90 6369 374 9

Author: Lavinia Bakker | 50 illustrations | 144 pages | 22 x 17 cm | hardcover | £ 14.95 | ISBN 978 90 6369 346 6

Pussy-Cut A handbook of pub(l)ic gardening A witty, entertaining analysis of the new trends and secret fashions in woman’s intimate shaving styles, interpreted by the caustic hand of the French illustrator Caroline Selmes. But now, voila, it’s Pussy-cut! If you’d never considered the possibility that style and pubic shaving might go together, well perhaps it would interest you to know that this new trend is both an instrument of characterization as well as a trend, a contemporary ‘must’ if you intend to face the ‘unexpected’ encounter while keeping your head held high. An essential guide for a complete update on the matter. Author: Caroline Selmes | 50 illustrations | 80 pages | 21 x 15 cm | paperback | £ 11,95 | ISBN 978 90 6369 406 7

Dear Fashion Diary Dear Fashion Diary is an illustrated diary full of fashion assignments for young fashionistas to entrust with their deepest fashion longings. It encourages you to collect your personal favorite outfits, create lists of your seasonal must-haves, tidy up the content of your wardrobe and much more. When your diary is full, you will have a wonderful collection of your fashion life of the past year and will be ready to start filling a new volume. Authors: Emmi Ojala and Laura de Jong | 160 illustrations | 160 pages | 22 x 17 cm | paperback | £ 11.95 | ISBN 978 90 6369 310 7


Gift books

The True Size of Food About Our Absurd Ways With Food In this richly illustrated book, the designer and author Marijke Timmerman examines how we deal with nutrition and food. She goes about this in a manner that is characteristic for creative designers: visually, often by means of infographics, investigation and asking questions. A book to spark amazement and full of visual stories that you will want to pass on. Author: Marijke Timmerman | 300 illustrations | 160 pages | 22 x 17 cm | paperback | £ 14.95 | ISBN 978 90 6369 349 7

How to Visit an Art Museum How to Visit an Art Museum offers fresh perspectives on how to behave once inside the museum. Whether a first-timer or a frequent visitor, it shows you the sense and nonsense of museum etiquette. The typical museum behavior – “Walk slowly, but keep walking” – is seldom the most rewarding. That’s why this book encourages you to look outside the box and tackle the challenges that art presents to us by taking matters into your own hands. Author: Johan Idema | 50 illustrations | 144 pages | 18,5 x 15 cm | hardcover | £ 12.95 | ISBN 978 90 6369 355 8

Always Be Yourself. Unless You Can Be a Unicorn. Then Always Be a Unicorn. This is the first book to make use of Tumblrlike elaborate imaging and tongue-in-cheek captions in order to paint a picture of the generation of adolescents also referred to as Generation Y, Millennials, Generation Einstein, Digital Natives or even Gypsies. The authors dive into the Brave New World of this new generation and take a snapshot of the characteristics present among these adolescents. Authors: Pernille Kok-Jensen and Els Dragt | 150 illustrations | 144 pages | 17 x 12 cm | hardcover | £ 11.95 | ISBN 978 90 6369 350 3

New Don’t Eat the Yellow Snow Don’t Eat the Yellow Snow (Frank Zappa) is a collection of all the famous advice songs and many surprises as well. It gives the reader the song titles, painted by hand by the designer and a striking quote from the song lyrics as well as indexes on artists and themes. This well-produced, iconic album of words of advice from musicians is the perfect gift for music lovers of all ages. Concept: Marcus Kraft | 512 pages | 18 x 12 cm | hardcover | £ 14.95 | ISBN 978 90 6369 288 9

Philographics Big Ideas in Simple Shapes

Think Like a Manager Don’t Act Like One

Philographics is all about explaining big ideas in simple shapes, merging the world of philosophy and graphic design. Philographics consist of 95 designs, each depicting a different ‘ism’, using a unique combination of geometric shapes, colors and a short definition of the theory. As FastCo.Design wrote: “It takes the Stanford Encyclopedia of Philosophy 28,250 words to explain the woolly concept of relativism. It takes Genís Carreras 23 words and a single image”

Following the successful Think Like a Lawyer Don’t Act like One, we now present a book that presents, in the same format, 75 extremely short and visual management lessons. Like the lawyer the manager is a professional that many people have problems with. Mistakes managers make while managing people tend to fall into similar patterns – and they are all bad. This books will clarify those patterns in a very simple way to help the reader to avoid those mistakes that so many mangers make.

Author: Genís Carreras | 208 pages | 20 x 17 cm | paperback | £ 16.95 | ISBN 978 90 6369 341 1

Author: Harry Starren | 160 pages | 18 x 14 cm | paperback with flaps | £ 11,95 | ISBN 978 90 6369 347 3

59


Gift books

Think Like a Lawyer, Don’t Act Like One

Never Touch a Painting When it’s Wet

Never Sleep with the Director

This book offers 75 successful strategies for avoiding or solving conflicts. Developed with input from e.g. Winston Churchill, Al Capone, Harvard University, three bonobos, two kissing boxers, one cowboy, Mikhail Gorbachev, Sun Tzu and John Rambo. Once you have read this book, you will be able to solve almost any conflict in a simple manner.

Art rules the world. But what about the rules of art? It may seem that art should never be bounded by rules, but there are strong rules that live in the world of art. This book contains 51 art rules and quotes by artists and critics who think there is something the rule, or just strongly oppose it.

Ridiculous Film Rules is the sixth book in the Ridiculous Design Rules series and is meant for movie lovers, silver-screen starlets and the people who get to yell ‘cut’ and ‘action’ on set. It contains 51 movie-related rules, their history and quotes by industry leaders, Hollywood big shots, indie directors and a whole list of actors and actresses.

Author: Aernoud Bourdrez | 80 full colour illustrations | 160 pages | 18 x 14 cm | paperback with flaps | £ 11.95 | ISBN 978 90 6369 307 7

Edited by: Anneloes van Gaalen | 160 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 280 3

Edited by: Anneloes van Gaalen | 160 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 276 6

Never Leave the House Naked

Never Photograph People Eating

Never Use White Type on a Black Background

The international fashion police is a force to be reckoned with. Armed with an endless list of rules, it acts as both judge and jury in dealing with those guilty of committing a crime against fashion. While some of these rules are nothing short of ridiculous, others serve as words of wisdom that can help prevent committing a fashion faux pas.

This book, the 7th volume in the Ridiculous Design Rules series, contains 51 photography rules that will appeal to both the professional photographer and the enthusiastic amateur. Rules that some will consider words of wisdom, while other perceive them as ridiculous guidelines that need to be twisted or broken altogether.

The world of design is inundated with a seemingly endless list of rules. They’re familiar sayings that some designers consider to be valuable words of wisdom, but others think of them as mere restrictions. Whichever side of the fence you are sitting on, you’re bound to find this book a source of inspiration.

Edited by: Anneloes van Gaalen | 160 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 214 8

Edited by: Anneloes van Gaalen | 144 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 277 3

Edited by: Anneloes van Gaalen | 160 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 207 0


Gift books

Never Use Pop Up Windows

Never Use More Than Two Different Typefaces

The Medium is the Message

This volume in the Ridiculous Design Rules series is about rules in the use of the Web. It is not only about web design, but also about rules that apply to communicating through the Internet. For each of the 51 rules covered, Van Gaalen refers to quotes by famous designers who think there is something to the rule or who have made it their own.

This is the fifth book in the Ridiculous Design Rules series. This one is about ridiculous – or not? – rules in typography. A joy for type designers and everyone who has anything to do with designing texts.

Every single day we’re bombarded with a regular onslaught of advertising. The paper you read, the magazine you buy, the radio show you listen to: they all feature ads. Not surprising then that advertising has been called the greatest art form of the 20th century, as well as the biggest evil man has ever produced. Whether or not you believe in a thing called ARTvertising or think that advertising is downright diabolical, you’re at least bound to find this list of 51 rules very enjoyable.

Edited by: Anneloes van Gaalen | 160 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 216 2

Edited by: Anneloes van Gaalen | 160 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 217 9

Edited by: Anneloes van Gaalen | 160 pages | 17 x 12 cm | hardcover | £ 12.95 | ISBN 978 90 6369 215 5

Iconic Packaging The Heinz Ketchup Bottle

Iconic Packaging The Fruittella Roll

In this first publication in our Iconic Packaging series, designer and branding expert Marcel Verhaaf tells the story of the Heinz Ketchup bottle. In 64 richly illustrated pages, we learn all about this iconic bottle, as well as the evolution of ketchup, the Heinz Corporation itself and their advertising campaigns.

The Fruittella roll is the subject of the second instalment in the Iconic Packaging series. This book tells you all about the rich history of this confectionery brand and the company behind it. It sheds light on how “the roll that doesn’t cut corners on flavor” has become a unique packaging icon.

Author: Marcel Verhaaf | 64 pages | 21 x 15.8 cm | hardcover | £ 10.95 | ISBN 978 90 6369 230 8

Author: Marcel Verhaaf | 64 pages | 21 x 15.8 cm | hardcover | £ 10.95 | ISBN 978 90 6369 303 9

Logo R.I.P. Fully updated and revised, LOGO R.I.P. is a commemoration of defunct logos that were once an integral part of the landscape, our visual culture and our lives. Many are icons of their time or can be deemed design classics. In this updated edition, several iconic trademarks (AT&T, Kodak, Lucent, Rover and Xerox and more) are added to the logo graveyard. Authors: The Stone Twins | 50 illustrations | 192 pages | 17 x 12 cm | hardcover with gold gilded edges | £ 14.95 | ISBN 978 90 6369 290 2

61


Notebooks & Postcard books

New New

Philographics Postcard Book Philographics is all about explaining big ideas in simple shapes. Now the author of the muchbeloved book Philographics has selected 24 of the most popular isms and images and turned them into a postcard book. So you can send out the ones you love best to your friends or just pin them on your wall or frame them. Design: Genis Carreras | 24 postcards in a book | 16,5 x 12 cm | £ 8,95 | ISBN 978 90 6369 389 3

Creatures of Adland Collective Nouns For The Creative Species A murder of crows. A crash of rhinos. Why is it that animals got all the fun collective nouns? For too long the humble creative folk of officeland have sat there silently, letting the animal world revel in linguistic glory. Well, enough is enough. At long last we have a comprehensive taxonomy that does justice to the various subspecies of the creative workforce. This postcard book contains 20 cards that visualize the tribes of the creative class, like a panic of Account Managers, a feast of Freelancers, and so forth. Concept: Jana Pejkovska and Adrian Flores | 20 postcards in a book | 16,5 x 12 cm | £ 8,95 | ISBN 978 90 6369 390 9

New

New

Get off the Internet Postcard Book The book Don’t Eat the Yellow Snow was published in the autumn of 2012 and is now already in its third printing. Apparently, Marcus Kraft’s collection of famous advice songs struck a chord with music lovers. In this postcard block, Marcus collected the 20 best advice songs which you can send to someone as a postcard. Ideal for when you want to send someone a comforting thought, invite them for dinner or any situation you feel would fit one of these famous pop song cards. Concept: Marcus Kraft | 20 cards | 16,5 x 12 cm | £ 8.95 | ISBN 978 90 6369 328 2

New

This is my Berlin Do-It-Yourself City Journal

This is my London Do-It-Yourself City Journal

This is my Paris Do-It-Yourself City Journal

This is the first DIY city guide series on the market. These guides are colouring and creative activity books, travel notebooks, and city guides in one. Each book contains beautiful illustrations of the city for you to colour in or finish, inspirational to-do lists, and fun facts about the city. But it also leaves plenty of space for your own stories, drawings, pictures, tickets, notes, and tips. With this journal you create your own city guide full of memories and tips about your trip to Paris, to cherish as a keepsake of your trip to the city and to inspire friends to go there, too.

This is the first DIY city guide series on the market. These guides are colouring and creative activity books, travel notebooks, and city guides in one. Each book contains beautiful illustrations of the city for you to colour in or finish, inspirational to-do lists, and fun facts about the city. But it also leaves plenty of space for your own stories, drawings, pictures, tickets, notes, and tips. With this journal you create your own city guide full of memories and tips about your trip to London, to cherish as a keepsake of your trip to the city and to inspire friends to go there, too.

This is the first DIY city guide series on the market. These guides are colouring and creative activity books, travel notebooks, and city guides in one. Each book contains beautiful illustrations of the city for you to colour in or finish, inspirational to-do lists, and fun facts about the city. But it also leaves plenty of space for your own stories, drawings, pictures, tickets, notes, and tips. With this journal you create your own city guide full of memories and tips about your trip to Paris, to cherish as a keepsake of your trip to the city and to inspire friends to go there, too.

Author: Petra de Hamer | 128 pages | 23,5 x 16 cm | paperback | £ 12,95 | ISBN 978 90 6369 396 1

Author: Petra de Hamer | 128 pages | 23,5 x 16 cm | paperback | £ 12,95 | ISBN 978 90 6369 395 4

Author: Petra de Hamer | 128 pages | 23,5 x 16 cm | paperback | £ 12,95 | ISBN 978 90 6369 394 7


Notebooks & Postcard books

New

New

The Writing Notebook: City The notebook for your next book

The Writing Notebook: Family The notebook for your next book

With the help of The Writing Notebook: City you’ll be able to write about your time in any city, or a novel set in a real or imagined city, or a book about a specific place, be it Paris, Mumbai, or Buenos Aires. The only way to write a book is to write it. For writers and explorers of all levels, The Writing Notebook is both guide and workspace. It offers writing prompts and activities, suggestions on structuring your book, and enough blank pages in which to write it.

The Writing Notebook: Family will help you unravel and bring to life any family drama. Here you’ll find the inspiration to explore your own ancestry, write a vast family saga spanning generations, or tell the story of a wildly dysfunctional family. For writers and storytellers of all levels, The Writing Notebook is both guide and workspace. It offers writing prompts and activities, suggestions on structuring your book, and enough blank pages in which to write it.

Author: Shaun Levin | 160 pages | 21 x 14 cm | paperback with elastic band | £ 12,95 | ISBN 978 90 6369 391 6

Author: Shaun Levin | 160 pages | 21 x 14 cm | paperback with elastic band | £ 12,95 | ISBN 978 90 6369 393 0

New

The Writing Notebook: Food The notebook for your next book The Writing Notebook: Food will steer you through writing a book on any culinary subject, whether it’s a cookbook, a food memoir, a book about a specific ingredient, or a sumptuous novel. The only way to write a book is to write it. For writers and foodies of all levels, The Writing Notebook is both guide and workspace. It offers writing prompts and activities, suggestions on structuring your book, and enough blank pages in which to write it. Author: Shaun Levin | 160 pages | 21 x 14 cm | paperback with elastic band | £ 12,95 | ISBN 978 90 6369 392 3

New New

Home Made Food Notebook This Notebook, written and illustrated by Yvette, is created to be taken over by all the foodies who loved her books so they can now keep notes of their own adventures in food heaven. This food notebook has handy information on measures and conversions, food names in different languages, a seasonal calendar, and more. In the section, “My Kitchen”, Yvette shares her pantry staples and how she makes them, from mustard to mayonnaise, butter to vinaigrette, and more. Most pages are, however, only lightly illustrated for you to fill with your recipes, lists, tips, and memories. Author: Yvette van Boven | 160 pages | 21 x 16 cm | flexibound with ribbon and elastic band | £ 13,95 | ISBN 978 90 6369 397 8

Write Nothing in here a sketch and doodle book You want to come up with new ideas. With things that others haven’t thought about. There are a million ways to do so, but the majority of theories focus on connecting or improving existing things. Like how to connect a with x or how to think outside the box. But what if you don’t think in boxes? This notebook and sketchbook is full of prompts, assignments, fun facts and quotes from the world of science, arts and philosophy about exploring the virtues of nothingness. You’ll find out once you get the hang of it, that focusing on nothing really helps to create new ideas. That’s why this book is a doodle and sketch book – with plenty of space to capture your notes and to create out of nothing. Auhor: Seema Sharma | 160 pages | 23,5 x 16 cm | portrait | paperback | £ 12,95 | ISBN 978 90 6369 403 6 63


Games

New

New

Old Masters Memory Game

Optical Illusions Game

Mozaa

Old Masters Memory Game collects the most famous and beloved portrait painters from the 16th and 17th centuries in one game that is fun to play, educational, and a feast for the eyes. The task, as always, is to collect two cards that make one set: in this case, two portrait paintings by the same painter. The sets are clearly recognizable by the posture of the figure, facial expression, the style of painting, and attributes like clothes and hairstyle. To help, there is always the brochure with all the paintings in pairs and a little explanation on the painters.

Optical Illusions Game is a new game that resembles the memory game, but with three bonuses: 1. Instead of a set of two the player has to find a set of four. 2. When the set is completed, the player has to puzzle the four cards into one image. 3. Presto: the four cards form an image of an optical illusion to discover and marvel at.

Mozaa is a colorful combination between domino and mosaic. It is the edge matching game that brings out the artist in you. The box contains 64 cards (tiles) which all have a unique color combination. Take a playing card from the stack and place it next to the cards on the table, in such a way that the colors on the edges match. The one who creates the most and largest color fields wins the game.

Concept: Mieke Gerritzen | 2 x 25 cards in a box | 14,5 x 7,5 x 4,5 cm | £ 13,95 | ISBN 978 90 6369 386 2

The goal of the game is to collect four cards that form one optical illusion. The player who collects the most optical illusions wins the game. Concept: Paul M. Baars | with playing rules in English, Dutch, German, Spanish and French | 20 optical illusions | 80 cards in a box | 14 x 14 x 2,6 cm | £ 13,95 | ISBN 978 90 6369 388 6

Concept: Renske Solkesz | with playing rules in English, Dutch, German, Spanish and French | 64 cards in a box | 12 x 12 x 4 cm | £ 13.95 | ISBN 978 90 6369 296 4

The Stewardess Game

Numbers Game

Dice for Change

This is a funny version of the classic quartet game in which players collect sets of four cards by exchanging cards with other players. This version covers topics of the world of aviation. Collect four planes, stewardesses, food items, arrivals by night, items you will find in a stewardess’ bag, destinations and pilot gear.

The Numbers Game is a new game concept that resembles the memory game play but with some interesting differences. The game consists of four sets of 20 cards. The goal of the game is to collect one set of 20 cards. The numbers on the cards have been photographed on the streets of cities around the world, from house numbers to traffic signs and commercial signage.

Random acts of kindness have been shown to increase our self-esteem and happiness. At the same time, the paradox of choice is known to increase our cognitive load to a degree that makes us frustrated and, ultimately, dissatisfied. So how do we benefit from acts of kindness without straining our brains at the myriad of possibilities? Get your hands on Dice for Change – a wonderful designer set of dice featuring pictograms that help us choose a good deed for the day.

Concept: Jessica Bouvy | Photography: Dana van Leeuwen | 60 cards in a box | 13 x 9 x 2.5 cm | £ 10.95 | ISBN 978 90 6369 295 7

Concept: Paul M. Baars | with playing rules in English, Dutch, German, Spanish and French | 80 illustrations | 80 cards in a box | 14 x 14 x 2.6 cm | £ 13.95 | ISBN 978 90 6369 370 1

Concept: Creative Heroes | Three dices in a box | 14.5 x 7.5 x 4 cm | £ 10.95 | ISBN 978 90 6369 278 0


Games

Analogue vs. Digital Memory Game

Make a Face Memory Game

Street Style Memory Game

This new title in the BIS collection of memory games celebrates all things going from analogue to digital and back again. It contains 30 sets of objects and phenomena that migrated from atoms to bits, or were born in the digital world and have been planted in the physical world afterwards. This memory game makes players of all ages aware of how the two spheres – digital and physical – have evolved and changed our lives.

The cards of this new memory game depict all kinds of funny faces created with everyday DIY materials such as paper, cardboard, elastic bands, brushes, buttons, etcetera. Your task, as ever, is to find the matching faces made with the same materials. Playing the game gives you tons of inspiration for creating your own faces or other figures with everyday materials.

Street Style Memory Game challenges players to find combinations of young people with special characteristics and street-style clothing. These are beautiful photographs of people from all nationalities, photographed in the streets of Amsterdam during 2009. For the game, the pictures have been cut in two. Based on their clothing, their attitudes and backgrounds of the people in the photographs, players can join the slightly enlarged faces with the rest of the bodies.

Concept: Mieke Gerritzen | 2 x 30 cards in a box | 14,5 x 7,5 x 5 cm | £ 12,95 | ISBN 978 90 6369 378 7

Author: Anja Brunt | 60 illustrations | 2 x 30 cards | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 348 0

Concept and photography: Barbara Iweins | 2 x 25 cards | 13 x 10 x 3 cm | £ 10.95 | ISBN 978 90 6369 231 5

Street Style Memory Game II

Street Style Memory Game III

This is the second edition of our bestselling Street Style Memory Game by Barbara Iweins. This game allows you to play with new street styles and iconic people from all corners of the globe, all photographed on the streets of Amsterdam. The game teaches you to become a Vogueista by matching the right faces and legs of fashionable people from Amsterdam.

This is the new third edition of Barbara Iweins’ much applauded Street Style Memory Game. The first two versions of this game sold over 15,000 copies and the international press was unanimous: The Cool Hunter declared it one of the coolest products of the year; Vogue Italy named it an excellent exercise for aspiring Vogueistas; Wired loved it and Nylon just called it brilliant.

Concept and photography: Barbara Iweins | 2 x 25 cards in a box | 13 x 10 x 3 cm | £ 10.95 | ISBN 978 90 6369 270 4

Concept and photography: Barbara Iweins | 2 x 25 cards in a box | 13 x 10 x 3 cm | £ 10.95 | ISBN 978 90 6369 336 7

Street Art Memory Game This new title in the series of memory games celebrates the popular field of international street art. Your task is to match two works by the same street artist. Great fun to play and you will gain more knowledge of the iconic and often visually engaging works of modern street artists such as Banksy, Os Gêmeos, Aakash Nihalani, JR, Kobra, Shepard Fairey, Boxi and Jilly Ballistic. Editors: Janne Ettwig and Lilian van Dongen Torman | 60 illustrations | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 322 0

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Games

Twins Memory Game (new edition) After five printings of the first Twins Memory Game, the creator of the game, Maaike Strengholt, has come up with a complete new version of this familiar mind teaser. 30 pairs of identical twins, new people, new photography, same assignment: find the most matching sets of identical twins and win. Concept: Maaike Strengholt | Photography: Dim Balsem | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 301 5

Fake for Real Memory Game The images of Fake For Real Memory Game – both historical and contem-porary – playfully visualise the classic theme of fake and real. The fun isn’t just in playing the memory game, but also in the surprising, slightly dissimilar images. Can you tell what is fake and what is real? Published in collaboration with All Media | Editors: Arnoud van den Heuvel, Hendrik-Jan Grievink, Mieke Gerritzen, Koert van Mensvoort and Rolf Coppens | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 177 6

Twins Memory Game A new variation to this familiar mind teaser. The objective in the Twins Memory Game is to find the most sets of identical twins. But be warned: identical twins are not always completely identical! For the game, Agnes Kappert has produced splendid and very naturalistic photographs of thirty sets of identical twins. Concept: Maaike Strengholt | Photography: Agnes Kappert | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 103 5

Brand Memory Game This game is all about knowledge of brands. Hendrik-Jan Grievink has made a selection of 30 internationally well-known brands, showing neither logo nor name on the images. The challenge is to find matching sets, based solely on their style elements and characteristic colours and a short description of the brand. Playing this game offers great fun and an excellent test of your brand knowledge. Concept: Hendrik-Jan Grievink | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 262 9

Visual Power Memory Game The photographs on the playing cards of this game are picture montages sampled from images imprinted on our visual memory as icons of the mass culture in which we live. This surprising and contemporary version of the memory game is great fun to play and good for training people’s power to remember. It guarantees hours of amusement around the kitchen or dining room table. Authors: Mieke Gerritzen and Koert van Mensvoort | 14.5 x 7.5 x 5 cm | 2 x 30 cards in a box | £ 13.95 | ISBN 978 90 6369 098 4

You Are What You Eat Memory Game Marije Vogelzang, author of the successful Eat Love book, adds a fantastic game to the BIS list of memory games; unsurprisingly, it is all about food. Marije Vogelzang selected food that has a specific and consistent effect on our body. The task is to correctly match a food to its effect on our body. Examples include cola and burping, garlic and bad breath and pepper and sneezing. Concept: Marije Vogelzang | 2 x 25 cards in a box | 14.5 x 7.5 x 4.5 cm | £ 13.95 | ISBN 978 90 6369 272 8


Games

Can You See What I See Memory Game

The Quick Brown Fox Jumps Over The Lazy Dog

Everyday objects get a whole new meaning or come to life by adding small sketches to them. This is the principle for this new poetic and funny memory game. One card shows an everyday object and the matching card makes you look at the object in a different way because the artist added a little drawing.

This attractively finished typographic memory game includes 25 variations of the letter ‘A.’ Players attempt to find matching cards and the one who has most sets wins the game. Information about the letter is included on the card, and a separate folder provides a general history of typography.

Concept: Tineke Meirink | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 299 5

Published in collaboration with ps.2 arquitetura + design | 2 x 25 cards in a box | 13 x 9 x 5 cm | £ 13.95 | ISBN 978 90 6369 221 6

Van Gogh Memory Game

Play Van Abbe

Van Gogh is one of the world’s most admired painters and the Van Gogh Museum is a must on every Amsterdam visitor’s list. In collaboration with the museum, BIS produced the Van Gogh Memory Game. Each set of cards consists of two different images, together forming a clear theme and telling a little story about Van Gogh.

The Van Abbemuseum in Eindhoven is famous for its experimental approach towards art’s role in society. Its collection includes key works by Lissitzky, Chagall and Picasso. It is no sur-prise that the museum welcomed the idea of creating a memory game. The sets have striking similarities in subject or technique, but are never by the same artist.

Edited by: Van Gogh Museum Amsterdam | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 245 2

Edited by: Van Abbemuseum | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 241 4

London Memory Game London Memory Game is made up of 25 pairs of cards on typical London themes: Big Ben, shopping, London architecture, bridges, pubs, museums, greasy food, et cetera. Creatively visualised, it is an extra treat to play a game while getting to know the city better and from a new perspective. A folder that gives insight into the chosen subjects is included. Photography: Patrick Gleeson | 2 x 25 cards in a box | 14.5 x 7.5 x 4.5 cm | £ 10.95 | ISBN 978 90 6369 233 9

Dutch Design Memory Game This title in the BIS series of memory games celebrates the heroes of Dutch Design. Your task, as ever, is to find the matching cards. In this game, you have to match two objects by the same Dutch designer. The objects are distinguishable by form and by the designer’s signature. You will learn more about the internationally beloved, famous Dutch designers. Edited by: Premsela, the Netherlands Institute for Design and Fashion | English/Dutch | 2 x 30 cards in a box | 14.5 x 7.5 x 5 cm | £ 13.95 | ISBN 978 90 6369 294 0

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How to contact us

Distribution details

General enquiries BIS Publishers Het Sieraad building Postjesweg 1 1057 DT Amsterdam T +31 20 515 0230 E bis@bispublishers.com www.bispublishers.com

Sales Bionda Dias bionda@bispublishers.com

Press / Publicity Sara van de Ven sara@bispublishers.com

Academic Marijke Wervers marijke@bispublishers.com

Publisher / Editorial submissions Rudolf van Wezel rudolf@bispublishers.com

Follow us here www.bispublishers.com www.twitter.com/bispublishers http://issuu.com/bis_publishers www.facebook.com/bispublishers

The Netherlands Jan Smit Representative to bookstores T +31 35 621 9267 E jan@jansmitboeken.info Marijke Wervers Representative to all non bookstores T + 31 20 515 0230 E marijke@bispublishers.com Belgium Exhibitions International Kol. Begaultlaan 17 B-3012 Leuven T +32 16 296 900 E orders@exhibitionsinternational.be www.exhibitionsinternational.be USA Consortium Book Sales & Distribution The Keg House 34 Thirteenth Avenue NE, Suite 101 Minneapolis Minnesota 55413-1006 USA T (+1) 612 746 2633 F (+1) 612 746 2606 www.cbsd.com info@cbsd.com Rest of the world BIS Publishers books are distributed throughout the rest of the world by Thames & Hudson Ltd. UK Sales Office Christian Frederking Group Sales Director T: 020 7845 5000 F: 020 7845 5055 E: c.frederking@thameshudson.co.uk Andrew Stanley Deputy Head of Group Sales T: 020 7845 5000 F: 020 7845 5055 E: a.stanley@thameshudson.co.uk

Andrius Juknys Head of Distributed books T: 020 7845 5000 F: 020 7845 5055 E: a.juknys@thameshudson.co.uk Mark Garland Manager, Distributed Books T: 020 7845 5000 F: 020 7845 5055 E: m.garland@thameshudson.co.uk Jessica Arvidsson Distributed Sales Co-ordinator T: 020 7845 5000 F: 020 7845 5055 E: j.arvidsson@thameshudson.co.uk

Trade Distribution and Accounts Littlehampton Book Services Faraday Close Durrington Worthing West Sussex BN13 3RB Customer Services +44(0)1903 828501 Direct Order Line +44(0)1903 828511 F +44(0)1903 828801/02 E enquiries@lbsltd.co.uk / orders@lbsltd.co.uk


Representatives UK Territory Managers Gethyn Jordan Key Accounts Manager National Wholesalers T 020 7845 5000 F 020 7845 5055 E g.jordan@thameshudson.co.uk

Mike Lapworth T 07745 304 088 E mikelapworth@sky.com Buckinghamshire, Derbyshire, Herefordshire, Leicestershire, Lincolnshire, Northants, Nottinghamshire, Oxon (except Oxford), Shropshire, Staffordshire, Warwickshire, West Midlands, Worcestershire

Michelle Strickland Key Accounts Executive T: 020 7845 5000 F: 020 7845 5055 E: m.strickland@thameshudson.co.uk

Ian Tripp T 07970 450162 E iantripp@ymail.com Channel Islands Cornwall, Devon, Gloucestershire, Somerset, Wales

David Howson Key Accounts and London T: 020 7845 5000 F: 020 7845 5055 E: d.howson@thameshudson.co.uk London: E1-E18, EC1-4, N1-22, SE1, SW3, SW7, W1, W2, W8, W11, WC2

Victoria Hutton T 07899 941010 E victoriahuttonbooks@yahoo.co.uk London Gift Accounts

Dawn Shield Key Accounts and London T 0207845 5000 F 020 7845 5055 E d.shield@thameshudson.co.uk London: NW1-NW11 Leslie Bolt T 07984 034496 E l.bolt@thameshudson.co.uk Bedfordshire, Berkshire, Cambridgeshire, Dorset, Essex, Hampshire, Hertfordshire, Kent, Middlesex, Norfolk, Suffolk, Surrey, East Sussex, West Sussex, Wiltshire, Worcestershire, Oxford, London SW4-6, SW8-20, SE2-26, W3-7, W9-14 Karim White T 07740 768900 E k.white@thameshudson.co.uk Cheshire, Cleveland, Cumbria, Co. Durham, Lancashire, Greater Manchester, Merseyside, Northumberland, Sheffield, Tyne & Wear, Yorkshire, Ireland, Scotland

James Denton T 07765 403182 E jamesdenton778@btinternet.com South and South East Gift Accounts

Subsidiaries, Agents and Representatives Abroad AMERICAS Central and South America, Mexico Natasha Ffrench Export Sales Department Thames & Hudson Ltd E n.ffrench@thameshudson.co.uk The Caribbean John Edgeler Edgeler Book Services Ltd M +44 7801 866936 T/F +44 1903 265925 E j.edgeler@ntlworld.com

EUROPE Austria, Germany and Switzerland Michael Klein c/o Vertreterbuero Wuerzburg T. 0049 931 17 405 F: 0049 931 17 410 E: mi-klein@t-online.de Belgium, Netherlands and Luxembourg Bas van der Zee T: + 31 (0) 623137695 E: b.vanderzee@thameshudson. co.uk Eastern Europe Sara Ticci T: + 44 7952 919866 E: s.ticci@thameshudson.co.uk France Interart S.A.R.L. 1 rue de l’Est 75020 Paris T (1) 43 49 36 60 F (1) 43 49 41 22 E commercial@interart.fr Ireland Karim White T 07740 768900 E k.white@thameshudson.co.uk Italy, Spain and Portugal Natasha Ffrench Export Sales Department Thames & Hudson Ltd E n.ffrench@thameshudson.co.uk Scandinavia, Baltic States, Russia and the CIS Per Burell T +46 (0)8 85 64 75 E p.burell@thameshudson.co.uk

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AFRICA

ASIA

Africa (excluding South) Ian Bartley Export Sales Department Thames & Hudson Ltd E i.bartley@thameshudson.co.uk

China (PRC), Hong Kong and Macau Thames & Hudson China Ltd Units B&D 17/F Gee Chang Hong Centre 65Wong Chuk Hang Road Aberdeen Hong Kong T +852 2 553 9289 F +852 2 554 2912 E aps_thc@asiapubs.com.hk

South Africa, Swaziland, Lesotho, Namibia, Botswana and Zimbabwe Peter Hyde Associates 5 &7 Speke Street (Corner Nelson Street) Observatory 7925 Cape Town T (021) 447 5300 F (021) 447 1430 E noelene@peterhyde.co.za

MIDDLE EAST Middle East incl. Egypt and Eastern Mediterranean Stephen Embrey T: + 44 7952 919866 E: s.embrey@thameshudson.co.uk Iran Bookcity Co.(P.J.S) P.O. Box 158757341 743 Shariati St. Tehran 16396 T +(9821)88459950 F +(9821)88459949 E Semiramis@bookcity.co.ir Lebanon Levant Distributors PO Box 11-1181 Sin-El-Fil, Al Qalaa Area Sector No. 5 Bldg #31, 53rd Street Beirut T (01) 488 035 F (01) 510 659 E info@levantgroup.co

For China enquiries Michelle Liu, Beijing E: lmh_thc@asiapubs.com.hk Taiwan Ms Helen Lee, Taipei E Helen_lee@asiapubs.com.hk Korea Ed Summerson E: edward_summerson@asiapubs. com.hk Japan Scipio Stringer Thames & Hudson Ltd E s.stringer@thameshudson.co.uk Malaysia Thames & Hudson Singapore Pte Ltd c/o APD Kuala Lumpur No 22, 24 & 26 Jalan SS3/41 47300 Petaling Jaya Selangor Darul Ehsan T: (603) 7877 6063 F: (603) 7877 3414 E: liliankoe@apdkl.com Singapore and South-East Asia Thames & Hudson Singapore 52 Genting Lane #06-05, Ruby Land Complex Singapore 349560 T (65) 6749 3551 F (65) 6749 3552 E customersvc@apdsing.com

India, Nepal, Bangladesh and Bhutan Kapil Kapoor Roli Books T +91 11 4068 2000 F + 91 11 2921 7185 E: kapilkapoor@rolibooks.com Pakistan and Sri Lanka Scipio Stringer Thames & Hudson Ltd E s.stringer@thameshudson.co.uk

AUSTRALASIA

Australia, New Zealand, Papua New Guinea & the Pacific Islands Thames & Hudson (Australia) Pty Ltd 11 Central Boulevard Portside Business Park Fisherman’s Bend Victoria 3207 T (03) 9646 7788 F (03) 9646 8790 E enquiries@thaust.com.au

FOR COUNTRIES NOT MENTIONED ABOVE, PLEASE CONTACT: Ian Bartley, Head of Export Sales Export Sales Department Thames & Hudson Ltd 181A High Holborn London WC1V 7QX UK T +44 (0)20 7845 5000 F +44 (0)20 7845 5055 E i.bartley@thameshudson.co.uk



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