3D Architectural Rendering Peculiarities Three-dimensional animation clip creation is really a mind bending process with its own difficulties, cunning and ways of 3D clip’s presentation data display approach to target audience. Architectural animation rendering requires rather different approach than static 3D architectural rendering presentation. We must think over absolutely everything to the last detail, and to get a qualitative video clip in the end. First, we must to begin with is, of course, a story line determination and screenwriting whereby all events will develop in 3D video presentation.
Then, you are ready to begin clip’s storyboard. A storyboard of three-dimensional clip is rendering of single key frames from the clip, and this stage is necessary to define clip’s color gamut, some composite slides and other graphical elements defining undertone of 3D clip. When a storyboard of three-dimensional clip is ready, equally important stage of animatic creation starts. Animatic represents process of creation from simple objects of 3D architectural clip. Then virtual cameras and lightning in scenes are placed. Three-dimensional cameras animated, counted (the process of rendering), and finally we get information about cameras and other animated objects moving in the whole clip. Through this is process we can make plan’s arrangement of the given architectural clip and if it is necessary to make corrections in prepared storage of scenes. It can be both camera’s moving correction, and some changes in lightning of
three-dimensional scenes that have been created. All of this is made for a qualitative product creation, and in this case it is an architectural animation clip. Also it is worth noting that in case of stereo video clip’s creation it is needed to pay great attention to arrangement and movement of virtual cameras, because the given technology has its own rules and for entire effect achievement from stereo technology, it is necessary to pay attention on it.