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MA 3D Computer Animation

Key Information

Duration & delivery: 1 year full-time with optional 3-month placement during the Master's Portfolio unit

Tuition fees:

UK/RoI: £9,500

Overseas: £17,500

Entry requirements: A Bachelor's Honours degree with 2:2 in any subject, or equivalent

This Master's course in 3D Computer Animation is the perfect launch pad for a career in a wide range of disciplines, including concept design, character and creature animation, modelling, lighting, offline and realtime rendering practices, Character FX, rigging, texturing, compositing and simulation. It will help you acquire the skills needed to work in a number of areas where computer animation is applied, including films, animated features, computer games, television production, commercials, illustration, scientific visualisation, flight simulation, virtual environments, architectural visualisations and interactive media.

• Collaborate with students from other NCCA Master’s courses to learn what it’s like working with other creative and technical people

• Attend regular masterclasses and our visiting practitioners lecture series where you’ll learn about the 2D and 3D industry from practising artists and companies, including BU alumni www.bournemouth.ac.uk/3d

• You'll have access to a full range of industry-standard 2D and 3D software on your personal workstation, as well as a motion capture studio, green screen studio, and editing suites.

Accreditations: ScreenSkills.

Units of study: Core Production Principles | Visual & Critical Studies | Core Production Techniques | Group Project | Production Development | Research & Development in Computer Animation | Master’s Portfolio.

MSc Computer Animation & Visual Effects

Key Information

Duration & delivery: 1 year full-time with optional 3-month placement during the Master's Project unit

Tuition fees:

UK/RoI: £9,500

Overseas: £17,500

Entry requirements: A Bachelor's Honours degree with 2:2 in a required subject, or equivalent

Required subjects: See website for details

This course will provide you with the problem-solving and technical skills, which can be applied to the role of technical director/artist or research and development engineer within the animation and games industries. Technical directors often have to work alongside computer animators to resolve technical problems either by configuring existing software tools or designing new tools. You would benefit from having a technical background (computer science, physics, maths, engineering) with an existing knowledge of programming.

• Collaborate with students across the NCCA Master’s courses providing a realistic setting to discover what it’s like working with other creative people and to a strict timescale

• Access industry-standard facilities including animation laboratories, equipped with industry-standard software including Maya and Houdini www.bournemouth.ac.uk/mscavef

• Apply software to develop techniques in C++ to test new algorithms, write shaders to support rendering, and develop scripts and tools to create new effects.

Accreditations: ScreenSkills.

Units of study: Animation Software Engineering | CGI Tools | CGI Techniques | Simulation & Rendering | Pipeline & Technical Direction | Group Project | Master’s Project.

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