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PERFORMING ARTS

PERFORMING ARTS

course. This class meets at 4:45 p.m. on Mondays.

7920 Dance Performance Class*

3.0 Credits Period 9, 1 Semester This course is designed for the student with advanced training and experience in dance. A variety of difficult styles and repertoire will be studied. Enrollment for this course is by audition and the judgment of the teacher. The Dance Performance Class will perform in the annual Dance Show in January as part of the course. This class meets at 6 p.m. on Mondays.

*Registration for all Dance Courses takes

place in September.

BUSINESS

3090/8090 Foundations of Writing/Integrated Technologies (9)

2.5 Credits 40 Minutes, 1 Semester All Freshman students will be registered for these two fundamental courses. Every freshman will spend 8 weeks in the technology class and 8 weeks in the writing class. The freshman Integrated Computer Technology course presents a fundamental understanding of technology. Students will learn the valuable use of technology needed to accomplish the tasks necessary to achieve academic success at Notre Dame High School.

Foundations of Writing is designed to help students improve their writing and language arts skills, especially those in expository writing. Students will create a writing portfolio that documents their growth as writers. The course will incorporate informational literacy learning that will be done by regular instruction in the Library Media Center. This class will meet four days in the classroom and one day in the Library. The culminating work of writing will be a five-paragraph research essay, including parenthetical citations and works cited page. At the end of the Marking Period, students are ready to progress onto their Sophomore year as stronger, more proficient writers.

8100 Computer Science (10, 11, 12)

5 Credits 80 Minutes, 1 Semester Computer Science focuses on the foundations of computer programming. Students will learn one of the most popular programming languages in the world – Java. Students will create over 10 games in the programming language Java in the IDE Greenfoot. Greenfoot allows straightforward development of two-dimensional graphical applications, such as simulations and interactive games. Students will be introduced to basic programming syntax and the use of characters, strings, variables, loops, classes, declarations, logical operators, and functions. Greenfoot.org is also a game publishing platform. Students will publish at least 2 completed games on the Greenfoot.org platform. Students will also create programs in Choregraphe that will run on a humanoid robot, Nao. In addition, this course will cover how computer programs interact with other programs, networks, and hardware. Prerequisite: 80 average in most recent Algebra course. (Applied Science Concentration)

8105 Honors Computer Science (10, 11, 12)

5 Credits 80 Minutes, 1 Semester This course focuses on Object Oriented Programming and hands-on coding through computer game design and development using the programming languages Java, Python, and C#. In addition, students will program a fully functioning game in the IDE Unity. Students will program a humanoid robot using the programming language Python. Students program interactive computer games in three IDE’s: Unity, Greenfoot, and Idle. Along with programming skill development, students will be introduced to Game Design Theory model while developing an understanding of programming syntax that can be applied to many commonly used programming languages. Furthermore, this course covers how computer programs interact with other programs, networks, and hardware. Prerequisite: 85 in Algebra II or a 75 in Honors Algebra II. Students enrolled in this course have the option of earning Seton Hall University Credit for this course. (Applied Science Concentration)

8110 Web Design (10, 11, 12)

5 Credits 80 Minutes, 1 Semester Students will create three complete Websites. The first site will be created in the development

environment Wix. The second site will be created in WordPress. The final site will be hand-coded in HTML5, CSS, and JavaScript. Students will be introduced to the basic skills for designing professional, educational, and personal Websites. They will not only be learning the basic mechanics of Web design but also develop an understanding of the artistic and business concepts needed for developing an effective online presence. Units of study will include an introduction to the use of HTML5, CSS, JavaScript, graphical logo design, marketing principles, project management, user

interface, and the basics of Web Development programming languages. (Communications Concentration)

8150 Cross-Platform Mobile Application Development

2.5 Credits Period 9, 1 Semester Cross-Platform Mobile Application Development is a programming course in which students will develop four mobile application games that can run across all commonly used platforms. Students will develop one fully functioning mobile friendly game, in the professional game development environment Unity. In addition, students will develop three mobile applications in the on-line development environment Code.org. This course is a blended-learning experience. All lessons and activities are on-line and all work must be submitted digitally. Except for the mandatory 7 face-to-face meetings, no formal class meetings will be required. Students will arrange these 7 meetings with the course instructor. Students must attend at least one meeting each unit to take the unit’s quiz, there are a total of 6 units. Students will not need to purchase any software or textbooks for this course. Students are required to submit weekly assignments to the course Website drop box. This course is held outside the school day and is not counted in the 35-credit minimum. (Communications Concentration, Applied Science Concentration)

8200 Accounting (11, 12)

5 Credits 80 Minutes, 1 Semester An introduction to Generally Accepted Accounting Principles (GAAP) designed to provide students with an understanding of the accounting cycle as it relates to a proprietorship and a partnership. The knowledge of accounting provided in this course will help prepare students who plan to major in business.

8205 Honors Accounting (11, 12)

5 Credits 80 Minutes, 1 Semester A collegiately paced introduction to Generally Accepted Accounting Principles (GAAP) designed to provide students with an understanding of the accounting cycle as it relates to a proprietorship, a partnership and a corporation. The material covered in this class will be nearly equal to that of a business major’s first college accounting course. Prerequisite: 90 average in math class or 85 in honors math or approval of Accounting teacher.

8210 Introduction to Business and Money Matters (11, 12)

5 Credits 80 Minutes, 1 Semester Students will examine the social and legal foundations of American business and the principle of supply and demand in a global society. This course is designed to foster the students’ awareness of the various phases of business activity which form the basis of internal organization. Marketing, finance, communications, business writing, and management principles are investigated. Proficiency in writing, basic mathematical skills, presentation and strong analytical skills are required. The second half of this course is designed to give upperclassmen an understanding of finance topics such as: goals, budgeting, credit/debit accounts, banking, loans, taxes, investing, savings and insurance. These consumer topics will be approached from a mathematical perspective with an emphasis on practical applications. Students who pass their national standardized Financial Literacy Certification Test earn a widely-recognized CFL (Certified Financially Literate™) Prerequisite: Algebra 2 or a higher math course with a grade of 72 or better. (Communications Concentration)

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