BRANDON STONE
SELECTED WORKS 2010 - 2019
+1 315.456.9091 www.stonedesigns.org
SELECTED WORKS by Brandon Stone Years 2010 - 2019
RELATED WORK EXPERIENCE ARCHITECTURAL DESIGNER & DESIGN LEADER @ KING + KING ARCHITECTS June 1, 2017 - Present Lead exterior and interior lobby designer on Oswego Health Behavioral Health Center. Lead Visualization artist on Oswego BHS, Baldwinsville High School, Manlius Municipal, United Way Competition, OH Med/Surg, BHG exterior/interior designer.
FRESHMAN DESIGN STUDIO T.A. @ SUNY BUFFALO August, 2015 - June, 2016 + August, 2016 - June, 2017
BRANDON STONE ARCHITECTURAL DESIGNER INTERACTION DESIGNER ARCHVIS ARTIST www.stonedesigns.org
PROFILE I am a designer that is interested in integrating emerging technologies and software within the context of Architectural design in order to be able to represent ideas to clients in visually informative ways. This interest stems from my passion for Film, Production Design and Visual Effects.
Instructor for the freshman Architectural design studio. Mentored and taught students design fundamentals / design software. Design studio critic for freshman, sophomore, junior and senior studios.
ARCHITECTURAL DESIGN INTERN @ CANNONDESIGN June, 2016 - August, 2016 Created physical and digital site and concept models. Created schematic space plan diagrams within Revit.
RESEARCH ASSISTANT @ STUDIO NORTH ARCHITECTURE June, 2015 - June, 2016 Worked primarily on structural abilities of rigidized metals within the architectural context. Designed and developed drawing sets and models for small scale commercial and residential projects.
LAB TECHNICIAN @ B/FAB DIGITAL FABRICATION LAB August, 2015 - June, 2016 Operated laser cutters, 3D printers, CNC machines, and assisted students in design fabrication.
CONTACT +1 315.456.9091 212 Hickory Way, Central Square, NY 13026 brandon@stonedesigns.org
SKILLS Unreal Engine Adobe After Effects Adobe Illustrator Adobe InDesign Adobe Photoshop Rhinoceros 6 Vectorworks Autodesk AutoCAD Autodesk 3DS Max Autodesk Revit SketchUp Grasshopper + Kangaroo V-Ray 3.6 + NEXT Arduino + Processing 3D Printing Laser Cutting CNC Machining
LANGUAGES English (Native) German (Intermediate)
EDUCATION MASTER OF ARCHITECTURE @ UNIVERSITY AT BUFFALO June, 2017 - 3.8 GPA, Tau Sigma Delta Honors, Deans Scholarship BACHELOR OF SCI. IN ARCHITECTURE @ UNIVERSITY AT BUFFALO June, 2015 - 3.5 GPA, Cum Laude, Tau Sigma Delta Honors ASSOCIATE OF APPLIED SCIENCE, ARCHITECTURE @ SUNY OCC June, 2011 - 3.7 GPA, Magna Cum Laude, Phi Theta Kappa Honors
DESIGN ACTIVITIES 2017
- ‘Buffalo Velodrome’ project showcased at “ATELIER” week exhibition
ON, April 2017
2016
- Work showcased at “Hayes Hall Re-Opening Exhibition” ON, September 23 - 24, 2016
- Work showcased at the “Exhibiting Architectures” Exhibit ON, April 13, 2016
2015
- Work selected to be showcased at the “Student Academic Excellence Celebration”
ON, April 21, 2015
2014
- “CIVITAS” project featured for NAAB Accreditation
ON, December 11, 2014
- “Buffalo Office” project featured in “ATELIER” week exhibition ON, March 24 - 28, 2013
2013
“Fort Niagara Theater” project featured at “ATELIER” week
ON, April 8 - 11, 2013
AWARDS + SCHOLARSHIPS 2016
- Recipient of the “Design Excellence Award” for the Situated Technologies Graduate Research Group
2015
- Recipient of the CannonDesign Internship / Scholarship
2015
- Second place in Senior Year ‘Civitas’ Design Competition
2012
- Hyatt Award for Individual Achievement (Freshman Year)
PROFESSIONAL WORK
OH BEHAVIORAL HEALTH December 2017 Office: King+King Architects Position: Lead Exterior + Lobby Designer, Lead Visualization Artist Software: Unreal Engine, Sketchup, V-Ray Program: Behavioral Health Center
The Oswego Health Behavioral Health Center exists within the shell of an old supermarket store that was roughly 300’ long and 16’ tall. The challenge that existed when developing the exterior design was one where the client wanted the newly renovated structure to look residential and not like a commercial building. In order to resolve this, small gestures needed to be made that did not require the movement of walls or structure. The pre-existing structure was a giant box, with no facade treatment whatsoever. When beginning the schematic exterior design, it was important to examine the surrounding context, which consisted of many residential structures from the early 1900’s. The city of Oswego sits adjacent to Lake Ontario, one of the United States’ Great Lakes. An iconic lighthouse rests upon a large break-wall made of large blueish-gray stone. The development of a facade that hearkened back to both the surrounding materials, and the typology of the lighthouse led the development of a facade that was reminiscent of the ‘Cape Cod’ style of housing.
View Daytime / Nighttime Video Developed in Unreal Engine Here: https://youtu.be/d3Gyfqi1UTQ
OH SERENITY ROOM
September 2019 Office: King+King Architects Position: Interior Designer, lead Visualization Artist Software: Sketchup, V-Ray Program: Hospital Inpatient Suite Oswego Hospital requested one of their patient rooms be upgraded to a hospice “Serenity room� within their Medical/Surgical suite. The overall design is meant to maintain the functionality of an inpatient room, while creating the ambiance of a modern room that would be found within the hospitality industry.
MANLIUS MUNICIPAL SITE PLAN
May 2019 Office: King+King Architects Position: Lead Visualization Artist Software: SketchUp, Skatter, V-Ray, Photoshop Program: Municipal Office Building
I was brought on to this project to develop both the design of the site, as well as to create the graphical representation of the site plan.
The Manlius Municipal Site Plan was developed to give the town of Manlius’ municipal staff an idea of what the developed site would look like. The entire site was to be redeveloped with the inclusion of a new office building, patio, two ponds, a garden space, and a nature trail that connects to the historic Erie canal site.
Â
BALDWINSVILLE HIGH SCHOOL June 2019 Office: King+King Architects Position: Lead Visualization Artist Software: SketchUp, V-Ray, Photoshop Program: High School
The renovation of the Baldwinsville High School Cafeteria required a series of graphics to be created in order to convey how the spaces would look and feel to the faculty and students. I was placed on this project and tasked with creating graphics for the cafeteria seating space, the cafe space, and the cafeteria kitchen space.
PERSONAL WORK
The Wellness Blueprint June 2019 Software: SketchUp, Skatter, V-Ray Position: Lead Designer, VFX Artist Program: Pavilion / Kiosk
The UnitedHealth Group’s mission is to improve the health and wellness within communities around the United States. Within the city of Syracuse, the need for access to information regarding health and wellness is critical when the city is in the midst of an Opiod crisis. The overall form of the Wellness Blueprint is inspired by the interconnectivity of the 8 pillars of wellness. The roof is illuminated based on the pillars in which the site is situated around. The pink represents knowledge. The roof is oriented to face/direct the user towards the MOST. The blue represents the physical pillar of Wellness and faces/ directs the user towards the creek walk. The roof structure, inspired in form by the train tracks behind it, shelter an interactive information hub below. This information hub displays the locations of organizations that are dedicated to the promotion of the eight pillars within the region of Syracuse.
ARCTIC DRIFT
July 2019 Software: Rhinoceros 6, 3ds Max, V-Ray, Photoshop Program: Pavilion The ‘Arctic Drift’ is an experimental project and my first rendering within 3DS Max. The idea was to create a hypothetical pavilion structure that appeared to be floating within the landscape.
ACADEMIC WORKS GRADUATE LEVEL
BUFFALO VELODROME Fall 2015 Studio: Situated Technologies Graduate Research Studio Professor: Nick Bruscia Program: Tensile Stadium
This project was the amalgamation of a semesters worth of studying the material qualities and properties of tensile structures. The goal was not to create the best programmatic space by means of the traditional architectural design process, but rather use the knowledge found through researching material properties of tensile structures to help inform how spaces are created. The crossover between digital (parametric) and analog explorations allowed for rapid development of prototypes. By having an understanding of how tensile materials work physically, one can quickly construct parametric models digitally to experiment with the conditions and parameters necessary to create a free standing tensile structure. Through refinement, the gap between the digital and physical model making process shrunk to become almost 1:1 representations of each other. Something that was previously thought to not exist when designing tensile models. *Won ‘Design Excellence Award’ for the Situated Technologies GRG
HAPTIC BATHHOUSE Spring 2017 Studio: Master’s of Architecture Thesis Advisors: Omar Khan, Mark Shepard Program: Bathhouse
The bias that vision holds over the profession of architecture suppresses all of the other senses. The hegemonic eye, with its ability to absorb information faster than any other sense, has allowed designers to create buildings that “look” good, but might not necessarily “feel” good. Tactile sensations can affect a person’s social behavior, self-perception, enjoyment and comfort within a building. It not only refers to one’s sense of touch through material contact, but also sensations felt through atmospheric conditions. Three dimensional space can be deceiving through our lens of vision. However, the tactile and haptic sensations that we experience do not misguide us. Through experimentation, this project provokes those interacting with it to question how hapticity and tactility could be utilized to inform our decisions when occupying space, while diminishing the role of the eye in the process. It allows us to look at how space can interact with us at a more intimate level where the skin comes into direct contact with elements that provoke a response, both consciously and sub-consciously.
One’s tactile relationship within a space is most apparent with the surface on which they walk upon. A gradated tile surface made of plaster was developed to explore how changes in scale within a walking surface can inform and influence a persons decisions about where they can navigate while within a space. By making the gradient larger, it would become painful to walk, resulting in the creation of a boundary condition. If the pattern is scaled up even more, it starts to become an independent surface that one could grip, sit on, or lie against.
The idea of reflexology, or targeting specific points on the body in order to affect others, played an important role in understanding how tactility can enhance ones perception of a space. A series of body maps were produced to examine which points of the body could be targeted in order to enhance a users experience. The diagram of the hand shows which parts of the hand affect other parts of the body. A 3d printed model was created based off of this information and a silicone hand grip was designed. This grip could be interpreted as a handle, that upon being gripped, one’s breathing and olfactory senses could become enhanced, which would result in an elevated experience while occupying the bathhouse.
ACADEMIC WORKS UNDERGRADUATE LEVEL
EQUINOX DWELLING Fall 2014 Studio: Senior Design Studio Professor: Brad Whales Partner: Caroline Niederpruem Program: Apartment Complex
SINGLES UNIT
SINGLES UNIT
The ‘Equinox Dwelling’ project, located in Buffalo, NY sits at the center of an astrological phenomenon. It converges on the bisection of Allen street (once Allen farms) and Delaware street. The phenomena that inspired the orientation of the structure, known as the equinox, directed farmer Allen’s cattle along a path that eventually led to the formation of Allen street. The Grid formed by the convergence of the astrological and institutional inspired the shape of the massing for this multi-use apartment complex. Each level of the structure is designed to provide maximum sunlight and outdoor balcony space for each unit, with two central cores that splits the structure into thirds. The ground floor consists of a market, inspired by the produce that the land beneath once provided to farmer Allen. The apartment spaces above range from one-to-two story dwellings for both single studio living, as well as family living.
SINGLES UNIT
SINGLES UNIT
SINGLES UNIT
DAYCARE UNIT
STUDIO UNIT
STUDIO UNIT
STUDIO UNIT
SECOND LEVEL PLAN
CAFE SEATING
CAFE KITCHEN
OPEN MARKET
CAFE SEATING
CAFE KITCHEN
CAFE OUTDOOR SEATING
*Won second place in ‘CIVITAS’ design competition
GROUND LEVEL PLAN
DWELLING TYPOLOGY
SINGLE STORY TRIPLE-ASPECT UNITS
SINGLE STORY DOUBLE-ASPECT UNITS
SINGLE STORY DOUBLE-ASPECT UNITS
TRANSPOSED RESIDENCE Summer 2014 Studio: 6 Week Study Abroad Studio Professors: Nerea Feliz, Dennis Maher Program: Inversion
The concept of inverting a pre-existing structure in order to inform a new architectural design allows one to flip notions of what spaces are on their head. The Torre Agbar, currently houses Barcelona’s municipal water company. It has been proposed that there will be large renovations to turn it into a hotel. When developing the concept for this project, the idea of inversion started at a structural level. If the entire structure itself inverted from a large phallic object to an object that penetrated deep into the ground, then what implication would this have on its program? The hotel is a place where one stays temporarily, free of will. A prison, on the other hand, is a place of forceful residence. A large structure that reaches for the sky is intended to be seen. Hotels are symbols of commerce. A prison that penetrates deep into the ground is hidden from the public. The expression “out of sight, out of mind” becomes a literal expression.
RESEARCH FACILITY Spring 2013 Studio: Sophomore Design Studio Professors: Dennis Maher Program: Research Facility
The architectural field is a representation of existing space through changes in scale, rotation, transposition, extension and movement. It allows designers to take visual information from existing conditions, make them abstract, and then translate them again into occupiable space. In the case of the Villa Emo research facility, these aforementioned elements, combined with the study of the surrounding campus enables one to design a space that both pays homage to its predecessor, while creating its own mark on the landscape. The research facility is formally constituted based on the proportions of Villa Emo so that it does not overshadow the pre-existing structure.
FORT NIAGARA THEATER Fall 2012 Studio: Freshman Design Studio Professors: Greg Delaney Program: Performing Arts Theater
Found and forgotten spaces often provide us with the opportunity to imagine how one can leverage their interstitial conditions to create something new. Randomly found objects can act as a catalyst when bundled together to spur the imagination into creating an architectural space that emerges from an abstract method of space making. It allows us to construct a new interpretation of interstitial conditions, circulation and volumetric space. The question of how a space emerges from the interstitial to interact with, in this case, the fortified walls of an old civil war fort provides the basis for an architectural problem. The rigid interstitial wall, existing in between security and destruction, creates a surface, which a newly found space penetrates through. The result of which is a space that tries to break down the notion of rigidity by creating a sense of motion through both its form and function.
PARASITIC ARCH
Spring 2012 Studio: Freshman Design Studio Professors: Matthew Hume Program: Installation This full scale installation spawned from the idea that one could reconstitute an architectural element within a space to produce a new structure that provides enclosure. When one thinks of the reconstitution of elements within a space, one could imagine the non-symbiotic relationship between a host and parasite. The architectural column, which supports all of the forces of built structure upon it, acts as an anchor for the parasitic arch that hangs from it. The large concrete wings of the arch were poured in place with cables running through them. These cable were then bolted into the host column. When each section of the arch was peeled away from the column, its reliance on its host became apparent. The resulting space allows one to observe how the column plays a vital role in supporting the heavy masses used to create space.
TEACHING ASSISTANT SELECTED STUDENT WORK
FOREST
Spring 2017 Studio: Freshman Design Studio Position: Design Studio Teaching Assistant Program: Warming Space (Installation) ‘FOREST’ is a warming hut situated in the fields of the Grain Elevators located in Buffalo, NY. It originated as a semester long design/build project taught and directed by me. Twelve Freshman architecture students were tasked to each design an interlock using a ‘board’, ‘sheet’ and ‘dowel’. All were to be made implementing only wood and joinery. No adhesive or any other materials were to be used. The resulting interlocks were then transformed into a seating device. This was accomplished by simply scaling the interlock up so that a person could sit on it. Or by elongating, shifting, rotating, or scaling up/down elements of the original interlock to create a new seating device. By employing the techniques used to create the seating device, the students then scaled their systems up into a warming hut space that implemented their original interlock to create the elements that held the entire structure together. A single warming hut design was chosen to refine and build the following semester. This studio focused on developing the Freshman student’s technical drawing and construction capabilities where a 90 page drawing set was produced, and then a full scale 8’ x 8’ warming hut pavilion was built based off of the specifications within the drawings produced.
INSTALLATIONS
AFFINE SHELLS
Summer 2015 Partners: Chris Romano, Nick Bruscia, David Heaton, Dan Vrana Position: Fabricator/Installer Program: Installation The Affine Shells are a series of windscreens located under the Conventus building in Buffalo, NY. They were created in response to a design flaw in the Conventus building that resulted in the creation of a wind tunnel during the winter time. Cold air would blow right into the lobby and front entrance space of the building. It was fabricated in collaboration with the Rigidized Metals Corporation. This experimental structure pushes the boundaries of what light gauge stainless steel is capable of within the field of architectural design. By employing the structural qualities of steel when folding it, in conjunction with creating a conicular form, a highly rigid structure is created. This structure is strong enough to withstand gale force winds. Tiny perforations within the wind screens allow air to be diffused, rather than purely being redirected, resulting in a soft but pleasant “whooshing� noise when the breeze blows through it.
FLOOR PLAN