Portfolio

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CemilCeyhanGönen Portfolio:ArchitecturalDesignWorks‘06-’13


Contents + Curriculum Vitae

+ M.Arch Thesis Project

www.thesyntaxerror.com

∞NETWORK

+ M.Arch Workshop1

sense|react

+ M.Arch Workshop2

Ico[hedro]nic Pedestrian Bridge

+ Competition Proposal

Architectural Conception for

KadıköyPort&Nearby Areas

+ Competition Proposal

Seyhan Park & + B.Arch Thesis Project Hotel

Culture Center

La Plage

+ B.Arch 4th Year Project at TU Wien

Musik Museum

+ B.Arch 4th Year Project at TU Wien + Sofware Skills + Technical Drawing Skills + Work Experience +Construction Site + Work Experience +Office


CV

Cemil Ceyhan Gönen Born in Istanbul, TURKEY

Contact ceyhangonen@gmail.com

UK # +44 (7428) 160296 21B Seven Sisters Road N76AN London/UK TR # +90 (532) 6885916 Aydede Cad. No:15 Taksim 34437 Istanbul/TR

16.01.1988 Registered, Chamber of Architects of Turkey, Istanbul Metropolitan Branch

Education ‘11-’13 | Master of Architecture & Urbanism | Architectural Association School of Architecture, Design Research Lab[AA DRL] ‘07-’11 | Bachelor of Architecture | Yildiz Technical University, Faculty of Architecture, GPA: 3.28 out of 4 [YTU] ‘09-’10 | Bachelor of Architecture Exchance Student | Vienna University of Technology [TU WIEN] ‘06-’07 | Bachelor of Architecture 1st Year | Anadolu University, 2 Hight Honour Certificates Winner(Undergraduate Transfer to YTU)

Experience Construction Supervisor, Gonen Hotels | March’11-September’11 | Istanbul, Turkey

Intern Architect, Emre Arolat Architects | August‘10 - October‘10 | Istanbul, Turkey Intern Architect, Gonen Hotel Construction | June’09-August’09 | Istanbul, Turkey Photographer, Kodak Event Imaging Solutions | June’08-September’08 | Los Angeles/CA, USA

Skills Software Knowledge: Autocad, Maya, Simulation Multiphysics(Algor), Mudbox, 3DStudio Max, Rhinoceros, Grasshopper, Photoshop, Lightroom, After Effects, Illustrator, Premiere, InDesign, Arduino, Sketchup, Magics Language Knowledge: Turkish (Mother tongue) , English (Proficiency), German (Beginner)

Projects M.Arch Thesis Project : ‘‘aeros’’ at AADRL

-www.thesyntaxerror.com-

Studio Spyropoulos:Theodore Spyropoulos with Shajay Bhooshan, Mustafa El-Sayed, Manuel Jimenez Garcia Project Team ‘‘SyntaxERROR’’: Vishu Bhooshan, Konstantinos Psomas, Sara Gemma Sabate Gomez M.Arch Workshop2: ‘sense | react’’ at AADRL Tutors: Theodore Spyropoulos with Shajay Bhooshan, Mustafa El-Sayed, Manuel Jimenez Garcia Project Team: Vishu Bhooshan, Konstantinos Psomas, Sara Gemma Sabate Gomez M.Arch Workshop1: ‘‘∞NETWORK’’ at AADRL Tutors: Theodore Spyropoulos with Shajay Bhooshan, Mustafa El-Sayed, Manuel Jimenez Garcia Project Team: Vibha Kukreja, Fotini Kontoleon, Kele Zhu Competition Proposal to [AC-CA] Pedestrian Bridge in Amsterdam, Netherlands, Project Team : Vishu Bhooshan, Sushant Verma Competition Proposal to Chamber of Architects of Istanbul, Purchasing Award Winner Conception for Kadiköy Port and Nearby Areas Competition, Istanbul,Turkey, February’11, Project Team: Zekiye Nil Karamolla B.Arch Thesis Project at Yıldız Technical University Seyhan Recreational Area Urban Design and Culture Center, Adana,Turkey, Winter’11 Tutors: Dr.Feride Önal, Dr.Zafer Akdemir, Dr.Güven Sener 4th Year B.Arch Project at TU Vienna, Project in Le Touquet, France , Spring’10 Tutor : O.Univ.Prof.Dipl,-Ing.William Alsop 4th Year B.Arch Project at TU Vienna, Music Museum in Schweizergarten, Vienna , Fall’09 Tutors: Univ.Prof.Dipl.-Ing.Andras Palffy , Univ.Ass.Dipl.-Ing.Gerhard Schnabl 3rd Year B.Arch Project at Yıldız Technical University, Horse-Riding Club in Buyukada, Istanbul , Summer’09 Tutors: Ass.Prof.Deniz Erinsel Önder, Dr.Aysen Ciravoglu , Dr.Selim Ökem 3rd Year B.Arch Project at Yıldız Technical University Boutique Hotel Project in Balat, Istanbul , Spring’09, Tutor: Dr.Nazlı Ferah Akıncı 2nd Year B.Arch Project at Yıldız Technical University Cafe in Etiler, Istanbul , Fall’08 Tutor: Prof.Dr.Ayse Balanlı 1st Year B.Arch Project at Yıldız Technical University Single House in Burgazada, Istanbul, Spring’08, Tutor: Dr.Sebnem Yalinay Çinici 1st Year B.Arch Project at Eskisehir Anadolu University Twin Houses in Seker District, Eskisehir , Spring’07 1st Year B.Arch Project at Eskisehir Anadolu University Coastguard Center and Tower in Sile, Istanbul , Fall’06


www.thesyntaxerror.com

Studio Spyropoulos AADRL Project Type: Masters Thesis Group Work Vishu Bhooshan, Sara Gemma Sabate Gomez, Konstantinos Psomas Year & Study: Master of Architecture&Urbanism, ‘10-’11 Design Research Lab AA School of Architecture, London, UK Tutors: Thedore Spyropoulos w/ Shajay Bhooshan, Mustafa-El Sayed, Manuel Jimenez Garcia Thesis Statement “… the future of control: partnership, co-control, cyborgian control. What it all means is that the creator must share control and his destiny, with his creations.” - Kevin Kelly Aeros, like the name suggests, relates to air, more specifically in the domain of flight. Our research explores the aspect of robotics to generate flight choreographed structures using quad-copters as a fabrication as well as a design tool. The thesis proposes a development of a prototypical system based on tensioning and dynamic relaxation. The system is realized through a time based deployment of robotic agents. The research also explores the realm of material behavior by testing deposition strategies and phase changing materials like resin and foam. The emphasis is to question the existing notion of element – node space frame structures by generating an in-situ agent based system for creating a shelter. A single fabrication process adapting to generate transitivity from the vertical to horizontal. .The system could lead to space creation and deployment strategies in places difficult for present construction systems to reach. We believe autonomous, self organized fabrication could be a possibility in the near future.



/ Robotic Research Initial Research for Robotic Fabricated System Quadrocopter Programming: Smartphone controlled AR.Drone’s converted into Hacking A RC Helicopter: Java programmed smart agents, that can follow Enabled the toy to be controlled by paths and recognizes colors and markers, thus avoi- computer program by hacking into ding collision. remote controller, made it follow any given trajectory in 3D space.

Test#01: Triangular Path

Test#02: 4 Base Tour

Test#02: 4 Base Tour

Test#04: Twisting Around Pole

Test#06: Obstacle Course

Test#05: Helical Movement

Customized Arduino Controlled Servo Robot Prototypes: Gained full control over the cars, by programming, and achieved autonomous behaviour by the use of sensors.


Polygonal Movement

Circular Movement

Avoiding Obstacles

Following Each Other

/ Materiality Biresin And Foam

Expansion Of Components A + B = amount = volume

8

x

IN IN

OUT

16

x

Adherence 1st

Layer

2nd

Layer

Strength

Ligthness

12.5 KG

119 Grams

47 Grams

biresin mixture

Quick Setting CURE TIME 0 seconds to 25 seconds Freshly pouring the material is liquid GEL TIME 25 seconds to 2 minutes Skin formation (when the adhesive power finishes), surface starts to dry but still soft CREAM TIME 2 minutes to 5 minutes Structural formation, becomes solid

adding water mixture


Initial Setup Lines

Robotic Trajectories

Development of optimized trajectories based on tensioning and dynamic relaxation. These act as initial setup lines which the robots tries to achieve. The robotic movement is directly articulated with the deployment of the structural organizations in space.

/ Catalogue

Time-Based Material Deposition

Phase-Changing / Catalogue

From local to global scale, the research explores the realm of material behaviour by using PHASE-CHANGING materials and testing DEPOSITION STRATEGIES. Changing variables such as the intersection resulted from the WEAVING, the number of robots, the amou of material, the TIME of pouring after being mixed or the number of layers is defined throughout the design process. The space fram construction can entail different output for the same initial setup.


unt me

5 4

6 5

4

6

3

3

7

7

8

2

Simple line setups which are dynamically relax using a physics engine to optimize structural paths as vector lines for the peripheral points of circles in different levels are connected between them to draw the initial diagrid structure.

1

2

8 1

The weaving pattern to create a mesh for material deposition, is based on the structural analysis of the optimized path. The stress values are decoded into tensioning values for the weave. The agent calculates the rest length by testing the stress and direction vectors at the two oints between which is creating a connection.

Time-Based Robotic Agents

Weaving Process / Catalogue


/ Global Configuration Cantilever

Two columns in the formation of a V is used to create a cantilever. It is done in order to strengthen the base and allow for inter connection if necessary.

Shell

Columns in close proximity to the ground creates a shell by connecting the top of the column with the ground. Interweaving between the roof planes is dense to make the shell thin yet structurally stable

Large Span

Columns with slender shafts are used to create large span at the ground. These columns open up at an higher level to accommodate the roof. The structural weakness of the sleekness is compensated by multiple layers of material deposition.


Structural System

Prototype The proposed structural system is questioning the space-frame structures which transits from vertical to horizontal. The global configuration is derived from linear lines which are pulled from control points to create a spline and hence creating a spatial configuration. Based on the spanning of space, different columns types are deployed to carry out the fabrication.


/ Global Configuration Alternatives Equal Linear Grid - Low Density The columns were placed to create a large span whose proportion is greater than the height. The resulting out suggests a creation of slender sleek column, but resolution of the roof structural weaving is not intricate resulting in a weaker lattice.

Equal Linear Grid - Higher Density A higher density and resolution of columns, develops a dense weaving network at the roof. The proximity of columns could result in an interconnection between columns creating a multiple level spaces as well as stronger connection at the cantilever.

The Seeding Organization It is a combination of various column sizes varying from slender columns to large columns which can be accessed inside.

The Linear Gradient Density Setup This setup allows for creating pencil thin columns, in case of higher resolution, whilst also creating a variable roof profile which thickens with higher span.


/ Physical Outputs: 3D Prints&Models


+ Structural analysis in Autodesk Simulation Multiphysics-Algor Displacement Vectors Displayed

+ Structural analysis of a column in Autodesk Simulation MultiphysicsAlgor(colour mapped stress vectors displayed), exported as numeric values

+ Using Rhino&Grasshopper to merge vectors to geometry, extract locationdirection and stress vectors of certain points and converted to data sheets to be used as a data for smart agents code in Processing(agents as quadrocopters).

+ Developing Grasshopper definition to draw fields of columns as initial setup of lines


+ Designing global configurations as final outputs of the system developed over the research

+ Generating touchdown points locations using Rhino&Grasshopper and Galapagos Evolutionary Solver

+ Using Autodesk Maya to model initial setups, terrains, boundaries, surfaces to apply structural system

+ Coding for robotic research: using Arduino software to program robot cars, infrared sensors and servo motors.


∞NETWORK

AADRL Phase I Workshop I Material Behaviour Theodore Spyropoulos

Project Type: Workshop, Group Work w/ Vibha Kukreja Fotini Kontoleon, Kele Zhu Location: London & Hooke Park /UK Year & Study: M.Arch. Term1, Fall ’11 AA School of Architecture, London. Tutors: Theodore Spyropoulos w/ Shajay Bhooshan, Mustafa El-Sayed ,Manuel Jimenez Garcia

Project Description Following workshop’s agenda, research is focused on the study of the emergent behavior of materials under certain conditions and the potentiallity of complex patterns and formations. Highly inspired by the installations of Anish Kapoor and Chris Bosse, which are one of the accredited examples of ‘Minimal Surfaces’, made of tensioned lycra as material, digitally patterned and custom-tailored for the space. “All material objects acquire their form through their processes that shape form. Forms aquire their shape through all natural spheres: animate, inanimate, human tech. and art.” -Frei Otto Our concept is derived from the bone structure which is a typical 3 dimensional complicated network created by self formation. Our intention is to deploy minimal surfaces in order to explore the possibilities of them when connecting in intricate formations aggregations and study the emergent patterns that arise. Digital Tools Used for Form Finding: Maya, Rhinoceros Materials: Plaster and Lycra.



Bridging Two Surfaces : Experiment #1 diagram

top view

form

perspective view

pattern

surfaces I 2 pouring points I 4 pattern I radial lines combined with lines obstructing plaster’s flow. the obstructing- controlling lines were intentionally deployed in an effort to control the behavior of the material.

Bridging Two Surfaces : Experiment #2 diagram

form

top view

perspective view

pattern

surfaces I 2 pouring points I 6 pattern I radial lines-dots. radial lines serve as channeling guides of the paster whereas dots allow better material distribution


Network : Final Models in Hooke Park Fabrication Technique

Physical Models

More Complex Setups - Digital Research


sense|react AADRL Phase I Workshop 2 Theodore Spyropoulos Project Type: Workshop, Group Work w/ Vishu Bhooshan Konstantinos Psomas, Sara Gemma Sabate Gomez Year & Study: M.Arch. Term1, Fall ’11 AA School of Architecture, London. Tutors: Theodore Spyropoulos w/ Shajay Bhooshan, Mustafa El-Sayed ,Manuel Jimenez Garcia

Project Description This workshop was an opportunity for exploring new design tools by combining different compu tational programs. It allows to enhance some conceptual approach towards the generative potential of a system which is self structuring. The structure built in Maya is controlled by the Kinect. The Processing software acts as the connection medium between the input (Kinect) and the output (Maya). Digital catalogues of 2D, 2.5D, 3D were made to document and research the design potential of the parameters used in this tool before and during the process. These studies were fundamental to the development a final output which would be a structure controlled by all the different variables in built in the tool. To explore the possibility of connecting to the XYZ parameters from the kinect, we created a fixed environment between two planes. We, then introduced a third plane (object), which would be controlled dynamically. To test out the influence of the object on the environment, we catalogued the object changes to the parameters like subdivision, rotation etc. After achieving control over this, we researched into introducing multiple plane and platonic forms. Digital Tools Used : Maya, Processing


SCALE + SUBDIVISIONS (x-axis)

Spatial | Geometry

x-axis

y-axis

DISTANCE + ROTATION

Exported Inputs

z-axis

(y-axis)

LOCATION of the PLANE + REPULSION hair

Control | HAIRsystem

+y

/ OUTPUT

(z-axis)

+z +x

IR laser

Zmax

Z/2

Zmin

Rep = 0

Rep = 1

Rep = 0.5

RGB camera

depth camera


Environment + Object : planes movement

x 1 step01 y 1

Maya Hair Engine Catalogue of Different Scales, xyz Locations, Subdivisions According to The Kinect Iputs: Depth(z), Location x, Location y step04

x 2 y 1

step07

x 1 step02 y 2

step05

x 2 y 2

3 step08 x y 2

x 1 step03 y 3

step06

x 2 y 3

step09

x 3 y 1

Z-axis max 01

02

03

04

05

06

x 3 y 3

07

08

09

Data-Flow:

Realtime Object Control Through Hand Recognition Visual+Infrared Input Captured by Kinect, Translated in Processing, Read and Visualised in Maya Hair Engine

Image Captured

Processing

Maya Window

Maya Output


planes movement

step10

x 1 y 1

step13

x 2 y 1

step16

x 3 y 1

step11

x 1 y 2

step14

x 2 y 2

step17

x 3 y 2

step12

x 1 y 3

step15

x 2 y 3

step18

x 3 y 3

Z-axis med 01

02

03

04

05

06

07

08

09


Ico[hedro]nic Pedestrian Bridge Amsterdam, NL

Project Type: Competition Proposal, Architectural Design Group Work, w/ Vishu Bhooshan, Sushant Verma Location: Amstel River, Amsterdam, Netherlands Year & Organization: [AC-CA] Architectural Competition, Winter’12

Information The aim of this International competition is to design an Iconic Pedestrian Bridge in the Heart of Amsterdam. The architecture of this new structure should reflect contemporary design tendencies. The proposal must not only attend to the specific function but the design should also take into consideration the urban insertion and impact geared towards creating a new architectural symbol for an European capital city. This competition hopes to achieve the following: + Design between architecture and engineering + Unique aspects of designing an original footbridge + Functionality of bridges in relation with sculpture + Encourage the employment of sustainable design

Project Info The concept is to create a scenographic experience but at the same time questioning the realms of structure and fabrication. The rugged roof line is a contextual formal response to the traditional sloped roofs of Amsterdam. The Hedron structure also gives flexibility for expansion. We consider these factors also come under the domain of iconic. Softwares Used: Autocad, 3dsMax, Sketchup, Photoshop, After Effects



Basic Components Strucutre consists of equal edged tetrahedron, octahedron and icosahedron.

East Bank(0.00m) Bridge Wing North(+1.50m)

West Bank(0.00m)

Structure Equal edged components makes the production simple,faster and cost effective and the hedron structure is self stable.

Plaza(+3.00m)

Bicycle Repair(+3.00m)

Bicycle Repair(+3.00m)

Cafe(0.00m)

Alternative:Solar Panels Varying angles provides an oppurtunity to harness solar energy throughout the day.

Cafe(0.00m) Museum Entrance

AASection

BBSection

Plaza(+3.00m)

West Bank East Bank

B Plaza+Bicycle Repair [25m ] Cafe+Administration [150m2]

A

2

Bicycle Repair [25m2]

Hermitage Museum

A B Site Plan

Amstel River

Showing column positions

Planning is according to existing feeder roads and pedestrian movement convenience.



Architectural Conception for

KadıköyPort

&Nearby Areas

Project Type: Competition, Purchasing Award Winner Architecture&Urban Design Group Work, w/ Zekiye Nil Karamolla Location: Kadıköy, Istanbul, Turkey Year & Organization: Chamber of Architects of Turkey, Istanbul Metropolitan Branch Winter’11

Information Kadikoy is a large, high-populated district, located on the asian coasts of istanbul. It is the biggest center in asian side of Istanbul. Competition area is located in the heart of the district, where all the main transportation hubs meet, including ferry port, intercity and international train station and main bus stations. Competition agenda requires a solution to busy pedestrian and veichle traffic by organising road connections, car parking, and a port building as an addition to the historic building, as well as creating a park square for meetings for strikes.

Design Goals & Info Connecting the building to the land, thus creat-+ ing an urban texture Designing an unground bus station, with a+ green-roof. Uninterrupted and continuous pedestrian flow to+ the area Creating water-building interaction+ An harmonic and characteristic urban plan+ Designing an iconic and multi-functional port+ building Softwares Used: Autocad, Sketchup&Vray, Photoshop, After Effects




Coast Line Changes Year by Year

Main Roads and Sealines to Kadikoy

Master Plan us wB

Ne

Built Environment Intensity Analysis

Buildings Designed as Part of the Proposal Landscape Designed as Part of the Proposal Existing Built Environment Old Building to Attach The New Port Building

d Roa New Bus Station

*New Metro Enterances

M*

New Port

M*

Marmara Sea

Old Port M* M* Theatre

Park

Park Road to Motorway

BB Section Staff Offices WC

Hall B

Cafe

Old Port Cafe Plaza Hall A

WC Storage

AA Section

B

B

A

A

Port Building Plan


SeyhanPark& CultureCenter Project Type: Thesis Project, Individual Architecture & Urban Design Location: Seyhan, Adana, Turkey Year & Study: B.Arch. Final, Fall ’10 Yildiz Technical University, Istanbul. Tutors: Dr.Feride Önal, Dr.Zafer Akdemir, Dr.Güven Sener Project Description Seyhan Park has been developed by reference to the urban plans of Hermann Jansen which was generated with gridal planning fiction for a new residential area of Adana. The coastal park was supported by the green axes and it will have a new vision with clean-energy public transports.Locating the culture center in order to create a spot that can bring people to the park, has the major importance, thus the life-expired, old shopping center building is removed. Green axle connecting the city center to the park, becomes more important and it is where the new culture center is located. Long and uninterrupted riverside and paths that are shaded with trees, are providing an all year used city park, even the high-tempatures of Adana climate. Main objective of the culture center building design is enabling interaction with the riverside. The connection to the other side of the river is provided by the pedestrian bridge that will be designed as a part of the building. With its longer sides, the building creating both parallel and perpendicular relation to the rieverside. Its transparent facades provides easy access to the water.

Digital Tools Used: Autocad, Sketchup, Vray, Photoshop, After Effects.



First urban project of Turkish Republic, 1935 Jansen’s Urban Legacy

gion historical re wth ro g ic organ

Existing Center-Square

od

ighborho Tepebag ne

Cultural Axes/Connections

gridal texture

g train station centers connectin s ie ax en through gre

Ataturk Park+Green Area+Square

New Connections+Green Line Towards the Coast

Adana Seyhan Park Area Urban Plan

River Seyhan

Culture Center and Pedestrian Bridge Plaza with Stairs to Riverside Underground Road Stadium River Seyhan

New Main Axis Leading to New City Center Bicycle & Jogging Lane Renovated Park Sabancı Mosque City Library Mosque-Museum-Library Plaza Archaeology Museum Connection to The Old City Center Hilton Hotel

Old City Area


Adana Seyhan Culture Center B

C

C Lobby & Ticket Office

B

B A

A

A

A B

B

C

Ground Floor Plan

Concert Hall

Exhibition Area& Workshops

C

1st Floor Plan

B

Basement Plan

AA Section South Elevation Technical Detail CC Section

BB Section

West Elevation

Pedestrian Bridge


Hotel La Plage Le Touquet , France

Project Type: Individual Architectural Design Location: Le Touquet, Pas-de-Calais, FRANCE Year & Study: B.Arch 4th Year, Spring’10 Vienna Universtiy of Technology, Austria Tutor:

Will Alsop Project Description Problems to Address: Le touquet has lost its reputation from the glory days. new attractors are needed to make it a ‘must visit’ destination again, and to encourage use of the full seafront. The seafront is poorly connected to the town with access to the beach dominated by the roads and expansive parking. The forest area to the north west of the town is dense and uninviting, the creation of new paths and clearings could create new walks and shopping places. There is a good quality shopping but few unique or specialist stores to make Le touquet the shopping destination it once was. According to the analyses given by the course master, Le Touquet - it is understood that the holiday resort that has been missing its old days of glory, is in need of a luxurious hotel that could stand out with its architecture, form and style. It is aimed to create shaded open spaces with beautiful panoramas and to reach out to the sea by varying heights and forms of the buildings.

Digital Tools Used: Autocad, Sketchup, Vray, Photoshop, After Effects.



2.Hotel-Spa

3.Beach Pool Key Attractors Le Touquet-Paris-Plage Country: France Region: Nord-Pas-De-Calais Mayor: Daniel Fasquelle Elevation: 0-42 m (0-140ft)

Land Area: 15.31km Population: 5.536 (2005) Density: 179/km2 No. Hotels: 20 No. Hotel Rooms: 918

1.Hotel

New attractors at either end of the beach would activate the whole seafront and encourage new visitor to the resort. 1.The Hotel at the Base Nautique Sud 2.The Medi Hotel-Spa at the Base Nautique Nord and- Unspoilt, Natural Coastline Where the Estaury Meets the Sea. 3.The Infinity Beach Pool - At The End of Rue Jean Monnet in Alignment with the Market.

Enterance Shops&Plaza

Terrace Bar

Pool

Site Plan

Beach

Basement Service Areas

Ground Floor

2nd Floor

Plaza Enterance

Meeting Rooms Shops Spa IndoorPool

1st Floor

Reception

Bar Gym

Rooms Restaurant

Section

Rooms


Habitable Level-High Structural Frame Enabling Column-Free Spans and Cantilevers


Musik Museum Schweizergarten

Project Type: Individual Architectural Design Location: Schweizergarten, Vienna, AUSTRIA Year & Study: B.Arch 4th Year, Fall’09 Vienna Universtiy of Technology, Austria Tutors: Univ.Prof.Dipl.-Ing.Andras Palffy Univ.Ass.Dipl.-Ing.Gerhard Schnabl

Project Description Music Museum in Schweizergarten is a mixed use building, containing a cafe, a restaurant, museum shop, museum for music instruments, two workshops, temprorary exhibition room, a car park with capacity of 50, and a 350 people capacity concert hall, and it is built on 12.000 m². Main design idea is to hide the large built masses under the ground and covering the rooftops with vegetation and yet illuminating the spaces by daylight. The concept is derived from the idea of keeping trees and park as natural and creating a green roof land-art with inclined roofs and courtyards.

Digital Tools Used: Autocad, Sketchup, Vray, Photoshop, After Effects.



belvedere gardens national rail line

lobby

museum

project site

exhibition area

s端dbahnhof

restaurant administrative

arsenal

0.00 Level

staff wc

Site Plan

exhibition

SE Elevation

depot

NE Elevation

kitchen

NW Elevation

-3.00 Level

SE Elevation workshops concert hall

AA Section Detail

car park foyer depot

BB Section

CC Section -7.00 Level


Digital & Physical 3D Modelling


Software Skills

My software skills inclued drawing in Autocad, polygon modelling and physics engines in Maya, structural analysis using Simulation Multiphysics(Algor), digital sculpting in Mudbox, nurb modelling in Rhinoceros, parametric designing and modelling using Grasshopper, visual post production with Adobe softwares as Photoshop, Lightroom, After Effects, Illustrator, Premiere and InDesign, robotic programming wih Arduino, 3d modelling in Sketchup and rendering with V-Ray, 3d model (STL) fixing and preparing for 3d printing with Magics.



Technical Drawing Skills Being studied in two different technical universities; Yildiz Technical University and Vienna University of Technology, I’ve been working on technical drawings during all my bachelor studies, almost every semester. In my school, every design project submission required various technical details of certain parts. This requirement helped me improve my technical knowledge, as I have tried a variety of different materials and building systems such as steel structures, reinforced concrete structures, prefabricated systems, modular systems, etc. More specifically I have completed a course focused only on steel structures, which had a final submission of a building design which is designed as prefabricated, including steel structural system, details, roof, and concrete slabs.

1

Detail: Cafe Project, B.Arch 3rd Year 1 1/2 Metal Window Frame Detail, Including Connec-

2 3

4

tion to Building’s Metal Facade Connection 1/20 Section: Cafe Project, B.Arch 3rd Year Steel+Concrete Shell Structure, Mostly Prefabricated, Designed at 1:1,1:2,1:5,1:20,1:50 Scales 1:50 Section: Steel Structure Design Course, B.Arch 5th Year Section of the Building Designed, Final Submission. %100 Steel Structure, every part of the building is to be prefabricated in factory and to be assembled on site, including concrete slabs. 1:1 , 1:2 Details: Steel Structure Design Course, B.Arch 5th Year Roof Truss Detail of the Building Designed, Midterm Submission. %100 Steel Structure, every part of the building is to be prefabricated in factory and to be assembled on site, including concrete slabs.

3


2

4


Work Experience +Construction Site I’ve been involved to almost every stage of the construction of a project; from foundation to interior. I worked as the construction supervisor in 2011, at the same construction I was an intern in summer’09. My responsibilities as the construction supervisor included: + Writing daily reports of works done, + Health and safety, + Communication between office and site contractors + Communication between office and client + On site detail drawing when necessary + Collecting material test samples/measure+ ment + Following daily work completed Managing the materials delivered, control + and storage Reporting to local government authority on + their site visits Reporting to client about the work process



Work Experience +Office

At my internship in Emre Arolat Architects, I’ve been assigned as assistant to a lead architect. During this two months period, I worked on a medium scale headquarter building project for a textile company. I have completed works such as modeling a very detailed 3d visualisation of the whole building, including details of facade system and furniture, and all technical detail drawings of system details of the office floors, retail floors, lobby, car parking and courtyard. I have been involved to many stages of this particular project , working to deadlines and given more responsibility comparing to other interns.



CemilCeyhanGönen Portfolio:ArchitecturalDesignWorks‘06-’13


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