Golf Basic Lessons
The verry first set to learing how to golf is getting golf clubs. One of the biggest thing that matter when your getting you golf clubs is getting the in the right size. Your Clubs are matched to your height and the distance between your hands and the ground. To find the right size clubs for your body, use recent height measurement to determine the proper angle for your clubs.
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In simplest terms, you should have your ‘lead’ hand on the
top of the golf club and your trail hand just underneath it. The grip should run down your fingers and palm in your lead hand, and the palm of your trail hand should sit just on top of it.
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Use a spare club to help you visualize where to line up your feet at address. Place any club on the ground between you and the ball, lining up the club shaft toward the target.Take a comfortable, shoulder-wide stance to the ball. If you are hitting a driver, the ball should be placed just inside the line of the lead foot (the left foot leads for a right-handed golfer). Place the ball back toward the middle of your stance with long and short irons.Maintain balance on the balls of your feet. Pivoting on the heel of your lead foot, point the toes a few inches toward the target. Keep your back foot perpendicular to the club on the ground.Bend your knees slightly to your comfort level. Imagine sitting barely off a bar stool to visualize how much you should bend your knees.Bend slightly at the hip with your back straight. Gripping the club, your hands should dangle comfortably and should be about a fist-length apart from your torso.
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Stand in a bending position. When you are standing with the golf club, you should bend a little bit. Your knees would be forward a bit then your waist level. Make sure your back is not straight. If the back is straight, this is not possible to have the perfect swing. Your body needs to move alongside the stroke with the golf club. But if the body remains straight, you cannot move your body. So, following the rules of physics, you will not have the desired swing.Place the ball in the middle of your feet. There should be a gap between the legs. It helps to share the weight of your body to get the motion. The golf ball should be on the middle gap between your legs. However, the golf ball needs a certain distance from your feet. A gap of two feet would do great here. There would be no bars in taking the shot and having the swing. Alignment among shoulder, arms, and body.This is an important golf swing tip for beginners. When you are to take the shot, you need to have a perfect alignment of your shoulder, hands, and body. You are swinging the club. So, if any of the elements above do not match, the swing would be stiff. The process is simple. You have to have smooth coordination among your hands, shoulder, and body. Your shoulder should move alongside the hands. When you take the shot with hands only and do not move your shoulder, you cannot have the best swing. Instead, the shot would be less strong. The golf ball may not cross 50 yards. So, to have the swing, you In line with the shoulder movement, as a beginner, you also need to move your arms.
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Remember, your arms are taking the shot. So, they should swing to add the force on the club which will hit the golf ball. But if you do not rotate the arms or try to hit like a straight, the result would be frustrating. Therefore, rotate your arms to the direction you are aiming and move your shoulders accordingly. Turn your shoulders to the way where you want to send your golf ball. After you are ready with your arms and shoulder, you need to move your body too. If you rotate the arms and move the shoulder, the stroke will be obstructed. As the body is not adding a force on the stroke, the ball might not move too far. But when you swing your arms with the shoulder, you need to rotate the body also. The combination of the three will make the swing happen ideally. Use a spare club to help you visualize where to line up your feet at address. Place any club on the ground between you and the ball, lining up the club shaft toward the target.Take a comfortable, shoulder-wide stance to the ball. If you are hitting a driver, the ball should be placed just inside the line of the lead foot (the left foot leads for a right-handed golfer). Place the ball back toward the middle of your stance with long and short irons.Maintain balance on the balls of your feet. Pivoting on the heel of your lead foot, point the toes a few inches toward the target. Keep your back foot perpendicular to the club on the ground.Bend your knees slightly to your comfort level. Imagine sitting barely off a bar stool to visualize how much you should bend your knees.Bend slightly at the hip with your back straight. Gripping the club, your hands should dangle comfortably and should be about a fist-length apart from your torso. Clubs are matched to your height and the distance between your hands and the ground. To find the right size clubs for your body, use recent height measurement to determine the proper angle for your clubs.
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To figure out which golf club to use for a particular shot, you need to know the average distance you hit a ball with each golf club in your set. Then, you simply choose the golf club that fits the distance you need to hit. The best way to find out is to hit about 50 balls with each club
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Purpose: Rule 1 introduces these central principles of the game for the player: Play the course as you find it and play the ball as it lies. Play by the Rules and in the spirit of the game. You are responsible for applying your own penalties if you breach a Rule, so that you cannot gain any potential advantage over your opponent in match play or other players in stroke play. 2 The Course Purpose: Rule 2 introduces the basic things every player should know about the course: There are five defined areas of the course, and There are several types of defined objects and conditions that can interfere with play. It is important to know the area of the course where the ball lies and the status of any interfering objects and conditions, because they often affect the player’s options for playing the ball or taking relief. 3 The Competition Purpose: Rule 3 covers the three central elements of all golf competitions: Playing either match play or stroke play, Playing either as an individual or with a partner as part of a side, and Scoring either by gross scores (no handicap strokes applied) or net scores (handicap strokes applied). 4 The Player’s Equipment Purpose: Rule 4 covers the equipment that players may use during a round. Based on the principle that golf is a challenging game in which success should depend on the player’s judgment, skills and abilities, the player: Must use conforming clubs and balls, Is limited to no more than 14 clubs and normally must not replace damaged or lost clubs, and Is restricted in the use of other equipment that gives artificial help to his or her play.
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5 Playing the Round Purpose: Rule 5 covers how to play a round – such as where and when a player may practise on the course before or during a round, when a round starts and ends and what happens when play has to stop or resume. Players are expected to: Start each round on time, and Play continuously and at a prompt pace during each hole until the round is completed. When it is a player’s turn to play, it is recommended that he or she make the stroke in no more than 40 seconds, and usually more quickly than that. 6 Playing a Hole Purpose: Rule 6 covers how to play a hole – such as the specific Rules for teeing off to start a hole, the requirement to use the same ball for an entire hole except when substitution is allowed, the order of play (which matters more in match play than stroke play) and completing a hole. 7 Ball Search: Finding and Identifying Ball Purpose: Rule 7 allows the player to take reasonable actions to fairly search for his or her ball in play after each stroke. But the player still must be careful, as a penalty will apply if the player acts excessively and causes improvement to the conditions affecting his or her next stroke. The player gets no penalty if the ball is accidentally moved in trying to find or identify it, but must then replace the ball on its original spot. 8 Course Played as It Is Found Purpose: Rule 8 covers a central principle of the game: “play the course as you find it”. When the player’s ball comes to rest, he or she normally has to accept the conditions affecting the stroke and not improve them before playing the ball. However, a player may take certain reasonable actions even if they improve those conditions, and there are limited circumstances where
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conditions may be restored without penalty after they have been improved or worsened. 9 Ball Played as It Lies; Ball at Rest Lifted or Moved Purpose: Rule 9 covers a central principle of the game: “play the ball as it lies.” If the player’s ball comes to rest and is then moved by natural forces such as wind or water, the player normally must play it from its new spot. If a ball at rest is lifted or moved by anyone or any outside influence before the stroke is made, the ball must be replaced on its original spot. Players should take care when near any ball at rest, and a player who causes his or her own ball or an opponent’s ball to move will normally get a penalty (except on the putting green). 10 Preparing for and Making a Stroke; Advice and Help; Caddies Purpose: Rule 10 covers how to prepare for and make a stroke, including advice and other help the player may get from others (including caddies). The underlying principle is that golf is a game of skill and personal challenge. 11 Ball in Motion Accidentally Hits Person, Animal or Object; Deliberate Actions to Affect Ball in Motion Purpose: Rule 11 covers what to do if the player’s ball in motion hits a person, animal, equipment or anything else on the course. When this happens accidentally, there is no penalty and the player normally must accept the result, whether favourable or not, and play the ball from where it comes to rest. Rule 11 also restricts a player from deliberately taking actions to affect where any ball in motion might come to rest. 12 Bunkers Purpose: Rule 12 is a specific Rule for bunkers, which are specially prepared areas intended to test the player’s ability to play a ball from the sand. To make sure the player confronts this challenge, there are some restrictions on touching the sand before the stroke is made and on where relief may be taken for a
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ball in a bunker. 13 Putting Greens Purpose: Rule 13 is a specific Rule for putting greens. Putting greens are specially prepared for playing the ball along the ground and there is a flagstick for the hole on each putting green, so certain different Rules apply than for other areas of the course. 14 Procedures for Ball: Marking, Lifting and Cleaning; Replacing on Spot; Dropping in Relief Area; Playing from Wrong Place Purpose: Rule 14 covers when and how the player may mark the spot of a ball at rest and lift and clean the ball and how to put a ball back into play so that the ball is played from the right place. When a lifted or moved ball is to be replaced, the same ball must be set down on its original spot. When taking free relief or penalty relief, a substituted ball or the original ball must be dropped in a particular relief area. A mistake in using these procedures may be corrected without penalty before the ball is played, but the player gets a penalty if he or she plays the ball from the wrong place. 15 Relief from Loose Impediments and Movable Obstructions (including Ball or Ball-Marker Helping or Interfering with Play) Purpose: Rule 15 covers when and how the player may take free relief from loose impediments and movable obstructions. These movable natural and artificial objects are not treated as part of the challenge of playing the course, and a player is normally allowed to remove them when they interfere with play. But the player needs to be careful in moving loose impediments near his or her ball off the putting green, because there will be a penalty if moving them causes the ball to move. Plus there is alot more rules this is just an exaples of how many there are and what gose into the rules.
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