RealTalk: Branding, Service, and Interaction Design

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RealTalk Branding, Service, & Interaction Design

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RealTalk Branding, Service, & Interaction Design

Table of contents 4

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Background

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Mission & Vision

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Case Study

24 Personas


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Literature Review

Mobile App

Users, Stakeholders, & Audience

Website

Logo Iterations

Interactive Exhibit

Merchandise

Brand Guidelines

Social Media

Involvement Levels

Division of Work

Poster Campaign

Forum

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RealTalk Branding, Service, & Interaction Design

Do we really need to understand mental health? {hint: yes, we do} 6


What defines “mental health�?

On average, there are about 4 patients per mental health provider Over 44 million American adults have a mental health condition

In 2015, 62% of youth with a Major Depressive Episode (MDE) received no treatment

Mental Health can be described as a person’s well-being both psychologically and emotionally. According to the National Alliance on Mental Illness, one in five adults will experience some form of mental illness each year. Mental health is not limited to medically diagnosed disorders. Mental health could mean our choices, the way we manage stress or even our relaxation habits.

What is the stigma around mental health? Unfortunately, the taboo surrounding mental health in general causes a tremendous amount of apprehension when considering acknowledgement. The media labels such individuals as crazy or dangerous. Many jobs, schools and social clubs will discriminate against individuals with certain disorders; prohibiting them from living fulfilling lives. Anxiety is the most prevalent disorder and it affects over 18.1% of the population. Over 6.8 million adults suffer from GAD or Generalized Anxiety Disorder while only 43.2% are receiving treatment.

Excerpt from PaintTheStigma.org Statistics & Data from Mental Health America and the National Alliance on Mental Illness

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RealTalk Branding, Service, & Interaction Design

What is RealTalk trying to accomplish? We want to open up con around mental health. 8


Mission Statement

Vision Statement

To reduce the stigma around mental health and wellness by encouraging connections among young adults and their support systems to help users deal with everyday struggles.

Young adults will have a better understanding of mental health and lessened feelings of isolation due to the connections they built through our organization.

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RealTalk Branding, Service, & Interaction Design

Case Study What is pacifica?

Who uses pacifica?

Pacifica is an app for stress, anxiety, and depression based on Cognitive Behavioral Therapy, mindfulness, and wellness. Comprised of quick activities alongside a supportive community, Pacifica is designed as a daily tool to help people address stress, anxiety, and depression at a gradual pace.

Pacifica idoesn’t explicitly state who their target audience is, however it is implied through language and branding that they are looking to reach a relatively younger audience.

Mission To help people by giving them the most effective and empowering tools available.

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The app offers Relaxation Techniques

Goals/Thoughts

Calm your mind with mindfulness meditations, deep breathing, progressive muscle relaxation, and more.

Set daily challenges to help reach your long-term goals. Question negative thoughts and change your thinking patterns.

Guided Self-Help Paths

Mood & Health Tracking

Explore psychologist-designed paths on topics like cognitive behavioral therapy and mindfulness meditation.

Record your mood throughout the day, and track health activities (sleep, exercise, etc.) to identify patterns in your moods.

Peer Support Community You aren’t alone in this. Share stories, advice and more with Pacifica’s peer support community.

Progress Seeing your progress over time can help you make connections and recognize patterns. No judgment, just insight.

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RealTalk Branding, Service, & Interaction Design

Literature Review Research Questions What factors influence mental health in young adults? What is the mental health stigma and how to challenge the stigma? Why are people unwilling to discuss mental health? Can online mental health services help? The NHS is facing a mental health crisis. Can online therapy help?

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What is Mental Health?

Mental Health Stigma

https://www.psychologytoday.com/us/blog/when-your-adult-child-breaks-yourheart/201410/9-lifestyle-factors-can-affect-your-mental

https://www.minnpost.com/mental-health-addiction/2018/05/speak-science-museum-s-new-exhibit-encourages-open-communication-abo/

Mental health is a person’s condition with regards to their psychological and emotional well-being. Mental health conditions are common among teens and young adults. 1 in 5 live with a mental health condition. For some, experiencing the first signs can be scary and confusing. Discussing what you are going through with others is an important first step to getting help. Speaking up and asking for help is a sign of strength. It’s amazing the support you get simply by asking. Researchers are only starting to understand why these conditions develop, however, you have the power to take action to improve your mental health. Some of the factors that affect mental health include, physical activity, smoking, diet, relaxation techniques, relationships, and many more, therefore it is understandable how so many people struggle with maintaining their mental health. For our project we are focusing on ways to generate conversations between people about mental health, helping people become more comfortable communicating about what they are going through, informing those who do not understand mental health, and helping people build support systems with the people around them.

The definition of a stigma is, “a mark of disgrace associated with a particular circumstance, quality, or person. Mental health problems can be hard for anyone to cope with but it can become worse by having to deal with stigma and discrimination from others. So many people do not seek support due to the stigma they expect to face and the self stigma of feeling a burden. No one should ever be made to feel ashamed or embarrassed to tell anyone that they experience mental health problems. The more we talk about mental health and the more we’re open about it, the stigma will get smaller and smaller and before we know it, it will be normal for people to talk about mental health and illness. This will make it so much easier for them to get the help they need.


Perceived Barriers to Seeking Help for Mental Health

Challenging the Stigma

What Helps?

https://bmcpsychiatry.biomedcentral.com/articles/10.1186/1471-244X-10-113

https://www.seemescotland.org/stigma-discrimination/experiencing-stigma-and-discrimination-and-how-to-challenge-it/

https://www.medicaldaily.com/mental-health-online-therapy-stress-and-anxiety-therapist-386757

Adolescents and young adults frequently experience mental disorders, yet tend not to seek help. Studies show negative attitudes towards seeking help generally, as well as, concerns about cost, transportation or inconvenience, confidentiality, other people finding out, feeling like they can handle the problem on their own are all barriers to young people seeking help for mental health conditions. The results of the study show stigma and embarrassment about seeking help emerged in both the qualitative and quantitative studies as the most prominent barrier to helpseeking for mental health problems. Upon learning about the barriers that prevent people from seeking help about their mental health we were able to better understand how we can design taking them into account. We structured our project to cater to people who may not be comfortable enough to talk about their mental health and help them get to the point of breaking those barriers.

Together as individuals we need to have the strength to challenge anyone who fails to treat someone with a mental health problem with respect, dignity, and as an equal. Often the people who act inappropriately may not mean to cause harm and are ignorant of the negative impact of their actions. Our organization’s mission is to inform these people of the effect of their actions and words as well as help them better understand mental health. This behavior is increasingly not tolerated in society as awareness and better understanding about the subject continues to spread, however, phrases and words like, ‘pull yourself together’ or ‘there are people worse off than you’ can hurt and affect those battling mental ill health.

Currently only about one-third of people with mental health difficulties obtain help. While there are many reasons for this, practical factors such as availability of health professionals and travel. Time and financial restrictions may limit access to mental health care. While technology is not always a replacement for face-to-face treatment for mental health difficulties, it can offer increased choices and flexibility. It may also motivate some people to take the first step towards seeking help. Digital mental health services offer more choices and greater flexibility in how people seek help. Some people are uncomfortable opening up to a health professional in person; they prefer the anonymity of online assistance. A number of online services are freely available online and there are not added travel costs. For some people, especially those in remote areas, no other mental health services are accessible to them. There is strong evidence that psychological therapy, particularly cognitive behavior therapy, can be effectively delivered online to treat a range of mental health difficulties. In some research trials, online therapy has been found to be as effective in reducing symptoms as therapy in-person therapy sessions. Evidence is particularly strong that anxiety, stress, and depression can be treated online.

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RealTalk Branding, Service, & Interaction Design

Users, stakeholders, & audience

Users

Stakeholders

Audience

Individuals seeking to improve their mental health

Counseling practices

Primary Young Adults (eg. age 15-25)

People who want to better understand mental health Mental health professionals

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Supporters, Contributers, & Advocates

Secondary General Public


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RealTalk Branding, Service, & Interaction Design

Logo Iterations

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RealTalk Branding, Service, & Interaction Design

Brand Guidelines Logos

2x logo size

Primary Logo

1.25 x logo size

1.25 x logo size

Logo Variations 2 x logo size

Clear space is based upon the size of the logo. Horizontal space required is 1.25 times the width of the logo on both sides. Vertical space required is 2 times the height of the logo above and below.

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Typography We wanted to pair the uniqueness of our logo typeface with a basic sans serif font. This typeface is welcoming and somewhat calming, perfect for an organization dedicated to making people feel more accepted.

Halyard Display Bold Large headings on each of our touchpoints

Halyard Display SemiBold Secondary information and subheadings

Halyard Display Regular Body text on the website and other touchpoints

SF Pro Display Regular Body text on the mobile app

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RealTalk Branding, Service, & Interaction Design

Brand Guidelines Colors Primary

RealTalk’s primary brand colors are the red and blue pantones displayed. The logo must appear in one of the following RealTalk colors listed. If the background color is one of the colors in our palatte the logo must be in white. If white is a background color any of our colors can be the color of the logo, as long as there is adequate contrast between the two. We wanted our colors to be welcoming and friendly so that people would feel more comfortable. Our colors are not too playful that people don’t take our brand seriously, which is also important to us. Our primary color red is representative of light hearted and uplifting topics, whereas the blue is representative of the more serious topic. Our use of gradients represents how mental health is not straight forward or precise. Everyone suffers from some form of stress, anger, anxiety, etc. and our goal is to normalize mental health and change connotations around it.

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Secondary

Open Orange

Brave Blue

Almost Black

Gentle Green

Blissful Blue

Pantone 178 CP RGB (255, 88, 93) CMYK (0, 70, 58, 0) #FF585D

Pantone 7684 CP RGB (59, 97, 166) CMYK (90,64, 0, 0) #3B61A6

Pantone P 179-15 C RGB (54, 54, 52) CMYK (0, 0, 0, 95) #363434

Pantone P 136-5 C RGB (91, 183, 144) CMYK (68, 0, 54, 0 ) #5BB790

Pantone P 115-13 C RGB (87, 180, 220) CMYK (57, 0, 0, 7) #57B4DC


Gradient

Open Orange

Image Treatment

Brave Blue

RealTalk’s image treatent utilizes our brand gradient which is a combination of our two primary colors. The images are two toned with our brand colors to create unity throughout our touchpoints. To further communicate our brand identity we have used the speech bubble icon, which is a part of our logo, in our images to create contrast due to the sharpness of the vector against the softness of the gradient. We have used other vector shapes as well as background elements to contrast the images.

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RealTalk Branding, Service, & Interaction Design

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Division of Labor Mobile Application

Website

Interactive Installation

Poster Campaign

Social Media Presence

Branded Merchandise

Public Forum

Caroline

Cole

Hannah

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RealTalk Branding, Service, & Interaction Design

Personas

Rebecca, 20 Rebecca is a 20 year old college student athlete who is on the swim team. She is struggling to get all of her school work done on time and attend the multiple practices a day. All of her work is overwhelming her and is causing stress in her life and relationships. She is also sacrificing sleep and eating proper meals which is not good for her health.

Ava, 23 Ava is a 23 year old who is a product designer at a design firm. She loves her job but sometimes gets stressed when deadlines for different projects are due around the same time. Rebecca notices how stressed she gets around this time but she doesn’t know what to do about it.

Logan, 18 Logan is a 18 year old college student who just started his first semester. He and his roommate, who he has known since high school are both majoring in business. After a couple weeks of school, Logan starts to notice his roommate is not sleeping very much and is struggling in his classes. He does not think much of the change in his roommates behavior.

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Our personas represent the audiences most affected by mental health issues. 25


RealTalk Branding, Service, & Interaction Design

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Touchpoints 27


RealTalk Branding, Service, & Interaction Design Better Top Re

Mobile App

sults

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Comm

123

l Journa

istory

H Mood

u o y e r How a today? g n i l e e f

Email o Passw

rd

Log in o Passw Forgot

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Intro

rd

N ex t

The RealTalk App is a tool for users suffering from stress, anxiety, depression, etc and could benefit from making connections with people going through the same thing. The two main parts of the app are the individual section and the community section.


Back

Back

Export Progress

History

Back

History progress Export

History

Zoom out

Zoom In

Export Progress

Export Progress

Zoom out

Zoom In

Select Zoom out

a report to export

Zoom In

March This Week

You felt

You Cheerful

April

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You felt

2018

You felt Other Happy

Name (optional) Expand

Nov 15

Sad

Nov 12

Nov 13

2018

Expand

2018

May

Email

You felt

Sad

Nov 14

2018

June

You felt

Anxious

Nov 15

2018

Submit

Expand

Expand

Expand

Finish Journal

Community

Professional

Journal

Community

Professional

Journal

Community

Professional

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RealTalk Branding, Service, & Interaction Design

Mobile App Back

Building communities

Happy

Apple

26 min

Feeling than ev better e r! !

The RealTalk App offers several ways or suggestions to cope with a wide variety of mental health issues. One of the most beneficial activities that we found is simply communicating with others and bonding over shared experiences. Our app offers an anonymous way to do this, effectively providing a platform for communication while still retaining a level of privacy.

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Better

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Top Re s

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Feeling than ev better er!!

Show y

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Service Blueprint EVIDENCE

Personal Profile

Find A Therapist

Community

Community

Better

Back HappyApple

Top Results

USER JOURNEY

create a profile and record daily moods, emotions, and feelings, that is only visible to the user (therapist optional)

input symptoms and other information about condition to find the best therapist option near you

express thoughts and feelings on topics anonymously and view and leave comments giving advice or support

Playful

FRONTSTAGE ACTIONS

Feeling better than ever!!

Serious

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Feeling better than ever!!

Line of Interaction

user can ask questions, leave comments, give support and learn how others deal with problems user might have

user records how they are feeling by selecting a gif they feel describes their mood and they can type details

!

Stressed about this project I’m stressed about work

TECHNOLOGY

mood history shows the progression of how the users mood has changed over time

using the info the user inputs the app generates a list of therapists in the area that treat people with similar symptoms

q w e

+ user input is monitored and flagged if the user is at risk for harming themselves; push notification with help information on it send to user

therapist directory consists of therapy practices who support our cause; individual practies or whole practices

software that identifies word and phrases that indicate the user is at risk

therapists sign up their practice with our organization to support the cause and utilize our tools

posts are monitored and can be reported if contains inappropriate content and that user can be blocked and lose their account

"

SmileyPumpkin

#

15 min

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posts are collected into a thought cloud organized by topic and users can search through different topics to see what people say

Line of Visibility

BACKSTAGE ACTIONS

26 min

a s z

Journal

Community

Professional

123

Journal

r d x

t f c

y u g h v

i j

o p k

l

b n m

space Community

return Professional

SmileyPumpkin

15 min

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore. SmileyPumpkin

15 min

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Show your support

Line of Internal Interaction

SUPPORTING PROCESSES

software that identifies inappropriate words, slang, and phrases; users can report inappropriate content as well

See all conversations

Search for a topic

Show your support

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RealTalk Branding, Service, & Interaction Design

Website

The website The RealTalk website provides people with a way to learn more about our organization and what we stand for.

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Service Blueprint EVIDENCE

USER JOURNEY

About Organization

Levels of Support

visit website and read about the origins of our organization, our mission, and what we stand for

sign up to become a supporter, contributor, or advocate in order to get involved and support RealTalk

users can read about our organization, and learn about mental health and the stigma around it or contact us with any questions

when users are motivated to take action they can choose to make contributions to our organization and receive thank you packages in return

Tool For Therapists

therapy practices pay each month to use our tool for therapists to monitor patients mood and health, manage clients, and organize schedule

Line of Interaction FRONTSTAGE ACTIONS

both individual therapists and entire practices purchase our service for a set fee each month of use

section of the website where therapy practices can log on and use our secure interface to organize their schedule, take notes, and manage clients more efficiently

TECHNOLOGY

Line of Visibility BACKSTAGE ACTIONS

users can pay through the website and create an account to view the impact they have made

clients have access to the app and record their progress; therapists can receive access to info from the app to help cater treatment to that individual

donations help fund our organization and help pay for events and things such as merchandise; manufacturing and shipping

software development; well designed and easy to use

Line of Internal Interaction

SUPPORTING PROCESSES

call center / organization staff that can communicate with users if there are any questions

Home Page The home page displays information about the stigma around mental health, links to engagement opportunities, and a visualization of all of the active conversations being facilitated by the RealTalk mobile app.

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RealTalk Branding, Service, & Interaction Design

Website Levels of Involvment As RealTalk is a nonprofit organization, most of the funding comes from donors and contributers. We offer opportunities to be involved in the planning side of our organization to those who donate a certain amount every month, and each level of involvement has its own set of perks.

Involvement Page The involvement page is where potential users and supporters can sign up for roles within the organization. The roles range in levels from little involvement to significant involvement.

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Features: Monitor Patient Health and Activity Organize Schedule Manage Client Profiles Become a Part of the Team Directory

RealTalk for Clinicians RealTalk provides a tool for Clinicians to schedule and hold their practice located on the RealTalk website. Therapists can choose to support our cause and expand their practice with our secure service. Clients can use the RealTalk app to track their progress to share with their Clinician. The app allows users to stay connected with their therapist even after their session is over. The features included in the service are monitoring patient health and activity, organize schedule, and manage client profiles.

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RealTalk Branding, Service, & Interaction Design

Public Exhibit

Intro The interactive exhibit will travel to cities around the country in order to reach a wide variety of people. Each city will prompt people for their input, using phrases such as “Today I feel...�. The usergenerated responses will be displayed at random on the exterior wall surrounding the input areas.

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RealTalk Branding, Service, & Interaction Design

Public Exhibit Participation In order to participate, users walk into the frosted plexiglass structure and approach a stand where they can write their response. The exhibit uses a special pen that gathers and digitalizes the users hand-writing and sends it to the projectors outside. Once users are done, they can take the paper that they wrote on with them so that they have a reminder of what they wrote.

Materiality The exhibit exterior is made of frosted plexiglass panels, so that it can easily be taken down and transported in pieces. User responses are projected onto the panels and change over time.

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Technology In order to allow people to have a takeaway, and to add convenience, we chose to implement smart pens which gather users handwriting and sends a scanned copy to the projectors on the opposite side of the dividing wall. The pens are relatively low cost and maintenence, and mimic the look and feel of traditional writing utensils. Short throw projectors placed on the ground cast users written input onto the semi transparent dividing wall. The technology used can easily be packaged and transported from location to location.

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RealTalk Branding, Service, & Interaction Design

Social Media Instagram RealTalk has an instagram page that posts encouragments, handwritten stories, posters, and promotional items. The instagram page will be used for grassroots campaigning to the public.

Twitter The RealTalk presence on twitter will be used to post real stories that users write at RealTalk exhibits. The goal of the twitter page will be to post things thoughtprovoking comments and stories to reduce the stigma around mental heatlh.

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RealTalk Branding, Service, & Interaction Design

Poster Campaign

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RealTalk Branding, Service, & Interaction Design

Merchandise Branded Merchandise Merchandise has a dual purpose for RealTalk. On one hand, it is a way to spread the word about our organization without intervening on a large scale. The grassroots marketing can reach people who might not be willing to discuss mental health with an entity, but are comfortable communicating with a friend. On the other hand, because our entity is a nonprofit merchandise can be a valuable way to earn money in order to run and maintain the organization and all of its endeavors.

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RealTalk Branding, Service, & Interaction Design

Involvement Levels Contributer,

talk

Your contributions are helping real people get through real problems.

Thank you!

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Supporter

Contributer

Advocate

A RealTalk supporter is someone who follows the organizaiton and believes in our goals. This level is free and has low responsibility. The RealTalk supporters are informed about events and vounteer opportunites. Supporters will be invited to public forums and can find out about where RealTalk exhibits will be hosted.

RealTalk contributers are people who support the organization and want to contribute to its efforts. They are also informed about events and opportunities. Contributers pay $1 per month will receive promotional items like stickers, fidget cubes, and a RealTalk postcard. Those that stay signed up for a year will get a free RealTalk t-shirt.

Advocates are people that have supported and contributed to the organization for awhile and want to be more involved. With a minimum payment of $10 per month, advocates will have their name appear on the advocate directory on the website. They will have oppportunities to receive RealTalk trainings with partnered colleges to host on-campus forums and get an invitation to speak at the larger public forums. Advocates will receive a promotional box full of branded items.


Informed about events

Volunteer opportunities

RealTalk t-shirt

Branded items

RealTalk postcard

Speak at forums

RealTalk trainings

Name on College directory partnerships

RealTalk box

Supporter free

Contributer $1/month

Advocate $10/month minimum

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RealTalk Branding, Service, & Interaction Design

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RealTalk Branding, Service, & Interaction Design

Forum

Intro RealTalk hosts travelling conferences where real people and advocates speak about the struggles they have had throughout their life and inform audience about what our organization stands for. Each conference has a theme or a topic, for example Stress relating to work. After the speaker share their thoughts and stories there will be a discussion session where people can meet new people and chat about the topic.

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RealTalk Branding, Service, & Interaction Design

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