Architecture

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ARCHITECTURE PORTFOLIO 2021 School Of Environment And Architecture,Mumbai ,India

CHARMI MEHTA



EDUCATION

CHARMI MEHTA

2006-2016

Grade 1-10 Swami Vivekanand International School,Mumbai,India

2016-2018

Grade 11-12 Nirmala Memorial Foundation College Of Commerce & Science,Mumbai,India

2018ongoing

B.Arch School Of Environment And Architecture ,Mumbai,India

PUBLICATIONS AND DOCUMENTATIONS 2020

First Questions

2020

Maheshwar Portfolio

2019

Alibaug:Inner City Inserts |designed cover page,book format,compilation

2019

Mumbai Suburban Histories:an Ivestigation Into Work Types

building a practice that engages in acquaintance with

2018

Decode Design

works of art and architecture,and inquisitive thinking

2018

History Of Tools

Architecture student I am a young architect ,currently in my fourth year.I am interested in the idea of a long duree practice, where the process is as engaging as the outcome,

towards the working of everyday things.

WORKSHOPS

CONTACT 2019

Sonic Mapping|Umashankar Manthravadi|Built an understanding

2019

Surface Design|Aarti Badamikar|Learnt to create patterns and create

2020

Portrait of Erangal|Prajakta Palav|Understanding the small communi-

2021

Video Art|Amol Patil|Captured relationships between our own self and

on how different volumes of space produces different intensity of sounds.

(M): +91 9769909402 mehtacharmi8@gmail.com Kandivali west,Mumbai,India

designs from organic materials /objects.

ty of Bhandaris situated near the beach in Madh, Mumbai and bringing out the different networks formed within and outside the social structure of the community.

LANGUAGES

English

Excellent

Hindi

Excellent

Marathi

Good

Gujarati

Native

French

Basic

INTERESTS

the camera video as a language through our daily devices.

TECHNICAL SKILLS Autocad

Lumion

Rhinoceros

Sketchup

Photoshop

Revit

Dancing

Photography

Piano

Movies

Illustrator

Vray

Travel

Painting

Indesign

Ms Office


00

Content

01

School /an Extended Neighbourhood /2021

.....1

02

The Enliven /2020

.....7

03

Eliciting Nostalgia/Old age home /2020

....13

04

Long Span Structure,Maker’s Space /2020

....17

05

Origami Pavillion /2021

....21

06

House Of Arches /2019

....25

07

Matchstick Drawer/2021

....29


08

Niagra Falls/2019

....30

09

Traffic Mapping/2019

....31

10

Form Exploration/2019

....32

11

Rising Whale/2018

....33

12

Library of The Forgotten/2019

....34

13

Geometry Of a Nose/2018

....35

14

Greek Amphitheatre/2018

....36


01 Introduction Software Used: Photoshop,Autocad, Rhino,Lumion Sem 06/2021

01

School /An Extended Neighbourhood Dahanu,Veti Village

School as a neighbourhood allowing transgressions and multiple affordances. Here school is imagined as an extension to the village.It is imagined to be a boundless space with blurred thresholds of inside and the outside.School thus allows for differential appropriations through the day and the night. postcard of elements for crafting boundless space

The intent of the project was to maximise interaction between the neighbourhood and the school ,enabling a porous connection for the villagers to hold various communal activities at several junctions on site .The school is imagined as a boundless space ,an attempt to dismantle the idea of a container space and to rethink architectural type of a contained space by working with individual architectural elements to craft spaces .The material and passive strategies for the builtform are thought of ,considering the climate and terrain of the site for minimum ground modulation .The bamboo

activities in the school space at day/night time

irrigation system helps in ground water recharge and works as a water harvesting system.


02 Concept/Plan

Overall school plan

Overall village section


03 Sections/Views

Section Through Computer Lab

Section Through Kitchen,Temple,Classroom

Section Through Dorms


04


05


06 Detailed View of dorms Software used :Lumion


07 Introduction Software Used: Photoshop,Autocad, Rhino,Sketchup,Lumion Competition-The Big Thing,2020 Team: Maitri Rudani,Teyjanveer Singh

02

Contribution Concept,Model

The Enliven New Orleans,Architecture of the Abondoned

The Six Flags New Orleans amusement park, which has stood corroding in New Orleans East since it was flooded during Hurricane Katrina in 2005, it’s one of the most iconic locations to connoisseurs of ghostly abandoned landmarks. Walking into the site it is an eerie experience. The scent of cotton candy and the sounds of laughter were gone. Entre park Six Flags Amusement Park

Placing the Ferris wheel horizontally

is now filled with trees all over, as nature has taken over it. The house is located in the Central lake, floating on the water, ever-rotating with splendid 360 views of the amusement park. A sunken Dias, floating on the water surface acts as a mirror to the sky by calming the waters to a perfect plane. The

Tweaking and adding cabinets of the Ferris wheel as extension to the rooms

family is transported to the memory of the park, floating between the clouds and the sun. The carousel in the centre acts as a structural core which lifts the entire Ferris wheel. The fenestrations and railings are made with the tracks from the roller coaster. Here, the once abandoned carousel has been revived back its joy and it sets the still Ferris wheel in motion all over again, bringing back the

The carousel at the centre acts as the core to the entire structure

experience of excitement and nostalgia to the family.


08 Concept/Plan

Concept

centralized zoning

Plan

introducing courtyard

grids surrounding the courtyard

introducing open courts between rooms

extending room outwards


09 Section/view

Section through centre of the courtyard and rooms

View from the courtyard


10 Section/View Software used :Lumion/Photoshop

View from the balconly



12 Exterior View of the house Software used :Lumion


13 Introduction Software Used: Autocad, Rhino, Photoshop,Illustrator Sem 05/2020

03

Eliciting Nostalgia/Old age home Eksar road ,Borivali

The studio started with understanding the complex relationship of the urban form, resource consumption and the idea of home for an aged person. By listing trigger words, forming mind maps, narrative drawings and data analysis; multiple entry points were discovered. This data then postcard exploring various openings and textures for the old age home.

began to address resources and how one can incorporate these understandings into their architectural designs. Through various illustrations, sketches and physical models the spatial ideas for the designs were conceptualized where we explored how the ‘soul’ of the building can merge with resource management. Questions like ‘How architecture

idea of the outside ,gazing stars at night,sitting by a water body ,resting beneath a tree.

can afford celebration of a resource?’, ‘How an aged body moves through the space?’ and ‘How the space can cater to the inevitable events of aging and the rise in the population of senior citizens?’ formed the lens or the framework of these interventions.

idea of the discipline,geometry,organised ,effects of light on a space.


14 Sketches/Model/View

Experiential Sketches

Kitchen view

Interior View Of The Entrance And Living Room

Court view

Physical model


15 Plan Ground Plan


16 Exterior View of the old age home Software used :Photoshop


17 Introduction Software Used: Autocad, Rhino, Photoshop,Illustator Sem 05/2020

04

Long Span Structure,Makers Space Casablanca,Morocco

FORM EVOLUTION FORM

Morocco is known for its manufacturing and crafting of unique patterned ceramic tiles.Casablanca being the main hub for its production,the L -shaped site is located in the centre of the city. The maker’s space involves two halls,one assigned for the tile maufacturing process and the other assigned for the exhibition of these tiles and other ceramic crafts.The context of the site consists of reidential buildings situated at a wide offset with the site.

The idea of hexagon lattice emerged from the traditional patterns,geomeTION tries and symmetrical spacing pracOLUTION ticed in morocoon architec- ture .For the first iteration,the idea was to build a geometry through combining difThe idea idea of of hexagon hexagon lattice lattice emerged emerged from from the the traditional traditional patterns,geometries in The patterns,geometries and and symmetrical symmetrical spacing spacing practiced in morocoon morocoon architecarchitecferent sizes ofpracticed hexagons placed at ture .For .For the the first first iteration,the iteration,the idea idea was was to to build build aa geometry geometry through ture through combining combining different different sizes sizes of of hexagons hexagons placed placed at at different different angles anglesfor for the roof and the triangular like geometry produced in between those would act like skylights .The last iteration consists of hexagons the roof and the triangular like geometry produced in between those would act like skylights .The last iteration hexagons different angles forconsists the of roof and the placed at at aa fixed fixed angle angle to to behave behave like like numerous numerous pitched pitched roofs. placed roofs. triangular like geometry produced in between those would act like skylights .The last iteration consists of hexagons placed at a fixed angle to behave like hexagon lattice emerged from the traditional patterns,geometries and symmetrical spacing practiced in morocoon architecnumerous pitched roofs. on lattice emerged from the traditional patterns,geometries and symmetrical spacing practiced in morocoon architecfirst iteration,the idea was to build a geometry through combining different sizes of hexagons placed at different angles for

teration,the was to build a geometry through of hexagons placed different angles for the triangularidea like geometry produced in between those combining would act likedifferent skylightssizes .The last iteration consists ofat hexagons iangular like geometry produced in between those would act like skylights .The last iteration consists of hexagons fixed angle to behave like numerous pitched roofs. ngle to behave like numerous pitched roofs.

The concept concept initially initially was was to to span span the the large large area area with with minimum minimum columns The columns .Thus .Thus the the idea idea of of cantilever cantilever as as the the first first iteration.Thereafter,considiteration.Thereafter,consid-


18 Concept

Plan

Concept/Plan


1.5 m above Plinth level

19

Foundation level Mezzanzine +3m

Sections

Hall 1 Tile manufacturing space

roof dotted

Section hall 1

Structural plan at 1:100

Section hall 2

Truss Detail hall 1

Truss joinery detail


20 Section/Details

Model views

Model views

End wall section hall 2

Skeleton structural view


21 Introduction Software Used: Autocad, Rhino, Photoshop Sem 06/2021

05

Origami Pavillion Dadar,design school detail

The intent of the design was to create a series of pavilions, using biomaterial for the structure skeleton ,in this case timber ,which has low embodied energy .The form of the roof is designed such ,that provides an experience to the users of - water flowing through the transparent undulating roof , producing soothing sounds during rains. Prefabricated timber is assembled at the site using nut bolts joineries for easy maintenance of the frame structure and thus providing modularity for replacements in future .The design incorporates concrete structure for fire resistant staircases and for services .Various skylights throughout the roof and a central courtyard acting as a light well ,ensures maximum daylight in each rooms .The glass walls are tilted at an angle to create balconies outside the rooms and pockets of interaction in the interior of the rooms . The form of the roof is derived from the undulating form of the walls itself .


22 Construction Process

Concept/Plan


23 Elevation/Section

Elevation

Plan


24 Details

End Wall Section


25 Introduction Software Used: Photoshop Sem 04/2019 Team:Kartiki Mahadik

06

House Of Arches,Flood Relief Centre Kandivali,Mumbai

The studio addressed the need for a “Rescue cum Community Center’ for Sunderpada settlement, Kandivali, a flood prone area adjacent to Poisar river, now a Nallah.The floods of 26th July 2005 became the rationale for the project. Managing wetness is to respond to the flooding conditions of rains, humidity in the builtform as well as managing the water flow in the structure. Lightness responds to either one or all of the following: visual expression, dismantability, seismic efficiency and cost efficiency as well as the structure being light and immediate. The rescue centre being the primary function also acts as a community centre or resilience centre for the rest of the time of the year.While construction was the main objective of the module, it also focused on non-physical aspects as well. Alongside the articulation of terrain, spaces, materiality and programme, in depth observations of fluctuating water levels alongside narrow site accesses and temporality of structure helped to further contextualise these built forms.


26 Ground Plan

Plan


27 Section/Details

Short Section BB’

bamboo joint with wood anchor

Fish Mouth Joint central double rafter

Corner Joint

nut bolt joinery

Bevel Splicing


28 Section/View

Long Section AA’


29 Software Used:Photoshop

07

Matchstick Drawer Miniature Art

The idea behind the art was to choose an object and engage with it beyond the actual meaning and purpose of it.


30

08

Niagra Falls USA,Photography

The frame captures a moment right before walking through the clouds and the experience of trailing cool rainy breeze .


31 Software Used: Rhino, Illustator Sem 04/2019

09

Traffic Mapping Diagram

Mapping the positions of vehicles during a red signal at Borivali station ,and to overlay the diagram on a grid to understand the static and deviation positions .


32 Software Used: Rhino, Illustrator Sem 04/2019

10

Form Exploration Pyramid Operations

Exploring forms with the help of rhino boolean operations using three pyramids of different scales as a means to approach designing .


33

11

Rising Whale Water Painting

Exploring water painting to create a gradient fill for seamless finish.


34

12

Library Of The Forgotten Postacard,Water Painting

Postcard as an approach to the design process for a library of the forgotten ,where the walls,gateways,furnitures, disappear at some point to function as something else.


35

13

Geometry of a Nose Model Making

Understanding the geometry of a nose using scalene pyramids connected at different angles and how to explore the geometry of objects throught basic forms and shapes.


36

14

Greek Amphitheatre Travel

The frame captures the textures and the idea of a stage to audience interactive relation and how the stage background acts as a buffer space from the main city while mainting its porosity .


Contact info Email: mehtacharmi8@gmail.com Contact no: +91 9769909402


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