Studio Air ABPL 30048 ARCHITECTURE STUDIO AIR 2015, SEMESTER 2, STUDIO 6 SONYA CHIU YI CHANG ANDY
CONTENTS Introduction Week 1 -Task 1 Lofting -Task 2 Triangulation Algorithms
-Task 3 Sea-Sponge (Unfinished)
Week 2 -Task 1 Curve Menu -Task 2 Transform Menu -Task 3 Surface Geometry
-Task 4 Nature textures (Unfinished)
WEEK 1 TASK 1 LOFTING
LOFTING WITH TWO CURVE LINES
LOFTING WITH TWO CURVE LINES
LOFTING WITH TWO CURVE LINES
WEEK 1 TASK 2 TRIANGULATION ALGORITHMS
‘POP3D’ COMPONENT USED TO GENERATE 3-DIMENSIONAL CELL PARTTERNS WITHIN THE GEOMETRY THROUGH ‘VORONOI3D’.
‘OCTREE’ COMPONENTS USED TO GENERATE BOXES BASED ON SURFACE’S POPULATED POINT GRID.
WEEK 2 TASK 1 CURVE MENU
SOLUTION OF ‘POLYLINES’ COMPONENT.
WEEK 2 TASK 2 TRANSFORM MENU
WEEK 2 TASK 3 SURFACE GEOMETRY
EXPLORATIONS
DIFFERENT MESHES BEEN USED IN ‘MORPH’ COMPONENT TO DIFFERENT PATTEREMS.
WEEK 3 TASK 1 CREATING A GRIDHELL
WEEK 3 TASK 2 PATTERNING LIST
USE ‘CULL’ AND ‘VORONOI’ COMPONENTS TO CREAT CEEL PATERNS WITHIN GRID AND CREATE PATTERN VARIATIONS
WEEK 4 TASK 1 FRACTAL TETRAHEDRA
WEEK 4 TASK 2 FIELD FUNDAMENTALS
EVALUATE NEW FIELD VALIE, AND MOVE THE POINT, CREATS SMOOTH CONTINOUS LINES.