CHIEH-TING, CHIEN Architecture Portfolio
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Index
Curriculum Vitae P6 Contact Details / Education / Workshop / Work Experience P7 Honors / Exhibition / Languages / Skills
Academic works 1_1 P8 Period Advisors
The Forgotten Valley — The campsite in Bao-Shan Reservoir Fall 2012 Shu-Chang Kung
1_2 P20 Period Advisors
The Festival City — The Design Street Lamp and Wall Spring 2013 Yi-Hsiang Chao
1_3 The Hidden Space — P32 2.4 m Cube + Street House Design Period Fall 2011 Advisors C. David Tseng
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Professional works 2_1 P38 Period Firm
Critical Arch — Bauhaus Museum Dessau Mar 2015 - Apr 2015 behet bondzio lin architekten
2_2 Umbau Schmeddingstraße P46 Period Aug 2014 - Jul 2015 Firm behet bondzio lin architekten
Team works 3_1 P52 Period Co-worker
The Cabin in the woods — Wei-Zhu Chinese Medicine Clinic Nov 2014 - Apr 2015 David Chen
Miscellaneous P62 Photographs P64 Model making
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簡婕婷
HEATHER CHIEH-TING, CHIEN
12 Nov 1985 heather@arch.nctu.edu.tw +886 921 310 324
EDUCATION
MASTER OF ARCHITECTURE l Aug 2011 - Sept 2015 National Chiao Tung University, Taiwan BACHELOR OF CHEMICAL ENGINEERING Sept 2005 - June 2009 National Taiwan University, Taiwan
WORKSHOP
RUBIN GLOBAL STUDIO TAIPEI Mar 2014, Taiwan & May 2014, New York Co-Studio with Syracuse University School of Architecture and The University of Hong Kong Faculty of Architecture Interactive Installation 3D Print / Video Mapping Oct 2013, Taiwan Advisors : Mikolaj Molenda, Michal Piasecki Bridge Design & Technology Research Bureau, http://www.brdg.pl
WORK EXPERIENCE
PORTFOLIO CAREERIST HSINCHU, TAIWAN Oct 2015 - Current tasks _ Interior design, VI design, Photographs, Contact with manufacturers BEHET BONDZIO LIN ARCHITEKTEN : 2BXL MÜNSTER, GERMANY http://www.2bxl.com Architectural Intern, Jul 2014 - Jun 2015 tasks _ Design, Rendering, Modelling, Research and Technical DD Drawings YI-HSIANG CHAO ARCHITECTS TAIPEI, TAIWAN http://yihsiangchao.net Architectural Intern, Jul 2013 - Sept 2013 tasks _ Design, Rendering, Modelling and Setting up an Exhibition
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HONORS
Scholarship The pilot overseas internships, 2014 sponsored by Ministry of Education, Taiwan Competition NCTU Architecture Competition 1st Prize, 2011 Urban Courtyardism : A Typological Exercise for Density Crew Member : Wei-Zhi Chen, Yu-Liang Xu , Yu-Yang Ye, Chieh-Ting Chien
EXHIBITION
Rubin Global Studio Taipei : Exhibition & Symposium New York, May 2014 Project Team : Syracuse University School of Architecture & National Chiao-Tung University Shape of Colors Yi-Hsiang Chao's Creation of Space and Architecture Exhibition Taipei, Sept 2013 Exhibitor / Curator : Yi-Hsiang Chao Project Team : Chin-Yuan Fan, Zi-Chieh Hong, Chieh-Ting Chien
LANGUAGES
Chinese (mother tongue) , Taiwanese (mother tongue) / English (good) / German (basic)
SKILLS
AutoCAD (excellent) , Vectorworks (good) / Sketchup (excellent) , Rhino (basic) , 3ds Max (basic) / V-Ray (good) , Visualizer (good) , Artlantis (basic) / Adobe suit _ Photoshop, Illustrator, InDesign (excellent) / Microsoft Office (excellent) , Keynote (good)
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1.1 The Forgotten Valley — The campsite in Bao-Shan Reservoir Personal Work Core Studio 3, Fall 2012 Advisors / Shu-Chang Kung Site / Bao-Shan Reservoir, Hsinchu The site is a reservoir located in the mountains of southeastern Hsinchu city, Taiwan. Before the reservoir construction(1981), there were some village people who lived and farmed here. However, these spaces now were buried in the water until dry period. That's why the visitors came here could only recognize the road above the dam. The height of the water and the width of the dam became the abstract numbers for them. This project has the intention to create a dynamic spatial experience, which trying to connect the body's perception with the existing but ignored things in a unique journey.
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Turrell is trying to suggest something that is know but not seem, enabling the viewer to use a process he likes to call “behind the eye seeing“.
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This design looks like disconnected on the surface, but it can connect the reservior monument to the island in different dimension. And the distances between each point are meaningful. For example, from the starting point go down to lower level, this distance represents the dam's height. And to the disconnected point indicates the width of the dam. During this journey the viewer can re-recognize this site and enhance the "behind the eye seeing" process. The program of this project is a stargazing campsite. People can observe the sky at night to find those "invisible stars". When the rainy season is coming, this campsite will poetically disappear with those stars.
Up
Ramp of Star
Down
Up
Ramp of Fire
Down
Up
Ramp of Water
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Down
Up
Plan 1 : 300
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1. Perspective view at A
2. Perspective view from A to B
3. Perspective view at B (Look toward dam)
4. Perspective view at C (Look up to A)
A
B
G
A
B
G
D
C
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5. Perspective view at D (Look down to dam)
6. Perspective view from D to E
7. Perspective view at E
8. Perspective view from F2 to G
F1
F1 E F2
Long Section 17
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1.2 The Festival City — The Design Street Lamp and Wall Personal Work Core Studio 4, Spring 2013 Advisors / Yi-Hsiang Chao Site / Taipei Mayor's Salon, Taipei The project is located at the city center with particular historical significance. The Mayor's official mansion was constructed in 1940, which was during the Japanese Occupation, and than after various mayors moved in, the site was finally opened to public until 1996. In this two steps project, which aims to rethink the relationship between the mansion and the surrounding. By redefining the street lamp and the wall, which are more than architectural objects but more likely "field creator" — just like the two lines of trees in front of the site — to give the rebirth of the mayor's mansion.
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Mapping with Different Materials
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The Route of Site Analysis
First Perception of the Site and Surrounding Area
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This mayor's mansion has been used by various mayors as time goes by. Just like this site was different program from time to time. ( According to the history, it was rice field in1920s, lately in 1940s the mansion was constructed and in 1990s the mayor turned it into an art salon. ) The goal of this project is trying to find something which is unchanged during all the time. For example, the experience beneath the trees is a unique memory for various generations — this is very similar to the meaning of "ritual". By creating a mechanism/event, that allows the lamp to light up when the activity happened near by the trees. Therefore, the space beneath the trees will be completed by the lamp and trees no matter in day or night.
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Ball[] myBall; int ballAmount = 800; int distance = 100; int radius = 15; void setup() { size(600, 600); background(255); fill(0); smooth(); //class setup myBall = new Ball[ballAmount]; for (int i = 0; i < ballAmount; i++) { myBall[i] = new Ball(); myBall[i].setup(); } } void draw() {
background(255); for (int i = 0; i < ballAmount; i++) { myBall[i].step();
Organization
for (int j = 0; j < i; j++) { if (i != j) { float distBalls = dist(myBall[i].x, myBall[i].y, myBall[j].x, myBall[j].y); if (distBalls <= distance) { float lineWeight = 10/distBalls; stroke(lineWeight*5, lineWeight, lineWeight); strokeWeight(lineWeight); line(myBall[i].x, myBall[i].y, myBall[j].x, myBall[j].y); } if (distBalls <= radius) { myBall[i].setInc(); myBall[j].setInc(); } } } /* for (int k = 0; k < ballAmount; k++) { fill(255, 0, 0); myBall[k].drawBall(); //BALL IS NOT DRAWN } */ } } //change speed and direction void mousePressed() { for (int i = 0; i < ballAmount; i++) { myBall[i].setInc(); } }
Cycle
//THE CLASS class Ball { float x; float y; float incX; float incY; void setup() { x = random(width); y = random(height); setInc(); } //speed void setInc() { incX = random(-2, 2); incY = random(-2, 2); } //the ball void drawBall() { noStroke(); ellipse(x, y, radius, radius); } //direction void step() { if (x > width || x < 0) { incX = -incX; } if (y > height || y < 0) { incY = -incY; } x = x + incX; y = y + incY;
Spirituality
if (x > width) { x = width; setInc(); } if (x < 0) { x = 0; setInc(); } if (y > height) { y = height; setInc(); } if (y < 0) { y = 0; setInc(); } } }
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Conclude with Processing
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Site Plan 30
In the beginning of the second phase, trying to sum up the point of "festival (ritual)" by Processing. Finding out the diagram of 3 key points : Organization, Cycle and Spirituality. Before 1990s this mayor's mansion is very mysterious, it was hard for people to get in. Therefore, "how" to enter the site is quite important in this project. The design of the wall is more like a sequence of space instead of an edge, that emphasizes the process of getting into the site. Each of the room has the same module, which is similar to the rotation of the stairs, that represents the continuity and paradox of "Cycle". Based on the different age groups, the height of the room is scale from 1.8 m to 3 m. Therefore, the visitors can keep this unique spatial experience from childhhod to adulthood.
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1.3 The Hidden Space â&#x20AC;&#x201D; 2.4 m Cube + Street House Design Personal Work Core Studio 1, Fall 2011 Advisors / C. David Tseng Site / None There are two related projects in this chapter, the first one is 2.4 m3 Cube, which using one program to represent myself. And the second one is to design a street house within the cube. I chose the "darkroom" as my cube's program. In this project trying to emphasize the process from outside into the darkroom which connected the user's body experience. In the second step for the street house design, using the space (yard) instead of the surface (wall) to face the outside. Therefore, most of the space are condensed into the central building. The darkroom is on the top floor, and the only way to there is the spiral stair hiddden in between the bookshelves, that have the same diameter as the darkroom.
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In this street house I create the "new" ground for the main building, so there are some inner open spaces for the upper floors. Threrefore, compared to the public programs in the ground floor, the private zone are raised and hidden to the new ground. It's quite similar to the darkroom on the top. The darkroom is surrounded by the ramp and with some open windows, which correspond to the height of movement.
Kazimir Malevich "Black Circle" (1915)
Under Suprematism I understand the primacy of pure feeling in creative art. To the Suprematist, the visual phenomena of the objective world are, in themselves, meaningless; the significant thing is feeling, as such, quite apart from the environment in which it is called forth. --- Kazimir Malevich
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B' Down
A'
A
B
Section BB'
Section AA'
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Programing
the Route to the Guest Space
1. Living Room 2. Kitchen 3. Garden 4. Pool 5. Study Room 6. Guest Room 7. Bedroom 8. Bathroom 9. Swimming Pool 10. Darkroom
Because there are two different routes in it, the guest space can be separated from the private part. The tension between these two spaces - you can see it but you can't get it - is much more powerful than just close the space. the Route to the Private Space
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Up
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10 6
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Down
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7 Down
3
1F
Up
Down
Up
2F
3F
4F
5F
6F
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2.1 Critical Arch â&#x20AC;&#x201D; Bauhaus Museum Dessau behet bondzio lin architekten International Competition, 2015 Advisors / Yu-Han Michael Lin Co-worker / Pavla BriksovĂĄ, David Chen Tasks / Planning, design develop and modelling The Bauhaus Museum Dessau is located in the city park of DessauRosslau. Our proposal takes the urban block form and redefines the north-east corner of the city park to respect the scale of the historic city. The undulated massing of the museum bends towards the park to become part of the given whole. The continuous roof scape hovers over the city park to enclose and disclose the museum. A museum in and as the city park. The museum is split into three platforms that gradually elevate towards the southern part of the site to gradually detach the museum from street traffic and gain serenity. The roof scape is wrapped by expanding metal sheets, allowing discrete effective light transmission. This translucent envelope diffuses daylight and lights up all interior activity with serenity.
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How does one exhibit a school that has heralded incredible innovation? In our search for an architecture of exhibition carrying the spirit of a workshop for innovation we arrived at the fusion of two typologies: workshop and gallery. The arched top-lit museum space, as found in thearchetypal Louvre museum, is split into two roof sections. The half arched roof is then mirrored to form an independent structure to be repeated over the whole site providing shelter for all diverse functions. The arched roofs are proportionally scaled to meet all functions.
Long Section A-Aâ&#x20AC;&#x2122;
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Roof Plan with the city park
Paul Klee, "Highways and Byways" (1929)
The internal passages are organized as a void pinwheel with an atrium in the center of the museum directing visitors to all public functions. These interior streets withtheir axial views reconnect the visitors with the outside, extending the exhibition space towards the open urban context / park.
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Logistics
01. Garbage Room 02. Janitors' Workshop 03-04. Changing Room Staff 05. Crew / Staff Room 06. Janitor 14. Objects' Delivery Hall 15. Cleaning decentralized 16. Painting 17. Mobile Wall Storage 18. Material Storage 24. Logistics, Control, Packing 25. Interim Storage 26. Distribution Warehouse
Office Spaces
Short Elevation from North
07. Administration / Communication 08. Office Directors' / Conference 09. Collection 10. Office Museum Education 11. Office for Commuters 12. Server Space 13. Kitchenette 19-20. Restrooms 21. First Aid
Cafeteria
22. Restaurant 23. Secondary / Preparation Space
Visitors' Service
27. Visitors' Entrance and Foyer 28-29. Restrooms 30. Restrooms accessible for handicapped 31. Wardrobe / Lockers 32. Ticketing 37. Shop Storage 38. Shop
Museum Education Short Elevation from South
33. Chair Storage 34. Space for Events with Podium 35. Workshop Space 36. Workshop Storage
Exhibition
39. Topos "Prolog" 40. Topos "Warehouse" 41. Temporary Exhibition 42. Topos "Inventor" 43. Topos "Factory" 44. Topos "Clubhouse" 45. Topos "Clubhouse" 46. Topos "Clubhouse"
Long Elevation from West
Long Elevation from East 42
A'
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Museum Plan 1:500
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2.2 Umbau SchmeddingstraĂ&#x;e behet bondzio lin architekten residential house, 2014-2015 Advisors / Carole Asfour Co-worker / Gaasch Stefanie, David Chen Tasks / Rendering and technical DD drawings This project is located in a small town called MĂźnster in west-north Germany. It's a re-build project based on the original house in an residential area. The most different part of this project is to dig out the ground of the back garden which can bring much more sunshine to the rooms on lower floor. In this project I learned how to draw the detail of the wall and the roof, which are quite different from Taiwan's housing. And I also visited the site for measuring and construction process.
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The Bird View of the Original Site
Basement Floor Plan
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A'
A
Ground-Floor Plan
A'
A
First-Floor Plan
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The Detail of the Roof Structure
The House after Tearing down 50
Section A-A'
The Detail of the Roof and the Wall 51
3.1 The Cabin in the woods â&#x20AC;&#x201D; Wei-Zhu Chinese Medicine Clinic Team work , 2016 Co-worker / David Chen Site / Hsinchu City Tasks / Planning, VI design, Photographs, Contact with manufacturers To differentiate the practice of Chinese medicine and Western medicine, it's similar to their cultures. For Chinese medicine, it's a bit of mystery and vague, by using implicit methods to diagnose the symptoms. For example, the doctors diagnose patients' condition by feeling their pulse and observe them, which is quite different with the Western way, using the equipment and data collecting, such as operating the X-ray machine to "see" the problem, and furthermore, fixing it by cutting the patient open. "He should just be in the mountain there, Deep, way deep in the clouds somewhere.â&#x20AC;? by Jia Dao's poem
The context of seeking medical attention has sublime to the spatial experience in the old Chinese painting and poetry. Since the ideal of good doctors are rare, who live like a hermit in a small hut in the wild, it usually tooks a lot of effort to reach the destination. That's why the seeker (patient) must across mountains and rivers to get the prescription. This is the mystery of medical practice and the ideal of searching, meanwhile, a poetic transition has happened during this journey.
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Birds eye view of the clinc
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The original site with the surrounding
尋隱者不遇
唐 • 賈島
松下問童子,
言師採藥去。
只在此山中,
雲深不知處。
Separating the private space from the public space
Beneath the pine, I asked of the child. "My master's gone for herbs grown wild;
He should just be in the mountain there,
Framing the windows and the cabin for different programs
Deep, way deep in the clouds somewhere."
XUN YIN ZHE BU YU ("Failing to Find the Hermit") -- by JIA DAO (779 - 843)
The sequence of perspective (Based on the Chinese painting skills)
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Reception & Waiting Area
Treatment Area
Treatment Area 56
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Plan 1 : 100
Waiting Area
Treatment Area
Reception
Examination Room
Pharmacy
VIP Treatment
Restroom
Office 57
Elevation of Examination Room & VIP Treatment Room
Elevation of the Clinic 58
Examination Room & VIP Treatment Room
Examination Room & VIP Treatment Room
VI Design for the Clinic 59
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Miscellaneous
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Hoki Museum, Chiba, Japan
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Kolumba Museum, Kรถln, Germany
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Shape of Colors, Taipei, Taiwan
Model Making Shape of Colors Yi-Hsiang Chao's Creation of Space and Architecture Exhibition , 2013 64
Shape of Colors, Taipei, Taiwan
Photographs / Yi-Hsiang Chao 65
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Thank you
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