Portfolio
Michel Chung
SPATIAL DESIGN
2013 > Urbanism Study
> Arm & Island Bridge
> Parking System
> “A”Park
2012 > Work Space
> Step by Step Fitness
> Shopping Space
> TTQZ pop up store
> Exhibition Space
> Swatch
2011 > F&E Space
> Yakitori Restaurant
> Skyscraper Space
> Cat City
2010 > Education Space
> Soul City
> Medical Space
OTHER
> Keep Changing
> Bridge Design
> Pet Clinic
2009 > Living Space
> Hotel Room
2008 > Living Space
> Cabin
2011 > Design for Aging
> Good Look
> Exhibition Design 2010 > Sitting Device > Urban Shelter
> Modula > A piece of wood > Dice
STUDIO PROJECTS
interior view
exterior view
DESIGN STRATEGIES
CONCEPT IDEA My proposal for this application is “Play in Mist”. The children will have to play the treasure hunting games in the store to full-fill that 3 categories and then find out their talent afterward. The data form the game will helps to find out their talent and suggest the further education to the parents. to let children get closer to nature, like mist, water and flower to educate children through playing to uncover the talent of children
WHAT
TTZQ Pop Up Store in Kowloon Park
EXPLORE ZONE
For the fountain part, a high pressure device will transform the fountain into small water powder to create the fog. The mist may create a misty environment like hide and seek. Children have to play under the mist to complete their mission.
As the i-phone application for the pop up store is about “finding the talent of children in age 4-6” The store that I designed will use fog as a design element. It will create an atmosphere of exploration for child to play treasure hunt inside it.
ACTIVE ZONE
interior view
As there are three missions, the pop up store will divided into three zones for the treasure hunt. The main theme of the game will related to water and plant. Children may get closer to the nature and learn though playing. There will be some lighting effect to guide the children to different zones. SHARING ZONE
further usage
WHAT
SWATCH EXHIBITION
PLAN
SECTION
Swatch is acting as a second choice for a people, a cheap, not luxury watch but with a colorful image which is easy to carry and as a designer watch. As this reason, the uniqueness of the company will be the diversity of being a “second watch”. How to be easier to carry? How is the machine or usage inside the watch to be more suitable for people? The words “diversity” and “machinery” will become the main concept of our exhibition. Our booth will be a unique booth that it is a “machine of time” as well as a “WATCH”
AIMS
TARGET CLIENT
1 Promote the New Gent Lacquered 2 Promote the Image of Swatch 3 Let the public know the structure of a watch like the Gearwheel 4 Increase the income of Swatch
15-25 Teenage
1/F
TARGET CLIENT 10.5m 4m
10.5m
The site of the exhibition will be in the Hong Kong Convention and Exhibition Centre. The size of it will be 10.5m X 10.5m X 4m. It will be within 120sqm.
SCENARIO
2/F
ISOMATRIC
WHAT
MOBILE POD
EARLY SKETCH
a Yakitori Restaurant
In this project, I am asked to design a restaurant in Macau. To Restaurant that I choose is the Yakitori restaurant. The restaurant try tp provide the seafood from the river that next to. Which is really fresh and tasty. It is also making good use of the nature. Moreover, a large open space of the ship yard is also good for yakitori as It may have a very good ventilation.
The Restaurant is located in a un-used shipyard in Macau. It have a special structure and form that we have to protect and rely on.
WHERE
DESIGN CONCEPT
SCENARIO
1. Yakitori as performan PLAN
2/F
1/F
2. Mobile system
3. Different view to look at the sea
ISOMATRIC
USER SCENARIO
TARGET
A PSYCHOLOGIST FAMILY
CLIENTS The people who living in the apartment will be a psychologist couple with their maid and three cats. All of the target have their wants and needs that what I have to satisfy them.
DESIGN STRATEGIES
WHAT
Cat City - Skyscraper
For the design, I kept many of the existing structure and try to transfrom it into different function. I divid the area by different zone, each zone will become a cube liked furniture piece. Each cube will provide more than one function. There will also have many path for the cats to pass.
Hong Kong is one of the most densely populated area in the world, and its lack of available sprawl space causes demand for dense, high-rise offices and housing. More people in Hong Kong live above the 14th floor than anywhere else on Earth, making it the world’s most vertical city. The average apartment size in Hong Kong being 55m2 , the maximization and flexibility of the available space becomes of the frist importance. In this project, Interior design should be seen as the mediator between the body and the city.
FINAL DESIGN
DESIGN METHODS
PUBLIC FUNCTION WALL SPACE 1
PRIVATE
SPACE 2
SPACE OVERLAP
ROLES
GRID SYSTEM
WHAT
HOTEL ROOM
TARGET CLIENT
As the hotel is mainlyfor the traveler to use. The hotel is only a ststion in the travellar.
A businness woman in her early 40s is going to open her new chain of hotels in Hong Kong. She asked me to design a hotel room prototypes. She ask me to develop a 5M x 6M x 3M = 90M Hotel Room.
The position of the wall
I design the hotel to have many things and they are all a station, they are speperate one by one. And each of them can give travellar different feeling. Maze also connect to a life as gadget. The Nil-door design is a noimpede life style. People can easy to access. But with a few dsigned wall, i still can keep privacy.
DESIGN
DESIGN ORIENATION
STRATEGIES
Level different
Grid System
Design Method
Design Method
Early Planning
I try to make the floor have more level diferent in order to seperate the zoning.
I make the facade in many cube, it may related to the floor. It may also create some interesting spatial effect by using mirror.
This is the proposed plan i make. I try to define the space by using grid. I put walls and mirror along the grid and furniture inside the grid.
DESIGN IDEA
Floor Plan
FINAL DESIGN Design Concept My concept is come from Maze. A hotel room can represent a journey. But it is only one of the stationof a journey. It is not the traveller’s destination. It is only a process. It will give a different experience to travellar. I anaiogy the hotel to a maze. It have a transition, overlaping and circulation. After a journey, the travellar still have one day to leave the hotel. thi also represent the journey of everybody’s life. Maze also connect to a life as gadget. The Nil-door design is a noimpede life style. People can easy to access. But with a few dsigned wall, i still can keep privacy.
WHAT
SOUL CITY
Library is a public facility/space that has a high utility rate. Library should not be only a books collection centre, but also a multimedia information centre and to bear the mission of spreading the cultural activities. When the information spreads quicker and broader, the cultural activities will flourish. Thus, I am going to design a library which can cultivate culture, gather and spread information and knowledge.
WHERE
DESIGN STATGIES
I am going to design a “Library� in the Park next to Yuet Wah Street, Kwun Tong. The design is in 2 parts: the park side and the former bus stop side.
PLAN
FORMATION
The design of former bus stop side consists of two parts: one is the main building of the library and one is the garden. The library has 2 levels and the garden contains 6 rooms. They are AV rooms, computer rooms, tuck shop, auditorium and movie centre. The design also provide a new short cut which make the circulation more direct. People can pass through the building and reach MTR station quicker.
WHAT
PET CLINIC
DESIGN STRATEGIES
FACE TO PUBLIC To promote the importance of bring the pet to the clinic for body checking, the ways is to let the clinic be more open and like a community centre for pets and their owner.
Nowadays, most of the pet clinic is very enclose and isolate with the district, which they are very private and down really welcome for public. In this project, I was asked to design a pet clinic in the origanal structure of a building.
In the design, I wont try to open some wall to let it be more public and connect the building with the use of garden as a core part for gathering.
The original building is located in Japan which is like a apartment seperated into 3 building. It is surrounded by other apartment which is the strength for it to become a community centre liked pet clinic.
CONCEPT IDEA
One of my concept is come from a cases of the pet. The case is in 3 dimensional and it is easy to transfrom to any device for the interior.
DESIGN METHODS
The way to connect the building and the garden is try to use the same method to treat them. I tried to connect them by a cases liked grid element with many function on it.
By using a grid system with a case. The design can be more functional and logical.
FINAL DESIGN TARGET CLIENTS
CASES
WHAT
A CABIN
PLAN
In this project, I have to design a cabin which is on the slope which is claim and gentle. As you may see in the diagram, the slop is facing to the south and with different angle of it. I tried to hide the cabin in the most sharpen slope which may create many level different inside.
AIMS I was asked to full-fill a hope from a couple which have to follow the rules of “small pleasure of life� from a books. It mentioned 9 points, they are : 1. To read on bed 2. To see out from bathroom or perhaps be double enclosed 3. To stand and look out without glaze 4. To enjoy high level ventilation in summer 5. To close wooden shelter in winter 6. To work or write at a creeper boarded window 7. To see the sunlight spread across the floor 8. To see the view/ vegetable/ trees/ the ground while sitting 9. To sit comfortably and read or talk of an evening
TESTING MODELS
DESIGN CONCEPT
For the design, I seperate different function into different cube. Each cube have different dimension according to the human scale and also the function.
FINAL MODEL
The whole cabin is formed by joining different cube togoether. Moreover, as it is a cube, all the function and furniture is hide in it which make the space super minial and clean.
SECTION
ISOMATRIC
i·do 2011 Research in China Trip
Design for Aging in PRD III Integrating new technologies for an active and fulfilling life
POTOTYPE
FINAL DESIGN
Ms. Yip Kit Fong
The trip to the mainland was an eye-opening experience for everybody. We got to see some of China’s most rapidly developing areas, and took in some Chinese culture. We also were able to do primary research on the aging population. Our team met with elderly from two different elderly homes and an elderly university in GuangZhou. We were able to conduct interviews with the residents that would later help us come up with an appropriate design solution.
• Age 65 • Lives in Sha Tin with her daughter • Suffers from heart disease, high blood pressure, a hip problem and shortage of breath • Covers the furniture with towels and T-shirts to prevent dust
Mr. Tong Chow • Age 79 • Lives in a spacious with his wife and maid • A very organized person • Can use multiple technology • Always tries to figure out a solution to using technology by himself
Side FINAL DESIGN
Front
Back
We named our cart the Good Look because ‘luk(轆)’ in Cantonese means wheel, so the name takes on two different meanings depending on which language is used. We wanted to appeal to native Cantonese speakers but also hint at the multicultural nature of the design team who created the cart.
The Good Look cart expands upon the tranditional shopping cart to become an all purpose cart that can be used in a variety of contexts, whether it be the market, the university, or around the home.
ANALYSIS
The cart allows for the user to customize their own cart with different styles of bags that can be attached and taken off easily
We concluded that all of our insights could be grouped into four main behavior patterns
Preserving Memories
DEVELO -PMENT
Maintaining Wellness
Controlling Environment
Retaining Membership
A pedometer in the handle of the cart shows the user how much they have walked in a given day which encourages the user to stay active.
The bags are constructed of waterproof fabric which keeps the user’s goods safe from the elements and allows the bags to be washed easily
FEATURE
The Good Look was designed to assist the user in their daily activities and to be easily stored in the home. With the bags detached, the cart is able to fold down into a much smaller size allowing it to be stored easily in the home when not in use.
The cart’s large wheels allow it to go over bumpy sidewalks and up curbs
The cart is stable enough to support the weight of its user, allowing for the user to lean on the cart for rest. The handle folds down providing a perch for the user to lean on.
The bags are attached to the cart using a series of hooks. The bags are detachable so that the user may wash them easily. When unattached, the bags can be used alone
WHAT
MODULAR
This project is going to make a modular which can be develop into a device or installation with function. It will be place at the Chater Garden in Central. The things we have to concern is how can the modular expand in 3 dimension instead of 2.
DEVELOP
WHERE Chater Garden
Light up the City
Human Flow
JOINING METHOD
MODULAR TO BE...
For the joining method, I would like to joing them together by joining one into each. The form that I choose is a round shape. It is because a round shape can be more 3 dimension and develop easily.
SCENARIO
Pass by Flow
WHAT
URBAN SHELTER
ISOMATRIC
ROLL THE DICE!!
This project is going to make a urban shelter for myself to live in the city. The most important things I have to concern is the weight of it. It is because the shelter should be portable, so that it have to be low weight and easy to carry. Another things is the human scale and the usage of it. What I have to do is to make it from follow function.
FROM FOLLOW FUNCTION
PORTABLE
WHAT
A PIECE OF WOOD
FORMATION
Experiment of human body measurement applying in sitting device base on a piece of wood. Applying folding method to compose the sitting platform, sitting back and supports of the chair.
CONCEPT
1
Insert the interlocking to connect each slices of wood
2
After interlocked each slices of wood, pop them up
3
Final Design
Foldable Chair fitting human body
1
2
3
4
5
B. fold it
1
point ot interlocking
Details of the interlocking
1 A. pop it
3
2
2
C. adjust the angle
4
3
3
450
adjust 3 angles
4
SCENARIO
Top view
Foldable and interlocking Area
Foldable and interlocking Area
Connection area
Connection area
Direction of inserting the metal
FINAL 1:1
2 users
as a table
1 user
For 2 users, two of them may sit closer to each other with a different distance of eye contact. They can sit in the seem position or sit next to each other. Or even sit opposite way. Moreover, as one chair is higher then other, it can also be a table instead of being a bar chair.
storage
0 user
For 1 user, it is simply become a chair and table only. If the chair is not in use, it is easy to fold it up and put in the storage.
Side view
front view
side view
COMPETITIONS
寶珠潭握手橋
大澳‧水都雙橋 TAI O TWIN BRIDGE
ARM BRIDGE
寶珠潭的景色獨特,棚屋面貌、楊侯古廟、紅樹林、燒烤場等都吸引不少遊客到來欣賞。有見及此 ,為連接燒烤場及對岸的紅樹林地帶,設計以延展綠化帶為中心。 ARM BRIDGE的概念是源自園林 。採用天然原始的物料,希望能把橋融入自然環境之中。而中跨部份以手臂式的收撥模式開合,橋 面分開的時候同時為兩岸提供小公園,作為休憩空間。藉此保留寶珠潭的原有面貌和提供公共場所 作為欣賞自然生態的地標式建築。
Po Chue Tam have a special landscape. The feature of stilt houses, Yeung Hau Temple, mangroves area, barbecue site, etc. attracted a lot of people to visit. For this, the objective of the design is to connect the barbecue site and the mangroves area by expanding the green area. The design concept of ARM BRIDGE is come from “garden”. It merge into the landscape by using the nature material. The midspan can be swing to open and close just like an arm. When the bridge is separated, it create small parks in both side of the coast for people to relax. The ARM BRIDGE keeps the original feeling of the Po Chue Tam and provides a public space for enjoy the nature landscape.
ISLAND BRIDGE 盬田橋島
大澳‧水都雙橋 TAI O TWIN BRIDGE
橋 不只是單純地提供過路的需要,而是連繫兩岸人民的平台。ISLAND BRIDGE的創作概念源自島,用以作為節點, 希望增加橋的功能,容許不同的活動的發生,讓人可以在此嬉水玩樂,欣賞日落,拍照等…而又不防礙正常路人的流 動,有效分散人流。採用大澳傳統高蹺屋的結構模式作為整條橋的支撐。中跨部份以雙段的路軌開合,使橋能避免因 使用鐵索作支橕而影響市民觀賞兩岸風景。藉 此為欣賞大澳提供一個新的體驗。
A bridge may not be only for transportation, but also as a platform to connect the people from two sides. The concept of the ISLAND BRIDGE is come from “island”. Island is used to create a node and to improve the function of the bridge. It allow different kinds of activities to happen. People can play with water, enjoy the sunset, taking picture,etc. while not blocking the pedestrian route. It can disperse the crowd. The bridge adopted Tai-O traditional stilt house’s construction method. Midspan can be opened by the double layers track. This method can avoid blocking the view. The ISLAND BRIDGE is give a new experience to people to explore Tai-O.
“ ”PARK “NOT USED”
“ ”PARK
DESIGN STRATEGIES
“USED”
GRID REFERENCE STEEL TRACK
BUILT-IN LOCK
3. (KEY OR CARD) USED
NOT USED
HANDLE LOCK (KEY/CARD)
BRUSHED ALUMINIUM
4. LIGHT AS GUIDE
GRID SYSTEM ALUMINIUM
“ ”PARK
DIMENSION
SCALE 1:15 250mm
DESIGN STRATEGIES
30mm
90mm
GRID SYSTEM
FLEXIBLITY
1. (1500X1500mm)
2. (PARKING + PARK)
LAYOUT DEMO (PARTLY)
650mm
2100mm
7200mm
1500mm
14000mm
LEGEND
CYCLIC RACK
TREE
BENCH
EMPTY
“ ”PARK
"A" PARK單車泊架是由玻璃纖維作為設計的主要物料,不但防水亦容易清潔,有別於一般鐵製的容易生銹;手把位置以鋁金合製成,拉趟式閘門和內置的鎖子為使用者提供可靠的保障。單車泊架的頂部配備了 指示燈向使用者清楚地指示出空置的泊架,為尋找泊架節省時間。設計佈局融合了格網系統,以一米半乘一米半的距離為使用者提供充裕的空間。配合格網座標作定位,提供座標編號使用家更容易在眾多泊架 中找回自己的單車。整個 設計均以組件式製成,配合其他配備如樹木、座位等,自由地組合,使設計變得多元化,以應付不同環境的需要而調節,並給予將來更改的可能。
"A" PARK cyclic parking rack is mainly made by fiberglass. This material is not only rain proofed, but also easy to clean. Unlike the traditional steel rack, the new design will never be rusted. The gate and handle will make by aluminum with a built-in lock to provide a reliable protection of the bicycle. There will be an indicator light on top of the parking rack to show the unused one. It saves time for the user to find an empty parking rack.The layout of the parking area is merged with a grid system. A 1.5M X 1.5M distance can provide a sufficient space for users. By using a grid reference system, each parking rack will have a unique code for the user to find back their bicycle easily. The whole design will be form by several components, such as trees or bench and the rack. Each component can be freely combine and arrange. It makes the design become more flexible and dynamic for different environments and different usages. It may also provide a possibility to re-arrange the entire component in the future.
PROFRESSIONAL
DISPLAY STANDS
JOB DUTIES 1. To provide several design of stand 2. To gave suggestion in each design 3. To visualize those design into image 4. To re-brand and re-package a brand
KIOSK DESIGN FOR SCIENCE PARK
JOB DUTIES 1. Full set of tender drawings 2. Color of some CAD drawings
EXHIBITION BOOTH FOR EWIG GROUP
JOB DUTIES 1. Design of the exhibition booth 2. Proposal making for company 3. Prelimiary image for proposal
TOILET IN HARBOUR CITY JOB DUTIES 1. Full set of tender drawings 2. Site coordination