INTERNSHIP REPORT at designaffairs GmbH, Munich from 05.01.2015 to 09.30.2015 Coburg University of applied sciences and arts Department Design Master Program Integrated Design Processes Xinyu Xiao Matriculation Nr.00190915
INTERNSHIP REPORT | designaffairs
1
CONTENT
We think outside the box. We inspire.
We change perspectives. --- The designaffairs team
2
INTERNSHIP REPORT | designaffairs
ACKNOWLEDGEMENT
4
SUMMARY
6
1. BACKGROUND INFORMATION
8
Introduction
The organisation of designaffairs
10 12
2. THE OVERALL INTERNSHIP EXPERIENCE
16
3. REFLECTION ON THE INTERNSHIP
40
4. CONCLUSION AND RECOMMENDATIONS
44
Internship activities
The Overall Benefits I gained From the Internship
Conclusion
18
42
46 48
Recommendations
REFERENCES
50
APPENDICES
52
Appendix I: Industrie 4.0 Poster Appendix II: Display Evolution
Appendix III: Sonnen Batterie Poster Appendix IV: Reference Letter
INTERNSHIP REPORT | designaffairs
3
ABBREVIATE
4
IxD
Interaction Design
UI
user interface
GUI
graphical user interfaces
UX
user experience
HCI
human computer interaction
UCD
user-centered design
INTERNSHIP REPORT | designaffairs
ACKNOWLEDGEMENT
F
irst I would like to thank Alexander Peters, associate Director Interaction Innovation, to let
me have the opportunity to do the Internship in the user
environment. We experienced great things together and they have shown me a beautiful part of Germany.
experience team by designaffairs.
Furthermore I want to thank the help from Prof. Lutz
year in Munich and worked with many amazing projects.
of Coburg University of applied science and arts. He
It was really a unique experience for me to spent a half At that time I was first came to Germany just a few months and not familiar with Germany. But in the first semester of my study the Master degree in intergrated
BĂźsing and Thomas Langhanki from department design
gave me handful helps about how to organise my master study.
design process at Coburg University of applied science and arts, I have to conduct a 5 month internship. It was really a new challenge for me because of the language problem.Therefore I went through a hard time finding an internship place.I was so exciting when I was
informed that I passed through the select interview and became one of the intern in UX team.As specialist for
the design and development of the interaction between
man and machine, Alexander Peters has successfully
led many interdisciplinary user experience projects for international clients. I was lucky to join several projects during my internship period and have learned a lot.
I also appreciate all the people that worked in the office of Munich in designaffairs. With their patience
and openness they created an enjoyable working
INTERNSHIP REPORT | designaffairs
5
SUMMARY
I
am an outgoing person, my openness and
technology, science, digital art or electronic art, can
and foreign knowledge as well as cultures very quickly.
Beijing Makerspace I aroused the interests of interaction
receptiveness enable me to accept the new ideas
My personal qualifications consist in good problem solving ability, high confidence and excellent team
spirit. So I choose to study abroad and face new challenge.
In my 8-semester Bachelor's degree in Beijing, I acquired solid theoretical knowledge about Industrial
Design. The basics in design, drawing and sketching are part of my acquired expertise. In addition, I have
design especially of HCI.
HCI researches the design and use of computer
technology, focused on the interfaces between people (users) and computers. Researchers in the field of HCI
both observe the ways in which humans interact with computers and design technologies that let humans interact with computers in novel ways.1
the design-relevant computer skills: 3D modelling
Smart phones, tablets, personal computers,
and 2D graphic design skills like Photoshop, Illustrator
prevalent graphical user interfaces (GUI) of today. We
softwares like Rhino, CAD, Autodesk 3ds Max, KeyShot,
and Indesign are also well mastered. My practical commitment is demonstrated by my participation in the
URP training program and the practice as a graphic
designer at Beijing Makerspace GmbH. Due to my excellent study performance, I have received several scholarships from my bachelor's university.
Makerspace is an amazing place where people with
common interests, often in computers, machining,
6
meet, socialise and collaborate. During the internship in
INTERNSHIP REPORT | designaffairs
applications, internet browsers, make use of the use these devices more and more often, according to
the research, people spend an average of 2 hours a day playing electronic devices. No matter you like it or not, it’s become
a part of our daily life. But I noticed that there are still many people have problems while dealing with digital
like to successfully apply my knowledge of Interaction Design in practical.
This is a short description of my five month internship in Munich.Since I am interested in interaction design
and especially in user experience design, the work was concentrated on the human centered design and user
interface.During my internship at designaffairs, I have worked on multiple tasks, projects and activities.
This report is dive into four chapters.The first chapter is the background information, including brief introduce
and the information about the company. In the following
chapter a description of the company and the activities is given. The third chapter is about to explain what
I did and learned during my internship period and devices. I want to help them solve the problem via better design.
Now as a student of the Master program Integrated
Design Processes with a focus on interface design at
contains my activities that have contributed to achieve a number of my stated goals. After this is a reflection
chapter describe the overall benefits I gained from the
internship. Finally I give a conclusion on the internship experience.
Coburg University of applied science and arts, I would
INTERNSHIP REPORT | designaffairs
7
8
INTERNSHIP REPORT | designaffairs
01
BACKGROUND INFORMATION
INTERNSHIP REPORT | designaffairs
9
1.1 INTRODUCTION
B
efore the internship I wrote down several items which I wanted to learn during this time: to understand the function and working conditions of a design agency;
to see how it is to work in a professional environment;
to experience what is like to work in an international team
to see if this kind of work is a possibility for my future career; to use my gained skills and knowledge;
to see what skills and knowledge I still need to work in a professional environment;
to learn about the organising of a research project (planning, preparation, permissions etc.) to see how a design team work together cooperate a whole project from begin to the end to learn about UX methodologies
to get experience in working in another country/with persons from another culture; to practice my German and English, to enhance my communication skills; to build a network.
10
INTERNSHIP REPORT | designaffairs
brand shaping innovative human centered
Figure 2: CMUI Lab
INTERNSHIP REPORT | designaffairs
11
1.2 THE ORGANISATION OF DESIGNAFFAIRS
Figure 1: designaffairs – the design consulting agency
12
INTERNSHIP REPORT | designaffairs
d
esignaffairs is an owner-managed, strategic
In our design consulting agency we support our
design offices in Erlangen and Shanghai. Founded
product and service idea up to the market launch
design consulting agency in Munich with further
in 1997 the UX agency employs more than 80
researchers, strategists, designers, anthropologists, engineers but also project managers. The experts in
User Research, Brand Strategy, Industrial Design, User Interface Design, Material Technology or Usability
Engineering consult clients at national as well as
international level. Their product and interface designs prove successful due to their high level of usability, user experience and the resulting market acceptance. The design consulting agencies in Munich, Erlangen and
international clients holistically – from the initial
of our industrial, interface and service designs. Our uniqueness here lies in the ability to develop holistic user experiences, in our agency owned UX methods as well as in the knowledge transfer between our individual services: Successful hardware, software and service products are the result of close cooperation between
the clients and our User Research, Industrial Design, UI Design, Usability Engineering, Software Engineering or Service Design teams. 2
Shanghai concentrate on focus industries, in order to create realizable industrial designs with innovative user
centered approaches: Automotive Design, Industry
4.0, Health Care, Building Technologies, Household Appliances and Consumer Electronics.
INTERNSHIP REPORT | designaffairs
13
PHILOSOPHY designaffairs stands for brand shaping, innovative and human centered strategies and design solutions. Create
an active, successful and at the same time sustainable
change for clients that is also born by a sense of responsibility in these times of major market changes.
Figure 2: designaffairs – the design consulting agency
14
INTERNSHIP REPORT | designaffairs
INDUSTRIAL DESIGN
develop inspiring ideas and transform them into tangible products that touch people
INDUSTRIAL DESIGN REALISATION making visions become reality USER INTERFACE DESIGN
develop high-quality visual interface designs and
COMPETENCIES Combine long-term experience with sector specific
know-how to deliver the best product and interface experiences
differentiating user experiences USABILITY ENGINEERING
create your perfectly coherent and individually designed usability package
USER INTERFACE DESIGN REALISATION
position innovative concepts as matured product experiences successfully on the market MECHANICAL ENGINEERING
make tangible products from good inventions PROJECT MANAGEMENT
adapt our project management individually to your requirements and organization BRAND STRATEGY
specialise in harmonizing brands and people, developing products that inspire. DESIGN RESEARCH
explore innovation capabilities and offer new perspectives
INTERACTION INNOVATION
help you to define your tailored interaction vision COLOR & MATERIAL DESIGN
what is possible and what the trends are MATERIAL TECHNOLOGY
The majority of innovations are based upon new materials or manufacturing processes
INTERNSHIP REPORT | designaffairs
15
16
INTERNSHIP REPORT | designaffairs
02
THE OVERALL INTERNSHIP EXPERIENCE
INTERNSHIP REPORT | designaffairs
17
2.1 WHAT I DID Worked on Usablity Engineering,
Interaction Design and Interface Design.
18
INTERNSHIP REPORT | designaffairs
• PROJECT FOR CLIENTS • MATERIAL DESIGN EVOLUTION
Animation for Material Innovative 2015
New material concepts for sustainable mobility
• SIMENS HEALTHCARE MR User Interface Concept Usability Test
CT Button Research and Illustrator
• SOLÉY
App Wireframe
• SONNENBATTERIE Sketch-Storyboard
• GLEASON
Info Architecture
• HUAWEI
SUN600 research
• BMW MINI Poster
• RESEARCH • Industrie 4.0 Poster • Emerging Technology Automobile
• Display Future Display Evolution • Energy Research • Desk Research Competitors • INTERNAL PROJECT • Designaffairs new Website • Illustration person image big seven • Tripod Photography design comparison • Cluster u. Automotive Source of Inspiration • documentation meeting room • Limesurvey Questionnaire, Onenote-HowTo • Workshop Design Jam INTERNSHIP REPORT | designaffairs
19
Project for clients
SIEMENS HEALTHCARE MR​ User Interface Concept
T
his is the first project that I took part in during my internships time at designaffairs. The project
will develop the new user interface concept, Siemens healthcare MR. I was lucky to experienced three part
of the project, namely Ideation,Usability Test and Workshop CT Button.
20
INTERNSHIP REPORT | designaffairs
Figure 3: the ideas as post-it’s
I
Figure 4: generating the ideas in the ideation workshop
participated the projects from phase 3 Ideation.
The result of the workshop were more than 120 ideas,
generat as much ideas as possible.During the idea
grouped into more than 10 idea clusters and rated
First I joined the idea workshop,which intends to
workshop, we created a big amount of ideas, following
“How might we …” questions which referred to high level requirements and the key insights. Afterwards, the ideas were grouped into idea clusters.
rated in accordance with their potential impact and accordingly to their short-term or long-term focus.
Some ideas have been taken out during the group discussion,other ideas were then digitalized.
INTERNSHIP REPORT | designaffairs
21
Project for clients
SIEMENS HEALTHCARE MR​ User Interface Concept
UI CONCEPT Use cases and workflows are used as basis for drafting
the UI concept (which can contain for example main views of the software, some textual explanations about the views and logical flows)
INTERACTION PATTERN Interaction patterns are a way to describe solutions to
common usability or accessibility problems in a specific context.
Figure 5
UI SNIPPET While wireframing is ongoing, we start thinking about
design by putting together a set of artifacts that focus on color, fonts, and the other general design elements.
Figure 6
22
INTERNSHIP REPORT | designaffairs
IDEA
Detailed
Ideas
Ideas
WORKSHOP Detailed
UI Concepts
Ideas
Lateral Ideas
Analogies
Mental
Models
UI Snippets
Metaphors
Interaction Patterns
INTERNSHIP REPORT | designaffairs
23
Project for clients
SIEMENS HEALTHCARE MR​ User Interface Concept
POSSIBLE INNOVATION
when joining the software at any time, current position and destination have to be figured out
different destiantions of the workflows and the steps to them can be visualized
overlay guidance system
safe feeling because system help is always available
(pseudo) controllability for patients
one of the humans to center to is the patient
creating unique, iconic symbols, place them at prominent positions, use them for several content
24
INTERNSHIP REPORT | designaffairs
add a new perspective to the documentation part
automate repeatingly told process steps
one of the humans to center to is the patient
make the XP brand more visible
make the UIS brand more visible
creating unique, iconic symbols, place them at prominent positions, use them for several content
INTERNSHIP REPORT | designaffairs
25
Project for clients
SIEMENS HEALTHCARE MR​ User Interface Concept
Left Wireframe
26
Right Screendesign
INTERNSHIP REPORT | designaffairs
From Wireframe to screen design Wireframing is an important step in any screen design process. It primarily allows you to define the information hierarchy of your design, making it easier for you to
plan the layout according to how you want your user to process the information.
Graphical user interface design – actual look and feel design of the final graphical user interface (GUI). It may be based on the findings developed during the
user research, and refined to fix any usability problems found through the results of testing.3
Figure 7
INTERNSHIP REPORT | designaffairs
27
Project for clients
SIEMENS HEALTHCARE MR​ Usability Test
CT Button Research and Illustrator
WORKSHOP USABILITY TEST
28
INTERNSHIP REPORT | designaffairs
OUTCOME CT BUTTON
INTERNSHIP REPORT | designaffairs
29
Project for clients
SOLÉY
App Wireframe
30
INTERNSHIP REPORT | designaffairs
Project for clients
SOLÉY
App Wireframe
The aim of the project is the development of a prototype of solar crem shower and the necessary infrastructure.
This is based on the multidimensional research, an innovative, structured idea and a brand-based, user-centered concept.
Central results of the project are three prototypes for the sunscreen medication, the cartridges and
the app. To this end concepts for the use, experience values from testings and a service design of the product world are developed.
I designed the app wireframe by skizze.
INTERNSHIP REPORT | designaffairs
31
Project for clients
SONNENBATTERIE Sketch-Storyboard
A storyboard is a graphic organizer in the form of illustrations or images displayed in sequence for the purpose of previsualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in the form it is known today, was developed at Walt Disney Productions during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios.
32
INTERNSHIP REPORT | designaffairs
Project for clients
SONNENBATTERIE Sketch-Storyboard
INTERNSHIP REPORT | designaffairs
33
Project for clients
BMW MINI
SERVICE NOW 2015
App Wireframe and Poster
HASSLE-FREE SERVICE FOR MINI DRIVERS, MINI HAS CREATED SERVICENOW, A RELIABLE, PERSONAL, VALUED AND NON-INTRUSIVE SERVICE COMPANION – OFFERING A SEAMLESS AND TRUSTWORTHY SERVICE EXPERIENCE.
*1 Only a relevant subset of warning lights shall be shown within the app. *2 Due to feasibility reasons (no SIM card in the OBD dongle) the current location feature might not be possible (only last location). *3 Due to feasibility reasons the vehicle status feature “doors and windows open/closed” might not be possible.
EVENT RELATED NOTIFICATIONS Includes basically all condition based service (CBS) notifications such as: engine oil service due, oil service with microfilter, air filter and spark plug change due, brake fluid service, front and rear brake pads, vehicle check, MOT service due. Furthermore it includes the display of the most critical warning lights.
CURRENT & LAST LOCATION Including an anti theft warning if the car has moved abruptly plus the feature „Find my car“. If supported in the future, this shall even work inside a multistorey car park.
VEHICLE STATUS Clusters service-related information like last maintenance, end of warranty, next MOT and TLC status. And most importantly: are the car doors and windows open or closed?
BOOKING Includes the full booking cycle: from creating an appointment, asking for a call-back, requesting pick-up and a courtesy car through to a full receipt and service log of what has been done.
34
INTERNSHIP REPORT | designaffairs
Project for clients
GLEASON
Info Architecture
Information Architectures Information architectures (IAs) are in the websites we use, the apps and software we download, the printed materials we encounter, and even the physical places we spend time in.
A good IA helps people to understand their surroundings and find what they’re looking for – in the real world as well as online. Practicing information architecture involves facilitating the people and organizations we work with to consider their structures and language thoughtfully.
INTERNSHIP REPORT | designaffairs
35
Internal Project
DA
New Website Layout
36
INTERNSHIP REPORT | designaffairs
Research
MATERIAL INNOVATIVE 2015 Material Design Evolution
In this project I learned how to do a animation by After Effects.The all process from idea, illustration to
animation making last only 1 minute but the making process lasted three weeks.
Actually this is called Motion Graphics. Motion graphics is a digital technique that combines pictures, words,
sound and video. Examples of motion graphics abound
online and in real life, from the credits in Hollywood
motion pictures to keynote addresses.Motion graphics combine the languages of film, animation and graphic
design. Combining different creative elements like typography, illustration, logos, shapes and video. They are then animated or moved in a way that tells a story.
This is a animation make for Material Innovative
conference in Munich 2015. The event is aim at introduce new material concepts for sustainable mobility and this animation is a introduction. I was so
happy that this is my first AE project and have received big success.
INTERNSHIP REPORT | designaffairs
37
Internal Project
DA
Illustration person image big seven
Elon Musk
38
INTERNSHIP REPORT | designaffairs
Nico
Andreas
Internal Project
OTHERS
Tripod Photography design comparison documentation meeting room Limesurvey Questionnaire Workshop Design Jam
INTERNSHIP REPORT | designaffairs
39
THE OVERALL BENEFITS I GAINED FROM THE INTERNSHIP
PRACTICAL SKILL
THEORETICAL KNOWLEDGE
INTERPERSONAL COMMUNICATION SKILLS TEAM PLAYING SKILLS LEADERSHIP SKILLS
WORK ETHICS RELATED ISSUE ENTREPRENEURSHIP SKILLS
40
INTERNSHIP REPORT | designaffairs
03
REFLECTION ON THE INTERNSHIP
INTERNSHIP REPORT | designaffairs
41
WHAT I LEARN
Figure 8
42
INTERNSHIP REPORT | designaffairs
D
esign Style Observation is the mandatory
help to explore the potentials of new technologies and
thorough and global understanding and definition of
help to inspire concept ideation as well as conveying
benchmark tool within designaffairs, for a
design expression and possible design styles.
new approaches by making them tangible. They can the impact of an innovative user experience 1:1.
Extreme Users Are the bookends of the user spectrum,
Usability Testing
different needs and also late followers. They help
identify problems and gather input for the conceptional
ranging from early adaptors, users with extreme and
us to understand the hurdles for adoption and see
workarounds and solutions for needs that the majority has yet to identify.
Is perfect for evaluating a product and how it is used, to phase. You test a product with real users: Observe
people interacting with existing and competitor products.
Personas help teams to remain in contact with the
CMUI lab
of requirements and expectations in one name
and technologies. With an ever growing collection of
users and their needs. They subsume a variety and are thus in the creative process an important communication tool.
Co-Creation involves the user and helps him to express
A unique and innovative way to showcase new materials
over 1,800 unique materials and over 6,000 different samples, it caters materials researches, workshops and events.
his needs through concepts. Applicable throughout the
A unique and innovative way to showcase new surface
insights, opportunities and concept solutions.
Here, our clients and designers can find inspirations for
development process it helps to filter, qualify and refine
Rapid Prototyping & Tinker Corner
technologies, sensors, gesture solutions and more.
new product ideas and design solutions as well as new business partners.
INTERNSHIP REPORT | designaffairs
43
44
INTERNSHIP REPORT | designaffairs
03
CONCLUSION AND RECOMMENDATION
INTERNSHIP REPORT | designaffairs
45
Figure 9
46
INTERNSHIP REPORT | designaffairs
CONCLUSION
I
n summary, it was a very fulfilling internship here
in designaffair. I have not only experienced the
real life working world, gained practical knowledge,
and also managed to develop relationships with my colleagues and honed my social skills. Besides, a lot of independence was given to me, I had learned to deal
with real project. Sometimes it feels like I was really one of the staff here.
I believe that the knowledge and experience gained through this time at designaffairs would come in handy
and be able to put to good use upon my graduation, as it has open up another possibility career route for me.
After going through the whole period of internship as
an intern I’ve observed so manyprofessional activities
and learnt as well. This internship was very fruitful to me
because I had tocover many different fields. I also learnt new concepts and new ways of working.
INTERNSHIP REPORT | designaffairs
47
RECOMMENDATION
Figure 10
designaffairs is a great learning company for interns. it is a small company and helps interns improve and develops their skills. I would recommend designaffairs
to keep hiring interns with different educational background, to help build and improve the company with the knowledge they gained from their studies.
48
INTERNSHIP REPORT | designaffairs
INTERNSHIP REPORT | designaffairs
49
APPENDICES
REFERENCES
Appendix I: Industrie 4.0 Poster
1.https://www.designaffairs.com/service/competencies/
Appendix II: Display Evolution
material-technology/
Appendix III: SonnenBatterie Poster
2.https://en.wikipedia.org/wiki/User_interface
Appendix IV: Reference Letter
3.https://www.behance.net/gallery/18797049/Handmadeinternship-report4.https://www.scribd.com/doc/99174035/Final-InternshipReport-pdf 5.https://en.wikipedia.org/wiki/Interaction_design 6.https://www.designaffairs.com/
50
INTERNSHIP REPORT | designaffairs
Internship at designaffairs GmbH, Munich from 05.01.2015 to 09.30.2015 Coburg University of applied sciences and arts Department Design Master Program Integrated Design Processes Submit by Xinyu Xiao ,11.10.2016 in Coburg
INTERNSHIP REPORT | designaffairs
51
Display Evolution
VR Ball
Virtuix
Cyberith
Stompz VR
Next Generation Displays
2009
2014
Oculus Rift
VFX 1
NVIDIA Light Field
Magic Leap
2015
Samsung Gear VR for Galaxy S6
Google Cardboard
Sulon Cortex
Samsung Gear VR
Sony Morphseus
The VOID
STAR VR
HTC Vive
VR
1994
2015
2014
HMD
Pilot AR
Daimler AR Prototype
Vuzix M100
Google Glass
Bluester Tech
2016
Navdy HUD
Atheer one
Kopin’s Pupil
Microsoft Hololens
BMW MINI AR
AR 2011
2012
Sony 360 degree
2013
2014
Nintendo 3ds Naked eye 3D
Ostendo Hologram
Holocube
Nintendo 3ds UR dynamic 3D
Pixie Dust Plasma 3D
2015
Tangible Holographic
3D
2009
2011
Daimler Split-View
2013
Stifteo Cubes
Senseg Feelscreen
2014
MIT ShapeShifting
2015
Amazon Fire Dynamic Perspective
Tactus Tech
Fujitsu Feelscreen
MIT THAW Multiscreen Interaction
ZTE FIT Frame Interactive
Integrated systems 2009
2011
Full Video Displauy
Interactive Spaces & Surfaces
MIT Six Senses
2012
Google Creative Lab Interactive Lamp
2013
Microsoft Omni
2014
xBox Illumiroom
LDS Mid Air Display
2015
Projection Mapping
Samsung Induction Stove Fake Flame
Microsoft Room Alive
Paddle Smartphone
BMW Welcome light Carpet
DynaFlash HighSpeed Projector 1000fps
Projected Surface
2009
2011
Delicated Boundries
Interactive Dress
2012
Kengo Kuma Fiber Optic Concret
2013
Luminoso Wood Optical Fiber
2014
Foggy
2015
Light Divider
Traces
Macbook
Gravity of Light Hat
Atmospheric Displays
Designaffairs Ambient Intelligence AmbientDisplay
HTC Dot View Cover
Solid
2008
Mediated Matter
2009
E-motion
2010
Stretual Color
Symbiosiso
2011
Cyclist Bag
Sporty Supaheroe Cycling Jacket
2012
Fiber Optic Curtain
2014
Light Emitting Yarn
Codechromics
Flex-Sense
Fabric or Textiles 2009
2010
Samsung 4K Curve
2012
Panasonic Ultra OLED
2013
Samsung Galaxy Note Edge
Samsung Flexible Display
Curved
LG CHEM flexible light panel
Flexible
2014
Samsung Roll Tablet Concept
Sony PSP Concept
Phillips Fluid Concept
Rollable
2015
iPhone 4 Retina Display
Displays
LG
2014
Audi Swarm OLED
Wood Watch
Audi
Sharp FreeForm
Samsung Transparent Screen
ZTE Nubia z9 Borderless
MI Sunlight Display
TFT&OLED
2010
2012
ePaper
2013
2014
2015
Hanvon WISEreader Color ePaper
LG Flexible ePaper
Pebble SmartWatch
ePaper
1997
2011
2012
2015
Designaffairs 2015
INDUSTRIE 4.0 1.0
Autonomous robots
2.0 Big data and analytics
1780
Mechanisation with water and steam power
1870
Mass production with production line and electric power Efficiency up to 30% Versatile and flexible
Simulation
Individual manufacturing 1970
3.0
Automatisation with electronic and IT
Quick product modifications possible Short develope - and manufacturing times Integration of customer - and business partners
NINE TECHNOLOGIES ARE TRANSFORMING INDUSTRIAL PRODUCTION
Augmented reality
2010 Interconnection with all systems, parts and machines
4.0
Horizontal and vertical system integration
ADVANTAGES AND DISADVANTAGES
Ergonomic Resource efficient Decentralized fabric operations
Standardization of different machines of different brands Standardization of different interfaces Many safety questions like IT security, data spies and more
Cloud
S CE
Smart Grids
IN TE
Industrial internet of things
Aditive manufacturing
HINGS AND T F O SE T RV E N I R
Smart Logistic
Siemens
Cyber security
Products communicating with machines
CP
S
Smart Buildings
if anything wents wrong, the product and machines will find alternative solutions
the final product knows which package it needs
Network
-C
S
SMART FACTORY
YB
ER PHYSICAL
M E T S SY
Smart Mobility
Smart Products
Packaging
FACTORY EXAMPLES TODAY
the delivery to the customers is organised automatically
the raw product knows the process and finds its way through the factory
Siemens operator and quality control
The network of robots and products interacting with each other
Customer
Timing
Siemens
Siemens
RFID - THE BRAIN OF THE FACTORY
Shape
it knows the product shape, color and type of machine for manufacturing
Color
Type of Machine Quality Control
Operator
RFID read
RFID read
RFID read
RFID read
Amazon
VW
Factory hall - industrial robots and employees work together
VW Autostadt - more than 6000 different car configurations for customers are possible