Claudio Castro Industrial Designer 2013

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CLÁUDIO CASTRO DESIGNER


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ClĂĄudio Daniel Gomes Castro Porto, Portugal, 1980 My professional life is driven by passion and a deep commitment to sustainable design processes, taking into account the best human values and real-world problems. Attention to detail, simpliďŹ cation and the ability to solve are the most valuable skills that I have to develop and bring to life innovative, economically sustainable and disruptive ideas. Working in an Architectural OďŹƒce and later leading the project department in an Industrial company for eight years, made me a better and experienced designer. Adding a wide range of skills in Industrial Designing, Design Management and a deep understanding about manufacturing, materials and industrial processing.


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RESUME


CLÁUDIO CASTRO DESIGNER

Professional path Independent Industrial Designer | Creative Director at Suush Design Studio, actually Industrial Designer and project department leading at Inoxave Lda. Metallurgical from 2003 to 2011 Industrial Designer and project consultant at Kiosystem Lda. from 2009 to 2011 Freelancer in technical designing and 3D modeling from 2001 to 2003 Project designer at the architectural office ADA Lda. from 1998 to 2001

Academic path Design degree at FAA Universidade Lusíada V. N. Famalicão - Portugal | 2009-2012 Final Grade 18 of 20 Technical Degree in Industrial Design at FORAVE EPTVA - Portugal | 1995-1998 Final Grade 15 of 20

Honors and Awards Merit Scholarship Award - Best Student of the Year Universidade Lusíada 2010/2011 Issued by the Ministry of Science, Technology and Higher Education of the Portuguese Government Merit Scholarship Award - Best Student of Universidade Lusíada V. N. Famalicão 2009/2012 Issued by Cupertino de Miranda Fundation Architecture and Design Student Porcelanosa Award 2013 Issued by Porcelanosa Group

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PROCESS


PROCESS

My design process is divided into five distinct phases that can never be separated. A consistent method that allows for greater fluidity of information capable of generating sustainable, coherent and optimal strategies.

1 Problem definiton Identification of problems defined in the breafing: Functionality, market segment, social segment, durability, technology, resources, costs.

2 Research Research and analysis of existing products on the market and competition, gathering data, surveying, social understanding, image research.

3 Synthesize data Synthesizing and dissection of information through the development of analysis boards and comparison charts.

4 Creation Development of the creative process through sketching, graphic mood boards, experimentation, modeling, virtual prototyping and physical prototyping.

5 Implementation Development of technical drawings for production. Preparation and presentation either graphical or physical to stake-holders involved in the project. This is where ideas become reality, and where there is actually a real engagement with the client so that a viable, optimized and above all valued solution is guaranteed.

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CASE STUDIES


CASE STUDIES

VOOG HEADPHONES

LAYER MULTITOUCH TABLE

MOVE ON IPAD ENCLOSURE

BITCOIN MACHINE

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CASE STUDIES | VOOG HEADPHONES

VOOG HEADPHONES

VOOG is a new concept for Qeria, a startup company in Stockholm. This product would be the startpoint of a new sound ecosystem for smartphones and portable devices. The scope of this project follows not only a good sound engineering but also a good touching and visual feeling. Those senses are inherited from the panel of soft rubber applied in the ear pads that maintains a uid connection between the object and the power cable. 10

Designed for QERIA - Sweden 2013


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CLÁUDIO CASTRO DESIGNER


CASE STUDIES | VOOG HEADPHONES

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CLÁUDIO CASTRO DESIGNER


CASE STUDIES | LAYER MULTITOUCH TABLE

LAYER MULTITOUCH TABLE

LAYER is a unique universal design piece, thought for people with and without diabilities. It’s structure integrates the latest multi touch technology with a pure and beautiful physical form that grants an easy access to the side maintanance doors. This table allows for true multiuser interaction from 2 to 32 touch points with a bright LED Screen from 32" to 55". The Layer design with it's color variation allows to be used by many industries and comercial spaces, enphasizing the environment where it is deployed. Designed for MOOBO - Portugal 2013

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CLÁUDIO CASTRO DESIGNER


CASE STUDIES | LAYER MULTITOUCH TABLE

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CASE STUDIES | MOVE ON IPAD INCLOSURE

MOVE ON IPAD STAND

MoveOn is a ipad enclosure that provides security to the device and unlimited usability freedom with its articulated joint. It was designed fat free, following a minimal and functional form that follows the aesthetics.

Designed for MOOBO - Portugal 2013

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CLÁUDIO CASTRO DESIGNER


CASE STUDIES | MOVE ON IPAD INCLOSURE

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CASE STUDIES | LAMASSU BITCOIN MACHINE

LAMASSU BITCOIN MACHINE

The Bitcoin ATM is a technological project whose functionality has only one simple purpose, simplifying the process of turning cash into bitcoin currency. The design development followed a simple path and purpose, create a simple object, easy identifiable with a user friendly interface. This equipment breaks what has been developed so far, so there was a underlying need to use materials that evoke current technology and contemporary visuals. This is achieved with the presence of black glass, whose reflection and glare, reflects an actual approach. The structure is produced from bended sheetmetal steel that grants strength and protection of the equipment and reduces the manufacturing costs for lower productions runs. Designed for LAMASSU - United States of America 2013

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CLÁUDIO CASTRO DESIGNER


CASE STUDIES | LAMASSU BITCOIN MACHINE

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COMPETENCES


COMPETENCES

DESIGN FIELDS INTERACTIVE / USER INTERFACE HARDWARE CONSUMABLE GOODS FURNITURE DESIGN

DESIGN MANAGEMENT COST ANALYSING PRODUCTION / MANUFACTURING DEVELOPMENT MATERIAL AND FINISH RESEARCH TEAM AND PROJECT LEADING

PERSONAL SKILLS HAND SKETCHING DIGITAL SKETCHING PRESENTATION DEVELOPMENT MODELING AND PROTOTYPING SOFTWARE CAD

Autodesk AutoCad Autodesk Inventor Siemens Solid Edge Solidworks Rhino 3D

GRAPHIC

Corel Draw Adobe Illustrator Adobe Freehand Adobe Fireworks Adobe Sketchbook

MEDIA

Autodesk 3DStudio MAX Adobe Photoshop Adobe After Effects Adobe InDesign Bunkerspeed Shot

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