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The Glitch as a Design Language

We can see the glitch becoming a design language in the Nam June Paik Gallery by Metis Architecture, where they have utilised scans, and interference patterns from an analogue TV, reprojecting it to create a matrix in which they base their design on (Metis Architecture. 2003). They use the reprojections to create fragments of space, then re-arranging them into a coherent program for the gallery (Metis Architecture. 2003). This resulted in an Architecture demonstrating qualities of Deconstructivism (Fragmentation, abstract geometries) through Glitching – resulting in a viewer experience that immerses and engages the senses of the user.

By using fragmentation through a glitching process, Metis has implemented voids and transitional space (Metis Architecture, 2003). The use of indeterminate transitional zones enhances the architectural experience, as users are encouraged to discover the architecture for themselves. (Eisenman, P. 2008) - which is an aspect that I intended to include in my proposal.

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