Interactive Arts and Media

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INTERACTIVE ARTS AND MEDIA


STATE-OF-THE-ART FACILITIES AND EQUIPMENT At Columbia, you’ll find leading-edge animation, gaming, and sound-recording technologies in our creative spaces and labs. At the Equipment Cave, you can even check out what you need — whether it’s a high-end digital camera or virtual reality equipment — to produce your projects.

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INTERACTIVE ARTS AND MEDIA

SHAPE WHAT’S NEXT IN EMERGING MEDIA Creative careers are made here. In Interactive Arts and Media, you’ll work with new and emerging technologies to create the immersive experiences of the future in the classroom today. We’re at the cutting edge of creative tech — from video games and animation to the virtual reality. You’ll have Chicago’s internship and career opportunities at your fingertips; our outstanding and experienced faculty of industry professionals to challenge you; and access to industry-standard software, game engines, and tools for your success.

MAJORS Animation (BA) Computer Animation (BFA) Traditional Animation (BFA) Game Art (BA) Game Design (BA) Game Development Game Sound Immersive Media (BA)

AT COLUMBIA, YOU CAN: Learn from faculty comprising user experience designers, animators, game developers, programmers, and visual effects artists who help bring student ideas to life. Keep pace with emerging technologies through coursework that prepares students as future immersive multimedia storytellers well-versed in new media industries. Leverage the benefits of the Unreal Academic Partner Program, such as training opportunities with the Unreal engine and its ecosystem of technology that includes MetaHuman Creator and Twinmotion.

Programming (BA | BS) User Experience and Interaction Design (BA)

MINORS Animation Fashion for Game Art Game Art Game Design Immersive Media Motion Graphics Programming User Experience Web Development


NOTABLE ALUM

AUTUMN SCRUGGS ’20 Autumn Scruggs turned her passion for software engineering and game development into a career at Wizards of the Coast, where she has collaborated on Magic the Gathering: Arena.

NOTABLE ALUM

JAMES JIANG ’22 Having earned his degree in Computer Animation, James Jiang joined Crystal Dynamics, the creators of the popular Tomb Raider games, as an Environment Artist for the beloved series.

NOTABLE ALUM

EJ BAKER ’12 EJ Baker is director of production and project Management at Devlin Design Group, which specializes in creating memorable storytelling environments for news, sports, esports, lifestyle entertainment, and more.

INTERESTED?

colum.edu/iam 43146_10/2023


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