Corinna Siu Undergraduate Work

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CORINNA SIU Undergraduate Design Portfolio


T A B L E of C O N T E N T S

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09

REST

REFUGE

Studio 312 : Jennifer Yoos

Studio 323S : Igor Marjanovic

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FL

Studio 311: A


Lock and DAM 25

Mel price lock and Dam

Lock 27

9

OW

Aaron Schump

Levees DAMs

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35

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LIGHT

FLIGHT

EXPLORE

Studio 211: Constance Vale

Studio 112 : Kelley Murphy

Elective Work


01


REST

Studio 312 : Jennifer Yoos Spring 2019 Every year thousands of drivers stop at rest stops all over Minnesota. They are often overwritten as necessities on the road but what if they served more as destinations along the way instead of convenient toilet breaks? In this studio I explore the way that play integrated with architecture creates compelling rest stops that can contribute to Minnesota’s tourism. I focused in on the trees, a defining trait at the Kettle River Rest Area off of I-35. Both my playground prototype and the buildings that populate my rest area play with vertical, and scale by bringing visitors into the natural wonder of Minnesota’s abundant forests.

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P L A Y

This studio first began with an exploration into play. I began with a grid and extruded rectangular frames to serve as a base for platforms, ladders and slides that bring children to inhabit the tree line. I created a maze of frames and platforms that a child needs to explore in-order to make their way through. The porous space is created to invite children to explore.

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Enclosed spaces (allseasons)

Transition spaces (all seasons) Courtyard Spaces (summer)

Sunny Play Space (summer)

storag

e

bath ro

oms

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+ sh

owers


Truck Rest Stop

This private building is tucked further back to ensure privacy for truck drivers who need a space to sleep and shower.

Private Truck Stop

Public Rest Stop

This main building is open year-round and serves as a rest stop and a relaxing space to escape the stress of driving

Public Stop

Seasonal Market +Stage

This space serves as a market/picnic space as well as an entertainment hub to compliment Minnesota’s mild summers

Stage

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cafe

visitors center

Play + entrance

PLAN of public building 07 Lobby + Bathrooms + cafe


E L EV AT E D P AT H

The beautiful forest that surrounds the Kettle River Rest Area is embraced by a winding elevated walkway that transports visitors into the tree-line. This element will serve to bring the tourism into this area as the surrounding forest is also close to a protected park area that highlights Minnesota’s beautiful forests.

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REFUGE Studio 323S : Igor Marjanovic Summer 2018

Every year thousands of refugees make the treacherous journey across the Mediterranean in pursuit of a better life. This world crisis was the focus of my studies in Florence, Italy. I began by researching and understanding the political conflicts surrounding the refugee crisis. First I looked at the journey across the Mediterranean in isolation. The next step I took was understand Florence with its rich history and culture with a partner. Together we created a section of the city in the rain. Finally we combined our individual research about the refugee crisis with our understanding of Florence to create a memorial that would help bridge the gap between refugees and their hosts.

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ACROSS THE SEA I researched the refugee crisis and many of the first hand accounts of those lost as sea influenced my work. My work was also bolstered by a series of prints made to embody the sea and the emotions of survivors.

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Giardino Bardini

work done in equal partnership with Julie Kim

S E CT I O N O F T H E C ITY I worked with my partner Julie Kim to create a section of Florence in the rain through the use of prints, forced perspectives and sketches of statues. We looked at the distorted view of Florence through reflections in puddles. In this process we started to develop the site on the old city walls by mapping out a plan of a memorial for refugees that used the ebb and flowing of water that we took note of from Florence in the rain. We worked in tandem, often drawing on the same sheet at the same time.

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Ponte alle

Grazie

work done in partnership with Julie Kim

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work done in equal partnership with Julie Kim

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A C Q U A P A S S AT A

We strove to create a resting place for the buoyant ghosts lost in the sea. By creating a memorial for those lost would also serve as a emotional connection between local Florentines and the refugees. Grief is a universally understood emotion. Our design is also fluid, being able to change and grow as people come and go, creating an undulating wave of engraved glass tiles.

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work done in equal partnership with Julie Kim

1. REST

This terrace overlooks the rolling Tuscan country-side. It’s the perfect place to stop for a moment to breathe.

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2. REMEMBER

Here guest can purchase a glass tag and have it engraved as a token to remind them of their lost loved ones.


3. REFLECT

Once carved, guests attach the glass tags to multiple curtains of glass. Each piece creates an ever-changing landscape of light.

3. RELIEVE

This space is open to new visitors as well as to old. This rest space allows people to come and spend time with the deceased

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FLOW

Studio 311 : Aaron Schump Fall 2018 The powerful Mississippi serves as an anchor that shapes the St. Louis area. In this studio we focused on water and its relationship with the bridges that span the tumultuous river. I first focused on the river itself by creating a water device that captured the ebbs, and floes of water in ink. These undulating movements of the water began to create spaces with which I designed a single dwelling unit that would rise above a swampy marshland. This language of ebb and floe then was expanded upon in a hostel that wrapped underneath the historic Chain of Rocks bridge. My hostel used the language of the river to create pockets of calm and tranquility.

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P ATT E R N O F F L O W I began this studio by creating a device to track the flow of water and the patterns it makes. I designed a system to dispense ink and capture the film the alcohol ink left on the surface of the water. These studies served as investigations into naturally created forms and spaces.

Bubble

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Pocket


Crevice

Slip

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W AT E R DW E L L I N G This dwelling unit for a single occupant is set in a marsh and was inspired by a set of prints of ink in water. This pattern informed the walls that framed an open circulation space between the public and private spaces. Their height helps imerse visitors into the flowing movement of the water as it slowly flows by underneath their feet. While the inhabitable space is open to expansive views of the landscape.

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2. PUBLIC

1. PATH

3. PRIVATE

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UP

DOWN

25

Upper bridge deck

UP

UP

DOWN

DOWN

DOWN

lower floor Upper Floor Plan

Upper Floor Plan

scale 1:4

scale 1:4


Lock and DAM 25

Mel price lock and Dam

Lock 27

Chain of Rocks Site

Levees DAMs

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BRIDGE MODEL Over a period of 4 weeks, we modeled our chosen section of the bridge and our hostels. I chose to use mylar and bristol to show the diering levels of opacity in my hostel. A screen of sticks forms the first barrier, then the mylar that still allows light but not form through, then finally bristol for the most private of spaces in the units. Model is entirely built by hand.

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LIGHT

Studio 211 : Constance Vale Fall 2017 In this studio we were tasked with creating a theater that used light and shadow as a character. We first studied qualities in a built precedent. I focused on Mies Van der Rohe’s Tudgenhat house and how Mies uses layering in his architecture to create dierent light qualities and translucences in the reflection of light of the onyx wall. I created a series of light studies that looked at the qualities of light through and around walls.

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TRANSLUCENCE In my study of Mies Van der Rohe’s Tudgenhat house, I focused on the translucency and reflective quality of his work. Using this precedent I studied how light transcends and solid surfaces and how the qualities of light change when moving from exterior to interior surfaces.

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BOX OFFICE

up

LOBBY

BALCONEY

down

BALCONEY

OFFICE STAGE

CAFE

Floor Plan N

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up

SEATING


BALCONEY

CONTROL ROOM

SEATING BALCONEY

OFFICE

BACK-

SEATING

STAGE

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FLIGHT Studio 112 : Kelley Murphy Spring 2017

Architecture always pushes the boundaries of design and in this studio we were tasked with reinventing flight through an innovative flying machine. Nature has perfected flight and suspended movement long before humans have. As a result I first looked at a natural precedent. I chose a sea snake as it’s smooth undulation through water was something I wanted to replicate in the sky. In my design I stripped the snake down to it’s skeleton down to the spine to really understand it’s flexibility. I created many prototypes to find the shape that would move through the air in the most graceful manner.

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Spine Configuration models

IN

THE

AIR

I crafted many variations of my spine to find most flexible configuration. I also played with adding a skin to increase wind resistance but I soon found that the spine unhindered by other fabrics was the most graceful in the wind. This studio was a study in prototyping as I tried as many configurations of the original spine as possible as well as many materials.

Potential Covering Prototypes

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ďŹ nal kite

outer spine

inner spine

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S P I N E My final kite was created with two spines, and inner spine for structure that supported an outer spine that created the undulating movement I was working towards. The inner spine is double layered acetate with a cellophane core to catch the light while the larger exterior spine is single layered acetate to provide more flexibility in movement. Everything was hand cut to ensure precision.

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EXPLORE

While my primary focus is architecture I love exploring other facets of design. I have a background in hand drafting. By learning how to work with a pencil first, it allows me to understand digital drawing better. My summer in Florence was a wonderful place to hone my hand sketching skills. I work alternately between pencil work to capture contours and shadows as well as pen to practice understanding space and recording the world around me accurately. I have also recently expanded my work into fashion and learning how to work with space around a body. Pattern-making has also given me a new perspective on building skins and how flat shapes can come together to create rich three-dimensional spaces that hinder or expand upon a bodies movement. I am always looking for ways to expand upon my designs and looking for new mediums to explore.

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H A N D - D R A FT I N G I am highly skilled in hand-drafting as I have been working in graphite since my freshman year. This project was the first work I produced in my undergraduate work and shows my ability to accurately record a wooden topography in plan and section drawing. Model and drawing are hand made. Drawing measures 24� x 72�

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Athens, Greece

H A N D S K ET C H I N G A series of hand sketches done in pen, pencil and a few ink prints. This collection was put together over the summer of 2018 during my travels to Europe. All Sketches were done on site and not from photos. I also dabbled in fashion illustration where I was challenged with translating moving fabric into a static drawing.

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Vienna, Austria

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Model : Marina Hurwitz

TRADI TION This Kimono is an amalgamation of traditional Japanese patterns and cloth with distinctive Chinese embellishments. My goal is to create garments that respect tradition but also innovate upon it. I also played with the shape of the garment. The asymmetrical hem and placement the tails creates an audible sound as the wearer walks.

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P AT T E R N - M A K I N G I designed the entirety of this garment with only a starting top and pant block to work from. I worked to create an asymmetrical silhouette that merged the flow of chion with a structured base that constricts the chion in places but lets it pour freely outward in other places. This push and pull is further emphasized by the pleating at the waist of the pant and in the center front panel of the top.

Model : Chenyu Zhang

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Corinna Siu Washington Univerisity in St. Louis siu.corinna@yahoo.com I 630-430-6071


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