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FEATURE Crypto Weekly
Simulating Crime Scenes In The Metaverse, What's Next? V
irtual Reality (VR) is a form of computer-generated visual and auditory simulation that imitates the experience of being physically present in a real environment. It is often used as a training tool, an entertainment medium,
or a tool for scientific research. Virtual reality is a great tool to demonstrate the impact of a crime scene and the relationship between evidence and what has happened. It is now possible to create
CONFIDENTIAL
a crime scene in 3D and then recreate the crime. This means that people can test their theories and find evidence backing it up. It is easy to lie about what happened, but evidence cannot lie. Virtual environments can be used to solve crimes in the past. The Bayerische Staatskriminalamt created an interactive VR scene of Auschwitz to support the prosecution's case in a war crimes trial. A fatal road traffic collision was reconstructed and presented in virtual reality for the prosecution and the defense. In two weeks after submission, the case was dropped and the following civil claim was settled quickly. The metaverse can be accessed with just a few clicks and it is easily accessible, so virtual reality headsets would not be needed. The judge and jury would have access to the metaverse at their convenience, which means they could see a crime from any angle. The immersive experience would allow them to see a crime from any angle. The jury
February 2022 | Volume 14
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