Full suite of resources across KS3 - KS5
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Computer Science Resources 2015
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Contents Welcome A/AS Level Computer Science
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2-3
Cambridge Elevate
3
Practise and Prepare Cambridge GCSE Computing
4
Coding Club
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Black Flag – A Coding Club Mission 6 Lead Consultant and contact Back details cover
Welcome to the 2015 Computer Science Catalogue At Cambridge University Press we are driven by a simple goal; to create resources for teachers and students to ignite a curiosity and love for learning. Using the best authors and inspirational contributors, university expertise and external industry links, our aim is to innovate, inspire and raise education to a new standard. England’s education system is currently going through a significant period of change. GCSEs and A Levels are being reformed, and from September 2015 new Computer Science A Level qualifications will be taught in schools, followed by new GCSE Computer Science qualifications in 2016. Significant changes to assessment and content including an increased emphasis on computational thinking and programming skills will require a different approach to teaching, and teachers will require ongoing support, guidance and answers to questions and concerns. At Cambridge University Press we are committed to supporting teachers and progressing students during this transitional phase of education. Inside this catalogue you will find our brand new comprehensive suite of ‘born digital’ Computer Science resources specifically tailored to the new OCR and WJEC/Eduqas A/AS Level specifications, as well as our GCSE Computing resources and Key Stage 3 Coding Club titles. Our resources are designed to engage and motivate learners of all abilities, support navigation of the new assessment objectives and exams, and prepare students for the challenges of the new specifications. To find out more, please contact your local sales consultant who will be happy to answer your questions or visit www.cambridge.org/ukschools. Best wishes,
The Computer Science Team 1
A/AS Level for OCR and WJEC/Eduqas
A/AS Level Computer Science A brand new suite of digital resources tailored to the new OCR and WJEC/Eduqas A/AS Level Computer Science specificationS Our A/AS Level Computer Science resources prepare students for the new coursework component, show how computer science relates to the real world, and support teachers in the transition from ICT to Computer Science. • Created by an author team of practising teachers,
• A strong focus on independent learning,
3rd party partners and industry advisors, including Computing At School Master Teachers. •
ich digital assets highlight the historical and R professional context of Computer Science and demonstrate complex concepts and processes.
computational thinking, programming and problem-solving skills. • Differentiated to support all abilities.
Cambridge
Elevateenhanced Editions
Designed to engage students and develop students’ computational thinking, knowledge and skills, and to demonstrate how Computer Science can be applied in real life.
Key features include:
Teaching
Programming Offers a progressive and structured series of problems and lesson plans to prepare students for the practical aspects of the course.
• easy-to-follow chapters with learning objectives at the beginning of each chapter providing a clear structure for student learning • animated tutorials and coding presentations to help students understand difficult concepts
Key features include: • detailed lesson plans, structured around a series of 20 differentiated problems progressing in difficulty to stretch the more able and support those who need it • model solutions in pseudocode for every question, to support teaching in various programming languages used in the classroom
• video interviews explaining key concepts and developments in Computer Science • Computing in Context highlighting the relevance of Computer Science in real life
• tips on student pain points and troubleshooting to facilitate teaching of large groups of students.
• programming practice and revision tips • student activities for extension and homework.
Computer Science Resources
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A/AS Level for OCR and WJEC/Eduqas
Teacher’s Resources Our Teacher’s Resources are mapped to the Cambridge Elevate-enhanced Editions and include teaching ideas, advice and notes on each chapter.
Key features include: • chapter notes that cover pre-requisite learning, with guidance on ideas for introducing topics using the Cambridge Elevate-enhanced Editions, questions, tasks, starters and plenaries • information about changes to A/AS Level and ideas for revision activities • further reading for teachers.
Free
TITLE
ISBN
PRICE
inc VAT
OCR A/AS Level Computer Science titles* A/AS Level Computer Science for OCR Component 1 Cambridge Elevate-enhanced Edition
9781107465510
A/AS Level Computer Science for OCR Component 2 Cambridge Elevate-enhanced Edition
9781107465558
A/AS Level Computer Science for OCR Teaching Programming
9781107465503
A/AS Level Computer Science for OCR Component 1 Teacher's Resource
9781107496774
A/AS Level Computer Science for OCR Component 2 Teacher's Resource
9781107531956
£12.00 £12.00
£180.00 FREE FREE
WJEC/Eduqas A/AS Level Computer Science titles* A/AS Level Computer Science for WJEC/Eduqas Component 1 Cambridge Elevate-enhanced Edition
£12.00
A/AS Level Computer Science for WJEC/Eduqas Component 2 Cambridge Elevate-enhanced Edition A/AS Level Computer Science for WJEC/Eduqas Teaching Programming A/AS Level Computer Science for WJEC/Eduqas Component 1 Teacher's Resource
£12.00 Please contact your local sales consultant for ISBN details
£180.00
A/AS Level Computer Science for WJEC/Eduqas Component 2 Teacher's Resource
FREE
FREE
* Only available to institutions. Prices include VAT; price correct at time of printing, January 2015.
Cambridge Elevate
Our Cambridge Elevate-enhanced Editions are available online through browsers, or offline through the Elevate app (iOS 7.1 and higher and Android 4.1 and higher), so students can access the content anytime, anywhere.
Our digital Computer Science resources are delivered through our brand new enhanced digital teaching and learning subscription service, Cambridge Elevate. It provides you with a flexible solution to delivering the new 2015 qualifications and offers rich digital content to engage and motivate students and includes: • a range of videos, audio and differentiated interactive resources • tools for students and teachers to annotate text, add audio notes and hyperlinks
Example code to facilitate teaching and learning of programming techniques.
concepts or key features of a topic. Glossary of key vocabulary from all chapters.
Hints and reminders to aid students’ revision, some include questions to prompt students’ knowledge.
• tools for teachers to create specific student groups to share notes and resources with • tracking and reporting for tests and a My Work folder for students to submit work to teachers.
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Computer Science Resources
Feature box highlighting the relevance of Computer Science in real life.
GCSE
Practise & Prepare Cambridge GCSE Computing free* Find out more
www.cambridge.org/ gcse-computing
Our GCSE Practise and Prepare resources provide revision practice and preparation for coding and programming. Developed for the current OCR GCSE Computing specification and designed to complement the Cambridge GCSE Computing Massive Open Online Course (MOOC), these new resources contain Revision Worksheets and Programming Projects. R evision Worksheets • 30+ Revision Worksheets containing interactive questions. • Designed to help students revise and consolidate
“The six programming projects are well-balanced
their knowledge. • Activities to refresh students’ memories on difficult topics.
and will prove challenging for a typical cohort of
P rogramming Projects
GCSE students”
• Designed to help students practise planning and programming skills. • Six projects of progressive levels of difficulty. • Can be used for independent learning and in the classroom.
Computing At School Master Teacher.
* For a limited time only
Computer Science Resources
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KS3 Computing
Coding Club A unique series of coding books that guides young programmers to create their own versions of familiar games and challenge them to adapt and experiment with programs. • Written for students with an appealing design, fun approach and simple explanations throughout. • Written by a practising teacher containing objectives, summaries and challenges to engage students. • Gives students the chance to experiment and create their own versions of familiar games. • Can be used on Windows, Macs or Linux based systems and therefore compatible with Raspberry Pi. • Can be used in a classroom where there is no expert teacher, or at home with a parent.
Python Basics (Level 1)
Python: Building Big Apps (Level 3)
This lively book is an introduction to the world of coding and to Python 3.
Build more sophisticated apps with level 3 of Coding Club!
• Y oung programmers will learn how to code and customise several fun applications.
• This lively book explains how to break down projects into manageable chunks.
• The fun challenges and Quick Quizzes help to consolidate new skills.
• G uides and supports students with building larger, more exciting projects.
• The free companion website provides the full source code for all the projects and challenges.
• Students develop and learn the necessary skills to build larger apps.
Python: Next Steps (Level 2) Take Python coding to the next level!
Python: Programming Art (Level 1)
• A imed at students who have some basic programming experience and are ready to move on to slightly more challenging material. • S tudents will learn essential new programming ideas to make them much more accomplished coders.
Create artistic applications to explore the creative side! • Reinforces students programming knowledge from Python Basics. • Activities include extending Etch A Sketch® and building own drawing app.
Our Coding Club titles are also available for school subscriptions on our Cambridge Elevate platform
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Computer Science Resources
KS3 Computing
• W orking through the puzzles will consolidate coding skills.
Black Flag: A Coding Club Mission Written to create coding interest, and build on knowledge and understanding of coding skills for Key Stage 3 students, Black Flag is no ordinary novel. It allows readers to play along with the story by completing a number of coding challenges via the FREE companion website (www.cambridge.org/codingclub-blackflag). Using this unique combination of storytelling and coding, Black Flag encourages avid readers to become coders, and engages avid coders in literature.
• S tory can be read as a standalone novel if this is preferred. Puzzles fit in alongside. • Written by an experienced young adult fiction author.
NEW
• The puzzles in the book only require basic knowledge of programming.
FREE
companion website
• Completing Python Basics or looking at background information provided online will provide this knowledge. TITLE
ISBN
PRICE
Black Flag: A Coding Club Mission
9781107671409
£7.95
Python Basics (Level 1)
9781107658554
£6.95
Python: Next Steps (Level 2)
9781107623255
£7.95
Python: Building Big Apps (Level 3)
9781107666870
£7.95
Python: Programming Art (Level 1)
9781107631090
£6.95
ISBN
PRICE inc VAT
Python Basics (Level 1)
9781107495340
£120.00
Python: Next Steps (Level 2)
9781107496422
£120.00
Python: Building Big Apps (Level 3)
9781107496439
£120.00
Python: Programming Art (Level 1)
9781107496477
£120.00
Pack A (Python Basics Level 1 and Python: Programming Art Level 1)
9781107519947
£216.00
Pack B (Python Basics Level 1 and Python: Next Steps Level 2)
9781107515994
£216.00
Pack C (Python Basics Level 1 and Python: Building Big Apps Level 3)
9781107519961
£216.00
Pack D (Python: Programming Art Level 1 and Python: Next Steps Level 2)
9781107519985
£216.00
Pack E (Python: Programming Art Level 1 and Python: Building Big Apps Level 3)
9781107520035
£216.00
Pack F (Python: Next Steps Level 2 and Python: Building Big Apps Level 3)
9781107520059
£216.00
Pack G (Python Basics Level 1, Python: Programming Art Level 1 and Python: Next Steps Level 2)
9781107520066
£300.00
Pack H (Python Basics Level 1, Python: Programming Art Level 1 and Python: Building Big Apps Level 3)
9781107520080
£300.00
Pack J (Python Basics Level 1, Python: Next Steps Level 2 and Python: Building Big Apps Level 3)
9781107520097
£300.00
Pack K (Python: Programming Art Level 1, Python: Next Steps Level 2 and Python: Building Big Apps Level 3)
9781107520103
£300.00
Pack L (Python Basics Level 1, Python: Programming Art Level 1, Python: Next Steps Level 2 and Python: Building Big Apps Level 3)
9781107520127
£360.00
Coding Club Cambridge Elevate-enhanced Institution Subscriptions*
* Only available to institutions. Prices include VAT; price correct at time of printing, January 2015. Computer Science Resources
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Keep in touch Whether you want more details on any of our resources, or you would like to place an order, we’d love to hear from you. Your local consultant Colleen McGuinness 07774 239094 cmcguinness@cambridge.org
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If your location is not listed above, please contact us at educustserve@cambridge.org Find your local Sales Consultant online at www.cambridge.org/ukschools/sales-consultants
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Computer Science Resources