CHRISTOPHER J. WEIMANN
Contact information: E-mail: CJW3QE@Virginia.edu Cellphone: 2016004608
Architectural Designer EMPLOYMENT HISTORY UVA/ ADG - Research Assistant & TA. August 2017 - Present(2019) | Charlottesville, VA. • Arctic Design Group (Research Assistant) - Assisted in designing schemes and models aswell as building the Five installations that will be housed at the Anchorage Alaska Museum aswell as the Smithsonian American History Museum for the ACCelerate Creativity and Innovation Festival 2019. • TA’d for Building Matters (Detailing Course)/ 3020 Studio, Parametric Structures/ 3010 Studio. Assisted in helping students develop designs, details, and structures for their projects.
MorphOsis - Winter Intern January 2019 | New York, NY • Created and developed design schemes and millwork designs/details. Used Grasshopper to created rapid prototypeing for panel perferation iterations to meet deadlines. • Developed presentations on potential material seltions aswell as design iterations.
URBANUS - Design Theory Intern. May - August 2018 | Shenzhen, China • Worked in the design theory department, developing designs, research, writing and publications. • Focused areas of research and design consisted of Central Business Districts locally and abroad. • Produced rapid prototyping of designs and concepts for cultural fusion and activation. • Produced research & writings for a publication on revitalization of dying central business disticts focusing on Futians CBD in Shenzhen, China. • Collaborated with three coworkers to complete Analysis and Designs in an efficient and timely manner.
Architecture FIRM - Winter Intern January 2018 | Brooklyn, NY • Created and developed design schemes and designs/details. • Developed presentations to be shown to Clients. Help develop design concepts through 3-d modeling Via Rhino 5 and SketchUp.
PGAL - Project Designer, Model Specialist September 2013 - 2017 | Alexandria, VA • Formulated a seamless workflow between Rhino and Revit to utilize the strengths of each program’s capabilities. • Brought 3D printing to PGAL by teaching the importance of the technology, and led its use for firm projects. • Developed, designed, and detailed architectural elements implemented within numerous airport projects firm-wide. • Worked on developing document sets by utilizing the BIM capabilities of Autodesks Revit. • Created and implemented a vast variety of custom 3D Revit families to be used in projects firm-wide. • Designed and developed construction documents along with producing cut sheets for custom mill work. • Field verifed inconsistencies spotted in drawings. • Managed multiple projects simultaneously to meet deadlines. • Supervised the production of several physical models used in competitions along with models developed for clients. • Complex modeling & design in Rhino, and Revit on a daily basis.
Projekt WJCA Inc. - Summer Intern April 2012 - August 2012 | Franklin Lakes, NJ • Developed construction documents: store layout, lighting design, interior/ exterior elevations, detailing. Aswell as site visits and analysis. • Created design iterations for store layout with Sketchup, and AutoCAD.
PROFESSIONAL SKILLS average good proficient
Revit V-Ray SketchUp Rhino Photoshop Illustrator InDesign Sketching Auto - CAD Wood Shop Photography Physical Modeling Grasshopper
PERSONAL ACHIEVEMENTS May 2019
At the UVA School of Architecture graduation ceromoney I was the recipient of The Prossor Award for Design Excellence for consistentily producing top designs within the M.arch program each semester.
April 2019 - 2024
Producing 5 AD-Group installation pieces funded and housed by Anchorage Alsaska Museum. exhibited in the Smithsonian American History Museum in Washington DC for the ACCelerate festival.
March 2019
Winner of the World Architecture Award (worldarchitecture.org) for the student competition.
October 2018 | April 2019 Selected short film (Kinesthetic Montage) featured in the Virginia Film Festival. Aswell as question and answer panel. Also exhibited in the Smithsonian American History Museum in Washington DC for the ACCelerate festival.
March 2017
EDUCATION
Completion of all NCARB IDP hours.
2017-2019
Fall 2016
M. Arch: University of Virginia, Charlottesville, VA
Collaborator with Hijac-Creative for RE-ICICLE an architectural installation Featured in Georgetown Glow (Georgetown DC) an annual light art festival featureing designers from around the World. The installation followed Re-ball (Snarkitecture, Hou De Sou) as the second local art installation that reuses materials from the National Building Museum’s summer great hall series.
2009-2013
2015-2016
Areas of Focus: Fabrication Techniques Practical Design Theory Parametric Energy Design
B.S Arch: Catholic University of America, Washington, DC
Areas of Focus: Fabrication & Model Making Environmental Design Theory of Architecture
STUDIES ABROAD I have visited / studied 13 countries outside of the U.S. including: China/ Hongkong, Korea, Japan, Puerto Rico, Spain, France, Italy, Germany, Belgium, The Netherlands, Czech Republic, Slovenia, Hungary, with extended living in Italy and China. Within these countries I Studied over 70 cities. to learn about and analyze various types of architecture and the urban-fabric.
Collaborator with Hijac-Creative for IGLOW an architectural installation Featured in Georgetown Glow (Georgetown DC) an annuael light art festival featureing designers from around the World. Was later moved to become the first installation to be featured in Dupont Underground (a multidisciplinary exhibition space for creative expression).
April 2014 Collaborator with Hijac-Creative for Hyper Solids an art installation Featured in Cady’s Alley (Georgetown DC) for Fashion Art Design.
May 2013 Patrick Cardinal O’Boyle Award (4th Year Senior Studio Competition) – 1st place.
April 2012 Collaborator with Hijac-Creative for and interactive installation Play it Forward Featured in Microsoft and Ford Digital Capital Week.
The Los Angeles Disaster Museum located in Santa Monica, California was the project I produced for my final graduate comprehensive design studio led by Luis Pancorbo. Within this studio’s curriculum structure we developed full construction details and reviewed our projects with structural engineers throughout the design process to assure the feasibilities of our projects far beyond design concepts and theory. From the beginning of the Studio, it was extremely important to develop the project with an innate harmony between the structural needs of the building and the creative intent of the museums design. This process led me to use structure and design elements in an unusual manner, creating a symbiotic relationship between form and function. The walls are the structure of the tower where they crisscross from one floor to the next, creating a great sense of disorder and lack of structural integrity, but the manner in which the walls overlap forms a structural grid that at first glance is not directly apparent. The secondary function of the structural wall is to behave as cantilever beams where they extend beyond the wall column grid. By using these techniques, I was able to create the desired feel of my initial design concepts through my studies of structural dynamics and behaviors. The form of the building was created through my conceptual idea that disasters are a product of friction between calmness and chaos, where the balance between the two orders is disrupted. Through this concept, the building became a pure bar piercing through the ground encased and encasing chaos through layers of architectural language. The violent intersection between the ground plain promenade and the tower geometry represents the abrasion between the realities of life and disasters that surround us. By sinking the building below the city’s fabric, it provides a sense of weight to the building while also giving a look down into the museum campus. This move creates a transcending procession for the visitors by creating a bridge between everyday life and the disasters that exist in them. The first-floor public gallery is sunk into the ground plane, and its purpose is to ease the visitors into the museum by opening their minds to embrace the disasters that exist in our world. The Gallery will house art that would be inspired by disasters and individuals’ interpretations of their experiences. The idea is to use art to get people into the museum and to ease them into the tough topic of disasters. After patrons experience the gallery, they move up into the tower which houses the permanent museum exhibits. These floors would cover information beyond just natural disasters and seep far into the depths of societies fabric, from drug abuse to systematic poverty, from oppressive governments and corporations to all out wars and civil unrest. The delicate balance between one moment and the next is what we perpetually experience and call life. If we don’t confront the disasters in our society and environment then we are doomed for failure, but I believe through understanding and embracing, we have an opportunity to open a dialogue and take action for the world around us. All photos are unedited unless stated otherwise. Programs: Rhino 6 and Adobe Creative Suite.
NATURAL DISASTER: A LOS ANGELES MUSEUM PROF. - LUIS PANCORBO
Process Sketches: Pen, Pencil, and Markers.
North faced elevation.
West facade elevation.
First flooy gallery perspective.
Tram window arrival perspective.
Transportation and Neighborhood Analysis| Media: foam , plexi, light. 18” x 18”
Massing Models. | Media: foam, plexiglass, colored light, and Adobe Photoshop for color inversion.
Form finding foam model studies, white foam and museum board.
Form finding and design model study. Media: colored foam, museum board, and colored light.
Form finding and structural design model studies. Media: white foam and museum board.
Form finding and structural design model studies. Media white foam and museum board.
Dyed Concrete Cast massing Study with colored light casted upon it.
First flooy gallery perspective.
Third floor hallway perspective.
Longitudinal South Section.
West Section.
Ground Gallery model shots. Casted Concrete with dye.
South section + details. (Ground Gallery)
Gallery Tower longitudinal section detail.
Gallery Tower section detail.
First floor plan.
Second floor plan with site.
Roof plan with site.
Tower Plan + RCP hybrid drawings. Floors 1-7.
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The Marvelous Mundane is what surrounds us. The scaffolding of meaning within our life and human condition. It is our guide to purposeful environmental experience. These moments of the mundane exist at all scales of spatial kinesthetics and could be seen as a derivative of fractal nature. These interactions consist of an infinite in and out represented through space and time socialization. The friction of these elementals gives our space purpose. This project explores an analysis of spatial appropriation through the beauty that can be cast upon space through the most base elements. Through explorations of these base elements I was able to look deeper into our relationship to light and materiality especially when addressing our perception of time and spatial elements. These elements manifest in sound, sight, smell, and touch. This project specifically focused on the composition of light and materiality within the context of Mong Kok an older area of Hong Kong. This project and the accompanying films were shot/ documented primarily at night to focus on the dialogue between light while still addressing a cities relationship to day and night. The qualities of cities and space hide while simultaneously revealing different information that may not always be apparent at first glance. I hope this project helps people understand the beauty that exists within the mundane fabric in which we exist. The program was a film school connected to a mixed-use program spaces that are as diverse as you could imagine. Especially focusing on community center, performance spaces, public gathering, exhibition space, and public library resources. (Project films were featured in the Virginia Film festival, and also to be featured at the Smithsonian American History Museum April 2019) Also awarded top prize for the World Architecture Award 2019. Programs: Rhino 6, Adobe Creative Suit. Film links: Marvelous Mundane + Fluorescent Flux
MARVELOUS MUNDANE: A KINESTHETIC MONTAGE Research Studio II PROF. - ESTHER LORENZ
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42” x 42” Digital Rendered Axon.
Film stills | mixed media models. All photos scene in this section of my portfolio come directly out of my Cannon 60D or goPro. These photos are made up of physical models for the purpose of material and light studies for renders cannot replace what occursin real life. I used various types of light and gel filters aswell as projectors to cast light upon my models to transform the space, using light as foliage.
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Film stills | mixed media models.
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Light studies | mixed media models.
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Program: Plan and section diagrams
Models with colored light casted upon.
Light studies | mixed media models.
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Plans: Painted plexi-glass laser etched and back lit w
with LED’s.
Models with colored light casted upon.
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Models with colored light casted upon.
Models with film projections on to the facade.
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Light studies | mixed media models.
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Light studies | mixed media models.
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Light studies | mixed media models (Limited Photoshop)
Light studies | mixed media models (Limited Photoshop)
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The existing community around Broadway Junction has many skills to offer which are currently being underutilized. This proposal aims to provide a network of multi-scale spaces within which the community can better utilize and develop their existing cultural capital. The scheme additionally provides spaces where outside groups can show what they can offer and better connect with local opportunities. Our design process focused on the comunities needs and assets. We Started at and urban scale to get a broader understand of the local culural and economicn systems. From the urban scale we moved to address the immediate site to giving our design an educated purpose with Broadway Junction. My role within our team, was lead model maker, I produce all of our final model aswell as majority of our process models. I also assisted with graphics through out the project. Darcy Engle was lead Digital modeler and drafter, and Sam Johnson filled the gaps inbetween. This team structure allowed us to maximize our design process and critical analysis aswell as our level production throughout the semester. Programs used: Rhino 6, Auto CAD, Adobe Creative Suite.
BROADWAY SHOW PROF. - MATHEW JULL
CHRIS WEIMANN I DARCY ENGLE I SAM JOHNSON
Site Strategy Sketches’ (Chris Weimann)
Urban fabric/ strategy Diagram + Campus Diagram. (Darcy Engle, Chris Weimann)
No engagement between ground plane and transportation JZ
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Distort groundplane to create more varied connections.
Distortions become spaces for existing communal activities.
Office Roof Garden Park + Broadway Campus beyond: Model Plan. (4’x8’) (Chris Weimann.)
School + Interior/exterior Market + Sculpture park: Model Plan. (4’x8’) (Chris Weimann)
connection to
connection to
Campus Diagram Plan. (Darcy Engle)
Arts in the area map. (Sam Johnson)
Sculpture Garden Campus + Theatre: Model Plan. (4’x8’) (ChrisWeimann)
Raised Pedestrian Promenade + Theatre: Model Plan. (4’x8’) (ChrisWeimann)
SECTION CONSTRUCTION DIAGRAM / CAMPUS LAYOUT SHOWING CONTINUOUS PATH EAST NY VIEWING PLATFORM
C. MARKET / SCHOOL
A. HRA / INCUBATOR / SUBWAY STATION
D. MIXED SHOW / SUBWAY STATION
B. THEATER D. MIXED SHOW / SUBWAY STATION
A. HRA / INCUBATOR / SUBWAY STATION
B. THEATER
C. MARKET / SCHOOL
USER PROFILES / FIND US THROUGHOUT THE CAMPUS
ACTOR/ACTRESSES
BUSINESS PERSON
STUDENT
INCUBATOR SPACE / L / J / Z SUBWAY STATION
INDOOR / OUTDOOR THEATER
HRA OFFICES / PUBLIC ROOFTOP
SCHOOL / MARKET / PRACTICE SPACES
FAMILY W/ CHILDREN
PATH TO OFFICE / INCUBATOR / STATION TOPO ALONG INTERIOR PATH
SKATE PARK LOCATED IN URBAN FOREST
UNFOLDED PATH SECTION / SCALE 1:200
Collage Renders (Darcey Engle)
A / C SUBWAY STATION / CONNECTION TO UPPER PLATFORMS
PERFORMING / VISUAL ARTS / SPORTS / LEISURE
RAISED HIGHWAY / SOUND BURM
OUTDOOR CONNECTION TO UPPER PATH
PERFORMING SCULPTURE GALLERY
CAFE / CONCESSION
BASKETBALL / STAGE
FOUNTAINS / SMALL POOLS
TICKETING / TURNSTYLES
CONNECTION TO UPPER LINES
FREIGHT TRAIN LINE
Campus Loop Section
Office Roof Garden Park + Office: model plan. (4’ x 8’) (Chris Weimann)
Office Roof Garden Park + Lower and Upper Subway Station: Model Plan. (4’ x 8’) (Chris Weimann)
Moment sections.
CAFE / CONCESSION
BASKETBALL / STAGE
FOUNTAINS / SMALL POOLS
PS-1 Undground section.
TICKETING / TURNSTYLES
CONNECTION TO UPPER LINES
Station section.
MARKET GARDENS
PROGRAM: 1. OUTDOOR THEATER 2. SKATE PARK 3. SCULPTURE GARDEN 4. BASKETBALL 5. LAWN GAMES 6. OUTDOOR MARKET 7. FOUNTAIN
SITE PLAN / SCALE 1:200
BASKETBALL
FOUNTAINS
OUTDOOR THEATER
SKATE PARK SUBWAY STATION
SITE PLAN / SCALE 1:200 PROGRAM: 1. OUTDOOR THEATER 2. SKATE PARK 3. SCULPTURE GARDEN 4. BASKETBALL 5. LAWN GAMES 6. OUTDOOR MARKET 7. FOUNTAIN
Broadway Junction Campus Plan + Sections Left Page. (Darcey Engle, Chris Weimann, Sam Johnson)
School + Station + Sculpture Garden + Market: model perspective. (4’x8’) (Chris Weimann)
Market Eating + Station Hill model perspective.
PS -1 Underground: model section perspective.
Office Building+Station: model perspective (4’x8’) (Chris Weimann)
School+Station+Market: model perspective (Chris Weimann)
Theatre: model perspective (Chris Weimann)
Theatre + exterior market: model perspective (Chris Weimann)
Light studies | mixed media models.
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The concept of this studio was post humanities design. Within this studio i explored a world in which design was based around a sustainable nutrient system for plants and animals. This was done through exploration into the science of aquaponic tower systems which i then linked to fish hatcheries in an attempt to recover the population of several regional fish species whose habitat has been abused throughout the rise and fall of capitalism within richmond’s industrial revolution. Those were architectural interventions. My landscape intervention on the site consisted of 2,000,000 sf of developed tiered wetlands that, not only help purify the run-off water of tobacco row before it enters the eco-system of the james river. It also produced habitat to reclaim land that had long been lost for birds and other various species that exists in the james water shed. This project was more about the actor network operation rather than the architecture itself. Programs used: rhino 5, adobe creative suite, v-ray.
MUDDED METROPOLIS Research Studio I (Addictive Things, Tobacco Row) PROF. - SHIQIAO LI
Render perspective within the mudded canyon which is a connection promenade between the mud spa to the main Aquaponic tower and laboratories.
54� x 42� Axon Painting |Building and Tiered Wetlands. (not slanted at the bottom that is an optical illusion)
Concrete Study Casts: 4”x4”
After studying tiered wet lands all over the world with a focus on Southern Asia, created over fifty 4”x4” concrete cast studies. These studies were used as a form finding technique to develop the tiered wetlands for my project. All molds were cut by hand without the use of laser cutter to speed up my process.
Rendered Site Plan.
Rendered perspective on the processional pier, a place to reflect the abuse humans have imposed on the natural world. (facing aquaponic laboratories)
Environment Eduction Centre | Mud Spa.
Aquaponic tower laboratories.
Fish hatchery pools + public labratories.
Memorial to Pier to abused life.
Site model with buildings 30�x 30� | 120 pounds Dyed Concrete Cast | (buildings) gessoed foam, and wood. (casting assistants, Nick Witowski, and Sam Johnson)
Aggregate Element Axon.
Wall Form Studies | Dyed Concrete Cast. 4� length.
PIERCE GOODWIN ALEXANDER AND LINVILLE IS A LARGE FIRM BASED OUT OF HOUSTON TEXAS WITH 12 LOCATIONS AROUND THE US AND THE WORLD. MY OFFICE SPECIALIZED IN AIRPORT DESGN. THE FOLLOWING ARE THE TWO MAJOR PROJECTS I WORKED ON CONSISTING OF THE DESIGN AND DEVELOPMENT OF TERMINAL - A AT NEWARK LIBERTY INTERNATIONAL AIRPORT OUTSIDE OF NYC AND THE MODERNNIZATION OF TERMINAL-1 AT LAX INTERNATIONAL AIRPORT IN LA.
PROFESSIONAL WORK Airport Design FIRM - PGAL, ALEXANDRIA
LAX Terminal One
Terminal modernization and expansion project located in Los Angeles, California. I assumed the role of project designer. Among other things, I was responsible for the design and detailing of the terminal’s front canopy and skycap. I also worked on the design of various natural-lighting features and folding ceiling designs throughout the terminal. I also assisted the team in the creation of physical models, and high-quality renderings of the project.
Skycap Section
Photo: Built Canopy
Years on: 2013 - 2016 Team: Eight Members Role: Project Designer Typology: Airport Firm: PGAL Alexandria + LA
Exploded Axon Detail.
Section Perspective.
Passenger Arriaval Perspective.
Media | gesso, wood, paper.
North Concourse Perspective.
Post Security Perspective.
Baggage Claim Perspective.
Newark Liberty International Terminal A Design build project located right outside NYC in Newark, New Jersey. The terminal will service national and international travel through 33 departure gates with the potential to expand to 42 gates. During my three years on the project, I mainly assumed the role of project designer and a lead modeller within a team of eight. I created floor plans and designed several architectural elements. Aspects of note are the the terminal’s front eve, the green wall, and the light wells located in the slot seen in the renders. I also worked on various natural light features throughout the project, and developed many of the complex geometries in various sectors of the terminal. Along with playing a design role, I also assisted the team in the creation of various renders and presentation materials.
Firm: PGAL, Alexandria Years on: 2013 - 2017
Entry Hall Perspective.
Team: Studio A Role: Project Designer Typology: Airport Area: One-Million Sq. Ft. Leed: Silver
Slot Perspective.
Dapartures Passangers Entry Path
Arrivals Passangers Exiting Path Central Hall Delta perspective.
Arrivals Perspective.
Parking Garage Perspective.
Site Perspective.
East Pier Perspective.
Section Perspective.
` i grew up ten miles outside of new york city in a community that was deeply affected by this national tragedy. this project was an emotional journey that allowed me to piece of my soul and stands as a testament to the lives lost on this day. programs used: rhino 4, revit 2013, adobe creative suite
I grew up ten miles outside of new york city in a community that was deeply affected by this national tragedy. Ithis GREW UP TEN MILES OF NEW YORKthat CITYallowed IN A COMMUproject was anOUTSIDE emotional journey me NITY THAT WAS DEEPLY AFFECTED BY THIS NATIONAL TRAGEDY. to acknowledge, revisit, and process the deep scars left THIS PROJECT WAS AN JOURNEY THAT ALLOWED on both my nation andEMOTIONAL my childhood. This project is more ME TO ACKNOWLEDGE, REVISIT, AND PROCESS THE DEEP SCARS than a school assignment, and i hope it reflects a piece LEFT ON BOTH MY NATION AND MY CHILDHOOD. THIS PROJECT of my soul and stands as a testament to the lives lost on IS MORE THAN A SCHOOL ASSIGNMENT, AND I HOPE IT REFLECTS this day. A PIECE OF MY SOUL AND STANDS AS A TESTAMENT TO THE LIVES LOST ON THIS DAY.
programs used: rhino 4, revit 2013, adobe creative suite
o acknowledge, revisit, and process the deep scars left on both my nation and my childhood. this project is more than a school assignment, and i hope it reflects a
911 MEMORIAL AND REFLECTION GALLERY Homeland Security Campus PROF. - RAJ PARIHK
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Site development diagrams
9/11 Memorial modular study models + Reflection Gallery facade studies.
Media | plexi, chipboard, sedium stalks, paint, wood and leds.
Media | plexi, chipboard, leds.
Media | plexi, chipboard, sedium stalks, paint, leds.
Media | chipboard, paper, spray paint.
Memorial Modular shadow +reflection study model
Media | foamcore, wood, mirrors.
The memorial modulars were developed to create moments of clarity and chaos through user’s parallax movement as one walks along the hypostyle field of memorial columns. The reflection off the surface of the columns creates an ever-shifting pattern of shared light. At night the columns our lit up via fiber optic lighting cable to not have the upkeep of change 2000 lightbulbs and to save energy (left).
Media | Chip board, metalic paint.
Section details.
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Site Axon.
Gallery Entrance Perspective.
Gallery Interior Perspective.
The interior space of the gallery is made with with glass walls that reflect to create a grided field of light that is reminiscent of the the Twin towers facde. the western glas wall has an A B rhythm of frosted and un frosted glass, this similar to the rhythm of the worldtrades facede aswell. The copper glading of the gallery space is meant to resemble the ruble and bent steel remains of the fallen towers
The design of this library is based on the functional anatomy of the brain. each person in the library parallels an electrically charged particle within a neuron and the book shelves represent the neuron itself. When the building is fully occupied, the interactions between individuals mimics the flow of energy across synapses which occurs when neurons interact. The book columns represent neuronal axons. these structures hold the knowledge of the building thereby stimulating thought and interaction, just as an axon propagates electrical signal towards the synapse. The most impactful element of this library is the helix stair, which is the core of the structure and enables the building to function. The signature double helix structure of DNA, the molecular core of every neuron and code of life itself, inspires the staircase design. I was awarded the PATRICK CARDINAL O’BOYLE AWARD, the 4th year undergraduate competition studio. programs: rhino 4, revit 2013, adobe creative suite.
DUPONT CIRCLE PUBLIC LIBRARY PROF. - DOUG PALLADINO
Process Sketches Pen and Pencil
Cutaway Axons. .
Media | Chipboard, wood, textured paint.
Structure Axon
Ground floor
Second floor
Third floor
Forth floor
Fifth floor
Sixth floor
roof
Forth Floor Perspective..
Third Floor Childrens Reading Area.