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The Villagers & Their Dwelling of Magic
There are three fundamental elements to understanding routines and ways of life in order to form a behavior. The first step in studying the environment is to look at nature and its elements. You need to understand the environment, including light, wind, heat, and humidity, before you are able to start planning a building. In order to evolve and develop a new formal operating system that is an authentic extension of the persona and his or her way of life with the surroundings in the configuration of a dwelling for villagers to rest, clean up, eat, and entertain, we experiment and speculate with diagrams, drawings, and models.
Villager Daily Operation
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Site Study
8am - Open the store and displaying item menu beside the counter.
10am - Arrange goods in the store that arrive.
12pm - Invite people to shop (Jio).
2pm – Villager having late lunch while resting on top of the roof. (Rest)
4pm - Break time rest in his hideout. (Rest)
6pm – Moving around. (Movement)
8pm - Entertain with the people. (Interact)
10pm - Clean up and Close the shop. (Cleanse)
Started: 8 March 2021
End: 2 February2022
Located: Littile India