Dahyun Kim portfolio 2021
RESUME
CURRENT VISA STATUS (RIGHT TO WORK)
CONTACT
CAREER
NAME
Dahyun Kim
PHONE
(+86) 132 4072 0308
kadyhumn@gmail.com
ADDRESS
gate 7, 5th floor, 501 1st Building Baiguang street 6th garden, Beijing Beijing 100032 China
EDUCATION
Bachelor of Architecture Tsinghua University, School of Architecture, Beijing, China (2012-2017)
WORK EXPERIENCE
SKILLS LANGUAGE
SOFTWARE
SOFTWARE
English (professional) Mandarin (professional) Korean (native) Rhino 6, 7 Grasshopper Sketchup Enscape Vray Keyshot InDesign Illustrator After Effects Premiere Pro Revit Maya Cinema 4D hand drawing model making 3d printing
Master of Architecture AA School, DRL (Design Research Lab), London, UK (2017-2019) Theodore Spyropoulos Studio
People’s Architecture Office, Beijing (Architecture and interior design / Prefab / Design products) (Architecture and product designer, 2 years and 5 months, 2019.06 ~ 2021.10) Crossboundaries Architects, Beijing (Architecture and interior design) (Intern, 4 months, 2016.05-2016.09)
C++ (arduino) C# (Unity3D) Excel Word
AWARDS
AADRL Project Distinction (ALIFE) (2019) Wuzhou Primary School design competition winner (2020)
RESEARCH PUBLICATION
Residential behaviour study based on indoor positioning and sensor network system Bachelor’s degree thesis (2017)
VISA TYPE
Tier1 Global Talent Visa (2 years, and extendable without limit)
APPLICATION STATUS
Aleady passed the endorsement stage. This will allow me to work in the UK freely without a need for a sponsorship. I am currently applying for the stage 2 (visa / entry clearance) to enter the UK
ENDORSEMENT LETTERS
CONTENTS
1 2 3 4 5 6 7 8 9 10
Hyundai motors studio museum art installation (People’s Architecture Office) Wuzhou Primary School competition (Winner, People’s Architecture Office) Songshan Lake Future School competition (Stage2 entry, People’s Architecture Office) Haiyang Middle School competition (People’s Architecture Office) Luohu Primary School competition (People’s Architecture Office) Jiulong Boathouse (People’s Architecture Office) ALIFE (AADRL) Chengdu contemporary media art museum Wavy Kindergarten (Tsinghua university studio) Other works (AADRL workshops, furniture design (People’s Architecture Office), MAD studio at Tsinghua, renderings)
A Sky Made of Strands of Color
Collection of strings
Hyundai Motors Studio Art installation Combination of various colours
Internal competition project Team members: Dahyun Kim, Jinghai Sha Project director: James Shen Main role: Project designer Duration: 1 month (2019) Company: People’s Architectural Office, Beijing
LED lighting effects
The art installation consists of colored strings that span across the space and intersect with each other to create shifting gradients. The ceiling area of the Hyundai Motor Studio is filled with a spectrum of shifting colors to represent the beauty of clear skies. professional work
Hyundai motors studio museum art installation
installation
A concept of clean energy of Hyundai Motors
ENERGY PROTONS ELECTRONS
O2
H2
RECYCLED
+
WATER VAPOR
+
ENERGY
WATER VAPOR
O2
H2
H2
O2
H
2 RECYCLED
Installation that is overlapped with the air purifying equipment
On the second floor the installation is superimposed behind the AHU. As polluted air enters from the left and is cleaned as it proceeds toward the right, the color of the installation increases in intensity in the same direction.
O2
Hydrogen fuel cell principle as a concept of clean energy of Hyunday motors
Installation concept design Plan view
The art installation consists of colored strings that span across the space and intersect with each other to create shifting gradients.
H2 Recycled
The art installation is also a diagram of how hydrogen technology works. Separate colors collide to create new mixtures of color in the center of the space representing the reaction that takes place to generate hydrogen power.
Colours in combination
O2+water vapour
Color extends from behind the AHU
Color extends from window
H2
AIR (O2)
The 2nd floor lounge area consists of casual seating as well as a large table to display books and exhibition material. The lounge also offers a view to the exterior installation. Color extends from window
professional work
Color extends from the entrance
Hyundai motors studio museum art installation
installation
professional work
Hyundai motors studio museum art installation
installation
A
1
4
5
A
3
Ground floor plan
1 2 3 4 5
Lounge / Workshop / Lecture Area Book Lounge + Cafe Cafe Reception Portable Retractable Seating Unit (existing) Info Area
2
A-A Section
A portion of the installation extends to the exterior to draw attention from passers-by. The strings lose their color when they move to the outside to represent a decrease in air quality.
B
B First floor plan
The Cafe/Book Lounge incorporates a large bookshelf to combine functions. The installation connects this space to other parts of the Hyundai Motors Studio.
B-B Section professional work
Hyundai motors studio museum art installation
installation
professional work
The installation also spans from the second floor to the ground floor to attact people coming from the events and cafe areas.
Hyundai motors studio museum art installation
installation
Outdoor rooftop art installation
Colouring the exterior facade The installation on the interior can be seen clearly through the windows and brings color to the exterior façade.
The exterior installation also incorporates a LEDs to create a large 3D digital display. Information about the environment such as air quality can be broadcasted to the public. The installation is light, simple to install and is designed to have minimal impact on the existing structure.
MULTIFUNCTIONAL HALL
professional work
LOUNGE
LECTURE
Hyundai motors studio museum art installation
WORKSHOP
installation
professional work
Hyundai motors studio museum art installation
installation
MASTER PLAN
CLASSROOM UNIT DESIGN
Winner
Wuzhou Primary School
Competition winner amongst 24 companies passed two rounds of competition, currently working on the drawings for construction Team members: James Shen (director), Dahyun Kim, Jialing Xu, Zhenghua Li Site location: Shenzhen, China Partner: CCSTC Main role: Both project manager and project designer Duration: 4 months for 2 rounds of competition, ongoing project (started in 2020) Company: People’s Architectural Office, Beijing
PROGRAM LAYOUT
SECTION
SURROUNDING ENVIRONMENT professional work
Wuzhou Primary School
architectural design competition winner
PLANS
-2F
-2F
-1F
Main entrance
professional work
1F
semi-outdoor courtyard
Wuzhou Primary School
2F
3F
informal learning spaces
architectural design competition winner
4F
classroom corridor view
professional work
5F
courtyard and beachscape
Wuzhou Primary School
6F
rooftop farming area
architectural design competition winner
Circulation and entrances
Solar analysis
Structure analysis
circulations on each floor
Circulation analysis
vertical circulation
fire regulation analysis diagonal circulation
underground parking entrance
professional work
Wuzhou Primary School
architectural design competition winner
professional work
Wuzhou Primary School
pedestrian and cars circulation students’ entrance 2
students’ entrance 1
architectural design competition winner
professional work
Wuzhou Primary School
architectural design competition winner
professional work
Wuzhou Primary School
architectural design competition winner
The Enscape renderings are completed within PAO team. The last four renderings are completed in partnership with a rendering company. I’ve taken part of communicating and reviewing the rendering company’s work as well as schedule management and modelling of this building design. I used Rhino and Grasshopper to build the repetitive and to make the design adjustable.
professional work
Wuzhou Primary School
architectural design competition winner
professional work
Wuzhou Primary School
architectural design competition winner
Facade design development using Grasshopper
I have been working on grasshopper modelling to to have a complete understanding of the overall design, within the context of the structure, to design the facade with consistency and accuracy, I have been mainly supporting and developing the design of the facade using Grasshopper, cooperation with one colleague within the Wuzhou School team.
During the Schematic Design phase, I have designed a more detailed parts such as staircase rooftop cover, using greasshopper, generating double curvature using straight lines etc.
Grasshopper file
I have been developing, editing, adjusting and updating this grasshopper file with two more people in the team. This grasshopper also includes calculations for areas, as well as defining the design The aim of the facade design was to make a consistent flow that goes along with the diagonal lines that are cutting through the floors and defines the contour line of all the floor shapes, as well as the facade edges. Also in this gh file, I have added vertical panels that act as sunshades that can be combined with the parameter of the diagonal lines on the facade, to have a complete and unified facade system.
Design updates during the SD, DD phases : entrance
Now this project is currently going through Construction Document phase, I have been charging the overall landscape design, which are mostly related to understanding of the curvatures, Rhino modelling + grasshopper, and visualisation using Enscape. I have updated most of the renderings that has been sent to our client. These renderings are the updated design for the entrance of this school.
Design updates during the SD, DD phases : facade
There have been a lot of adjustments during these phases to meet the requirements of our client. Under the supervision of my design director, I have updated all the facade design, and rendered them.
Stage2 Entry
Songshan Lake Future School
Stage: competition, passed the first stage Team members: James Shen (director), Zhenghua Li, Anouchka Van Driel, Dahyun Kim, Tianhui Li, Siyu Dong, Xinyi Lin, Jialing Xu, Xiang Chen, Tianyun Li, Meng Zhang Site location: Dongguan, Guangdong, China Main role: Management of interns, post production (rendering and diagram) quality management, diagram animation production, Rhino and SketchUp modelling, concept design development, program analysis, regulation analysis Participation duration: about two months including the first and second stage Company: People’s Architectural Office, Beijing Client: Wanke Area: 146 899 sqm Design Year: May 2020
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
I got so many classes to take this evening
2
After the bio class we wanted to go to the rooftop to see if the tomatos we planted last time are growing well, they already turned red and look so tasty!
RE 6
Songshan Goodbooks Lake Bookstore Future School
In the career centre, one of my middle school classmate is working there at a little juice shop, professor Dong and I brainstormed a few minutes, He let me think about what I had been doing today, and suddenly, I just came up with an idea! It is to plant tomatoes with drones!
got a friend has a baking class in the afternoon so I’m going to take some tomatoes and bring them to her.
7
Oh right, on the way back to my classroom I heard somebody singing from the rooftop, looking down, there was the national culture centre, the students were rehearsing and singing Chinese opera.
10
11
4 After listening to the lecture, I discussed about the lecture’s topic with some of the students at the library.
9
OL
TU
Oh right, today all my senior students are not taking classes in their classrooms, because today the famous startup company DJI (A drone start up company)’s CEO is giving a lecture at our library, it was an online lecture, he was there, on the screen, in our library hall, it was the right time when I got there, just before the lecture started. And I found a nice spot to sit and watch, lucky!
A DAY
5
Hi professor Dong! Would you help me come up with some ideas?
HO
I FU N
I bought baozi and ate it in the library’s cafe, do you remember which cafe it is? you came here before, do you remember mom, when there was a meeting with parents and teachers here. My friend Jiaxin is working at this cafe right now, I’m chatting with her, students at my school work at places like this to have experience of the outside the campus.
professional work
When I got to the career centre, I met my middle school 2nd grade teacher, proffessor Dong, He just finished training other teachers, when I saw him I was just relieved and wanted to listen to his advice about my start up class presentation idea.
After the discussion I went back to the classroom. In the afternoon, I have bio class which I like the most, you know I loved those little flowers and wild plants when I was a kid, today we’re going to desect the plants, so we’re gathering the plants in the campus courtyard nearby the lab classroom. We took a combined classroom with the next door, they were having art class and we had them draw the desected plants. I will show you when I’m finished my own drawing!
Once I’m finished with PE class this morning, I’m planning to go to the library, on the way I brainstorm about ideas to make a speech at tonight’s start up class. Because my teacher asked each of us to make a presentation about a new start up idea... but I’ve got no idea at the moment.. I got to eat breakfast anyway so I go to the library. It has a little cafe inside.
3
SC
1
I happened to talk to the students who were standing in front of the career, it was dinner time and there was food court outside the career centre, I talked to them about my start up idea, and they found it interesting and wanted to give it a try. It was the most busy but most fulfilling day of all!
8 Architectural design competitioninterior stage2design entry
professional work
Songshan Goodbooks Lake Bookstore Future School
Architectural design competitioninterior stage2design entry
Masterplan with surrounding environment
Masterplan with surrounding environment
Case study of the world-renowned universities (courtyards)
一、项目概况 项目名称
东莞松山湖未来学校建设项目
宗地号
初中
用地单位 用地位置
教室
二、主要技术经济指标
⻝堂
学校总班级数 98199.61㎡
净建设用地面积
87065.07㎡
总建筑面积
149506.60㎡
计容积率建筑面积
131556.60㎡
计规定容积率建筑面积
122326.60㎡
容积率/规定容积率
1.34/1.25 17950.00㎡
总规定建筑面积
122326.60㎡
不计容积率建筑面积
地上规定建筑面积
122326.60㎡
地下规定建筑面积
0.00㎡
地上核增建筑面积
9230.00㎡
地下核增建筑面积
17950.00㎡
建筑基底面积
29359.00㎡
建筑覆盖率
29.90%
教室
⻝堂
16399
19329
总计
27063
5422
22904.6
28320
任务书要求
27341
4800
19745
中⼼
体育馆
报告厅
62.00m
最大层数(地上/地下)
20F/-1F
23219
8731
10/382
公共停车位(地上/下)
10/382
28424
8749
30.13%
绿地面积/折算绿地面积
19162㎡/20845㎡
建筑功能
计规定容积率 建筑面积
地上规定 建筑面积
122326.60㎡ 122326.60㎡
总建筑面 131556.60㎡ 积 149506.60㎡
不计容积率 建筑面积 17950.00㎡
地下核增建筑面积 17950.00㎡
规定
教学楼
27063.00㎡
宿舍与食堂
56646.60㎡
核减
合计
规定容积率
总务 5600
2171
7200
0.00㎡
⻛⾬连廊 地下 2007 17950.00 1500
18000 任务书要求
0.00㎡ 0.00㎡
绿地
19162
19162
0.00㎡
屋⾯绿化
20845
10422.5
总务后勤
1067.00㎡
0.00㎡
屋⾯绿化
122326.60㎡
0
0
0.00㎡
9230.00㎡
公共设备用房
820.00㎡
0.00㎡
家长等候区
2420.00㎡
0.00㎡
人防设施
⼆层架空 5052
57713.6
8731.00㎡
共用停车库
⼀层架空
3743
1.25㎡
28819.00㎡
0
1067
1.34㎡
中心楼
架空公共空间 9230.00㎡
29612
实验楼顶层架空 1508
体育馆
地下规定 建筑面积 地上核增建筑面积 9230.00㎡
容积率
建筑面积㎡
10491 学⽣宿舍
2713
绿化覆盖率
三、建筑面积及分配
学⽣宿舍
7476.6 教师宿舍
17280
停车位(地上/下)
最高高度
2709 ⾼中
72班
建设用地面积
计容积率 建筑面积
教师宿舍
7783
发改批复面积
绿化覆盖率 绿地⾯积
0 0.3 0.301269017259845 19162
折算绿地⾯积
10422.5
总计
29584.5
任务书要求 不计容
146879 9230
计容
122326.6
地下总
17950.00
总建筑⾯积
Harvard University courtyards
149506.60
Cambridge University courtyards
MIT courtyards
17950.00㎡
0.00㎡ 14710.00㎡
Semi-open courtyard case studies and integration
0.00㎡
Applied in Future School courtyard design
Ar t
al
Ce nt n In no va tio
High School
Ar t
ee Ca r
h
Inn Ce ova nte tio rs n
Circulation design, integrated with landscape design
High School
Te c
no Si
Lib
ra r
y
M
en t
al
r
Plans
Te ch
no Si
Junior High
Lib
Middle school 1st grade
ra ry
Middle school 2nd grade
Middle school 3rd grade
er s
M
en t
re
Program analysis
Ca
Sections
er
Junior High
MIT Killan courtyard
High school 3rd grade
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
High school 2nd grade
High school 1st grade
Circulation design
Songshan Lake Future School
Rooftop terace design
Rooftop circulation and shaded area
Architectural design competition stage2 entry
Terace, roof and landscape design
Roof landscape design and inspiration from Shangshan Lake
classroom + lab + national culture centre standard classroom + lab
standard classroom
lab
Informal learning space
national culture centre
Library
Lab Standard Classroom
Songshan Lake Future School
Art Centre
Sports Field
National Culture Centre
Tech Centre
professional work
subject classroom
Tech Centre
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
professional work
Songshan Lake Future School
Architectural design competition stage2 entry
Haiyang Middle School
Stage: Competition entry Team members: James Shen (director), Jia Huang, Shimin Zhou, Yuanxin Li, Dahyun Kim Site location: Shenzhen, China Main role: Enscape rendering, 3D modelling, animation production, diagram production and post production Participation duration: about 2 weeks Company: People’s Architectural Office, Beijing
professional work
Haiyang Middle School
Architectural design competition
professional work
Haiyang Middle School
Architectural design competition
Rooftop pathways, publicly shared with the community
Entrances are on the roof
Spaces that are shared with the community
Publicly shared area
Relationship between the shared spaces and the community
Wind analysis
社区入口
Entrance for classrooms on each floor
Campus and community entrance
Shared programms
Canteen
Cherry blossom courtyard / standard classroom
Solar analysis
Circulation in the shared area
Lecture hall Library
Library
Ginkgo courtyard - STEAM classroom
Gym Dance classroom
Courtyard design with landscape themes
professional work
Sustainability design
Haiyang Middle School
Architectural design competition
professional work
Ventilation design
Haiyang Middle School
Architectural design competition
professional work
Haiyang Middle School
Architectural design competition
professional work
Haiyang Middle School
Architectural design competition
地砖
路
沥
地砖
东寺
街
沥
沥
透水性砼
地砖
水泥
地砖
沥
地砖
电力界桩
沥 地砖
地砖 地砖
水泥
砼31 沥
Ground floor plan (1F) 地砖
砼31
透水性砼
沥
地砖
东寺
沥
电梯间
街
砼
Ԙ
沥
砼31+1
地砖
砼
砼18 4栋
沥 电梯间
沥
砼31+1
沥
地砖
沥
砼31+1
止
地砖
沥
砼31
砼31+1
地砖
沥
沥
地砖 地砖
沥
沥
水泥
东寺
街
电梯间
沥
楼梯间
土
地砖
砼31+1
沥
地砖
砼31
沥
地砖
水泥
地砖 施工区
电梯间
地砖
砼31+1 砼31+1
施工区
地砖
地砖
沥
校园主入口
地砖
东寺街
地砖
地砖
地砖
沥
沥
地砖 施工区
ROOF
沥
地砖
透水混凝土
施工区
施工区
透水混凝土
地砖
施工区 地砖
彩砖
施工区
沥
沥
彩砖 沥
地砖
沥
地砖
施工区
沥
地砖
施工区
ROOF
透水混凝土
地砖
透水混凝土
砼35 施工区
彩砖
砼 通透围墙
沥
彩砖
沥 彩砖
砼 砼35
施工区 砼35
砼
地砖
彩砖
沥 施工区
沥
砼
地砖
雨
砼 施工区 砼35
沥
堆土区
彩砖
地砖 地砖
4F
地砖
彩砖
沥
地砖
地砖
施工区
堆土区
沥
地砖
施工区
水泥
雨
沥
堆土区
沥 砼35
砼 沥
4F
施工区 堆土区
沥
泳
3F
彩砖 砼35
砼35
彩砖
砼 施工区
砼35
堆土区 地砖
施工区 砼35
通透围墙 砼
泳
沥 砼
沥
砼35
砼35
沥 施工区
沥
砼35
堆土区
水
大
施工区 地砖
水 地砖 沥
3F
2F
雨
地砖 沥
施工区
施工区
施工区
砼35
沥
大
石
堰
支
透水混泥土
渠
沥
施工区 沥 砖
地砖
沥
水泥
彩砖
透水混凝土 沥
通透围墙
透水混泥土
沥 地砖 透水混泥土
塑胶 沥
水
德育展览室
沥 雨
地砖
水泥
雨
沥
报告厅
台 透水混泥土
塑胶 施工中
塑胶
沥
音乐教室
地砖
地砖
透水混泥土
沥 沥
劳技教室
沥
沥
地砖
路
透水混凝土
沥
通透围墙
透水性砼
透水混凝土
地砖
透水混凝土
透水混凝土
透水混凝土
海洋路
透水混凝土
透水混凝土
透水混凝土
海洋路 沥
沥
视听阅览室
沥
沥
沥
沥
数学实验室
沥
沥
透水混凝土
沥
海昌北路东延线
透水混凝土
地砖
透水混凝土
北
信息技术实验室
透水混凝土
沥
图书馆
▲ٵكவ֣
透水混凝土
透水混凝土
透水混凝土
透水混凝土
北 Ԙ
北
水泥
会议接待室
透水混凝土
透水混凝土
透水混凝土 地砖
线
路东延
海昌北
车库出入口
智慧教学教室
海昌北
沥 水泥
物理实验室
-1F
透水混泥土 彩砖
彩砖
水泥
校本课程实验室
学生流线
彩砖
施工区 砼35
美术教室
1F
东 寺 南 三 路
砼
地砖
普通教室
2F
沥
沥
沥 砼 地砖
教师办公室
社区共享流线
沥
砼
砼
水泥
沥
砼35
雨
渠 沥
施工区
沥 砼
支
透水混凝土
施工区
砼
地砖
卫生间
-1F
车库/货运出入口
砼35
地砖
堰
地砖
地砖
楼梯间
1F
沥
石
堆土区
施工区 地砖
北
水泥
球 沥
计算机网络教室 视频会议室 课堂教学数字录播室 体育馆、报告厅 舞蹈教室
Circulation analysis
Program analysis
-1F professional work
Haiyang Middle School
Architectural design competition
professional work
2F 地下一层平面图
3F 二层平面图 иٵكவ֣
Haiyang Middle School
4F 三层平面图
四层平面图
Architectural design competition
professional work
Haiyang Middle School
Architectural design competition
professional work
Haiyang Middle School
Architectural design competition
professional work
Haiyang Middle School
Architectural design competition
professional work
Haiyang Middle School
Architectural design competition
Luohu Primary School
Stage: Competition entry Team members: James Shen (director), Ji Qi, Mingzai Guo, Jia Huang, Dahyun Kim Site location: Shenzhen, China Main role: Enscape rendering, 3D modelling in Rhino and SketchUp, Enscape animation production, After Effects and Premiere Pro production Duration: About 1~2 weeks, only counting participated period Company: People’s Architectural Office, Beijing
professional work
Luohu Primary School
Architectural competition
professional work
Luohu Primary School
Architectural competition
professional work
Luohu Primary School
Architectural competition
professional work
Luohu Primary School
Architectural competition
professional work
Luohu Primary School
Architectural competition
professional work
Luohu Primary School
Architectural competition
professional work
Luohu Primary School
Architectural competition
professional work
Luohu Primary School
Architectural competition
Jiulong boathouse initial concept and development First floor plan
Site location The site is located in a masterplan that Vanke group has layed out. They have been this project’s both client and partner and hoped this Jiulong boathouse will become a unique icon to attract nearby neighbours and so that this will stimulate and act as a hub for creative activities.
Program mass study
Jiulong Boathouse Team members: Zhanghua Li, Dahyun Kim, James Shen Director: James Shen Site location: Guangzhou, China Partner: Vanke Main role: Both project manager and project designer Duration: Feb 2020 - Dec 2020 Company: People’s Architectural Office, Beijing
The building includes programs for training such as gym, shower room, and outdoor activity areas, VIP rooms for special guests and a conference room for seminars, lectures and for holding events. Small office and management spaces are also included.
Ground floor plan
Pedestrian circulation The interesting part of this building is that the pedestrian circulation is penetrating inside the upper side of this building, so that the runners and cyclers could go directly up to the rooftop of this building, while watching the lake view. This was designed along with the already exhisting lake-side running track, when runners get to the ground floor, they can go back to the lakeside running track.
Composition The form of the whole building is consisting of different elements and the geometrical relationships are individual but also composited in a complete and consistent way, while each architectural elements are not interfering other elements of the building.
professional work
Jiulong Boathouse
architectural design
Interior of the Jiulong boathouse
The front view of Jiulong boathouse
Above the boat storage space, the pedestrian’s walkway is penetrating through, providing a panoramic view for the boat storage space.
professional work
Jiulong Boathouse
The rooftop space is open to the public, providing a semi-outdoor space and upper side of the VIP room is provided for the public to watch the Jiulong lake’s view.
architectural design
professional work
Jiulong Boathouse
architectural design
front view of Jiulong boathouse, view from the Jiulong lake
professional work
Jiulong Boathouse
birdeye’s view, showing the VIP room and rooftop public space
architectural design
professional work
Jiulong Boathouse
architectural design
Gym space (first design iteration)
Gym space (second design iteration)
As our client requested, the first iteration included a rowing pool inside the gym and the reception area was included inside this space. From this perspective view, people can both watch the lake view and at the same time the boat storage space is exposed through a wide, clear-height window, which is acting as a part of design elements.
During the second phase of the design iteration, the rowing pool was cancelled and the gym space was thought of as more important space for the nearby community area. The renders were completed using Enscape and Photoshop only, to meet the needs of the client’s urgent needs and rapid phase of design development and decision making processes.
professional work
professional work
Jiulong Boathouse
architectural design
Jiulong Boathouse
architectural design
Design changes in plans and area in the second phase of design iteration 1F
2F
3F
4F
Jiulong boathouse design has been through about 4 times of design iteration. During this design iteration, because of the site has been moved to a new place, and the area we got was splited into two. There was a road passing through inbetween the two buildings, the one that has all the gym, conference space and the management spaces, and the one that has the boat storage space area. To connect these two buildings, and to also give it a visual connectivity, the pedestrian road was designed in a similar way to the first design iteration but this time, the pedestrian walk way has become a bridge between the two buildings, going across the road on top. The total area of the building and the budget has been reduced to quite some extent, so we had to layout the functions again in a more compact way this time. During this period of design phase, I have learned how to communicate with client, how to calculate cost estimation using Excel spread sheet (per square meter, and the total costs).
professional work
Jiulong Boathouse
architectural design
professional work
Jiulong Boathouse
architectural design
Grasshopper
double curvature ceiling metal strips
professional work
top surface of the roof
Structure analysis
surfaces that are perpendicular to the curves
Jiulong Boathouse
architectural design
professional work
Jiulong Boathouse
architectural design
The provocation of ours is not only to extend the definition of architecture but also to argue about how it serves to the culture and what the culture means to us? Culture by its definition may just be; the art and other manifestations of human intellectual achievements regarded collectively. However, according to the recent developments it can be strongly claimed that culture know nested into technology and reconstruct it roots by storing personal and collective memories. Looking more closely to the era, Charlie Gere’s response to the contemporary conversations may converge us at a point. “Both personal and social memory today are affected by an emerging new structure of temporality generated by the quickening pace of material life on the one hand and by acceleration of media images and information on the other. Speed destroy the space, and erases temporal distance. In both cases, the mechanism of physiological perception is altered. The more memory we store on data banks, the more the past is sucked into the orbit of the present, ready to be called up on the screen. A sense of historical continuity or, for that matter, discontinuity, both of which depend on a before and an after, gives way to the simultaneity of all times and spaces readily accessible in the present.”3
project distinction
Our investigation is to host a culture in a system that construct a communication network between machine-machine, machine-human and human-human. In fact, it is crucial to differentiate the terminology of network systems from each other.(Fig.1) To pursue a model of communication we looked at how Paul Baran’s three kinds of networks, which are centralized, decentralized and distributed can be a useful tool to keep track of relationships between our system and cluster related elements. In Baran’s models of communication centralized systems are more vulnerable, considering that the communication in decentralized and distributed networks could be more easily reroute it. Also, it is important to mention the distributed network typology structured the architecture of Internet. Just as today’s decentralized culture, our aim is also to create a decentralized system that enable us to observe new types of interactions of information. With this strategy we envision an informational transfer network where signals can activate different behaviours of agents. Also, by creating a topology through each communication links between agents is leading to distinct organizational model of the system.
ALIFE (AADRL)
Tutor: Theodore Spyropoulos Duration: 2018-2019 Team members: Dahyun, Didem, Dingming, Nicolas Tools: 3Dmax, Maya, Unity3D, Arduino, TensorFlow
professional work
Goodbooks Bookstore
In parallel to the core of the project, in AIA conferenceRem Koolhaas stated that [Silicon Valley] took over our metaphors, and made me think that regardless of our speed, which is too slow for Silicon Valley, we can perhaps think of the modern world maybe not always in the form of buildings but in the form of knowledge or organization and structure and society that we can offer and provide at the AIA conference. However, before Koolhas made this statement, Richard Saul Wurman made a speech at the same conference in 1976 and situated the same theme “An American City: The Architecture of Information”. Brochure of the convention was covering up with these words, “We are coming to know the importance of describing how physical space performs as well as how it looks… Would not a city-any city-be more useful and more fun if everybody knew what to do in it, and with it? As architects, we know it takes more than good-looking buildings to make a city habitable and usable. It takes information: information about what spaces does as well as how they look; information that helps people articulates their needs and response to change. That is what Architecture of Information is all about.4 (Fig.2)
interior design
Graduation project professional work
ALIFE (AADRL) Goodbooks Bookstore
installation interior design
Graduation project
ALIFE (AADRL)
installation
Graduation project
ALIFE (AADRL)
installation
professionalproject Graduation work
Goodbooks ALIFE (AADRL) Bookstore
interior installation design
Graduation project
ALIFE (AADRL)
installation
DISICION MAKING MULTIPLE DECISION GRADIENT DENSITIES
Rule1 600Agents 0.95Density
Rule 2 600Agents 0.95Density
Rule3 600Agents 0.95 Density
Rule4 600Agents 0.8 density
Rule1 600Agents 1.2Density
Rule 2 600Agents 1.2Density
Rule3 600Agents 1.2Density
Rule 4 600 Agents 0.98Density
Rule3_Gradient Densities
Rule4 600Agents 1.0Density
Rule1 600 Agents 1.68Density
Rule2_Gradient Densities
PACKING DISTANCE GRADIENT
Rule 1
professionalproject Graduation work
Rule 2
Rule 3
Goodbooks ALIFE (AADRL) Bookstore
Rule 4
interior installation design
professionalproject Graduation work
Goodbooks ALIFE (AADRL) Bookstore
interior installation design
Unit and unit behaviour design
References & material research
Prototype Development
The balloons are manoeuvred by adjusting their altitude in the stratosphere to float to a wind layer after identifying the wind layer with the desired speed and direction using wind data from the National Oceanic and Atmospheric Administration (NOAA). Users of the service connect to the balloon network using a special Internet antenna attached to their building. The signal travels through the balloon network from balloon to balloon, then to a ground-based station connected to an Internet service provider (ISP), then onto the global Internet. The system aims to bring Internet access to remote and rural areas poorly served by existing provisions and to improve communication during natural disasters to affected regions.
Cooperating Units
Top-down Control Mutual Control Self-perception
Both flying and gripping have a long tradition in the Festo Bionic Learning Network. In the form of the floating FreeMotionHandling, the developers have now combined both topics in one technology platform for the first time. The indoor flying object consists of an ultralight carbon ring with eight adaptive propellers, at the centre of which is a rotatable helium ball with an integrated gripping element. Thanks to the intelligent onboard electronics and the indoor GPS used, the ball is able to manoeuvre in all directions, pick up objects independently and put them down at designated places. Fluff is a lighting system for events or concerts, composed of balloons with luminous LED structure floating like particles of air. The balloons are filled with helium gas and move randomly in the air current. It creates a dramatic space in which the colour and rhythm of light change according to sound input.
Prototype with a frame for testing various combinations of propellers
Human Interaction
Foil (polyamide film)
Control possibilities Propeller arrangements As the agent are going to have the capability to move in the air. Propellers will be a good way to provide the mobility. For this reason, where and how to arrange propellers are inportant for the research of the intellegent agent. The mobility actually is controled by well trained AI brain rather than manually control. When to use, what’s the power, what’s the direction, machine learning will take care all of them. However, we cannot arrange the propellers randomly. Balance is still an important point to the agent. Here are 5 types of arrangements for the prototype. Some are radial while others are tangential. Different type of arrangement will have different properties of mobility.
Foil balloons are made of a thin, continuous film of metal over nylon. Therefore, they are less porous and remain inflated several times longer than untreated latex balloons. According to our research, biggest spherical foil balloon manufactured in the currrent market has 80-90 cm diameter.
Mylar (polyester film) For now we always do the research for individual behaviours. However, because of the prototype design, specially becauce of the arrangement of propellers, the individual behaviours in mobility are limited. For example, actions like rotation are not available individually which may cause problems in the real world, to realize this behaviour, the agents have to learn how to cooperate with another, make the connection and learn the behaviour. We found this kind of cooperative behaviour in the prototype flying research, In the future, we are going to digitalize it and train the brain with Machine Learning. In the furother interactive behavior like collision, attach and detach can happen with multiple agents.
Mylar film is commonly used for manufacturing small blimps (mini airship), and emergency blanket. The material can be manufactured as thin as 12 microns, however, it can be so flexible that it often requires a frame to support its shape and stability. Use a series of targets to as the nodes to define a moving path.
PVC (polyvinyl chloride) Thin PVC material is commonly used for advertisement balloons in outdoor public spaces, used for special events. The material's stability and durability keep the helium and can maintain in the air much longer time.
Use one moving target to lead the agent.
Reactive behaviour of the prototype
Latex The material is the most commonly used for short term events. It is light-weighted, but the stability and durability are very low. Latex balloon can only hold their helium for up to 12-24 hours.
Graduation project
ALIFE (AADRL)
multiple prototypes cooperating as one unit
In the mobility test, we are using micro-control to control the movement of the prototype, instead of loading a well trained brain from Machine Learning. In the design, all the decision of movement and communication should be made by intelligence of the agent. In the prototype workshop, not only the intelligent movement, we are also develop behaviours based on reaction system. the reaction system is equally important, which is faster and more straight away. In the next test, we used distance sensors and propellers to build up a negative feedback system. Sensors got the observation of height, and affect the propeller to adjust the position, this feed back loop is able to make the agent keep it self in a specific height, in other direction, with the same principle, the system is able to help agents avoid collisions.
BCI application Another inportant part of our project is user-interaction research, we choce BCI as an example type of interaction tool to research on. In the prototype workshop, we set up an environment to get an interaction with our unit. To go through the work flow we managed to control our unit by headset as an exercise. In that experiment rotation is controlled by the gyroscope of the headset. And the unit can move forward according to the real time data which trained earlier in the Xavier interface.
installation
Graduation project
ALIFE (AADRL)
installation
Graduation project
ALIFE (AADRL)
installation
Graduation project
ALIFE (AADRL)
installation
professionalproject Graduation work
Goodbooks ALIFE (AADRL) Bookstore
interior installation design
professionalproject Graduation work
Goodbooks ALIFE (AADRL) Bookstore
interior installation design
professionalproject Graduation work
Goodbooks ALIFE (AADRL) Bookstore
interior installation design
professionalproject Graduation work
Goodbooks ALIFE (AADRL) Bookstore
interior installation design
Chengdu contemporary media art gallery
Advisor: Zangfeng Duration: 2 weeks from initial design development to rendering and production Company: People’s Architecture Office The aim of this project was to design a contemporary media art gallery, which is positioned inside Chengdu’s park. During the design development, geometrical relationships are mostly considered to build the relationship between the programs and functions and to connect the circulation inside and outside the building. To build the geometrical consistency, I used Grasshopper and Rhino.
professional project
Chengdu contemporary media art gallery
architectural design
programs
environment
development of the landscape
using boolean method to create spaces for the public
professional project
Chengdu contemporary media art gallery
architectural design
professional project
Chengdu contemporary media art gallery
architectural design
professional project
Chengdu contemporary media art gallery
architectural design
professional project
Chengdu contemporary media art gallery
architectural design
Wavy Kindergarten
2rd year undergraduate Tsinghua university architectural design studio project Duration: 2 months (2013) The aim of this project was to explore geometric and visual relationships between classrooms. By repeatedly laying out octagonal classroom units and by aligning the corridor space next to the classrooms, classrooms are visually connected, the boundary between the outdoor and indoor space has become opaque.
personal project
Wavy Kindergarten
architectural design
personal project
Wavy Kindergarten
architectural design
Classroom unit plan
Classroom unit mezzanine plan
Ground floor plan
In the octagonal classroom unit, four squares are inserted to create smaller spaces for supporting programms. the layers of the indoors, outdoor, and semi-outdoor spaces are then added respectively on one side of the classrooms. The criss-crossing boundary of the indoor and outdoor space (glass wall) creates a repeatitively appearing small portion of indoor spaces that can act as semi-outdoor space, where people can put indoor sand pools, washing basin and so on.
personal project
Wavy Kindergarten
architectural design
personal project
Classroom unit plan
Wavy Kindergarten
architectural design
personal project
Wavy Kindergarten
architectural design
personal project
Wavy Kindergarten
architectural design
personal project
Wavy Kindergarten
architectural design
personal project
Wavy Kindergarten
architectural design
Other works Weaving time (2017) a parametric art installation project, designed using grasshopper and built with PVC pipes and LED lights. Gravitational influence was considered to acurately calculate the length and the locations of each nodes of intersection.
Other works Weaving time (2017) AADRL workshop 1: polypropelene material property study (2019) AADRL workshop 2: cellular automata (2019) Learning Loft (2020) Grasshopper and Keyshot rendering works
personal project
Wavy Kindergarten
architectural design
design research
Weaved Time
parametric design art installation
Other works Adjustable polypropelene double curvature structure study (2017) AADRL workshop 1 a material and shape study using polypropelene material completed during a workshop at AADRL. thin sheet material’s double curvature could be achieved by simply inserting a rotatable object inside holes in the sheet material. several different types of curved surfaces could be explored.
design research
AADRL workshop 1
material research
professional design research work
Goodbooks AADRL workshop Bookstore 1
material interior research design
Other works Voxel tower (2017) AADRL workshop 2
voxel types The aim of was to optimize the flexibility through volume and geometry. Four types of voxels were introduced with different percentages of volumes with reference to the cube voxel.
As an initial study, derived from the John Conway’s Game of Life, we used four different seed images and various rule sets modified from the Game of Life. The rule sets we used are created by slightly modifying the rates of the survival, born, and death rules in the Game of Life. Using the seed images and the rule sets, we observed the patterns of the vertical growths of the Game of Life. Throughout the whole experiments, in order to observe the influence of the rule sets on the configuration of the vertical growth, the seed images which sets up the initial state of the voxels and the height of the vertical growth are set in a control group as fixed factors affecting the results. Having discovered the patterns of the vertical growth, we began to see the fully grown voxel aggregation as a structural body and introduced several concepts that are crucial to the structural stability such as density, clusterization, connectivity, geometries, and gradient. Here are the individual concepts that influenced how the voxel tower looks, followed by catalogues using different seed images and the rule sets we developed using these concepts. While trying to optimize the potential structural stability in the voxel aggregation, we also embarked on physical experimentations using Unity’s physical simulation. Using the concepts, the previous rule sets are modified and developed to identify the structural failures that should be avoided. By modifying the neighbouring relationships we tried to achieve the overarching influence on the whole voxel structure and optimized the structure’s potential capability in terms of flexibility and rigidity.
Density
age centroids
clusterization
After the 3D aggregation, ‘density’ of the alive voxels are calculated, by counting the number of its alive neighbours in x, y and z coordination. The range between the minimum and maximum alive neighbours number is subdivided into four to assign certain color to the voxel accordingly.
We also tried to change the centroid rules to create the centroids based on ages. By locating all of the maximum age voxels, we got the groups of ending voxels of the voxel-columns, which ceased growing when getting the maximum age. Through researching the changes, the maximum age voxels also reflect the density distribution of the voxels, since an amaximum age voxel means a void space above the voxel column, since gaps of the voxels are not only because of CA-rule, but because of the age-rule.
Each voxel in the aggregation checks its distance from the maximum density voxels and puts itself to the closest one’s cluster. By this way, we are meaningfully group the voxels in the 3D grid, seperating them into the number of maximum density voxels. Each maximum density voxels create their own cluster, being located at the center.
dividing voxel into 4 color groups according to their number of neigbourhood
voxel Type 1 10% volume
voxel Type 2 20% volume
voxel Type 3 40% volume
voxel Type 4 75% volume
relatively higher density
relatively lower density
number of neıghbours
These geometries were put through tests for flexibility to study their behavior under force and their connections to each other and the other types.
d1
d2
d1<d2 minimum density = 0 maximum density = 26
minimum density
maximum density
AGE Columns
gradient density
voxel Type 1 flexıbılıty
Within each cluster, the voxels are seperated into four groups, according to their distance to the center of the cluster. The ones that are closer to the center are assigned relatively higher density then the ones that are further located.
maximum density voxel
voxel Type 2 flexıbılıty
voxel Type 3 flexıbılıty
voxel Type 4 flexıbılıty
After calculating the density of each voxel in the 3D system, the voxel/voxels which have the maximum number of alive neighbours are identified and highlighted.
Age Centroids
Maximum voxel of the voxel column Typo alert: thoudsands
maxımum densıty maxımum densıty
Under uneven distribution of geometries, the geometries with least volume would break away from the grid when external force was applied,
maxımum densıty
resulting in failure. voxels aggregatıon
design research
ıdentıfyıng the voxel wıth maxımum alıve neıghbours
Under even distribution with most least volume geometries, the grid would wobble under applied force
resulting in over flexure. Although intact, it wasnt desirable.
Under even distribution with equal distribution, the grid behaves as an intact structure with minimal flexural properties, which was the dersired result.
according to the distance to closest maxımum density voxel
AADRL workshop 2
coding
design research
AADRL workshop 2
coding
density catalogue
clusterization catalogue
RULE e VERTICAL SECTION
frame: 20
frame: 40
frame: 60
frame: 80
maximum density voxel catalogue seed ımage: 32*32 tıme end : 80
RULE A
seed ımage: 32*32 tıme end : 80
RULE A
age centroids catalogue RULE B
RULE C
RULE D
RULE E
seed image
centroids
gradient density catalogue RULE B
RULE C
RULE D
RULE E
seed ımage: 32*32 tıme end : 80
RULE A
RULE B
RULE C
RULE D
3D printed voxel types
density
gradient
horizontal 20
horizontal 40
horizontal 60
horizontal 80
how to get the optimum result?
RULE E
to achieve the optimum number and distubution of centroids
vertical
assigned voxel geometries maximum density
horizontal sections
clusters
resolution value = 2 tolerence value = 7
maximum density
minimum density
tolerence 4
85
92
frame: 20
frame: 40
frame: 60
frame: 80
tolerence value = 7 64 voxels 85 - 92 neighbours
design research
AADRL workshop 2
coding
design research
AADRL workshop 2
coding
design research
AADRL workshop 2
coding
design research
AADRL workshop 2
coding
design research
AADRL workshop 2
coding
design research
AADRL workshop 2
coding
Other works Plugin Learning loft (2020) Plugin Learning loft is an object that kids can explore and learn by using additional objects that can be attached on the structure. They can build their own spaces and by doing this, children can learn how to cooperate with other kids, physical properties of different materials of objects, and so on. In this project, there have been many attempts and trial-and-errors of making prototypes before the exhibition.
The things that kids can learn with Plugin Learning Loft
1
The Plugin Learning loft consists of a basic structure and infill materials that connect to it. The sturdy structure addresses safety issues and provides a framework for attachments. Infill options are highly flexible to ensure the Loft is able to meet a wide range of spatial and functional needs.
2
3
5
6
9
Pugin Learning Loft
furniture design
professional work
7
10
13 professional work
4
8
11
14
12
15 Pugin Learning Loft
1
Step higher than adults
2
Dropping exercises
3
Collaborating across heights
4
Invitation
5
Working with projections
6
Sensory bin
7
Gravity experiments
8
Storage and organisation
9
Displaying student work
10
Transparency & interaction
11
collaboration
12
Learn about dark space
13
Large drawings
14
Studying plants
15
Dramatic play
16
Integrating fonud objects
16 furniture design
Axon diagram including the infills
Technical drawings that has been sent to the factory
여기에 형 금속편의 구멍과 맞도록 구멍 뚫어주기
的 型铝槽切割打孔,哑光白色烤漆 号件 件 槽铝正面打 面只打一面)
顶视图
轴测图
正视图
左视图
孔(正
截面孔位
이 두개를 하나로 통일하거나 두개를 해서간단하게붙이는방법은없을까
的角钢切割打孔,哑光白色烤漆 号件 件
号件 件
顶视图 轴测图
正视图
professional work
Pugin Learning Loft
furniture design
professional work
Pugin Learning Loft
角钢内面上表 面打 孔,开 沉头
顶视图
轴测图
正视图
左视图
角钢内面上表 面打 孔,开 沉头
左视图
furniture design
professional work
Pugin Learning Loft
furniture design
professional work
Pugin Learning Loft
furniture design
professional work
Goodbooks Pugin Learning Bookstore Loft
furniture interior design
professional work
Pugin Learning Loft
furniture design
Exhibition 1: Design Society museum, Shenzhen
professional work
Pugin Learning Loft
furniture design
professional work
Pugin Learning Loft
furniture design
Exhibition 2: UABB, Shenzhen
professional work
Pugin Learning Loft
furniture design
professional work
Pugin Learning Loft
furniture design
Exhibition 2: UABB, Shenzhen
professional work
Pugin Learning Loft
furniture design
professional work
Pugin Learning Loft
furniture design
Other works Grasshopper and rendering works (2019) These works are completed using Rhino, Grasshopper, and Keyshot.
personal work
Other works
Grasshopper and rendering works
personal work
Other works
Grasshopper and rendering works
personal work
Other works
Grasshopper and rendering works
personal work
Other works
Grasshopper and rendering works
Other works Future of Social Housing (MAD studio at Tsinghua University, 2015) This project has been completed during an architectural design studio class that’s led by MAD”s Yansong Ma. The aim of this design project was to buld a concept of a future of social housing. I worked with 3 other students and I’ve mainly build this model and rendered using Keyshot. The reference of this project was the Capsule Tower in Japan, and the concpet was to produce a mass-customized housing products using algorithms and online platforms.
research project
Future of Social Housing, MAD
architectural concept design
research project
Future of Social Housing, MAD
architectural concept design
Other works Plugin Play Bench (PAO, 2020)
This furniture design project has been completed during last year for about within 2 momnths from design concept, to manufacturing. This bench was designed for kids to play, cooperate with other kids and sit, and also come up with their own creative combinatory methods. This project was proceeded along with the research on kid’s behavioural and educational research that has been encouraged and promoted within Peoples Architectural Company. The competed photos can be found on the company’s website.
professional work
Goodbooks Other works Bookstore
furniture interior design
professional work
Goodbooks Other works Bookstore
furniture interior design
Dahyun Kim