DANIELLE WEE BA (Hons) of Interior Architecture Semester 6 Taylor’s University Lakeside Campus
Sound Variety of Materials
Sound & Material
Route
7pm
12pm
9am
Roman influence
REXKL
Introduced by the Portugese
French Influence
Petaling Street
Yin Yang Feng Shui
Chinese style
Orderly laid in a grid but spinning at its own direction. Metaphorically talking about our own lives.
People
Activity
Holding
Point of View
Belongings
Peaking curiosity
Age ( Young - Old )
Population
Experiencing culture
Activity & Behaviour
Being lost in thought
Rationing food
Vigorisity of behaviour
Cherishing friendship
Jalan Petaling
Jalan Pudu
Petaling Street
Jalan Sultan
Jalan Tun Tan Cheng Lock
Community & Memory Habitual, Touch, Taste, Emotional
Touch, Possessions, Smell, Surrounding
Food, Friends Older generation
Idle, Exploration Children
Errands, Food Families
Touch, Taste, Possessions, Sound, Smell, Surrounding
Exploration, Shopping, Food Tourists
Touch, Possessions, Taste, Emotional
Surrounding, Possessions, Taste, Smell
Idle, Food Homeless poeple
Friends, Food, Exploration Youngsters
Exploration, Work, Team Building Groupies Working Foreign construction workers Possessions, Surrounding, Sound Possessions, Smell Surrounding, Sound
Familiar New
Route
A
Activity & Typology of people
Population
A
Types of memories created
Touch, Possessions, Smell, Surrounding, Emotional
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What is a
tu Fu
st
re
Memory?
Pa
Present
pus
ocam
Imagining the future
Processing language
Storing information
Navigaiting the environment
Memories are linked to our emotion, It can evoke good or bad emotions
Memory: the power or process of reproducing or recalling what has been learned and retained especially through associative mechanisms.
Visual worlds
Hipp
Types of Memory Sensory Memory
Vivid future images are created based on combining the details of past memories
Memo
ry cues
that tr
iggers
recollec
tion
Short- term Memory (<1min)
Long- term Memory (life-time)
Explicit Memory (Concious)
Implicit Memory (Unconcious)
Declarative Memory (Facts, events)
Prodecural Memory (Skills, tasks)
Episodic Memory (Events, experiences)
Semantic Memory (Facts, Concepts)
Depressed people have impaired memory, hence unable to imagine brighter future scenario.
Mem
tion
collec
gers re
at trig
es th ory cu
How to recover a forgotten
Memory?
Guided meditation or Hypnosis to tap into the subconcious part of the brain
Injection of spine density to waken the silent engrams
Memory Storage 1947 - Polaroid Camera
00
row
kB
da
Ko
nie
19
1986 - Fuji knap
Quic
Bernie Palmer used this camera capture the iceberg that sliced the hull of the Titanic in April 15th, 1912.
The Akashic records are a compendium of all human events, thoughts, words, emotions, and intent ever to have occurred in the past, present, or future. It is said to be encoded in the non-physical etheric plane. Letter writing good for the soul, handwriting good for the brain. â&#x20AC;&#x153;To send letters is a good way to go somewhere without moving anything but your heart.â&#x20AC;?
Memories could live in all cells outside of the brain.
Bi
olo
2019 - iPhone 11
1500 - Camera Obscura
Park bench is a place of acceptance, memorial and a place for respite.
Events , Smells, Tastes Childhood, Family, Lovers
gic
al,
Sp
irit
ua
l
Visual Physical Memories Synapse Memory 1 Memory 2
Neurons in different brain sections
Memory (Brain)
Memory (Brain)
Understanding
Reflection Acceptance
Hesitation Rejection
Defensive
Mindfullness
Stages of Healing process
Internally (Heart) Externally (Body)
Memory (Brain)
Memory (Brain)
Photography Healing
Unhappy
Happy
Psychology Resiliency
Change in perspective
Increase in Self-esteem
Comfortable with oneself
Form of self-expression
More attentive senses
Unleash artistic & creative skills
View the world objectively
Emotion
Outcome of healing
NFT PPP PV
Neurofeedback Training (NFT)
Patterns of brain activity that volunteers had when shown a variety of 40 images of common subjects including phobia triggers were recorded. They then perform a task while in an fMRI brain scanner, with the promise of a cash reward. Whenever unconscious patterns of activity in a personâ&#x20AC;&#x2122;s brain matched that of a scary picture, that person was rewarded. This training encouraged them to uncocnsciously think about the scary thing more.
Magic Lantern
Dr. Thomas Story Kirkbride believed images would provide stability for patients by providing a rational perception. As the audience, patients were part of "normal" social life and this allowed for rational patterns of brain activity to be exercised, supposedly bringing the patient back to mental health. The magic lantern was an early form of slide projector, lit by candles initially, with slides manually inserted. Topics ranged from astronomy to history, religion to temperance.
PhotoVoice (PV)
Empowering individuals and communities to own their strengths, promote community dialogue on sensitive issues, and stimulate wider policy changes.
Allegory Entered as a single player, left having played a multiplayer’s game. The player joined the “quest” in hopes to find the missing pieces from the past to heal her wounds. Although challenging, the player succeeded in completing the quest and became not only whole, but a better version of herself.
However, the player did not realise that she wasn’t alone anymore. She became a part of the “Quest” community and was able to reconnect with her loved ones. The Quest allowed her to understand the struggles her family went through when she was trapped by her demons. She entered as a single player but left having played a multiplayer game.
Ineffective encoding - Repetition & rhythmic forms to increase memory retention.
Dynamic circulation
Mindfulness
Directional configuration of pathways
Sense of belonging
Nature Cleansing Sensory & Visual stimuli Self-help
Inattentiveness - minimalist space to reduce distractions paired with framed perspective of nature elements.
Ignorance - Converging space to instill sense of community & belonging.
Trapped in their own thoughts - tall structures to encourage recollection, directional colour guide views for intuitive movement.
Retrieval Failure - Sensory & Visual triggers by variation of materials & projection.
Ineffective encoding - Challenging pathways & tasks to increase memory retention.
Turning Point
3F
2F
Site
Division Hierarchy & sequence
Medical Technologies
1F Hardest
Trauma - Organic forms to create calm, healing atmosphere.
Design Philosophy & Idea Deveopment
Intermediate
Easy
Motivational forgetting - use of colours to make peak playerâ&#x20AC;&#x2122;s anticipation and wonder.
Success!
GF
Planning of spaces based on difficulty of stages & accessibility of players to levels
Slice + Separation Separate each stage from one another
Staggered - Blur boundaries
Materiality
Puncture - Continuity, linkage of levels
Allow for reflection & reduce denial & escape
Precast textured concrete - touch Pea-gravel mortar - rough tactile dimension
Dividers to create privacy to recall & identify traumatic memories
Smooth texture - regular mortar surface Reconstruct photographs related to targeted memory
Terrazzo - durable
Trigger memories assigned to certain memory
Recycled natural stone - Sandstone, easy to carve
Puppy Cube Interactive display with multi-touch gestures to zoom & identify problem in memory
00
1500
14
Water elements for peace, tranquillity Greeneries - senses, recuperation from illnesses Sunlight - healing element
John Soane Museum convex mirror Give players a different perspective on the spaces they are in or reflection of themselves
Screen amplifier Amplifies colour triggers ro keep space minimalist Horizontal movement to assist in relieving distress Benddesk Interactive display with multi-touch gestures to assemble and reconstruct photographs
Organic & airy forms to depict natural environment for healing ambiance
5 Identification
Directional reflection to identify & face the problem in memory Staff : 1 (approx.6000sqft)
1800
4 Reconstruction
Overcomes interference with triggering colour visuals
Staff : 1 (approx.7000sqft)
Minimalism to reduce distraction
Neurofeedback Training Reward system - This training encouraged them to uncocnsciously think about the scary thing more.
Framed perspective of restorative environment
6 Manipulation
Faces trauma through manipulation of emotion tied memory by Neurofeedfack training Staff : >4 (approx.6000sqft)
Eye Movement Desensitization & Reprocessing (EMDR) Interactive psychotherapy technique used to relieve psychological stress.
Luis Barragan Overall structure of walls is kept minimalist, but texture and color create the poetic experience.
Trace Search 3
Repetitive architecture
Improve attentiveness to find personal memories
Visible light strips to
Staff : 1 (approx.7000sqft)
Interactive gaming (photograph) memory search
Panasonic Human Blinkers Increase visual focus 08
00
00
12
Restorative method Framed perspective of nature elements provide independent moments of awareness
00
12
Ventilation & lighting
7 Long term potentiation
FInal stage of quest to overcome depression by Phototherapy & ineffective encoding by repetitive architecture
Looking up eases memory recollection Semi-private: Recollection
Staff : 3 (approx.7000sqft)
Directional
Light Therapy Bar by David Thulstrup New forms of regenerative light have beneficial effects on the body and mind. Private: Trigger memories
M(iary) Stores M-key Player encouraged to fill it with photos & thoughts
Private: Letting out emotions
2 Cued Recall
Solves retrieval failures using sensory stimuli
Harcoded Memory by Troika
Automated retrieval & storage system Computer controlled system to store M-Keys
Staff : 3 (approx.7000sqft)
Self check-in Health questionnaire
Bookings 2
Lukasa Memory Board
3
4
5
6
7
Time 8-10
12-13
12-13
15-17
15-17
8-10
10-12
13-14
13-14
17-18
17-18
10-12
Stage
Private: registration Public: socialize M-key Stored in the building for safekeeping
Tuesday - Saturday 8am-6pm Package: RM500/10 sessions Ala carte: RM55/session
1 Reception
Acknowledging the problem & administering self-help
Staff : 6 (approx.6000sqft)
Refreshing
Spiritual, Intelligence
Playful
Colour Balance, Success
Healing, Friendly
M-key Player must complete current stage first to proceed. Upon completion, a passcode will be granted in your M-key. Insert M-key into next stageâ&#x20AC;&#x2122;s keyhole and continue with Quest.